|
|
|
#3583548 - 05/31/12 03:42 PM
Pre-Purchase “DCS: Combined Arms” in June 2012
|
Lifer
Registered: 09/29/00
Posts: 21673
|
DUXFORD, UK, May 31st 2012 – The Fighter Collection and Eagle Dynamics will offer DCS: Combined Arms as a digital download pre-purchase for $29.99 in June 2012. Pre-purchase also provides access to pre-release Beta versions of the title. DCS: Combined Arms gives the user control of ground forces during the battle. Use the strategic map to move ground forces, set artillery fire missions, and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) and designate targets for close air support aircraft, or directly control an armor vehicles or air defense weapons and engage enemy forces. Play DCS: Combined Arms as a real time strategy game, a first person armor warfare simulation, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang. DCS: Combined Arms supports both single player and multiplayer gameplay. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, JTACS, etc. DCS: Combined Arms allows you full control of the battle. All roles can be changed dynamically during the battle. Features of the DCS: Combined Arms: • Move ground forces and direct their fire during a mission. • Be the Joint Terminal Attack Controller (JTAC) and direct close air support. • Jump into the seat of many armor and air defense units to engage enemy air and ground forces. • Play in both single player and multiplayer games. • Both small and large scale battle missions included. • Part of DCS World http://www.youtube.com/watch?v=yFN1iFfvVG8
_________________________
"That's at least a third canine dog barking"
|
|
Top
|
|
|
|
#3583558 - 05/31/12 03:49 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 11/20/06
Posts: 1356
Loc: Wolverhampton, UK
|
Wow! Heard about it a while ago but this has confirmed to me that combined Arms is going to be awesome.
I can see this unifying so many parts of the SimHQ community. The ground battles and air battles combined.
|
|
Top
|
|
|
|
#3583561 - 05/31/12 03:54 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Lifer
Registered: 09/29/00
Posts: 21673
|
_________________________
"That's at least a third canine dog barking"
|
|
Top
|
|
|
|
#3583574 - 05/31/12 04:08 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Skate Zilla HD Studios
Veteran
Registered: 11/24/04
Posts: 12035
Loc: Virginia Beach, VA
|
cant wait!,
Might be sayign Good Bye to Battlefield3!, since Im in a Vehicle 80% the time i play it.
_________________________
Skate Zilla William B.
HAF922, 700W OCZ, ASRock Fata1ity 990FX Pro, Corsair H100,AMD FX8350 @ 5.15GHz, 16GB G.SKILL Sniper@DDR2133, Sapphire DualX HD7950-OC@1.1 GHz Core/6GHz Mem, Creative XFi Fata1ity Platinum Champ., ASUS VS248HP 24" LEDx3, 5760x1080(6048x), Turtle Beach Earforce, RCA 5.1 Surround CH Fighterstick, Pro Throttle, Pro Pedals, Saitek EclipseII IntensityPro 10-Bit, Kinect For Windows, TrackIR 4 Pro WD 1.5TB Black SATA3, SG 1TB SATA2, 2x SG 500GB SATA2, 1x SG Ext. 1TB USB3
|
|
Top
|
|
|
|
#3583599 - 05/31/12 04:42 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 10/09/09
Posts: 526
Loc: Greece
|
And I was thinking about bying the P-51 tomorrow... Dammit ED, you've put me in a quandary. Quandary!!!
|
|
Top
|
|
|
|
#3583602 - 05/31/12 04:54 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 01/29/01
Posts: 3443
Loc: Vancouver, BC, Canada
|
Apparently, ED wants my cash.
|
|
Top
|
|
|
|
#3583628 - 05/31/12 05:42 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Hail To The King Baby!!
Member
Registered: 06/07/11
Posts: 2030
Loc: Milwaukee, WI, USA
|
HOLY CRAP!!! I'm game tomorrows June right?!?!?!?!? MP has taken a whole new meaning now!
_________________________
XBOX Live Tag/Steam/pCARS/PSN: Weaponz248 iRacing/RFactor 2: Jason Bader
Desktop Specs: Dell XPS 630i/Intel Core 2 Quad Q9650@3.00GHZ/8 GB RAM/Nvidia GeForce GTX 570/Windows 7 64 bit/22" Gateway Monitor 1680x1050 Laptop Specs: Asus G75VW/Intel Core I7-3610QM@2.3GHZ/16 GB RAM/GeForce GTX 660M/Windows 7 64 bit/ 17.3" Display 1920x1080
|
|
Top
|
|
|
|
#3583638 - 05/31/12 05:55 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 12/22/02
Posts: 3910
Loc: Wisconsin, USA
|
Thanks Eagle Dynamics....there goes my marriage! 
|
|
Top
|
|
|
|
#3583642 - 05/31/12 06:06 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 12/17/03
Posts: 4317
|
As soon as ED produces DCS: Naval Operations, I'm parking that Arleigh Burke right next to a coastal red airbase  Meanwhile, support your ground pounders or fear the wrath of my tanks rolling over your airbase.
