Luckily Oleg had alot of fans from his original series. The investors seen there was enough sales of COD to warrant further investment to finish the sim. It appears the investors still have faith the game engine can be fixed as they're apparently about to announce the development of an MMO using the game engine. There have been patches, but progress has been very slow, as the graphics engine had to be rewritten. The fact the development is still working on the game engine does give some hope.
I sure hope they recoup their investments then. It's been a long road and many staunch defenders have fallen off the bandwagon it appears.
Yes, the unfinished release, and the very slow recovery has taken its toll on most of us. I said years ago I didn't think they would be able to enable all the features they talked about with playable frame rates. In fairness Oleg did say along time ago that features would turned down or delayed depending on the sims frame rates. That said I was shocked at how bad the AI, and AI Commands where at release and at present.
"Oleg: When we are designing the engine we put in anything we want or can and we're not very much afraid that there is not currently a PC that will run it well. However, when we are close to release we "cut" some features to get the right working gameplay - to get it playable with good FPS. Those features that were "cut", we will release or open later, when the new hardware will be coming. In the same way we did for the IL-2 series and it's why our old engine is still looking modern."
I'm sure at the time Oleg didn't think he would have to release such an unfinished sim.