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#3589466 - 06/10/12 12:48 PM Re: Comanche Gold - TODAY - possibilities ***** [Re: ufolev]
S3ti Offline
Junior Member

Registered: 06/01/12
Posts: 17
You're kinda right Flyboy, there are ample terrains. But still I would like to see the possibility to make new full customized maps.
Those heightmaps are pretty easy to generate and to edit. And with new colormaps (maybe even photos overlayed) it may be a way to get the terrains more detailed.

The problem I ran into at a quick approach is that the *.pcx files from the resource.pff used for the terrains seem to be no standard format and can't be opened or edited in any picture editing software. Importing new terrains in a standard .pcx format also doesn't work, comanche just gives an error when loading it.

Maybe someone has an idea about this? Could be worth a try imho...if we could figure this out wink


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#3589746 - 06/11/12 03:40 AM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51

Hi, this is the Delta Force 1 singleplayer demo map imported into Comanche Gold!



This is a link to the mission to compare!



I overrode the Free Flight Training Map, thats why the Map Objects are a bit out of place.
Also the Colour and Heightmaps are still of the old terraina.
I haven't yet managed to import it into the Mission Editor, but i'll keep trying.


Edited by flogger83 (06/11/12 03:47 AM)

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#3589767 - 06/11/12 05:24 AM Re: Comanche Gold - TODAY - possibilities [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 223
Hi flogger83,

very good video and a good potential for maps source for comanhe gold :-)

is it possible to use map from armored fist ?

ufo


Edited by ufolev (06/11/12 05:27 AM)

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#3589863 - 06/11/12 09:48 AM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3233
Loc: England, UK
Awesome, flogger83!

I'd love to see that arctic map from Delta Force 2 with the penguins imported into CG! frosty

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#3590053 - 06/11/12 02:27 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
I managed to import the armored fist 2 demo map into Comanche Gold!



But still no luck with the Mission Editor, i used the hex editor to import the map but the Mission Editor
crashes when i load the map.

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#3590645 - 06/12/12 02:19 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
Ok here is how to Swap Terrains in the Mission Editor.

First you open the .mis file of a mission, in this case we take the last mission of Frozen Friendship which is c3m8.mis.
Then you look for the lines marked in red!



Then you open the editor.exe with a Hexeditor and look for the terrains .pcx files.
Then you override the lines in the Hexeditor with the ones in the .mis file.



The first three .pcx files are the most important. If you are swapping a snow map for another snow map you don't need the last three
.pcx files.
You have to be careful that the number of letters match the ones in the hexeditor.

This is the new map added to the mission editor.


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#3590663 - 06/12/12 02:48 PM Re: Comanche Gold - TODAY - possibilities [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 223
very good and clear method.
many thanks for sharing.

what hex editot do you use?


ufo


Edited by ufolev (06/12/12 03:00 PM)

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#3590677 - 06/12/12 03:04 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
I use the hexeditor XVI32.


Edited by flogger83 (06/12/12 03:04 PM)

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#3590688 - 06/12/12 03:10 PM Re: Comanche Gold - TODAY - possibilities [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 223
is this a right place in the mission editor?



Edited by ufolev (06/12/12 03:10 PM)

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#3590696 - 06/12/12 03:20 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
Originally Posted By: ufolev
is this a right place in the mission editor?



Yes! As you see the name of the Terrain is also there and you can change it.

I would always swap a snow terrain with snow , green with green, night with night etc.

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