Edited by GrayGhost (05/31/12 06:06 PM)
_________________________
-- 44th VFW
|
|
Top
|
|
|
|
#3583673 - 05/31/12 06:58 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 01/29/01
Posts: 3443
Loc: Vancouver, BC, Canada
|
Does anyone know if this is a standalone, or does this require one of the previous DCS titles to run?
|
|
Top
|
|
|
|
#3583678 - 05/31/12 07:06 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 12/17/03
Posts: 4317
|
It is a DCS: World module. You don't need the previous titles, and DCS: World is free.
_________________________
-- 44th VFW
|
|
Top
|
|
|
|
#3583680 - 05/31/12 07:07 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 09/21/06
Posts: 3217
Loc: California
|
WOW outstanding they made this product so much more than what I expected it to be. Look forward to this now wheres my empty wallet.....?
_________________________
www.DCS-Mercenaries.com A casual west coast Black Shark/A-10C Squadron always looking for extra pilots and good times!
|
|
Top
|
|
|
|
#3583713 - 05/31/12 07:51 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: GrayGhost]
|
Senior Member
Registered: 01/29/01
Posts: 3443
Loc: Vancouver, BC, Canada
|
It is a DCS: World module. You don't need the previous titles, and DCS: World is free. Thanks for the information!
|
|
Top
|
|
|
|
#3583744 - 05/31/12 08:55 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 10/26/09
Posts: 595
|
I'm surprised about the direct vehicle control. Everything else is as expected. Still, darn neat. I can't wait for clever shoot and scoot ZSU-23-4 in multiplayer or IADS. Now all that's needed is a dedicated server and some online campaigns can happen!
|
|
Top
|
|
|
|
#3583778 - 05/31/12 10:26 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Stick to the plan man!
Member
Registered: 05/01/09
Posts: 826
Loc: Quebec, Canada
|
a 24/7 server with dynamic ressources + that = total awsomness 
_________________________
XBL/PSN/others: genbrien Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz Keyboard: Logitech G15 GPU:AMD6950 2gb Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr2 9-9-9-24 @1600mhz Case: Cooler Master 690 SSD: Intel X25m 80gb
|
|
Top
|
|
|
|
#3583867 - 06/01/12 02:56 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
XBL: Matador McNasty
Member
Registered: 10/09/10
Posts: 1645
|
Definitely interested in this. JTAC sounds pretty cool.
_________________________
I blame pilot error. A console is just a PC with most of the non-gaming bits stripped out. i7 3770 Ivy Bridge 3.4 GHZ 8 GB DDR3 RAM NVIDIA 680 2GB HAF X Full ATX Tower Win 7 64 Home Premium
|
|
Top
|
|
|
|
#3583900 - 06/01/12 04:48 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Junior Member
Registered: 04/09/10
Posts: 6
|
Just to clarify as its not very clear. Do you have to own the original A-10, Blackshark2, and Mustang standalones? Seems too well priced at 29.99 to get them all for free under the DCS Combine Arms. I think the original 3 are still going at 39.99 at the moment. What about those who bought via Steam?
Thanks you for any info you can share.
Rec
Edited by ReconPathFinder (06/01/12 04:48 AM)
|
|
Top
|
|
|
|
#3583902 - 06/01/12 04:57 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: ReconPathFinder]
|
Flyin' it like I Stole it......Always!
Member
Registered: 12/16/06
Posts: 337
Loc: Aberdeen, Scotland
|
Just to clarify as its not very clear. Do you have to own the original A-10, Blackshark2, and Mustang standalones? No - all you need is DCS World (freeware) and whatever module you want to install thereafter. Not having other modules just means that you will not have direct control of said flyables. In other words, if you want to fly the Kamov, Mustang or A-10 as well as partake in the ground war, you will need all 4 modules installed. Just the ground war, you need CA and so on and so on. Regarding STEAM purchases, you will just download the relevant module, install it to DCS World and it will be activated as a consequence of your prior STEAM activation. In other words, all it takes is a module download. Whether it forms part of your STEAM library I cannot say at present. Hope that makes sense
|
|
Top
|
|
|
|
#3583915 - 06/01/12 05:58 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Junior Member
Registered: 04/09/10
Posts: 6
|
Thank you very much, yeah that makes a lot more sense. Thanks! 
|
|
Top
|
|
|
|
#3583923 - 06/01/12 06:14 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 10/16/05
Posts: 356
|
Will the ground mesh be more detailed than before? It seems awful hard to hide on that flat terrain. Interesting to see how/if they have changed the ground unit ai. Might make finding and hitting vehicles from the air a bit harder.
It certainly looks interesting...combine it with a mid east map and I'll buy it.
-C-
_________________________
Thermaltake Level 10GT Intel i7 2600K @4,3Ghz 2 X ASUS Radeon 6950 (6970 BIOS) 8GB Corsair Vengeance DDR3 1600MHz Corsair 120GB Force Series SSD Seagate Barracuda XT 2TB ASUS P8Z68-V PRO GEN3 Corsair H70 Hydro CPU Cooler
|
|
Top
|
|
|
|
#3583941 - 06/01/12 06:54 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Junior Member
Registered: 09/09/10
Posts: 95
Loc: Bannockburn... seriously
|
As soon as I get this, my life will be complete.
