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#3584477 - 06/01/12 07:49 PM Re: June 1st update from B6 [Re: SneakyPete]
Para_Bellum Online   biggrin
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Registered: 01/18/01
Posts: 6474
Loc: Germany
Originally Posted By: SneakyPete

We continue to work on the patch. We’ve just completed all scheduled tasks dealing with performance improvements and will start on the list of various graphics glitches tomorrow. We’re also continuing to work on improving aircraft FM and system modules. These tasks will take at least four days, meaning we won’t being internal testing until next Friday at the earliest. If the internal test version is good and stable, it won’t take too long after that to release it to the public.

We also continue to introduce you to aircraft from our future not-yet-announced project. The official announcement is just a few short weeks away. Until then, we won’t be able to provide more details and answer specific questions, but please rest assured we aren’t in any way shape or form planning to move away from our reputation as the most realistic WWII sim on the market.

The plane we’re showing today is the famous Soviet LaGG-3 fighter that bore the brunt of the fighting alongside the I-16, Yak-1 and the MiG-3 in the most difficult early years of the war. Opinions on its quality differ greatly, however this forefather of the fearsome Lavochkin line of fighters remained in service with the Soviet VVS until the very end of the war.



Compare this to a bit of fun I wrote a couple of months earlier:

Quote:
"We are working very hard on a number of things which unfortunately I can't specify. Among other things we are basically kinda working day and night on increasing the possibility for performance increases under certain conditions on certain systems under certain situations and should be able to give a more detailed progress report at a later, at the moment not really defined moment in the future. The problem with FSAAA is basically fixed, we know exactly what to do, it just doesn't work yet. There are massive changes to stuff that's really complicated so I won't bother you with the details. Rest assured a lot of things are greatly improved. Or will be improved. Or, we plan to improve them. Or think about planning to improve them. We're totally in the process of preparing for implementation of KI-fixing programming preparation, so expect massive improvements within an undisclosed time frame. FMs will or will not change in various ways and we will have a great surprise or something resembling a surprise, or something we think maybe some kind of surprise for some of you soon. Which is, some time in the future

BTW here's a picture of an I-16's gear assembly and some highly-detailed russian conifers."


It's almost funny.
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Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm



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#3584519 - 06/01/12 09:25 PM Re: June 1st update from B6 [Re: SneakyPete]
ATAG_Snapper Offline
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Registered: 02/01/01
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It's uncanny!!!
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#3584545 - 06/01/12 10:34 PM Re: June 1st update from B6 [Re: SneakyPete]
bisher Offline
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Registered: 03/14/01
Posts: 10157
Loc: Manitoba, Canada
he he
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#3584552 - 06/01/12 10:54 PM Re: June 1st update from B6 [Re: SneakyPete]
911dan Offline
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Registered: 04/11/11
Posts: 128
"These tasks will take at least four days, meaning we don't have a clue about how fix them, let alone how long it will take."

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#3584603 - 06/02/12 01:21 AM Re: June 1st update from B6 [Re: SneakyPete]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2402
May 5th...
"A few extra days of work for this, a few days for grass, few days for clouds"

June 1st...
"will start on the list of various graphics glitches tomorrow"

So they have only just started working on them?

Para, spot on and very funny, its been basically the same post ever since release with every update and patch.
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#3585287 - 06/03/12 09:08 AM Re: June 1st update from B6 [Re: Para_Bellum]
commorange Offline
Member

Registered: 06/06/04
Posts: 810
Loc: Troy, OH
"...and just as an added bonus, here is a picture of a bottle of Vodka and a jar of black sea caviar, only we couldnt get the Vodka
so we filled a Vodka bottle with water from the Black Sea, also we couldnt get any caviar so instead we took a picture of a picture of
a jar of caviar.. enjoy! "


Edited by commorange (06/03/12 09:09 AM)
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#3585964 - 06/04/12 12:45 PM Re: June 1st update from B6 [Re: Para_Bellum]
Biggles07 Offline
Member

Registered: 01/22/09
Posts: 2474
Loc: Newcastle Upon Tyne, England.
Originally Posted By: Para_Bellum
Originally Posted By: SneakyPete

We continue to work on the patch. We’ve just completed all scheduled tasks dealing with performance improvements and will start on the list of various graphics glitches tomorrow. We’re also continuing to work on improving aircraft FM and system modules. These tasks will take at least four days, meaning we won’t being internal testing until next Friday at the earliest. If the internal test version is good and stable, it won’t take too long after that to release it to the public.

We also continue to introduce you to aircraft from our future not-yet-announced project. The official announcement is just a few short weeks away. Until then, we won’t be able to provide more details and answer specific questions, but please rest assured we aren’t in any way shape or form planning to move away from our reputation as the most realistic WWII sim on the market.

The plane we’re showing today is the famous Soviet LaGG-3 fighter that bore the brunt of the fighting alongside the I-16, Yak-1 and the MiG-3 in the most difficult early years of the war. Opinions on its quality differ greatly, however this forefather of the fearsome Lavochkin line of fighters remained in service with the Soviet VVS until the very end of the war.



Compare this to a bit of fun I wrote a couple of months earlier:

Quote:
"We are working very hard on a number of things which unfortunately I can't specify. Among other things we are basically kinda working day and night on increasing the possibility for performance increases under certain conditions on certain systems under certain situations and should be able to give a more detailed progress report at a later, at the moment not really defined moment in the future. The problem with FSAAA is basically fixed, we know exactly what to do, it just doesn't work yet. There are massive changes to stuff that's really complicated so I won't bother you with the details. Rest assured a lot of things are greatly improved. Or will be improved. Or, we plan to improve them. Or think about planning to improve them. We're totally in the process of preparing for implementation of KI-fixing programming preparation, so expect massive improvements within an undisclosed time frame. FMs will or will not change in various ways and we will have a great surprise or something resembling a surprise, or something we think maybe some kind of surprise for some of you soon. Which is, some time in the future

BTW here's a picture of an I-16's gear assembly and some highly-detailed russian conifers."


It's almost funny.


Aye, its hilarious. Great post. Heres Karl Pilkington dispensing his Folk-Wisdom. Adventurer. Philosopher. KNOB HEAD. Cracks me up. biggrin



rofl



Edited by Biggles07 (06/04/12 12:55 PM)
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#3586194 - 06/04/12 06:41 PM Re: June 1st update from B6 [Re: SneakyPete]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2402
We could do with Karl over at 1C on a Friday. pilot bs_sign
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