Yay, we can drive vehicles and personally laze targets.
Info:
DUXFORD, UK, May 31st 2012 – The Fighter Collection and Eagle Dynamics will offer DCS: Combined Arms as a digital download pre-purchase for $29.99 in June 2012. Pre-purchase also provides access to pre-release Beta versions of the title.
DCS: Combined Arms gives the user control of ground forces during the battle. Use the strategic map to move ground forces, set artillery fire missions, and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) and designate targets for close air support aircraft, or directly control an armor vehicles or air defense weapons and engage enemy forces.
Play DCS: Combined Arms as a real time strategy game, a first person armor warfare simulation, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang.
DCS: Combined Arms supports both single player and multiplayer gameplay. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, JTACS, etc. DCS: Combined Arms allows you full control of the battle. All roles can be changed dynamically during the battle.
Features of the DCS: Combined Arms:
• Move ground forces and direct their fire during a mission. • Be the Joint Terminal Attack Controller (JTAC) and direct close air support. • Jump into the seat of many armor and air defense units to engage enemy air and ground forces. • Play in both single player and multiplayer games. • Both small and large scale battle missions included. • Part of DCS World
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
The number of slots I believe is unlimited. However, it is up to the mission designer to decide how big is too big, accounting for client connection quality and host properties.
Perhaps the attached screen shot may help illustrate this. Please note the top right of the screen.
Quote:
And thats about as many as your MP server can support. It goes without saying, I've not tested that many slots yet :p
Come to think of it, perhaps I should bring back out the old battlefield mission with 1800+ units ...