_________________________
"Fair fights are for suckers" - The Mighty Jingles Dakka dakka dakka dakka!
|
|
Top
|
|
|
|
#3583960 - 06/01/12 07:47 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Hell Drummer
Senior Member
Registered: 05/03/09
Posts: 2692
|
Darn, wife got me watching that. I was so turned on, You should have seen the disgusted look on her face. Hah, that's not even the worst thing she caught me doing... Still, not sure she will agree... If anyone want to gift me something for the past Birthday... You know, no one ever posted me a happy birthday post... That would be a perfect apology! 
_________________________
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
|
|
Top
|
|
|
|
#3583993 - 06/01/12 08:29 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
XBL: sSnakeyes
Senior Member
Registered: 10/21/99
Posts: 2506
Loc: Arizona, USA
|
CA looks great. I like the idea of switching from command mode to first person on the fly. 
_________________________
“Happiness is not having what you want, it is wanting what you have.” - Sheryl Crow
|
|
Top
|
|
|
|
#3584588 - 06/02/12 12:39 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 04/17/06
Posts: 184
Loc: VA
|
I'm looking forward to manning some SAMs and being one BIG pain in the arse....
|
|
Top
|
|
|
|
#3584595 - 06/02/12 01:09 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 02/13/12
Posts: 104
|
Frankly it looks like Steel Beasts with the air component added.The graphics, models etc are a bit dated but the gameplay doesn't look bad at all.
|
|
Top
|
|
|
|
#3584618 - 06/02/12 02:49 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: Genbrien]
|
Member
Registered: 01/13/09
Posts: 203
|
a 24/7 server with dynamic ressources + that = total awsomness  +1 cant wait to see the resource management system and FC3 integration.
|
|
Top
|
|
|
|
#3584794 - 06/02/12 10:49 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Egyptian Mau
Hotshot
Registered: 08/08/00
Posts: 8145
Loc: Somewhere....over the Rainbow
|
Hmm. It might be interesting to roll in with S-5 rockets or an X-66 missile from the MiG-21 while someone on the ground is throwing smoke to mark the CAS target for me....this might get me into a multiplayer game after all.
_________________________
Miao, Cat
|
|
Top
|
|
|
|
#3585283 - 06/03/12 08:54 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 05/24/01
Posts: 1217
Loc: Dublin, Ireland
|
Edited by Nate (06/03/12 08:55 AM)
|
|
Top
|
|
|
|
#3585325 - 06/03/12 10:52 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 05/05/07
Posts: 207
Loc: Valencia, CA and Cologne,Germa...
|
I passed on Mustang, but i am so gonna get this!
Edited by BadKarma1001 (06/03/12 10:53 AM)
|
|
Top
|
|
|
|
#3585918 - 06/04/12 11:13 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Hotshot
Registered: 05/20/05
Posts: 7382
Loc: Chicagoland
|
DUXFORD, UK, May 31st 2012 – The Fighter Collection and Eagle Dynamics will offer DCS: Combined Arms as a digital download pre-purchase for $29.99 in June 2012. Pre-purchase also provides access to pre-release Beta versions of the title. DCS: Combined Arms gives the user control of ground forces during the battle. Use the strategic map to move ground forces, set artillery fire missions, and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) and designate targets for close air support aircraft, or directly control an armor vehicles or air defense weapons and engage enemy forces. Play DCS: Combined Arms as a real time strategy game, a first person armor warfare simulation, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang. DCS: Combined Arms supports both single player and multiplayer gameplay. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, JTACS, etc. DCS: Combined Arms allows you full control of the battle. All roles can be changed dynamically during the battle. Features of the DCS: Combined Arms: • Move ground forces and direct their fire during a mission. • Be the Joint Terminal Attack Controller (JTAC) and direct close air support. • Jump into the seat of many armor and air defense units to engage enemy air and ground forces. • Play in both single player and multiplayer games. • Both small and large scale battle missions included. • Part of DCS World http://www.youtube.com/watch?v=yFN1iFfvVG8 yeah, now I can crash, get shot down, and get blown up all in one sim!! It is about time! I will keep an eye on your threads for the preorder. The screenies look to have a lot of BLOOM/HDR in the visuals. I hope that can be turned off in the game.
|
|
Top
|
|
|
|
#3585976 - 06/04/12 01:09 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: Patrocles]
|
Junior Member
Registered: 02/23/09
Posts: 67
|
The screenies look to have a lot of BLOOM/HDR in the visuals. I hope that can be turned off in the game.
