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#3590654 - 06/12/12 02:30 PM Re: What is DCS? [Re: - Ice]
Rusty_M Offline
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Registered: 08/11/10
Posts: 180
Loc: Edinburgh UK
Originally Posted By: - Ice
Hmmm... can they call it DCS World when it only comprises of the Georgia area?



DCS: Region doesn't have the same ring to it biggrin
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#3591341 - 06/13/12 04:45 PM Re: What is DCS? [Re: guod]
AggressorBLUE Offline
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Registered: 12/15/09
Posts: 2149
Loc: Jerz
Actually, the "world" issue raises a point:

Has an SDK been provided for third party development of maps? Imagine what the ORBX team could do for DCS...

Save for a brief vacation to Nevada, the LOMAC/DCS series has seen more aircraft than it has environments...


Also, I'm confused as to what encompasses their "basic" flight model. Does it mean both the Mig-21 and SU-25 are going to fly the same, or that programing an advanced fly-by-wire aircraft (think VRS Superbug from MSFS fame) is 'off limits' at this time? I'm fine with the basic flight model for now if it allows for more stable releases that make it to shelves faster. I figure ED will wait and see how the market responds before investing in more SDK development.


Edited by AggressorBLUE (06/13/12 04:51 PM)
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#3591445 - 06/13/12 09:51 PM Re: What is DCS? [Re: guod]
Wazaza Offline
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Registered: 07/27/05
Posts: 7
Loc: Seoul, Korea
The concept and structure of "sand box" looks very promising. Also, high-fidelity FM and cockpit operations with stunning visuals are also very welcome. Indeed, they are really good and fun to play with.

However, at least for me, the most disappointing feature is combat simulation. The name says its a "Combat" simulator. But, honestly, where is combat in DCS? There are bunch of machines with explosives but no combat-a game with tactical objectives and means.

I do not say it is poor just because it does not have dynamic campaign. Actually, well-written scripted campaign could be much better than poorly implemented dynamic one. For example, missions provided in A-10C were so fragmented that it's very hard to feel that I'm in the battle field. Mission creation for MP is just a joke. IMHO, if DCS stands for true "combat" simulator, focuses should be on that part rather than "world" part.

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#3591733 - 06/14/12 02:06 PM Re: What is DCS? [Re: AggressorBLUE]
Remon Offline
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Registered: 10/09/09
Posts: 533
Loc: Greece
Originally Posted By: AggressorBLUE
Also, I'm confused as to what encompasses their "basic" flight model. Does it mean both the Mig-21 and SU-25 are going to fly the same, or that programing an advanced fly-by-wire aircraft (think VRS Superbug from MSFS fame) is 'off limits' at this time? I'm fine with the basic flight model for now if it allows for more stable releases that make it to shelves faster. I figure ED will wait and see how the market responds before investing in more SDK development.


I don't think AFM and SFM have anything to do with avionics so as the SFM would a exclude a fly-by-wire plane. It's more to do with inertia and other physics that affect a plane in flight.

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#3591745 - 06/14/12 02:28 PM Re: What is DCS? [Re: guod]
HitchHikingFlatlander Offline
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Registered: 09/21/06
Posts: 3266
Loc: California
Originally Posted By: guod
We even hope to look into a train simulation component in the future!



Finally!!!!! jawdrop We were just joking about this the other day!
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#3591814 - 06/14/12 04:36 PM Re: What is DCS? [Re: AggressorBLUE]
Goblin Offline
Member

Registered: 06/16/09
Posts: 268
Loc: Southeastern PA
Originally Posted By: AggressorBLUE
Actually, the "world" issue raises a point:

Has an SDK been provided for third party development of maps? Imagine what the ORBX team could do for DCS...


Man, I really hope so.

Originally Posted By: AggressorBLUE

... Does it mean both the Mig-21 and SU-25 are going to fly the same, or that programing an advanced fly-by-wire aircraft (think VRS Superbug from MSFS fame) is 'off limits' at this time?


The VRS Superbug is a perfect example of what ED will allow.

Originally Posted By: Matt "Wags" Wagner

However, 3rd parties are also invited to offer their own Flight Models should it prove to be satisfactory.

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#3591989 - 06/14/12 10:25 PM Re: What is DCS? [Re: Wazaza]
mrskortch Offline
Member

Registered: 07/14/10
Posts: 317
Originally Posted By: AggressorBLUE
Actually, the "world" issue raises a point:

Has an SDK been provided for third party development of maps? Imagine what the ORBX team could do for DCS...


http://en.wiki.eagle.ru/wiki/All_about_land
Theres not a lot documentation out there for it, and it is all for the "old" terrain engine, but it exists. Hopefully the "EDGE" stuff will get an SDK.

Originally Posted By: Wazaza


Missions provided in A-10C were so fragmented that it's very hard to feel that I'm in the battle field. Mission creation for MP is just a joke. IMHO, if DCS stands for true "combat" simulator, focuses should be on that part rather than "world" part.


I agree with some of the A-10C missions campaigns, personally though I think the ones created for BS2 are far superior. But, how exaclty is MP mission creation a joke? The missions created for multiplayer are almost always better than the ones created for single player.

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#3593095 - 06/17/12 04:35 AM Re: What is DCS? [Re: guod]
QuickSilver Offline
Junior Member

Registered: 03/14/10
Posts: 58
Train Simulator..... WOW. I never saw that coming. Might as well throw a Farm Tractor Simulator and a Street Sweeping Simulator in there while your at it......

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#3593152 - 06/17/12 09:00 AM Re: What is DCS? [Re: guod]
n4p0l3onic Offline
Member

Registered: 08/13/11
Posts: 138
portable public toilet simulator! biggrin

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#3593562 - 06/18/12 04:53 AM Re: What is DCS? [Re: guod]
Fevriul Offline
ShowTime 100
Junior Member

Registered: 10/01/10
Posts: 27
Talking of red storm rising , being able to recreate the Dance of the Vampries Carrier mission or the Frisbees of Dreamland attack mission would be superb, although the frisbess is thoeretical aircraft , but to create it and then lead an attack against the radar aircraft would be brilliant

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