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#3235004 - 03/15/11 05:24 PM Re: Comanche Gold - TODAY - possibilities ***** [Re: ufolev]  
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GamingPrince83 Offline
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Germany
Here is a little modification i made playing with the AI files.





Inline advert (2nd and 3rd post)

#3235019 - 03/15/11 05:37 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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Flyboy Offline
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Uh oh, flogger83 has caught DavidC99's bug! He experimented with different player aircraft models, buy did you experience any animation or function issues? You obviously couldn't pull your landing gear up! Am I right?

Another member a short while back, Dolores I believe, found that AI files from Armored Fist 3 could be imported into Comanche Gold. Maybe something worth thinking about. Dolores never came back to tell us more about his/her tests though.

I see that was your first post, so, welcome to the forums! smile

#3235060 - 03/15/11 06:32 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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GamingPrince83 Offline
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Germany
Thanks flyboy. I was messing around with the playbuff.ai file i switch the comanche model with apache but the game crashed with an error message "attachment point missing" i renamed the apache.ai to the playbuff.ai but the game crashed again so i tried a little trick.
I renamed the apache.ai to deadefam.ai that is the AI file for a crashed comanche with external hardpoints.
The i started a mission, crashed my comanche and quickly turned on "IP Remote Control" on the edit bar then pressed F2 and it worked.
It workes with any AI file. But there are some problems you can't pull up the landing gear, can't fire any weapons and it's difficult to fly.

#3235072 - 03/15/11 06:48 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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Falstar Offline
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Edina, MN 55439

#3235114 - 03/15/11 07:29 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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DavidC99 Offline
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A few points regarding what some people have said:
  • I supplied batch files to make it easier, but the real functionality is obviously in the program. I suppose I could write a workaround for the "set /p" part, but that seems tedious and not really worth it to put a lot of time into this aspect.
  • Backing up and removing Browser.htm from the Comanche Gold directory might stop the browser from opening in Windows 98.
  • Comanche Gold sound should be fine with Windows 7. You might want to check your Comanche Gold sound settings.
  • The program itself doesn't cause any lag or even do anything directly over the Internet. When it minimizes, Comanche Gold essentially searches for instructions on how to proceed; my program merely supplies the desired information and terminates. If you experience any problems with lag or such, it's related to Comanche Gold and not likely anything to do with my program at all.


DavidC99
#3236160 - 03/16/11 10:55 PM Re: Comanche Gold - TODAY - possibilities [Re: DavidC99]  
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CG_Grandpa Offline
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David, I didn't type any of that expecting extended work from you. It was merely meant to be for your information. Based on my tests it doesn't matter if the browser does come up. Just close it, run your program and it functions the same...

There's too many differences between Win98 and all the following versions to even get into. Of course you already know that, and, that it's very difficult (if not impossible) to make anything work in everything. You've done great!

In case anyone cares, Kali is back up. Just change the tracker address in the setup from "tracker.kali.net" to "tracker.kali.net:2213". Don't change anything else.

Later Y'all....

#3236634 - 03/17/11 03:24 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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DavidC99 Offline
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I was thinking -- I believe I noticed that if Internet Explorer is the default browser, Comanche Gold will open it. Otherwise, if you have Firefox or some other browser set as your default, it may not open it.


DavidC99
#3236661 - 03/17/11 03:50 PM Re: Comanche Gold - TODAY - possibilities [Re: DavidC99]  
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CG_Grandpa Offline
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Well possibly you're right as I use Firefox, but as I said, it doesn't make any difference in XP anyway because CG opens into the selected join or host after closing the browser and executing the appropriate 'CMD' file. And, it has to do the same in Win98, if it's going to work. My old machine has a hard drive controller problem and won't boot up, or I would have already reported to you what's causing the issue.

Mako's email has been down for the last several days so we've been pretty well cut off on further experimenting. Note that we haven't given up yet. smile

#3281652 - 04/28/11 08:13 AM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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FokkerDVIII Offline
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Wasn't Comanche 4 the last game in the series?I still have it on CD.Wouldn't it be better to commit work on the most recent version or was Gold which I think was one of the older games a better product?I can't remember.Been a long time.