You can try the engine out for yourself, the core is free (but the only available vehicle will be a SU-25T). There are 4 separate HDR presets that can be chosen from the options menu.
|
|
Top
|
|
|
|
#3596005 - 06/22/12 07:52 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Senior Member
Registered: 01/29/01
Posts: 3443
Loc: Vancouver, BC, Canada
|
|
|
Top
|
|
|
|
#3596085 - 06/23/12 01:30 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: James McKenzie-Smith]
|
Member
Registered: 08/26/08
Posts: 390
Loc: Arafo, Canary Islands, Spain
|
_________________________
More News to the Front
|
|
Top
|
|
|
|
#3596365 - 06/23/12 08:10 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Hotshot
Registered: 05/20/05
Posts: 7382
Loc: Chicagoland
|
Thanks for the update! nice screenshots! 
|
|
Top
|
|
|
|
#3596810 - 06/24/12 07:16 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Junior Member
Registered: 10/12/11
Posts: 81
Loc: Brasil
|
a month ago i was on the naval forums talking about how nice would be a modern naval RTS (just like NWAC) in the DCS engine, how i was fond of creating battles on the editor just to see a flight attacking a carrier, etc. Now looks like its happening.
|
|
Top
|
|
|
|
#3601625 - 07/04/12 07:44 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
XBL: Matador McNasty
Member
Registered: 10/09/10
Posts: 1645
|
It's now July, can we pre-purchase yet?
_________________________
I blame pilot error. A console is just a PC with most of the non-gaming bits stripped out. i7 3770 Ivy Bridge 3.4 GHZ 8 GB DDR3 RAM NVIDIA 680 2GB HAF X Full ATX Tower Win 7 64 Home Premium
|
|
Top
|
|
|
|
#3601641 - 07/04/12 08:56 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Lifer
Registered: 01/27/03
Posts: 25535
Loc: Naples, Florida
|
in a post somewhere... they said too many bugs, no release for a while.
_________________________
Magnum
"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit
|
|
Top
|
|
|
|
#3602107 - 07/05/12 07:10 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: Magnum]
|
Hotshot
Registered: 05/20/05
Posts: 7382
Loc: Chicagoland
|
in a post somewhere... they said too many bugs, no release for a while. bummer!
|
|
Top
|
|
|
|
#3604529 - 07/10/12 08:14 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 05/24/01
Posts: 1217
Loc: Dublin, Ireland
|
DCS:-Combined Arms Open Beta is out..... Digital Combat Simulator Combined Arms Pre-Purchase and a Full Range of DCS Product Updates Available DUXFORD, UK, July 10th, 2012 – The Fighter Collection and Eagle Dynamics have released the pre-purchase for DCS: Combined Arms and a series of updates to DCS World, DCS: P51D Mustang Beta, DCS: A-10C Warthog and DCS: Black Shark 2. DCS: Combined Arms Pre-Purchase / Open Beta Available DCS: Combined Arms gives the user control of ground forces during the battle. Use the Command Map to move ground forces, set artillery fire missions and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) and designate targets for close air support aircraft in multiplayer games, or directly control armour vehicles or air defence weapons and engage the enemy. Play DCS: Combined Arms as a real time strategy game, a first person armour warfare game, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark or P-51D Mustang. Pre-Purchase also provides access to Beta versions of DCS: Combined Arms. Features of the DCS: Combined Arms: • Move ground forces and direct their fire during a mission. • Be the Joint Terminal Attack Controller (JTAC) and direct close air support. • Jump into the seat of many armour and air defense units to engage enemy air and ground forces. • Play in both single player and multiplayer games. • Both small and large scale battle missions included. • Part of DCS World Trailer: http://www.youtube.com/watch?v=yFN1iFfvVG8 Download the pre-purchase of Combined Arms for $29.99 from: http://www.digitalcombatsimulator.com/index.php?end_pos=136&scr=products&lang=en DCS World 1.2.0 Digital Combat Simulator World (DCS World) is a FREE, unified interface for all DCS products; you can think of DCS World as a simulation operating system. DCS modules that plug into DCS World can include aircraft, maps, ground units, campaigns, etc. Not only can DCS World include modules developed internally by Eagle Dynamics, but it can also include those by certified third party developers. DCS World also includes a FREE Su-25T attack aircraft with missions and a campaign. DCS World not only includes the Graphical User Interface (GUI) that ties all DCS products together in a single installation, but it also includes the global aspects of the simulation world that pertains to all modules. This includes such items at the Artificial Intelligence (AI), rendering system, mission editor, effects, AI units, semi-dynamic campaign system and audio environment. Other items of DCS World include: • News feed of DCS products and events • Selectable wall paper • Free updates to keep