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#3584612 - 06/02/12 02:00 AM 4.12 Development Updates
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
A little reminder that work is still being done on future upgrades. cool

Here is the link to the Daidalos Teams original thread.
4.12 development updates: http://forum.1cpublishing.eu/showthread.php?t=31724

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Dear IL-2 fans,

with the bug fix patch 4.11.1 completed we are now focusing on development of 4.12. We plan to complete it some time this year. We will frequently inform you about major and minor features, to keep you entertained.

Updates:

Flyable planes:
Hawk 75 (Finnish version)
Ki-45 Kai Hei
Ki-45 Kai Tei
Ki-45 Kai Ko
Ki-45 Kai Otsu


AI planes:
Vickers Wellington
Bristol Beaufort


New ground objects:
German submarines Type VIIB and Type IXB


AI improvements:
Taxi to take off


Facelifts:
P-38 cockpit repaint
P-40E new 3D model


Miscellaneous:
Change in scoring system - shared kills
Independent management for multi-turret tanks T-28/T35
Wide screen support and GUI changes

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Update May 4th, 2012

Our first update probably isn't much of a surprise for anyone who's been following this board, but we still want to officially announce it. Patch 4.12 will add a cockpit to the Hawk 75 we already have as an AI plane, and make it flyable. The cockpit will be for the Finnish version. Finland acquired and operated more than 40 Hawks throughout the war.

Click for full size pictures:
| | | |

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Update May 11th, 2012

This weeks update shows a little change in the scoring system. Patch 4.12 will introduce shared kills, which was historical practice in many air forces and has been requested by the community. It will no longer be the last pilot to put in a shot which gets all the credit. The below video shows an example from offline play.

Shared Kill

Standard Definition: http://youtu.be/u1sE7Ea_FdY

High Definition (720): http://youtu.be/u1sE7Ea_FdY?hd=1

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Update May 18th, 2012

Today we are presenting an new feature for the AI, which will be included in patch 4.12. It will be possible to have AI taxi for take off on the airfield. This feature will work with spawning from stationary planes as well as with normal spawning. The mission builder has to set the route to the runway, and it works on any type of airfield. Below a video showing how it might look.

Taxi to take off

Standard Definition: http://youtu.be/-FsifmxIa_8

High Definition (720): http://youtu.be/-FsifmxIa_8?hd=1

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Update May 25th, 2012

Today's update show one of the smaller projects that will find their way into 4.12 - the repainted cockpit for the P-38. Cockpit updates are among the most frequent requests we are getting, so, here is one.

Click for full size pictures:
| | |

----------------------------------------------------------------

Update May 31st, 2012

This week we'd like to announce that the Ki-45 Kai Hei and the Ki-45 Kai Tei, that have been added as AI planes in 4.11, will receive a cockpit and be flyable in 4.12.

The below screenshots show the cockpit, the gunner with the unique gun training mechanism of the Ki-45's rearward gun, a shot of what the big nasty 37mm cannon can do, and in case you're wondering what the second gunsight on top of the canopy frame is doing, a shot of the slanted guns installed in the Tei models fuselage as well as an idea of how to use them.

All screenshots are work in progress.

Click for full size pictures:
| | | |

----------------------------------------------------------------

v4.12 is looking pretty good to me already. smile


Wheels

--------------------------------------------------------------------------------------------------------------------------------
Thread Update 01 - September 14, 2012
--------------------------------------------------------------------------------------------------------------------------------

Update July 13th, 2012 - Part 1

This week update will contain a bit more pictures, since the last update is already quite some time ago. It will be made in four parts.

Part 1:
We are happy to announce the often requested rework of the P-40E (and following) series - you know: the 'upward bent wings issue'. biggrin
In fact this is a completely new model, made from scratch by our member 'Macwan'. (note: all pictures are WIP shots!)

Click for full size pictures:
| | | |

----------------------------------------------------------------

Update July 13th, 2012 - Part 2

Part 2
Lets present a few more pics, to show the detail, that goes into such work.

And because this question may raise up: No - the old skins will not match anymore. The decision was made, because the old mapping was awfull. So this model got a full new mapping - no shared parts (like half of lower side mirrored) anymore.

