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#3586660 - 06/05/12 03:34 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
EAF331 MadDog Offline
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The last Need For Speed I bothered getting was Porsche Unleashed, the rest are a far cry from the orginial series.


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#3586680 - 06/05/12 04:18 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
Magnum Offline
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according to Gamespot:

Quote:
E3 2012: Forza Horizon isn't just a watered down arcade racer. Its the game you already love in an open world setting.


Lets hope so.
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#3587331 - 06/06/12 03:58 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
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i dont recall seeing any body kits or damage in that video either.
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#3587338 - 06/06/12 04:02 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
SkateZilla Offline
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http://forzamotorsport.net/en-us/Forza_Horizon_E3/


However According to T10, it will retain the Core of FM4's engine, (GFX, Sound, Livery Editor, PhotoMode, Upgrade/Tuning).

But Career mode/Event list is replaced,

Circuit tracks are replaced

it will be like TD:U, except we're not in Hawaii, we are in Colorado.
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#3587374 - 06/06/12 04:44 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
kludger Online   content
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From that official press release:

Quote:
Authentic Forza DNA
The absolute best physics in any driving game available today. Setting the standard for online play. Unmatched graphical beauty. The open-road thrills of Forza Horizon are bolstered by the same DNA that has gone into every Forza Motorsport game. Developers Playground Games have worked to infuse Horizon with unrivaled innovation, while keeping and improving upon the same heralded Forza features you know and love.


It appears to have the same "authentic" Forza marketing speak and BS Bingo words, let's just hope that indeed they are being honest about keeping the good FM4 physics.

Of course I would prefer to have the added tracks and career mode as a DLC to FM4, but of course that would probably make tons of people complain about paying for it as DLC (i.e. as happened for the Porsche add-on).
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#3587398 - 06/06/12 05:09 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
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i doubt there is damage, as they promote busting though wooden fences.
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#3587468 - 06/06/12 07:20 PM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
SkateZilla Offline
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open Roads, Damage, 320Hz Physics Engine,

Dan G. Confirms its FM4's Engine, w/ 60+ Surface Types Added, as well as Night time, Livery Editor, Upgrades, Storefront.

A Race of a Old Ford Mustang vs a P-51D.

might be a good take if the physics stay the same.


Edited by SkateZilla (06/06/12 07:30 PM)
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#3587584 - 06/07/12 12:50 AM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
kludger Online   content
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Cool, night time and off road racing if it came to Forza would make it level with GT5 with just wet weather missing.
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#3587606 - 06/07/12 02:44 AM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
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The more I hear and see about this, the less I want to play it.

Combining music culture and cars doesn't work for me. Every racing game I play, I mute the soundtrack if I can. I don't want to be hearing "WUB WUB WUB WUB" the whole time I'm driving.

For an "action" game, it looks really dull in the videos.


I find myself wanting a new and GOOD rally game after watching the point to point races.
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#3587618 - 06/07/12 03:56 AM Re: E3 Forza Horizon Trailer [Re: SkateZilla]
EAF331 MadDog Offline
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Opposite for me. The more I hear, the more I want it.

Sometimes you want a game where all you do is pop into a car and well, just drive. I've lost count of the amount of time I spent in GTA: San Andreas just driving around, finding places to see, etc.

Which was some of the charm of the earlier Need For speed games, they didn't have circuits, and more the feeling that you were going from A to B. Which I miss.


Edited by EAF331 MadDog (06/07/12 03:57 AM)

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