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#3498423 - 01/19/12 03:04 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 12/27/11
Posts: 423
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Clearly I understood Super!
So in this Simulator "Variable frequency" is working!
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#3498481 - 01/19/12 04:05 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 09/02/11
Posts: 871
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Ground clutter is generally not caused the SNR to lock on it, just made spotting the target a bit more difficult.
Generally please learn using SDC. (Its not a big issue, compared to Radio-Proxy Fuse settings.)
With the Neva, the SDC has two modes... ... where the target speed should be below: BS - 600m/s MS - 200m/s If the target speed is over 600m/s, do not use SDC! Also SDC can only be used with 40Km mode. Do not use it with 80Km!!! Because lack of SDC on Dvina, I've wondering what is goin' on with tracking in heavy ground clutters... That's why I picked first mission from "War of Nutrition" (yo, it's sounds like hip-hop, baby!), and locked on damn "Mirage"-s with 5/9 batterie. Switched on 55 km mode (for worst clutter avoiding efect) but Dvina tracked them like bread'n butter even when I was not able to see them. I don't believe this is due the Dvina's ability to follow delta. Think we should dig deep in that. Anyway, my original thought was due that we cannot pick a ground clutter and lock it. I watched about test of Pechora2A, guys showed it's jamming resistance and proove that with AS on ground clutter (which was impossible for basic NEVA on this level of jamming ( http://www.youtube.com/watch?v=c5zC_JWvx...n5ol8TKFVvIXeHq check after 1:25). Because locking on every mole hill would crash the SIM and it's HUGE WORK, maybe should tune it up, to lose AS track, when target goes on ground clutter (for Dvina and others when SDC not active). I believe that this should be the real behaiviour in this type of conditions.
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#3498512 - 01/19/12 04:32 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 12/27/11
Posts: 423
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Video's great, I really liked on how they tracked. 
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#3498570 - 01/19/12 05:26 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 12/27/11
Posts: 423
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Question about Hpasp! What is the meaning of these switches and are active in the Dvina! What is a Microphone and why do I need? Maybe it's a "dog house"! "RAB PO ADA" is active or not? 
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#3498686 - 01/19/12 07:06 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 06/17/10
Posts: 108
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Hpasp, could you consider releasing minor fixes (SAMSIM versions with 3-digit extension) as separate packages, maybe several files to copy manually to the sim directory? Although my computer has no problem with playing performance, by some reason it takes me some 45 min. to install the sim - files are being copied very slowly.
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#3498830 - 01/19/12 09:52 PM
Re: SAM Simulator
[Re: vintorez]
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Member
Registered: 12/27/11
Posts: 423
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The same story and I, but 45 minutes is obviously sorting!
15 min or 20 min, yes, but not 45 min!
If you can do that can unpack, then simply unpack the archive SAM
Create a folder "data" and copy all files with the extension dat.
Example "dvina01.dat, volhov02.dat, krug03.dat"!
All this in a folder "data" to copy.
My advice, I did so myself!
Edited by max2012 (01/19/12 09:53 PM)
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#3499008 - 01/20/12 02:29 AM
Re: SAM Simulator
[Re: piston79]
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Member
Registered: 12/31/09
Posts: 1710
Loc: Hungary, Europe
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Because lack of SDC on Dvina, I've wondering what is goin' on with tracking in heavy ground clutters... That's why I picked first mission from "War of Nutrition" (yo, it's sounds like hip-hop, baby!), and locked on damn "Mirage"-s with 5/9 batterie. Switched on 55 km mode (for worst clutter avoiding efect) but Dvina tracked them like bread'n butter even when I was not able to see them. I don't believe this is due the Dvina's ability to follow delta. Think we should dig deep in that. Dvina can follow target, if it is invisible to the FCO. The target should be visible to the Range and Angle trackers. They indicator is displaying 5km mode only. Try this. Use Volhov, without SDC. When the target disappears because of heavy ground clutter, switch the indicator to 5km mode. You will be able to see the target more easily... 
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3499014 - 01/20/12 02:47 AM
Re: SAM Simulator
[Re: max2012]
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Member
Registered: 12/31/09
Posts: 1710
Loc: Hungary, Europe
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What is a Microphone and why do I need?A telephone center is integrated to the panel. (not simulated) You can select who to call (2, AV, RV, STAB, PU-I, PU-II, PU-III, 3), make a call (with the button), and switch on/off your microphone. You can have a phone conference, by selecting more than one. "RAB PO ADA" is active or not?active What is the meaning of these switches and are active in the Dvina!RPK (ANT/EKV)
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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