Click for full size pictures:
| | |

----------------------------------------------------------------

Update July 13th, 2012 - Part 3

Part 3
Additional to the two versions of the Ki-45 Kai (as AI) - released with 4.11 - you will get two further versions: Ki-45 Kai KO and Ki-45 Kai OTSU.

These two are earlier versions, easily recognizable by their shorter nose, which carries a central landing light.
All 4 plane types will be flyable in 4.12 naturally.


Click for full size pictures:
| | |

----------------------------------------------------------------

Update July 13th, 2012 - Part 4

Part 4
Last but not least we look down to the surface. Here we have two new German submarines - the Type VIIB (made by 3rd party) and the Type IXB.

Further on as a new feature, the heavy Russian tanks T-28 and T-35 with their multi-turret layout will now be able to handle their turrets independently. This (multigun-)feature might be adopted to other units (bunkers, flak-turrets or similar) later. cool


Click for full size pictures:
| | |

----------------------------------------------------------------

Update July 27th, 2012

In today's update we would like to present one of the British bombers DT is working on... Vickers Wellington. It's going to be in 4.12 as an AI plane.


Click for full size pictures:
| | | |

----------------------------------------------------------------

Update September 9th, 2012

The summer is over and DT would like to present another British bomber planned to be released in our next patch, Bristol Beaufort.

Click for full size pictures:
| | | |

----------------------------------------------------------------

September 14, 2012
All current now, I hope you enjoy the updates. cool


Wheels

--------------------------------------------------------------------------------------------------------------------------------
Thread Update 02 - September 26, 2012
--------------------------------------------------------------------------------------------------------------------------------

Update, September 22nd, 2012
Source: http://forum.1cpublishing.eu/showthread.php?p=462962#post462962

This time we'd like to share a few features in the GUI and in flight. We'll leave it to the community to find everything and will only name one: 4.12 will have true wide screen support, which was the most popular community request at the time we started development.

v4.12 User Interface Changes

Standard Definition: http://youtu.be/95WGJm3KbxA

High Definition (720): http://youtu.be/95WGJm3KbxA?hd=1

----------------------------------------------------------------

The community has been asking to be able to use skins on the static aircraft for as long as I have been around. smile


Wheels

--------------------------------------------------------------------------------------------------------------------------------
Thread Update 03 - September 30, 2012
--------------------------------------------------------------------------------------------------------------------------------

Update, September 29nd, 2012
Source: http://forum.1cpublishing.eu/showthread.php?p=465458#post465458

Work on 4.12 continues and we would like to share with you yet another development video.

v4.12 Pits

Standard Definition: http://youtu.be/pOfPJhmvu5Q

High Definition (720): http://youtu.be/pOfPJhmvu5Q?hd=1

----------------------------------------------------------------

Seeing the Kate was an excellent surprise. smile


Wheels


Edited by wheelsup_cavu (09/30/12 08:11 PM)
Edit Reason: Updated with latest announcement.
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#3584622 - 06/02/12 02:58 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Poltava Offline
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Member

Registered: 10/27/07
Posts: 223
Yes, great!!!

But no new maps???

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#3584653 - 06/02/12 04:43 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Lagarto Offline
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Registered: 01/19/01
Posts: 3011
Central Tunisia map is said to be in the works

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#3585162 - 06/03/12 12:16 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Nimits Offline
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Registered: 04/23/02
Posts: 4207
Loc: Texas, United States of Americ...
Sounds like it'll be time to update the Finnish campaigns . . .

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#3585183 - 06/03/12 01:19 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
LukeFF Online   biggrin
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Registered: 06/11/01
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Glad to see this game still getting all these cool updates! yep

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#3585250 - 06/03/12 07:39 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

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I'm sure one of the modders will make a cockpit repaint in english for the Hawk.
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#3585394 - 06/03/12 01:21 PM Re: 4.12 Development Updates [Re: KRT_Bong]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Originally Posted By: KRT_Bong
I'm sure one of the modders will make a cockpit repaint in english for the Hawk.

That may just end up being be a temporary fix since it seems there are other cockpits in the works.