DCS World current Download DCS World and the free Su-25T from: http://www.digitalcombatsimulator.com/in...137&lang=en DCS: P-51D Mustang Beta Update The next beta version of DCS: P-51D Mustang is now available for download. Access to the beta is provided with a pre-purchase of the Mustang from: http://www.digitalcombatsimulator.com/index.php?end_pos=136&scr=products&lang=en Important updates to the DCS Mustang include: • Added oil and heat management modelling and control • Added cockpit and force feedback shaking • Improved stability • Improved flight dynamics • Trimmers adjusted for better accuracy • Aircraft damage improved • Tail wheel swivelling adjusted • New aircraft skins added and existing models updated • WWII era flight helmets added • Campaign missions tuned • Cockpit systems tuned DCS: A-10C Warthog, Patch 1.2.0 This new patch to the A-10C Warthog addresses the following items: • Cockpit improvements • Avionics corrections • AI wingmen and JTAC behaviour corrections • Force Feedback improvements • Improved stability and performance Purchase DCS: A-10C Warthog from: http://www.digitalcombatsimulator.com/index.php?end_pos=136&scr=products&lang=enDCS: Black Shark 2, Patch 1.2.0 This patch to Black Shark 2 includes the following: • Improved stability • Corrected several cockpit functions • Corrected faulty textures • Resolved audio message problems Purchase DCS: Black Shark 2 from: http://www.digitalcombatsimulator.com/index.php?end_pos=136&scr=products&lang=en Complete changelogs... DCS: P-51D Exit simulation crash fixed. Canopy crank hung on slow machines. Now fixed. Removed odd, LOUD sound being emitted from the P-51. Installer description for "Simplified flight model" -> "Uses simplified flight dynamic calculations that also results in easier flight control" added. Missions updated. Added a crashed model for the P-51D. Updated P-51D splash screen. Added failures due to engine and oil system failures. Improvements to aircraft shake effect. Added trimmer shake. Slip ball frequency increased to account changes in aircraft shake. Cockpit gauges descriptions in LUA were made more readable. Load of the digital filter parameters from LUA was made more convenient. Adjusted Immortal damage Option. New damage areas added and existing damage of systems improved. Tail wheel swiveling tuned. Corrected textures of the Voodoo skin. Added adjustments to fuselage shaking by the propeller. Adjustment of exhaust animation, advanced timing, and the loss of power with retarded ignition have been added/adjusted. Adjusted the friction parameters of a free gear axis. Crash at {RCtrl+J} from P-51D cockpit has been fixed. Unlimited weapons for HVAR missiles now works. Possible cold start crash is fixed. Adjusted start-up sequence to be more accurate. See manuals. Canopy glass adjusted. Flight and Quick Start manuals updated. Cockpit model updated. Added new P-51D skins. Different helmets depending on skin. Adjusted trimmers for FFB at low speed, FFB shaking at stall, reworked of physics of free gear. Air start controls were in the wrong position. Fixed. Fixed animation pointers update for the canopy crank handle. Fixed coolant indicator animation. Sudden switch on landing light when it start in the air is fixed. Added WWII era helmets. USAF 485rd FS livery fixed. Radio frequencies are now restored after return to the ME. K-14 and gauge panel shaking has been tuned. New volumes for actuators. New textures for engine damage model. The taxi light cone collision with wing has been fixed. Gauge panel suspension has been tuned. Oxygen system did not deplete - no Hypoxia possible. Fixed. The hinge moment influencing to roll rate and rudder has been fixed. Cockpit shaking at post-stall condition has been added. The artificial damper for a taxi has been added. The taxi light animation in LODs has been corrected. HVAR position on the hard points is fixed. "SALVO" lever will not return to its original position when reloading. Fixed. Float fuel sensor has been fixed. Gunsight range throttle handle was moving erratically when operating from joystick axis. Fixed. Fixed tooltip typos. Improved propeller disk. Engine stops when external tanks are dropped. Fixed that when the battery is drained, all electrical systems (except starter), are still functional. Removed Bomb racks and hardpoints when the Civil Aircraft box is checked in the ME. Landing gear eight wheel rolls too fast compared to left wheel. Fixed. From a runway start, Mustang's landing light pointed straight down. Fixed. Oxygen system flow rates at altitude implemented. Possible client exploding during cold start fixed.
DCS: Black Shark 2 Crash when switching between helicopters is fixed. Right engine cut-off lever is now mouse clickable. Pilot textures were missing. Fixed Key command for rotor lights was duplicated with Leave/Enter aircraft. Fixed. English voice phrase for "Target Destroyed" from wingman was not played. Fixed.
