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#3582505 - 05/29/12 09:35 PM Re: Locked Multiplayer Servers [Re: Lucky812]
Lucky812 Offline
Member

Registered: 06/28/01
Posts: 454
Loc: Corpus Christi, TX
Thanks Ice, I filled out their recruitment form and I will see what happens.
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#3582799 - 05/30/12 12:45 PM Re: Locked Multiplayer Servers [Re: Lucky812]
msalama Offline
Member

Registered: 07/27/05
Posts: 510
I run an open MP server every now and then. But that's only occasionally and here's why:

1) I repeatedly have to shut the bugger down at the most unconvenient moment because of RL intrusions - much easier to do if you only fly with your squadmates on a locked server

2) I've seen too many clowns interested in everything but the mission itself, including shooting each other down - and this is a humans-vs-AI coop server fer Bobssakes

That said I still warmly welcome everyone whenever I'm hosting an open game smile

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#3587508 - 06/06/12 08:47 PM Re: Locked Multiplayer Servers [Re: Lucky812]
USMC BEANS Offline
Member

Registered: 01/31/08
Posts: 1115
Loc: Seattle, Washington
When I host it will just be under SimHQ. The password is the same as the one we use for ArmA2: positiveg. The only reason I use a password is I usually only host smaller missions of 8-10 slots and most of those are spoken for by folks on team speak already. Join in if you ever see us playing.

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#3587588 - 06/07/12 01:15 AM Re: Locked Multiplayer Servers [Re: Lucky812]
Panther Offline
Senior Member

Registered: 07/10/05
Posts: 4179
Loc: Nellis AFB, NV
Here's why I lock my server when it's up.

Idiots like to takeoff and strafe the friendlies who are still starting up. And I usually find that same behavior in an open server, so I stay away from open ones. Hopefully some day we will have dedi support...
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#3587705 - 06/07/12 09:13 AM Re: Locked Multiplayer Servers [Re: Lucky812]
eno75 Online   eating
Bullet / Missile Sponge
Member

Registered: 01/30/12
Posts: 1423
Loc: Alberta / BC, Canada
Eh guys...

We talked a lot about the whole password / vs open and the general concensus was originally to leave it open to allow for more participation. I had been pw protecting the server with a password I put up in the thread at the time and it was gradually just vetoed.

However lately I've been finding occasions where some knob will go in and do exactly what you're talking about and strafe people on the ground or shoot them down with the 'winders. Admittedly I've only seen a couple such occasions but when it can take you over 10 minutes to get off the ground- nevermind to get to your work area... that is simply unacceptable.

I'll continue to post details of the server in the first page of the eno's firehouse thread... so to those of you looking to join and finding it locked up just double check there. Typically the password is just 'go'

I've looked into servman but I'm not sure how it works with A-10.

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#3587749 - 06/07/12 10:41 AM Re: Locked Multiplayer Servers [Re: Lucky812]
Wrecking Crew Online   cool
Smooth Operator
Senior Member

Registered: 03/04/07
Posts: 3170
Loc: Colorado
If anyone sees a team killer on Eno's Firehouse, PLEASE post their handle in here. If it happens again maybe there will be a Known Team Killer thread... ??

I've seen it happen a few times, but not in the last 3-4 months. If I know a pilot's name I'll post it.

Let's see, Eno, did you say a pilot named Peter did some team killing recently? That was after I saw the guy in The Highway doing an excellent job of making it to the coast.


My limited understanding of serveman (sp?) is that it keeps track of pilot's IP address so it knows when some jerk changes their handle.

Team killing is not tolerated in my little world.


Wrecking Crew


crew

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#3587750 - 06/07/12 10:47 AM Re: Locked Multiplayer Servers [Re: Wrecking Crew]
GrayGhost Offline
Senior Member

Registered: 12/17/03
Posts: 4311
Originally Posted By: Wrecking Crew
If anyone sees a team killer on Eno's Firehouse, PLEASE post their handle in here. If it happens again maybe there will be a Known Team Killer thread... ??


Can I shoot him down instead?

Quote:
My limited understanding of serveman (sp?) is that it keeps track of pilot's IP address so it knows when some jerk changes their handle.


It keeps track of his unique ID which is bound to his license key, and it is more reliable than an IP. You can hand this ID out to other server owners as well. He can come back in ... if he buys himself a new copy.
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#3587754 - 06/07/12 10:52 AM Re: Locked Multiplayer Servers [Re: GrayGhost]
Wrecking Crew Online   cool
Smooth Operator
Senior Member

Registered: 03/04/07
Posts: 3170
Loc: Colorado
Originally Posted By: GrayGhost
Can I shoot him down instead?


It keeps track of his unique ID which is bound to his license key, and it is more reliable than an IP. You can hand this ID out to other server owners as well. He can come back in ... if he buys himself a new copy.



Pretty funny GG biggrin

Excellent!

WC

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#3596884 - 06/24/12 11:32 PM Re: Locked Multiplayer Servers [Re: Lucky812]
Deigs Offline
Junior Member

Registered: 06/10/09
Posts: 28
The Dedicated AEF 161 SQN Server is open 24HR/7 Days a week, and is rarely locked as we try and encourage the DCS public to enjoy multiplayer with us.

We use the DCS Community Teamspeak Server (ID: 202.62.137.195:9990) which is open to the public to communicate while using our server, and also supporting some other sim titles (iRacing, BMS, etc). We are glad you had a great time with the hosted missions, and we encourage everyone to check it out.

The AEF 161 Squadron is a DCS group based in Australia but is open to players from around the globe. We are not an exclusive club and have members who are also members of other teams, but we ask that you get ‘permission’ to join us if that’s an issue with your parent vSquadron. The AEF also supports RoF, BMS, iRacing, IL2, ArmA & BF3 and have forums for our members and visitors to discuss these titles.

The 161 Squadron has been active for over 4+ years, and have events ranging from beginner evenings to advanced tactical nights.

If you want to know more, then our website is based HERE, and our team DCS forums are based HERE.

Check us out.

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#3597010 - 06/25/12 10:26 AM Re: Locked Multiplayer Servers [Re: Lucky812]
Lucky812 Offline
Member

Registered: 06/28/01
Posts: 454
Loc: Corpus Christi, TX
Thanks Deigs I will check it out.
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