Originally Posted By: EJGr.Ost_Caspar @ 1cpublishing.eu
Originally Posted By: Sita @ 1cpublishing.eu

Source: http://forum.1cpublishing.eu/showthread.php?p=418766#post418766

it's will be only finnish variant ? or US or French or some other country variants?

Source: http://forum.1cpublishing.eu/showthread.php?p=418809#post418809

The plan is to have at least a french cockpit in A-3/4 and maybe an additional A-2 for french and finns, plus a unique P-36A or C for the US. Main difference would be in armament and engines.
But maybe this is to much yet for 4.12.



Wheels
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#3585605 - 06/03/12 07:28 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Avimimus Offline
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The RP-3 had a 25% failure to detonate rate, while the jam rates on the Mk-108 were apparently quite significant... wink

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#3590796 - 06/12/12 06:03 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Leadspitter Offline
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Posts: 1194
Loc: NY
Great stuff,

cant you just take hsfx and up30 take all there stuff and put it into your version since they wont merge smile To make it a better community all under one patch with everything included like it should be.

Still the game has higher numbers then cod but dwindling fast. Wish we have 1000+ all under one version with virtualpilots grennadich and greatergreen

Any how the development shots look great.
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#3590871 - 06/12/12 09:19 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Murph Offline
Member

Registered: 12/15/01
Posts: 1675
Loc: Denver,CO,USA
HSFX 6 will include all content from 4.11.1.
Sometime after 4.12 is released, I'm sure there will be another version of HSFX to include it's content as well.
Only UP has refused to keep up with official updates.
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#3590929 - 06/12/12 10:51 PM Re: 4.12 Development Updates [Re: Murph]
WileECoyote Offline
Member

Registered: 01/09/11
Posts: 502
Loc: Argentina
Originally Posted By: Murph
Only UP has refused to keep up with official updates.


Really? I didn't know that. But they are planning to update someday aren't they?
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#3606196 - 07/13/12 06:05 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
EJGr.Ost_Caspar Offline
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#3606217 - 07/13/12 07:32 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
Didn't see anything on NGNB or B-24, we will keep our fingers crossed...
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X-Fi Xtreme Creative Soundcard - cheap pair of headphones

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#3606796 - 07/14/12 02:47 AM Re: 4.12 Development Updates [Re: EJGr.Ost_Caspar]
wheelsup_cavu Offline
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Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Thanks Caspar. smile


Wheels
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#3610888 - 07/21/12 03:38 AM Re: 4.12 Development Updates [Re: WileECoyote]
Logan Offline
Head Tater peeler
Member

Registered: 04/30/09
Posts: 114
Loc: Roanoke VA
Originally Posted By: WileECoyote
Originally Posted By: Murph
Only UP has refused to keep up with official updates.


Really? I didn't know that. But they are planning to update someday aren't they?

Two weeks biggrin
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#3614930 - 07/27/12 12:50 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
gitano Offline
Junior Member

Registered: 10/30/06
Posts: 37
New development update posted at 1C forum

enjoy! smile

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#3615095 - 07/27/12 04:52 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Avimimus Offline
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Registered: 11/19/01
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So very very nice!

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#3615339 - 07/28/12 07:49 AM Re: 4.12 Development Updates [Re: Logan]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
UP is done, the guy running it has reportedly quit which is IMO good because there was a lot of infighting and accusations of stealing others work and changing it for His Mod pack that was only serving to put a rift right through the middle of the mod community. TD is incorporating much of the best work of modders that can be used without stepping into the NG thing or similar.
_________________________
Windows 7 32 SP1
Gigabyte GA770 probably obsolete already
AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked
ATI HD 5830 1Gb 256 bit it was cheap
4 x 1Gb GSkill 1333Mhz looks pretty on the MB
X-Fi Xtreme Creative Soundcard - cheap pair of headphones

"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues

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#3615453 - 07/28/12 12:29 PM Re: 4.12 Development Updates [Re: KRT_Bong]
Aviar Offline
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Registered: 06/12/00
Posts: 2121
Loc: Passaic County, NJ USA
Originally Posted By: KRT_Bong
UP is done, the guy running it has reportedly quit which is IMO good because there was a lot of infighting and accusations of stealing others work and changing it for His Mod pack that was only serving to put a rift right through the middle of the mod community. TD is incorporating much of the best work of modders that can be used without stepping into the NG thing or similar.