DCS: A-10C Warthog Fixed ground shadow z-fighting when viewed from within the cockpit. JTAC's IR pointer missing the target has been fixed. Fixed constantly repeated radio reports from wingmen, particularly after leader landing. Fixed A-10C flight A-10C takeoff from runway. Wingmen would suddenly "freeze" between air and ground. Some buttons became non-clickable when view is zoomed. Fixed. JTACs sorted by range in radio menu. IFFCC Weapon Release Data Menus will now work correctly for all kinds of weapons. SPI position on TAD will be shown correctly for ripple releases when SPI source is IFFCC. Fixed CCRP behavior when the aircraft flies below entered hot elevation, and SPI elevation remains below ownship altitude. CCIP CR symbology logic adjusted for ownship altitude is less than entered hot elevation. INVALID FUZING HUD message will now account for WCMD height of function parameter. Reduced the probability of WCMD weapons overshooting the target when using low altitude deliveries. Fixed rocket sight occasionally appearing instead of the bombing reticle when Mk82AIR bomb was selected. WINDSHIELD HOT and STALL SYS caution lights have been implemented. AoA indexer lights will now work with weight on wheels. AoA indicator electrical power source was changed to Right AC bus. FFB stick shaker now works only if the AoA indicator is powered. FFB stick shaker will now not only work with gear up and flaps set to landing position (20 degrees). Aural stall warning (steady and chopped tones) will no longer work with flaps set to landing position (20 degrees). Flap position indicator will be frozen in the last known position upon electrical power loss. Master Caution light will no longer light when the inverter is initially turned on. The Master Caution light and caution lights flashing rate has been adjusted. L/R Engine Oil Pressure lights will go light immediately after any electrical power source is available. All possible avionics failures are correctly repaired now - no more inoperative air data related instruments after repair. Autolase was sometimes not correctly ceasing at impact time + 4 seconds timeout. DSMS correctly updates station status (i.e. detected, not detected, and any mismatches) upon weapon loadout change via the rearm radio menu. But you still must initialize DSMS manually via the DTS UPLOAD page. TGP laser codes are no longer zeroized when the TGP is loaded on a station via the rearm radio menu. Fixed Maverick TIME auto power function. TGP laser type can no longer be cycled with HOTAS while TGP is lasing. DSMS STAT and DSMS INVT CMBT notes have been implemented on the MFCD. Removed re initialization when autopilot on. Fixed UHF T-Tone switch causing unrecoverable crash. Possible crash on CBU-97/105 container opening in full screen mode is fixed. Corrected snap views. LSS Detects and tracks targets that are not lased. Fixed. When A-10C is repaired, "Repair Finished" message is now given. Marker beacon sounds outside main beam has been resolved. Cockpit mirrors not visible when selected in options has been fixed. SAS yaw mono channel mode restored.
DCS World Fixed radio and trigger audio. Rearm menu. If you do not manually clear the payload, the default loadout would be loaded. This is now fixed. Training links for English version added. Bunkered ZU-23 rotating 180 degrees after exit has been corrected. Added sound support for modules via SND_add/del_wave/proto_path() API. Fixed sound busy wait on streaming sources. Challenger-2 tank bounding box correction. Su-25T. Simulator crash after exit from damaged aircraft. AI aircraft would taxi to the parking ramp and stop even if one or more player-to-aircraft jumps occur. Adjusted digital filter code. Added two new functions to access new internal data. R-60 missiles are now aligned correctly on Su-25T weapon pylons. P-51D and A-10C. Two pilots ejecting from aircraft has been fixed. Better security for IWorldNet::registerSerial. Quickstart dialog bug fix. Added Su-25T training images. Debug input removed. Installer pictures were exclusively of the P-51D. Fixed. DCS World Uninstall menu said DCS-51D. Fixed. The training descriptions for the Su-25Т has been added. Removed serial number edit boxes from master dialogs. GUI updated. Removed A-10C text from "About" text. Video player fixed. Russian pilot and ATC speech were absent. Fixed. Surface impact check by using collision model, double speed of integration after jumping to aircraft is fixed. Access to external lights from avionics LUA Device. Ejected AI pilot resulting in critical damage is fixed. MP player loss was counted 2 times if damaged is fixed. SAM's priorities has been tuned for Tunguska missile fix (bug with fast moving targets. Trigger "GroupDead" may break if Group name contains a dot ".". Adjusted life of hardened objects. Molniya search radar type has been changed to MULTYROLE. Neustrshimyi gun dependence has been disabled and angle limits have been tuned. Tomahawk missile target assignment fixed. Tunguska ATGM typed missile launcher gets target priorities as SAM. Patriot system failed to engage aircraft at very low altitude. Fixed. Chaparral rotation fixed. Buk launcher constant invisible rotation fixed. AI ATGM accuracy being too low. Fixed. AK-100 PIDs is fixed. Ground units aiming delay calculation fixed. Adjusted roads. Fixed gyro power source initialization. Options panel redesign. No sound when refueling on the ground has been fixed. If ammunition amount on the warehouse is zero, only one SPPU-22 pod can be loaded. Fixed. C-130 and IL-76MD no longer deploy drag-chute on landing. Updated version on splash screen. Oliver Perry FFG damage corrected. Increased building damage levels by 10x. Changed