AMD Phenom II X4 955 3.2GHZ,MSI K9A2 CF V2 MB,6GB Corsair DDR2 Ram,EVGA Geforce GTX560 1GB,500GB Seagate drive,200GB WD drive.
#3281842 - 04/28/11 03:01 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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Flyboy Offline
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Yeah C4 was the last game in the series, but again, yeah, CG was a much better product. All C4 really had as an advantage over CG was graphics, but then again some old-skoolers even think that the CG graphics are more 'organic' and have more depth and feel than the fairly uninteresting 3D-accelerated C4 ones - especially terrain. This is indeed a very brief summary directly answering your questions, but if you'd like me to elaborate further - please tell me - I can talk about this sh*t for hours! smile

#3382176 - 09/04/11 06:31 PM Re: Comanche Gold - TODAY - possibilities [Re: Flyboy]  
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ufolev Offline
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I found another fan who substitutes comanche with other aircrafts.





:-)

#3382643 - 09/05/11 11:05 AM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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Flyboy Offline
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Cool!

#3588939 - 06/09/12 05:27 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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S3ti Offline
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S3ti  Offline
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Hi there, I wondered if it`s possible to make new landscapes with the editor or other tools?

#3588990 - 06/09/12 06:48 PM Re: Comanche Gold - TODAY - possibilities [Re: S3ti]  
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ufolev Offline
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ufolev  Offline
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Comanche Gold Mission Editor allows to use only 10 terrains:

01. Green Cropland Day
02. Green Isle Day
03. Green Hills Sunset
04. Snow Mountains Dawn
05. Snow Isle Day
06. Snow Mountains Sunset
07. Desert Dunes Night
08. Desert Dunes Day
09. Desert Plateau Day
10. Guantanamo Bay Sunset

You can see the pictures of all 93 Comanche Gold terrains here:
http://simhq.com/forum/ubbthreads.php/topics/3218869/all/Comanche_Gold_Terrains.html

BUT IT IS POSSIBLE to use all other terrains for your custom mission
and if you want I can describe how you can use desired terrain
through standard mission editor

ufo :-)

Last edited by ufolev; 06/09/12 06:56 PM.
#3589012 - 06/09/12 07:22 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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S3ti Offline
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93? Wouldn't have thought that there are so much terrains!

Very nice, but I think it´s not possible to make an all new terrain or is it? Just thought about stuff like Grand Canyon or something biggrin

#3589016 - 06/09/12 07:34 PM Re: Comanche Gold - TODAY - possibilities [Re: S3ti]  
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ufolev Offline
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this is an example for terrain parameters that you can substiute , moderate or combine
this is a combination between terrain, sky, clouds, day or night and more




some friends like DavidC99 and Dolores share that they can
create own custom terrains and objects but they have never explain how do they make them :-(

ufo

Last edited by ufolev; 06/10/12 04:37 AM.
#3589035 - 06/09/12 08:02 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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I can not create an entire new terrain but I can use entire new combination of present terrain parameters
and to overcome limitations of the Cimanche Gold Mission Editor

ufo

Last edited by ufolev; 06/10/12 04:37 AM.
#3589040 - 06/09/12 08:09 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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ufolev Offline
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The real challenge for me is not only terrain building but creating the new interesting mission scenario
because there are limitations in the Mission Editor in IF THEN trigger situations
for comparison such limitations do not exsist in Comanche4 mission editor

ufo

Last edited by ufolev; 06/09/12 08:11 PM.
#3589054 - 06/09/12 08:51 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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S3ti Offline
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S3ti  Offline
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Hmm looking at that user.mis file you posted above it looks like the colormap and heightmap is "just" stored in simple *.pcx files...
Thanks for the info I'm gonna have a closer look at it smile

#3589394 - 06/10/12 01:46 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]  
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Flyboy Offline
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Custom objects for custom CG missions have been taken from other NovaLogic games such as Armored Fist 2, before. It MAY be possible to convert/import terrains from other NovaLogic games too. But I think if that is the case, there's not much point as there are ample stock terrain types for Comanche missions, especially now ufolev has found that missions can be customized further by altering terrain/sky/cloud combinations.

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