Just curious...what was the guy's name?

Aviar
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#3615491 - 07/28/12 01:41 PM Re: 4.12 Development Updates [Re: Aviar]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
Originally Posted By: Aviar
Originally Posted By: KRT_Bong
UP is done, the guy running it has reportedly quit which is IMO good because there was a lot of infighting and accusations of stealing others work and changing it for His Mod pack that was only serving to put a rift right through the middle of the mod community. TD is incorporating much of the best work of modders that can be used without stepping into the NG thing or similar.


Just curious...what was the guy's name?

Aviar

I believe it was HaDeS, I would say more but it wouldn't be first hand information, I was never interested in what UP was doing because of the accusations of stealing others work and claiming ownership. There was a thread on this issue but it is gone now so...
here is one: http://allaircraftsimulations.com/forum/viewtopic.php?f=71&t=33747


Edited by KRT_Bong (07/28/12 01:51 PM)
_________________________
Windows 7 32 SP1
Gigabyte GA770 probably obsolete already
AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked
ATI HD 5830 1Gb 256 bit it was cheap
4 x 1Gb GSkill 1333Mhz looks pretty on the MB
X-Fi Xtreme Creative Soundcard - cheap pair of headphones

"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues

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#3615609 - 07/28/12 06:28 PM Re: 4.12 Development Updates [Re: KRT_Bong]
Aviar Offline
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Registered: 06/12/00
Posts: 2121
Loc: Passaic County, NJ USA
Thanks for the heads-up. I had personally felt that the UP team had given up some time ago but did not know all the particulars.

People burn out or get bored, it's to be expected. They could have been a little more up front with the community.

Aviar
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#3644623 - 09/15/12 01:52 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
I fell a little behind on the updates. The next few posts will bring it up to date. smile


Wheels

----------------------------------------------------------------

Source: http://forum.1cpublishing.eu/showthread.php?p=444168#post444168

Update July 13th, 2012 - Part 1

This week update will contain a bit more pictures, since the last update is already quite some time ago. It will be made in four parts.

Part 1:
We are happy to announce the often requested rework of the P-40E (and following) series - you know: the 'upward bent wings issue'. biggrin
In fact this is a completely new model, made from scratch by our member 'Macwan'. (note: all pictures are WIP shots!)

Click for full size pictures:
| | | |


Wheels
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Wheelsup_cavu

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#3644624 - 09/15/12 01:52 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Source: http://forum.1cpublishing.eu/showthread.php?p=444171#post444171

Update July 13th, 2012 - Part 2

Part 2
Lets present a few more pics, to show the detail, that goes into such work.

And because this question may raise up: No - the old skins will not match anymore. The decision was made, because the old mapping was awfull. So this model got a full new mapping - no shared parts (like half of lower side mirrored) anymore.

Click for full size pictures:
| | |


Wheels
_________________________
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Wheelsup_cavu

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#3644625 - 09/15/12 01:53 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Source: http://forum.1cpublishing.eu/showthread.php?p=444172#post444172

Update July 13th, 2012 - Part 3

Part 3
Additional to the two versions of the Ki-45 Kai (as AI) - released with 4.11 - you will get two further versions: Ki-45 Kai KO and Ki-45 Kai OTSU.

These two are earlier versions, easily recognizable by their shorter nose, which carries a central landing light.
All 4 plane types will be flyable in 4.12 naturally.


Click for full size pictures:
| | |


Wheels
_________________________
Cheers wave
Wheelsup_cavu

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#3644626 - 09/15/12 01:53 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Source: http://forum.1cpublishing.eu/showthread.php?p=444176#post444176

Update July 13th, 2012 - Part 4

Part 4
Last but not least we look down to the surface. Here we have two new German submarines - the Type VIIB (made by 3rd party) and the Type IXB.

