#3235019 - 03/15/11 05:37 PM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Nov 2006
Posts: 3,453
Flyboy
Senior Member
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Senior Member
Joined: Nov 2006
Posts: 3,453
England, UK
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Uh oh, flogger83 has caught DavidC99's bug! He experimented with different player aircraft models, buy did you experience any animation or function issues? You obviously couldn't pull your landing gear up! Am I right? Another member a short while back, Dolores I believe, found that AI files from Armored Fist 3 could be imported into Comanche Gold. Maybe something worth thinking about. Dolores never came back to tell us more about his/her tests though. I see that was your first post, so, welcome to the forums!
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#3235114 - 03/15/11 07:29 PM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Dec 2010
Posts: 74
DavidC99
Junior Member
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Junior Member
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Posts: 74
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A few points regarding what some people have said: - I supplied batch files to make it easier, but the real functionality is obviously in the program. I suppose I could write a workaround for the "set /p" part, but that seems tedious and not really worth it to put a lot of time into this aspect.
- Backing up and removing Browser.htm from the Comanche Gold directory might stop the browser from opening in Windows 98.
- Comanche Gold sound should be fine with Windows 7. You might want to check your Comanche Gold sound settings.
- The program itself doesn't cause any lag or even do anything directly over the Internet. When it minimizes, Comanche Gold essentially searches for instructions on how to proceed; my program merely supplies the desired information and terminates. If you experience any problems with lag or such, it's related to Comanche Gold and not likely anything to do with my program at all.
DavidC99
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#3236634 - 03/17/11 03:24 PM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Dec 2010
Posts: 74
DavidC99
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Junior Member
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Posts: 74
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I was thinking -- I believe I noticed that if Internet Explorer is the default browser, Comanche Gold will open it. Otherwise, if you have Firefox or some other browser set as your default, it may not open it.
DavidC99
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#3281652 - 04/28/11 08:13 AM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Dec 2004
Posts: 990
FokkerDVIII
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Member
Joined: Dec 2004
Posts: 990
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Wasn't Comanche 4 the last game in the series?I still have it on CD.Wouldn't it be better to commit work on the most recent version or was Gold which I think was one of the older games a better product?I can't remember.Been a long time.
AMD Phenom II X4 955 3.2GHZ,MSI K9A2 CF V2 MB,6GB Corsair DDR2 Ram,EVGA Geforce GTX560 1GB,500GB Seagate drive,200GB WD drive.
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#3382176 - 09/04/11 06:31 PM
Re: Comanche Gold - TODAY - possibilities
[Re: Flyboy]
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Joined: Mar 2008
Posts: 353
ufolev
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Member
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#3382643 - 09/05/11 11:05 AM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Nov 2006
Posts: 3,453
Flyboy
Senior Member
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Senior Member
Joined: Nov 2006
Posts: 3,453
England, UK
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#3588990 - 06/09/12 06:48 PM
Re: Comanche Gold - TODAY - possibilities
[Re: S3ti]
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Joined: Mar 2008
Posts: 353
ufolev
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Member
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Posts: 353
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Comanche Gold Mission Editor allows to use only 10 terrains: 01. Green Cropland Day 02. Green Isle Day 03. Green Hills Sunset 04. Snow Mountains Dawn 05. Snow Isle Day 06. Snow Mountains Sunset 07. Desert Dunes Night 08. Desert Dunes Day 09. Desert Plateau Day 10. Guantanamo Bay Sunset You can see the pictures of all 93 Comanche Gold terrains here: http://simhq.com/forum/ubbthreads.php/topics/3218869/all/Comanche_Gold_Terrains.htmlBUT IT IS POSSIBLE to use all other terrains for your custom mission and if you want I can describe how you can use desired terrain through standard mission editor ufo :-)
Last edited by ufolev; 06/09/12 06:56 PM.
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#3589016 - 06/09/12 07:34 PM
Re: Comanche Gold - TODAY - possibilities
[Re: S3ti]
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Joined: Mar 2008
Posts: 353
ufolev
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Member
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Posts: 353
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this is an example for terrain parameters that you can substiute , moderate or combine this is a combination between terrain, sky, clouds, day or night and more some friends like DavidC99 and Dolores share that they can create own custom terrains and objects but they have never explain how do they make them :-( ufo
Last edited by ufolev; 06/10/12 04:37 AM.
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#3589035 - 06/09/12 08:02 PM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Mar 2008
Posts: 353
ufolev
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Member
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I can not create an entire new terrain but I can use entire new combination of present terrain parameters and to overcome limitations of the Cimanche Gold Mission Editor
ufo
Last edited by ufolev; 06/10/12 04:37 AM.
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#3589040 - 06/09/12 08:09 PM
Re: Comanche Gold - TODAY - possibilities
[Re: ufolev]
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Joined: Mar 2008
Posts: 353
ufolev
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Member
Joined: Mar 2008
Posts: 353
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The real challenge for me is not only terrain building but creating the new interesting mission scenario because there are limitations in the Mission Editor in IF THEN trigger situations for comparison such limitations do not exsist in Comanche4 mission editor
ufo
Last edited by ufolev; 06/09/12 08:11 PM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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