default FOV of Su-25T view from 80 to 90 degrees. Improved grass clutter. Unlimited resources shown as '0' in resource manager. ALT-J for aircraft, enters aircraft and switches engines off and raises gear when on the ground. Fixed. RALT+J crash when switching from KA-50 to SU25T. Fixed. Fix a bug in Lochini taxiway. Su-25T: Min and Max range carets for weapon delivery missing from HUD. Fixed. Snapview saving was broken. Fixed. Su-25T: Ventilator bracket disappeared when canopy closed. AI fire at point broken for waypoint actions and triggered actions has been resolved. Wingmen radio message "Rolling" is given on engine start up. Fixed. "Airborne" radio does not include aircraft number to Message. It also uses the flight leads VO for all messages. Fixed. Su-25T: Keyboard commands for Active pause and ALT-B briefing were missing. Fixed. Dynamic weather defaults to high pressure anti-cyclone pressure values, showing the low pressure cyclone option. Fixed. Su-25T: Right Cockpit panel texture was from the Su-25 and not Su-25T. Fixed. Crash when padlocking terrain from within cockpit, citing edterrain.dll. Fixed. Added option for "Allied Flight Reports" in Gameplay options. AI helicopters ignored client aircraft in multiplayer. Fixed. "Unit Inside Moving Zone" trigger instantly gave true even if the set unit wasn't inside the zone. Fixed. Refueling and rearming did not operate consistently. Fixed. Activating groups after a client joins and using "Visible Before Start", caused massive warping in Multiplayer. Fixed. Town substrate floated above terrain near Sukhumi. Fixed. Vazlani airbase hanger LODs were broken. Fixed. Su-25T: Damage model was missing some textures. Fixed. Mission Planner allowed editing of enemy unit triggered actions - enemy could be set to destroy themselves. Fixed. SA-11 BUK group expended missiles very wastefully on the same target. Tweaked. If the player RALT-Jed into an Su-25T, the flight model was very exaggerated in performance - flew like time was set to x2. Fixed AI would at times fly into the ground to avoid missiles. Fixed. New hardened aircraft Shelter model by Luckybob9 added. Converted Communications Tower M model for DCS added. Burnt out train model fixed. Su-25T RWR bug fixed. Su-25T gear up/down sound distortion fixed. SPPU-22 gunpods made no sound fixed. Su-25T HUD missing compass tape fixed. Nate
|
|
Top
|
|
|
|
#3604538 - 07/10/12 08:32 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Lifer
Registered: 01/27/03
Posts: 25535
Loc: Naples, Florida
|
SWEET, Im in.  
_________________________
Magnum
"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit
|
|
Top
|
|
|
|
#3604547 - 07/10/12 08:45 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 05/24/01
Posts: 1217
Loc: Dublin, Ireland
|
You did update DCS:-World to 1.2.0 too, didn't you?
Nate
|
|
Top
|
|
|
|
#3604549 - 07/10/12 08:45 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 10/09/07
Posts: 637
Loc: Sevenoaks, England.
|
Hot dang! I'm stuck at work, best not be too much traffic on the way home! 
_________________________
That Farrow bloke you executed today, are you sure he's dead? Well I chopped his head off, that usually does the trick. Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake. No, the thing I chopped off had a nose.
|
|
Top
|
|
|
|
#3604612 - 07/10/12 11:07 AM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Everything is true
Veteran
Registered: 01/10/05
Posts: 12261
Loc: Darlington, UK.
|
Gah!!! I've got the log in problem AGAIN! Everytime it happens on the DCS site, some sections say I'm logged other (like the shop) say I'm not!
I can't buy it. I'm using Chrome and even using IE it says I'm using an incorrect login!!!!!
Seriously, tearing my hair out with this. I don't know how many emails I have sent support over this over the years and it STILL happens. Just tried with Firefox too and again there it says it's never heard of me....
Edited by MaceUK33 (07/10/12 11:19 AM)
_________________________
Intel i7 920 2.66Ghz D0 OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Samsung F3 1TB | Corsair 6GB DDR3 | Gigabyte EX58-UD3R Intel X58 | LG DVD±RW SATA DL RW | Corsair TX 650W ATX2.2 PSU | Antec 902 | Coolermaster V8 CPU Cooler | W7 HP 64 bit | 27" iiyama monitor | TM HOTAS Warthog #05225 | TM Cougar MFDs | Saitek Pro-flight combat pedals | Track IR 5
Falcon BMS | DCS A-10C | Flaming Cliffs 3 | RoF | BoB 2 2.12 | EECH 1.15 | ArmA 3
"A nugget of purest green!"
|
|
Top
|
|
|
|
#3604638 - 07/10/12 12:06 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 05/24/01
Posts: 1217
Loc: Dublin, Ireland
|
Clear your cookies - worked for me.
Nate
|
|
Top
|
|
|
|
#3604642 - 07/10/12 12:25 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Everything is true
Veteran
Registered: 01/10/05
Posts: 12261
Loc: Darlington, UK.
|
I tried FF again and it worked. Looked back through my previous emails to support and it seems FF only works for me.
_________________________
Intel i7 920 2.66Ghz D0 OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Samsung F3 1TB | Corsair 6GB DDR3 | Gigabyte EX58-UD3R Intel X58 | LG DVD±RW SATA DL RW | Corsair TX 650W ATX2.2 PSU | Antec 902 | Coolermaster V8 CPU Cooler | W7 HP 64 bit | 27" iiyama monitor | TM HOTAS Warthog #05225 | TM Cougar MFDs | Saitek Pro-flight combat pedals | Track IR 5
Falcon BMS | DCS A-10C | Flaming Cliffs 3 | RoF | BoB 2 2.12 | EECH 1.15 | ArmA 3
"A nugget of purest green!"
|
|
Top
|
|
|
|
#3604650 - 07/10/12 12:35 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Entil'zha
Big Kahuna
Registered: 02/15/00
Posts: 35615
Loc: Space Coast, USA
|
Kinda sucks that I have to re-DL World to get to 1.20, no upgrade from 1.1x is there. Sigh, another 5GB DL...