Further on as a new feature, the heavy Russian tanks T-28 and T-35 with their multi-turret layout will now be able to handle their turrets independently. This (multigun-)feature might be adopted to other units (bunkers, flak-turrets or similar) later. cool


Click for full size pictures:
| | |


Wheels
_________________________
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Wheelsup_cavu

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#3644627 - 09/15/12 01:53 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Source: http://forum.1cpublishing.eu/showthread.php?p=448559#post448559

Update July 27th, 2012

In today's update we would like to present one of the British bombers DT is working on... Vickers Wellington. It's going to be in 4.12 as an AI plane.


Click for full size pictures:
| | | |


Wheels


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Wheelsup_cavu

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#3644628 - 09/15/12 01:54 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Source: http://forum.1cpublishing.eu/showthread.php?p=459571#post459571

Update September 9th, 2012

The summer is over and DT would like to present another British bomber planned to be released in our next patch, Bristol Beaufort.

Click for full size pictures:
| | | |

----------------------------------------------------------------

All current now, I hope you enjoy the updates. cool


Wheels
_________________________
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Wheelsup_cavu

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#3644679 - 09/15/12 07:49 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
KeyCat Online   content
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Registered: 06/28/02
Posts: 434
Loc: Sweden
You guys are doing an awesome work!

/KC
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#3644692 - 09/15/12 08:23 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
komemiute Offline
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Senior Member

Registered: 05/03/09
Posts: 2683
WHOA! Great work! Keep at it!
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#3649270 - 09/22/12 10:40 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Update, September 22nd, 2012
Source: http://forum.1cpublishing.eu/showthread.php?p=462962#post462962

This time we'd like to share a few features in the GUI and in flight. We'll leave it to the community to find everything and will only name one: 4.12 will have true wide screen support, which was the most popular community request at the time we started development.

v4.12 User Interface Changes

Standard Definition: http://youtu.be/95WGJm3KbxA

High Definition (720): http://youtu.be/95WGJm3KbxA?hd=1

----------------------------------------------------------------

The community has been asking to be able to use skins on the static aircraft for as long as I have been around. smile


Wheels
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Wheelsup_cavu

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Planes of Fame Air Museum | March Field Air Museum | Palm Springs Air Museum

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#3649285 - 09/22/12 11:56 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Murph Offline
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Registered: 12/15/01
Posts: 1675
Loc: Denver,CO,USA
Wow. It gets better and better. Thanks for the update.
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#3649292 - 09/23/12 12:19 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Did you notice that there is a new Server side switch "Allow Custom Sounds Online" that allows mod sounds to be used online?
http://youtu.be/95WGJm3KbxA?t=1m


Wheels
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#3649318 - 09/23/12 02:31 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
fafnir_6 Offline
Member

Registered: 03/07/04
Posts: 295
Loc: Edmonton, AB
Originally Posted By: wheelsup_cavu
Did you notice that there is a new Server side switch "Allow Custom Sounds Online" that allows mod sounds to be used online?
http://youtu.be/95WGJm3KbxA?t=1m


Wheels


Will you be able to use custom sounds offline too?

Cheers,

Fafnir_6

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#3649322 - 09/23/12 02:42 AM Re: 4.12 Development Updates [Re: fafnir_6]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Originally Posted By: fafnir_6
Originally Posted By: wheelsup_cavu
Did you notice that there is a new Server side switch "Allow Custom Sounds Online" that allows mod sounds to be used online?
http://youtu.be/95WGJm3KbxA?t=1m


Wheels


Will you be able to use custom sounds offline too?

Cheers,

Fafnir_6

Good question, Imo it would not make sense to allow them to be used online and not allow them to be used offline but I do not know.
Sorry. frown


Wheels
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#3649562 - 09/23/12 03:29 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Defladermaus Offline
Junior Member

Registered: 01/21/12
Posts: 23
Loc: Virginia
Finally, custom skins on static aircraft. That makes me very happy!
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#3649579 - 09/23/12 04:37 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Tolwyn Offline
Senior Member

Registered: 02/06/00
Posts: 3817
Loc: WA, United States
Very cool. Good job.
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#3649678 - 09/23/12 08:43 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Avimimus Offline
Two-speed Five-Blade Fan
Senior Member

Registered: 11/19/01
Posts: 3199
Loc: Canada
Hi - A question:

Are you guys going to add a warning dialogue for the refly and exit buttons in the campaign menus? It'd be nice to have a safety system to keep me from wiping a missions results (especially if I've just landed on a wing and a prayer - which has happened a few times)

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#3649682 - 09/23/12 09:06 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
No457_Squog Offline
Squadron Leader
Member

Registered: 06/05/01
Posts: 2260
Loc: Melbourne, Australia
Nice update!

