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#3590609 - 06/12/12 12:44 PM Comanche Gold - map exchange
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
I want to share my way for map exchange

This is a list of all Comanchew Gold missions



Let place the map of the mission 55 Home Free on the mission 03 Air Combat

You will need the program FwO Raven's PFF Utility
http://www.dfreload.com/forum/files.php?action=file&id=135

Open with FwO Raven's PFF Utility the file Resource.pff which is in installed Comanche Gold folder


Each single mission consists of 5 files
For 03 Air Combat C1M3 mission they are:
C1M3.JIM, C1M3.MIS, C1M3.ORD ,C1M3.POS, C1M3.INF
For 55 Home Free C8M1 mission they are:
C8M1.JIM, C8M1.MIS, C8M1.ORD ,C8M1.POS, C8M1.INF

Extract them in 2 folders


The result is



Open C1M3.MIS and C8M1.MIS files with notepad and copy and replace this part of the text from C8M1.MIS wit the similar text in C1M3.MIS


rename all files in C1M3 folder to USER name
USER.JIM, USER.MIS, USER.ORD ,USER.POS, USER.INF


just to be perfect open USER.MIS and USER.ORD

Copy and replace c8m1_c.pcx from USER.MIS over c1m3_c.pcx in USER.ORD


with FwO Raven's PFF Utility create a new pff file with name exchage



with FwO Raven's PFF Utility add to echange.pff file all new USER files



moderate echange.pff to echange.mrf and put it in Comanche Gold directory and


Now you can open it like an user created mission
and the map is changed


you can download and play the above created file
https://www.box.com/s/b1aaa21b1c2e7e4efe9e

video presentation


ufo:-)









Edited by ufolev (06/13/12 12:10 AM)


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#3590785 - 06/12/12 05:34 PM Re: Comanche Gold - map exchange [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
Originally Posted By: ufolev
I want to share my way for map exchange

This is a list of all Comanchew Gold missions



Let place the map of the mission 55 Home Free on the mission 03 Air Combat

You will need the program FwO Raven's PFF Utility
http://www.dfreload.com/forum/files.php?action=file&id=135

Open with FwO Raven's PFF Utility the file Resource.pff which is in installed Comanche Gold folder


Each single mission consists of 5 files
For 03 Air Combat C1M3 mission they are:
C1M3.JIM, C1M3.MIS, C1M3.ORD ,C1M3.POS, C1M3.INF
For 55 Home Free C8M1 mission they are:
C8M1.JIM, C8M1.MIS, C8M1.ORD ,C8M1.POS, C8M1.INF

Extract them in 2 folders


The result is



Open C1M3.MIS and C8M1.MIS files with notepad and copy and replace this part of the text from C8M1.MIS wit the similar text in C1M3.MIS


rename all files in C1M3 folder to USER name
USER.JIM, USER.MIS, USER.ORD ,USER.POS, USER.INF


just to be perfect open USER.MIS and USER.ORD

Copy and replace c8m1_c.pcx from USER.MIS over c1m3_c.pcx in USER.ORD


with FwO Raven's PFF Utility create a new pff file with named exchage



with FwO Raven's PFF Utility add to echange.pff file all new USER files



moderate echange.pff to echange.mrf and put it in Comanche Gold directory and


Now yo can open it like an user created mission
and the map is changed


you can download and play the above created file
https://www.box.com/s/b1aaa21b1c2e7e4efe9e

video presentation


ufo:-)









Hey i don't know if you've discovered this yet but it's also possible to reverse you method
and rename a .mrf file into .pff and extract the content, edit them and joint them back as a mrf
that way you can make a custom mission that is just as complex, with trigger and sounds like the campaign missions.

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#3590937 - 06/12/12 11:21 PM Re: Comanche Gold - map exchange [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
Yes it is a true - there is a DavidC99's explanation here

http://simhq.com/forum/ubbthreads.php/topics/3161595/all/Comanche_Gold_Modding_Breakthr.html

and interesting question is whether we can use the above map swapping way to import the maps from armored fist and delta force in comanche ?


ufo


Edited by ufolev (06/16/12 05:15 PM)

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#3598342 - 06/27/12 03:54 PM Re: Comanche Gold - map exchange [Re: ufolev]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
DF1 maps - TEST THEM ALL :-)

These are the new terrains imported from Delta force1 in Comanche Gold

Get the comressed files from the links below , decompress the files , put them in comanche install directory and start with .mrf file like user created mission

01 DFB1
https://www.box.com/s/7819c21131e14df52a37
DFB1


short video presentation



02 DFB2
https://www.box.com/s/113d41fba2140234ec82
DFB2


short video presentation



03 DFB3
https://www.box.com/s/3bbad94ec1f30ff76fc7
DFB3


short video presentation



04 DFB4
https://www.box.com/s/fa060145d4cc74cecbf5
DFB4


short video presentation




05 DFD1
https://www.box.com/s/d8e9587f04ae4250c6d9
DFD1


short video presentation



06 DFD2
https://www.box.com/s/d8294e7cf22569e4129f
DFD2


short video presentation



ufo :-)


Edited by ufolev (08/18/12 11:29 AM)

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#3661553 - 10/12/12 04:28 AM Re: Comanche Gold - map exchange [Re: ufolev]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
Now we have the freedom to use 142 maps for custom mission creation.
Comanche gold - 93 maps,
Armored Fist 2 - 14 maps,
Delta Force 1 - 35 maps.

But in the beginning we had only 10 mission loaded in CG mission editor at all

The first step was DavidC99 idea to exchange the maps in the mission file subsequently,

then flogger83 shared his great idea to insert maps directly in the mission editor

and the last challenge was how to put objects in map which can not
be inserted in the mission editor for example maps from Delta Force 1


There is an indirect way which is suitable for every map.
You will need Gimp - a freeware image viewer/editor.
http://www.gimp.org/downloads/
Why Gimp ? - because Gimp also like CG mission editor
gives the coordinates of every one pixel from the map.



1. get the desired color map and open it with Gimp 1024x1024 pixels





2. create with Gimp a new big white map 8192x8192 pixels and put a
grid over it from 64 squares - 1024x1024 pixels each





3. full all 64 squares with the first color map



now when you move the mouse pointer over the big grid - Gimp shows
the coordinates of the pointer in the lower left corner.



4. open a new mission in CG mission editor and now
when you move the mouse pointer over the map - the editor shows
the coordinates of the pointer in the lower side in the middle.



notice that when you open a new map in CG mission editor
the initial sguare is always 4rth square by X and 4th square by Y in the big grid.



so find the same square in the big grid of the Gimp map and then
both maps will use the same coordinates.



5. choose the place of the object in the first map in Gimp grid and get it's coordinates,
then place the same object with the same coordinates in the second map in the mission editor.


object coordinates in Gimp opened desired map are : 3316 X ; 3423 Y


object coordinates in mission editor are the same : 3317 X ; 3423 Y



After you place all objects and waypoints you have to save the user mission file
and then you have open it and replace the mission editor map with the desired map.

with few words you choose objects positions in project map then transfer them in mission editor map then create a mission file and at last
you replace the mission editor map in the mission file with the project map
.



ufo :-)


Edited by ufolev (11/24/12 05:23 PM)

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