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#3573014 - 05/14/12 11:21 PM Re: DayZ [Re: MaceUK33]
kludger Online   content
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Another great DayZ AAR on RPS:
http://www.rockpapershotgun.com/2012/05/14/surviving-in-day-z-part-two/

I'm still playing an ethical human loner survivor who only kills bad humans, I wonder how unusual that is compared to all the bandits. From the comments on that story I am not the only one. Also just saw the new stats on dayzmod.com 42k alive players, 5k bandits, so not as many bandits as it may seem.

PS glad to see DayZ is selling so many copies of Arma2 (topping Steam sales chart) hopefully that will result in a better Arma 3.


Edited by kludger (05/14/12 11:59 PM)
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#3573033 - 05/14/12 11:58 PM Re: DayZ [Re: MaceUK33]
Ajay Offline
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cheers guys smile ..i notice one of the requirements was Balls..i better let my mate down gently.
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#3573042 - 05/15/12 12:40 AM Re: DayZ [Re: MaceUK33]
Linebacker Offline
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Registered: 05/01/12
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Given the nature of this mod, I’m thinking that strength in numbers is good but keeping the numbers down to a small unit of about 4 might be best.

IF SimHQ decides to host a DayZ server, I say we should split off into units and deal with whatever "politics" arise from that standpoint biggrin
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#3573070 - 05/15/12 03:04 AM Re: DayZ [Re: kludger]
Tigerwulf Offline
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Registered: 11/20/06
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Loc: Wolverhampton, UK
Originally Posted By: kludger
Another great DayZ AAR on RPS:
http://www.rockpapershotgun.com/2012/05/14/surviving-in-day-z-part-two/

I'm still playing an ethical human loner survivor who only kills bad humans, I wonder how unusual that is compared to all the bandits. From the comments on that story I am not the only one. Also just saw the new stats on dayzmod.com 42k alive players, 5k bandits, so not as many bandits as it may seem.

PS glad to see DayZ is selling so many copies of Arma2 (topping Steam sales chart) hopefully that will result in a better Arma 3.


That was a fantastic AAR. I love reading peoples stories, the game is the perfect setting for some real gritty human stories.

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#3573115 - 05/15/12 07:44 AM Re: DayZ [Re: MaceUK33]
Ojokoltsa Offline
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Registered: 02/20/01
Posts: 696
Good read indeed.

Me, I’m still torn between going lone wolf and teaming up with some other players. I think in a team players have a better chance to survive. But at the same time, the other players simply can’t be trusted (in this game).
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#3573138 - 05/15/12 09:10 AM Re: DayZ [Re: MaceUK33]
Vertigo1 Offline
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Um... Looking at Steam, it appears that Combined Ops is now #1 on the top sellers list AHEAD of Diablo 3. Wasn't Diablo 3 just released a couple days ago?

insane.
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#3573179 - 05/15/12 10:09 AM Re: DayZ [Re: MaceUK33]
Taosenai Offline
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Registered: 03/29/11
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http://www.armaholic.com/page.php?id=16786

"There's no doubt that the thrilling Day Z mod currently drives Arma 2 Combined Operations sales on Steam", he says with a touch of understatement. "Sales have increased almost fivefold from how they were before Day Z's Alpha release!"

"Bohemia Interactive has always tried to help community mod makers in many different ways and Day Z mod is no different", he says. "We're more than happy to assist DayZ in any suitable way and considering the mod's popularity we are committed to do some related work in the next Arma 2 update (1.61)."

"We are actively communicating about how we could best support the Arma 2 user community especially in multiplayer and Day Z players are right now a significant portion of people actively playing the game, so of course it's high on our priority list to support it the best we can. It's important to understand that DayZ was released just a few weeks ago as a tech demo/proof of concept and it's still at Alpha status so until we know where the project intends to go it's hard to commit to anything specifically."


BIS is the most community-friendly dev out there. I can't wait to see what they include into 1.61 to support this, since it's sure to be interesting.

I'm not much for 'zombies,' and I've already played EVE Online and that was enough of the player backstabbing action for a lifetime, but I guess I'll have to check this out.
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#3573196 - 05/15/12 10:44 AM Re: DayZ [Re: MaceUK33]
Wedge Offline
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Registered: 02/13/06
Posts: 1210
The DayZ modders and BIS need to team up and release a stand alone retail version of DayZ using Arma III. Just like Iron Front or Take on Helicopters.


Edited by Wedge (05/15/12 10:45 AM)

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#3573205 - 05/15/12 11:03 AM Re: DayZ [Re: Wedge]
MaceUK33 Offline
Everything is true
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Registered: 01/10/05
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Originally Posted By: Wedge
The DayZ modders and BIS need to team up and release a stand alone retail version of DayZ using Arma III. Just like Iron Front or Take on Helicopters.


Well, I was watching a video of someones gameplay and the devs were on the chat in the corner and Rocket said to someone if they want it making into a standalone game then email BI saying that the devs should do just that.
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#3573238 - 05/15/12 11:56 AM Re: DayZ [Re: MaceUK33]
Vertigo1 Offline
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Rocket is one of the developers at BIS. This was just a side project for him during his free time though.
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