LoL! The soundtrack is from inception!

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#3653550 - 09/30/12 02:07 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Tolwyn Offline
Senior Member

Registered: 02/06/00
Posts: 3817
Loc: WA, United States
New post.
Notice the brightness on the Reticle feature.

http://forum.1cpublishing.eu/showpost.php?p=465458&postcount=14
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#3653575 - 09/30/12 03:46 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
JAMF Offline
Frugalite & P-38 fan
Senior Member

Registered: 05/29/10
Posts: 3512
Loc: The Netherlands
They finally figured out how to change it? Nice!

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#3653628 - 09/30/12 06:10 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Greybeard Offline
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Wonderful!
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#3653667 - 09/30/12 08:17 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California

Update, September 29nd, 2012
Source: http://forum.1cpublishing.eu/showthread.php?p=465458#post465458

Work on 4.12 continues and we would like to share with you yet another development video.

v4.12 Pits

Standard Definition: http://youtu.be/pOfPJhmvu5Q

High Definition (720): http://youtu.be/pOfPJhmvu5Q?hd=1

----------------------------------------------------------------

Seeing the Kate was an excellent surprise. smile


Another neat video that may have been missed.

Yakety Taxi

Standard Definition: http://youtu.be/pOdFLi1ixQQ

High Definition (720): http://youtu.be/pOdFLi1ixQQ?hd=1


Wheels
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#3653686 - 09/30/12 09:07 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Boilerplate* Offline
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Brought to you by Benny Hill. hahaha
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#3653799 - 10/01/12 02:13 AM Re: 4.12 Development Updates [Re: Boilerplate*]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Originally Posted By: Boilerplate*
Brought to you by Benny Hill. hahaha

I thought the music fit the video perfectly. smile


Wheels
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#3653818 - 10/01/12 03:57 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
LukeFF Online   biggrin
Amasser of Mosins
Hotshot

Registered: 06/11/01
Posts: 9078
Loc: Riverside, California, USA
Heh, finally a flyable B5N Kate! smile

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#3654553 - 10/02/12 02:01 AM Re: 4.12 Development Updates [Re: LukeFF]
fafnir_6 Offline
Member

Registered: 03/07/04
Posts: 295
Loc: Edmonton, AB
Originally Posted By: LukeFF
Heh, finally a flyable B5N Kate! smile


My thought exactly smile. I was surprised and delighted by the reveal and the it looks like they've rendered the Kate to their usual super-high standard. If they make a B6N for 4.13 we'll be able to fly IJN Torpedo planes for the whole war...awesomeness.

Cheers,

Fafnir_6

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#3654569 - 10/02/12 03:39 AM Re: 4.12 Development Updates [Re: Boilerplate*]
Greybeard Offline
Member

Registered: 05/12/04
Posts: 1204
Loc: Italy
Originally Posted By: Boilerplate*
Brought to you by Benny Hill. hahaha


Speaking of ridiculous things, would be really nice if in 4.12 TD would remove those as laughable as irritating "recovered stalls" of rookie AI when pressed by a player's attack. In these occasion, indeed, AI performs a simply absurd fast series of "somersaults", then retaking aircraft control, often at a few meters from ground. I saw something similar performed by best skilled aerobatic pilots, but that "thing" done in game by a panicked recruit is unbelievable!
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#3654669 - 10/02/12 09:34 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
mmaruda Offline
Junior Member

Registered: 06/05/10
Posts: 6
Actually that seems plausible to me - I'm no noob, but not very good also and those spins and close call recoveries happen to me, and they happened to me even more often when I was a complete beginner (that is, when I finally learned to recover).

Anyway, one needs to realise that even a rookie pilot in the war was still a pilot (contrary to most of us). They had their training and knew how to handle their machine. What made people become aces was more combat skills (gunnery, knowing when to attack, choosing their prey etc.) rather than raw piloting skills.

