From the pics Jason just posted. The SIX GUN DOLPHIN!
Who cares if it takes 15 minutes to do a 360. All you need to do is fly into the middle of a furball, kick it into a spin and mash the trigger buttons. INSTA-WIN!!!
Registered: 02/04/08
Posts: 2958
Loc: Redlands, CA
Just remember it and all Weapon Mods are a WIP.
Jason
_________________________ 777 Studios / 1C Games Studios - Proud Developer of Rise of Flight: The First Great Air War and IL-2 Sturmovik: Battle of Stalingrad. The Best WWI and soon to be WWII Simulations on the PC!
Registered: 02/04/08
Posts: 2958
Loc: Redlands, CA
Didn't necessarily say that, but just wanted to give a sneek peak. If I don't say WIP and something changes, people get upset. Just SOP.
Jason
_________________________ 777 Studios / 1C Games Studios - Proud Developer of Rise of Flight: The First Great Air War and IL-2 Sturmovik: Battle of Stalingrad. The Best WWI and soon to be WWII Simulations on the PC!
Registered: 12/03/08
Posts: 20391
Loc: Corona, California
I only see five guns, which in all actuality should be plenty to get the job done.
I see two guns on the upper wing structure with the Aldis gunsight between them, two on the cowling, and one on the lower left wing, where is the sixth one?