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#3578269 - 05/23/12 03:28 PM level of detail is insane...
Magnum Offline
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Registered: 01/27/03
Posts: 25479
Loc: Naples, Florida
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Magnum

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#3578295 - 05/23/12 04:02 PM Re: level of detail is insane... [Re: Magnum]
Charlie_SB Online   content
Member

Registered: 10/16/05
Posts: 354
Man the future sure brought a lot of junk to hang off the guys. I remember our light recon outfit, uniform, two mags in each leg pocket, waterbottle clipped to the belt, gasmask bag slung, soft hat and weapon. I wouldn't wanna do a sneaky prone recon in all that kit. But those sure are nice 3D models...

Just wish they put a little more effort into making a good military sim than action jackson blasters.

-C-
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#3578386 - 05/23/12 05:58 PM Re: level of detail is insane... [Re: Charlie_SB]
Grunt0331 Offline
Member

Registered: 07/20/04
Posts: 211
Originally Posted By: Charlie_SB
Man the future sure brought a lot of junk to hang off the guys. I remember our light recon outfit, uniform, two mags in each leg pocket, waterbottle clipped to the belt, gasmask bag slung, soft hat and weapon. I wouldn't wanna do a sneaky prone recon in all that kit. But those sure are nice 3D models...


We've definitely come a long way from 782 gear.
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#3578460 - 05/23/12 07:36 PM Re: level of detail is insane... [Re: Magnum]
SkateZilla Offline
Skate Zilla HD Studios
Veteran

Registered: 11/24/04
Posts: 11916
Loc: Virginia Beach, VA
lots of bump mapping,

should we say "we're not worthy!" to the 3d artists or the texture artists that painted the bump, specular and tessellation maps.
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