Still I agree that more AI tweaking is required, but I would opt primarily to focus on following mission objectives, right now AI ignores bombers being shot to pieces and trains they are supposed to bomb and it happens too often IMO.

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#3654689 - 10/02/12 10:09 AM Re: 4.12 Development Updates [Re: Greybeard]
Boilerplate* Offline
Viceroy of Huntly
Hotshot

Registered: 02/23/06
Posts: 5640
Loc: Virginia, USA
Originally Posted By: Greybeard
but that "thing" done in game by a panicked recruit is unbelievable!


But I've also seen them end up as a smoking hole in the ground sometimes when they do this.

I had to laugh last night while flying the closing mission of an older Wake Island campaign. In desperate maneuver, I pulled my F4F up into a steep climb to try to evade three zeros on my tail. In their usual dogged determination, they followed right behind. I heard a crash and looked back to see a fireball and subsequent wreckage of two zekes falling into the ocean. Those dummies had collided with one another in their attempt to shoot me down. hahaha
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#3655047 - 10/02/12 06:24 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Antiloop Offline
Junior Member

Registered: 10/04/09
Posts: 63

4.12 looks like it will become an awesome Christmas present. Thanks TD! whoohoo

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#3658001 - 10/06/12 10:39 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
Can someone from TD pos6t in here and give us a 411 on the bananna boards?
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#3658069 - 10/07/12 04:58 AM Re: 4.12 Development Updates [Re: Bearcat99]
EJGr.Ost_Caspar Offline
Member

Registered: 09/26/06
Posts: 416
Loc: Germany
Originally Posted By: Bearcat99
Can someone from TD pos6t in here and give us a 411 on the bananna boards?


Not sure if this is what you want:

4.11
http://forum.1cpublishing.eu/showthread.php?t=29039

4.11.1
http://forum.1cpublishing.eu/showthread.php?t=31446

We will soon clean the posting of inactive download links. Direct working links:

4.11
http://www.jgzbv.de/downloads/Il2_411_INT.exe

4.11.1
http://www.jgzbv.de/downloads/Il2_411_1_INT.exe
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#3658252 - 10/07/12 02:26 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
LOL.. no that is not what I meant.. in America 411 is the phone number for information .. The 1C boards haave been down now for about 3 days..
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#3658254 - 10/07/12 02:31 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Mysticpuma2003 Offline
Member

Registered: 01/02/04
Posts: 870
Loc: Birmingham, UK
Hi BC, I have been reading the boards for the last-three days, no issues with viewing them?

Cheers
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#3658292 - 10/07/12 03:46 PM Re: 4.12 Development Updates [Re: Bearcat99]
gitano Offline
Junior Member

Registered: 10/30/06
Posts: 37
Originally Posted By: Bearcat99
The 1C boards haave been down now for about 3 days..


Same here. It seems to be OS-dependent to me. I can't access with Fedora OS but with Windows 7 on the same machine I can get in with no problems...

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#3658335 - 10/07/12 05:25 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
Hmm I cant get in with W7 or with Android on my tablet..
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#3658339 - 10/07/12 05:36 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
Or IE... Same message in both.

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#3658356 - 10/07/12 06:24 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
rollnloop. Offline
Member

Registered: 06/24/04
Posts: 1831
Loc: France
Probably a DNS problem on your IP side, forums fine here. Try google DNS maybe ?

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#3658385 - 10/07/12 06:46 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Antiloop Offline
Junior Member

Registered: 10/04/09
Posts: 63
I've got the same problem as Bearcat99. Seems there is a fair amount of people that can't reach the 1C forums at the moment. I've checked their site with
this handy tool and it's up and running alright. It's just that some people can't reach it for some reason.
DNS problem or did they move the their server to IPv6?