The Jedi Master
_________________________
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
|
|
Top
|
|
|
|
#3604657 - 07/10/12 12:45 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Lifer
Registered: 01/27/03
Posts: 25535
Loc: Naples, Florida
|
yep... already been 4 hours for me and only 5% via torrent... whats wrong with patches dammit! 
_________________________
Magnum
"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit
|
|
Top
|
|
|
|
#3604663 - 07/10/12 12:54 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 04/24/06
Posts: 1308
Loc: Devon UK
|
World torrent is slow for me too. Currently 1 day and 18 hours left!
Edit: Not seeing any posts yet about gameplay, screenshots etc. Beta release was what, five hours ago?
Edited by Vitesse (07/10/12 12:59 PM)
|
|
Top
|
|
|
|
#3604670 - 07/10/12 01:05 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Entil'zha
Big Kahuna
Registered: 02/15/00
Posts: 35615
Loc: Space Coast, USA
|
LOL, yeah, and NO ONE has DL'd it yet!!!  I'm at 8% with a 5.5hr ETA right now. Grabbing it ~350kB/s...and it just plummeted to 200!! 100!! ETA up to 10 hrs! Now back up to 200! It's like watching a crappy race. Been going just under 45 mins now. As for the others, I grabbed the BS2 and A10C patches in minutes, even though they were 450 and 730MB respectively. UGH, under 90kB/s now. Sigh. The Jedi Master
_________________________
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
|
|
Top
|
|
|
|
#3604679 - 07/10/12 01:13 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Lifer
Registered: 01/27/03
Posts: 25535
Loc: Naples, Florida
|
see you all tomorrow, I'll leave it downloading all night while at work. 
_________________________
Magnum
"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit
|
|
Top
|
|
|
|
#3604680 - 07/10/12 01:14 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Everything is true
Veteran
Registered: 01/10/05
Posts: 12261
Loc: Darlington, UK.
|
I stopped the torrent and am downloading over the http way (ftp is asking for name and password again that never works, ED you need to do things with your site!!!) as the torrent was going to be finished in 2 weeks...
Edited by MaceUK33 (07/10/12 01:16 PM)
_________________________
Intel i7 920 2.66Ghz D0 OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Samsung F3 1TB | Corsair 6GB DDR3 | Gigabyte EX58-UD3R Intel X58 | LG DVD±RW SATA DL RW | Corsair TX 650W ATX2.2 PSU | Antec 902 | Coolermaster V8 CPU Cooler | W7 HP 64 bit | 27" iiyama monitor | TM HOTAS Warthog #05225 | TM Cougar MFDs | Saitek Pro-flight combat pedals | Track IR 5
Falcon BMS | DCS A-10C | Flaming Cliffs 3 | RoF | BoB 2 2.12 | EECH 1.15 | ArmA 3
"A nugget of purest green!"
|
|
Top
|
|
|
|
#3604838 - 07/10/12 06:38 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: MaceUK33]
|
Member
Registered: 04/17/06
Posts: 184
Loc: VA
|
I stopped the torrent and am downloading over the http way (ftp is asking for name and password again that never works, ED you need to do things with your site!!!) as the torrent was going to be finished in 2 weeks... The message box asking for login is due to max connections have been reached for that server. Torrents pickup after a while, just got to be patient my friend.
Edited by Revelation78 (07/10/12 06:38 PM)
|
|
Top
|
|
|
|
#3604851 - 07/10/12 06:59 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Everything is true
Veteran
Registered: 01/10/05
Posts: 12261
Loc: Darlington, UK.
|
All downloaded now.
_________________________
Intel i7 920 2.66Ghz D0 OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Samsung F3 1TB | Corsair 6GB DDR3 | Gigabyte EX58-UD3R Intel X58 | LG DVD±RW SATA DL RW | Corsair TX 650W ATX2.2 PSU | Antec 902 | Coolermaster V8 CPU Cooler | W7 HP 64 bit | 27" iiyama monitor | TM HOTAS Warthog #05225 | TM Cougar MFDs | Saitek Pro-flight combat pedals | Track IR 5
Falcon BMS | DCS A-10C | Flaming Cliffs 3 | RoF | BoB 2 2.12 | EECH 1.15 | ArmA 3
"A nugget of purest green!"
|
|
Top
|
|
|
|
#3604907 - 07/10/12 09:41 PM
Re: Pre-Purchase “DCS: Combined Arms” in June 2012
[Re: guod]
|
Member
Registered: 08/09/00
Posts: 225
Loc: s
|
Please tell me that they will get rid of the lame explosions for the ground units... IE the moving a few feet on fire then exploding thing?
_________________________
[url="http://www.youtube.com/user/malkuth1974"]Malkuths Lets Play Youtube Page[/url]
|
|
Top
|
|
|
|
|
|
| |