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#3658689 - 10/08/12 09:44 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
steeldelete Offline
Member

Registered: 02/28/05
Posts: 294
Loc: Switzerland
Yeah, me too. I have the same problem.
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#3658814 - 10/08/12 12:16 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
Just curious .. do all of you have Comcast?
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#3658818 - 10/08/12 12:22 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Murph Offline
Member

Registered: 12/15/01
Posts: 1675
Loc: Denver,CO,USA
I have Comcast, and cannot get on the site.
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#3658825 - 10/08/12 12:29 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Antiloop Offline
Junior Member

Registered: 10/04/09
Posts: 63
I don't have Comcast. Live in Sweden by the way. Seems there's a lot of people from Sweden having problem accessing the 1C site.
There's a thread going on in the CoD forums about this issue. The trick to access the 1C site is to use a proxy. Links in the thread here:

Is the Banana forum down? : SimHQ Cliffs of Dover forums


Edited by Antiloop (10/08/12 04:13 PM)

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#3658879 - 10/08/12 01:47 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
IceFire Offline
Senior Member

Registered: 09/03/02
Posts: 3436
Loc: Canada
I live in Canada... I've been having absolutely no difficulties.
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#3659101 - 10/08/12 08:29 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
It worked.. what causes that..? Did the site block a range of IPs because of hacking?
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#3663027 - 10/15/12 01:46 AM Re: 4.12 Development Updates [Re: wheelsup_cavu]
EJGr.Ost_Caspar Offline
Member

Registered: 09/26/06
Posts: 416
Loc: Germany
Ah LOL, Bearcat! But its the wrong place for connection problems... and however, what could DT help on this?

Ever tried 'netsh winsock reset' in the command (cmd.exe) screen?
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#3668248 - 10/23/12 03:09 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Bearcat99 Offline
Member

Registered: 04/29/03
Posts: 2288
Loc: NVa. USA
I asked here because I couldn't reach the bananna boards and I knew someone here would know if it was my pc or the site itself..
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#3690381 - 11/29/12 01:05 PM Re: 4.12 Development Updates [Re: Boilerplate*]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Update, September 25th, 2012
Source: http://forum.1cpublishing.eu/showthread.php?p=483746#post483746

It's been a while since the last update, but don't worry, we're still working. We're finalizing 4.12 contents, as some of the new contents is not complete as of yet. We've also compiled a second Alpha version, to allow us proper testing of the completed features.

One of the new technical features of 4.12 is the addition of Mach related drag as a global flight model change. At high speeds, the current model was inaccurate, drag being too low, allowing too high speeds in dives. This will be addressed now, and will effect all aircraft with individual characteristics for each aircraft. Since a picture says more than a thousand words, we've attached a chart showing the differences you can expect to see.



Speaking of flight models, we'd also like to take the opportunity to announce that several planes will receive reworked flight models, most notably the P-36, P-40, B5N and SB2. In past we've received many questions regarding flight model changes, so this time we've prepared a small document to give a little insight into the flight model making process.
v412 flight modelling pdf

Just to remind you, all this still is WIP.


Wheels
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#3703189 - 12/20/12 02:18 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Genbrien Offline
Stick to the plan man!
Member

Registered: 05/01/09
Posts: 826
Loc: Quebec, Canada
any update?
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#3703894 - 12/21/12 11:41 AM Re: 4.12 Development Updates [Re: Genbrien]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Originally Posted By: Genbrien
any update?

Not since the P-47 dive test chart.
Source: http://forum.1cpublishing.eu/showthread.php?p=483746#post483746


Wheels
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#3716855 - 01/12/13 07:59 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Antiloop Offline
Junior Member

Registered: 10/04/09
Posts: 63
New video is up. A look some new effects and other enhancements. Quite nice additions I must say!

4.12 Update from Team Daidalos, January 11

clapping

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#3716861 - 01/12/13 08:10 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Antiloop Offline
Junior Member

Registered: 10/04/09
Posts: 63
And the guys who have been working on the B-24D wrote that they have completed the modelling work of the exterior and interior and have submitted the files to TD. Something in the next patch to look forward to. whoohoo

B-24D Project

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#3724352 - 01/24/13 06:28 PM Re: 4.12 Development Updates [Re: Antiloop]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
Missed these, Nice updates Antiloop. thumbsup


Wheels
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#3725234 - 01/25/13 09:32 PM Re: 4.12 Development Updates [Re: wheelsup_cavu]
Cold_Flying Online   sleepy
6079 Smith
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Great music!
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