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#3572473 - 05/14/12 05:37 AM
Re: DayZ
[Re: MaceUK33]
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Member
Registered: 10/16/05
Posts: 363
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I stumbled upon a guy in trouble last night. I rushed in and helped out by dropping a few of the zombies. The other guy had a long look at me and then set off running out of the vill along the tracks. I moved ahead into some of the houses now free of their undead inhabitants and found some crap. Thinking about my next move in a weedy backyard I suddenly get hit in the back. I turn around and see the guy I just helped coming out of the woods, gun in hand blasting away. I go prone and roll which causes the guy to lose sight of me. Obviously thinking he killed me, the guy runs up towards me at which point I drop him with a full mak clip. Now loosing blood quite quickly I bandage myself and hobble up to him. Looking at the guy lying there with blood spurting out of his chest I notice my humanity just dropped a lot. So right now I am inches away from becoming a bandit thanks to this guy being a turd. I finally ran out of ammo while stumbling around in blurry blood loss vision trying to find a blood bag ... the zombies took their sweet time killing me too.
-C-
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#3572500 - 05/14/12 07:35 AM
Re: DayZ
[Re: MaceUK33]
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Member
Registered: 10/09/10
Posts: 1655
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It seems like the way to approach this game is just to shoot any other human player on sight. I've actually read some tips saying to do just that. From other forums around the web, I've seen a lot of player interest in just being bandits.
The more I read about this mod, the more it just sounds like a free-for-all PVP mod, where you also have to worry about food, water, and health items. Oh and apparently there's also zombies in it.
I tried to play it today, but it kept saying stuff about things in my PMC folder being unsigned or something. Ended up deleting everything ARMA and going to start fresh.
Not sure I'll like the mod, but I'm now kind of willing to try it out and see what the fuss is about.
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I blame pilot error. A console is just a PC with most of the non-gaming bits stripped out. i7 3770 Ivy Bridge 3.4 GHZ 8 GB DDR3 RAM NVIDIA 680 2GB HAF X Full ATX Tower Win 7 64 Home Premium
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#3572520 - 05/14/12 08:12 AM
Re: DayZ
[Re: HogDriver]
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XBL: sSnakeyes
Senior Member
Registered: 10/21/99
Posts: 2535
Loc: Arizona, USA
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It seems like the way to approach this game is just to shoot any other human player on sight. I've actually read some tips saying to do just that. From other forums around the web, I've seen a lot of player interest in just being bandits.
The more I read about this mod, the more it just sounds like a free-for-all PVP mod, where you also have to worry about food, water, and health items. Oh and apparently there's also zombies in it. <snip> You are definitely at risk hooking up with other "friendly" human players. If they have bad intentions, you aren't going to have much of a chance. I suppose that is part of what makes this mod so intriguing. The need to team up for mutual support, but not knowing who to trust. The solution is to join a server with your own team using voice comms, but that is easier said than done at the moment. The servers are slammed with players and it's not always easy to join one alone. A team of 4-6 would never get on a busy server together. Version 1.57 has upped the zombie count considerably. I think lone wolfs are going to have a tough go of it. Even some of the small villages are rumored to have 20+ zombies in them.
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“Happiness is not having what you want, it is wanting what you have.” - Sheryl Crow
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#3572575 - 05/14/12 09:42 AM
Re: DayZ
[Re: guod]
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Don't tell him Pike
Veteran
Registered: 01/10/05
Posts: 12670
Loc: Darlington, UK.
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Anyone have experience running a DayZ server? We're checking into running it as a Friday evening event. That would be awesome! If you do get one what time do you play?
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"A nugget of purest green!"
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#3572580 - 05/14/12 09:46 AM
Re: DayZ
[Re: MaceUK33]
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Veteran
Registered: 05/21/02
Posts: 14289
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Looks promising, but quite clunky and unpolished. Though that might be partly arma's fault. Awkward movements, no melee combat (which is definitely needed if ammo is scarce)...but still quite cool.
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#3572588 - 05/14/12 09:57 AM
Re: DayZ
[Re: Charlie_SB]
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Veteran
Registered: 02/09/01
Posts: 10251
Loc: At the Mountains of Madness
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I stumbled upon a guy in trouble last night. I rushed in and helped out by dropping a few of the zombies. The other guy had a long look at me and then set off running out of the vill along the tracks. I moved ahead into some of the houses now free of their undead inhabitants and found some crap. Thinking about my next move in a weedy backyard I suddenly get hit in the back. I turn around and see the guy I just helped coming out of the woods, gun in hand blasting away. I go prone and roll which causes the guy to lose sight of me. Obviously thinking he killed me, the guy runs up towards me at which point I drop him with a full mak clip. Now loosing blood quite quickly I bandage myself and hobble up to him. Looking at the guy lying there with blood spurting out of his chest I notice my humanity just dropped a lot. So right now I am inches away from becoming a bandit thanks to this guy being a turd. I finally ran out of ammo while stumbling around in blurry blood loss vision trying to find a blood bag ... the zombies took their sweet time killing me too.
-C- I swore I read that the game tracks when you are fired upon and gives you a two minute window for a self defense kill when fired upon. I haven't confirmed this though. As a general rule, I'd say not to engage survivors (unless attacked of course), but engage bandits on sight. I believe killing bandits raises your humanity. If you are a bandit and want to clean up your image, start hunting other bandits.
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"The more laws, the less justice." ~ Marcus Tullius Cicero
“To learn who rules over you, simply find out who you are not allowed to criticize.” — Voltaire
"The people never give up their liberties but under some delusion." - Edmund Burke
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#3572591 - 05/14/12 10:01 AM
Re: DayZ
[Re: guod]
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Veteran
Registered: 02/09/01
Posts: 10251
Loc: At the Mountains of Madness
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Anyone have experience running a DayZ server? We're checking into running it as a Friday evening event. Are they going to let you lock it or force you to run it a public server? I know the creators have concern about private servers being used to farm equipment for characters.
_________________________
"The more laws, the less justice." ~ Marcus Tullius Cicero
“To learn who rules over you, simply find out who you are not allowed to criticize.” — Voltaire
"The people never give up their liberties but under some delusion." - Edmund Burke
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#3572593 - 05/14/12 10:04 AM
Re: DayZ
[Re: Linebacker]
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Veteran
Registered: 02/09/01
Posts: 10251
Loc: At the Mountains of Madness
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I finally got in and boy, I think this is worth the hype.
My first game, I wandered around a bit at the start until I spotted another survivor running alone in the woods. I stalked him for a bit until I asked him if we could travel together. "Where are you?" he asked. I told him to turn around - I had my Makarov at the base of his neck, LOL. I figure not killing him there earned me his trust, so we ran together for a little while <snip> Nice AAR fatty. I gave DayZ a try today after reading it and I think it's one ingenious mod! Who would’ve thought Chernarus would become the perfect testing ground for the human condition in a post apocalyptic, zombie ridden world? All I can think of now is the entire Bohemia Interactive staff spinning in their office chairs wondering what to make of this DayZ explosion I'd say they should give it the full support of the development staff and/or support it officially. It's bringing in a legion of new players to arma who would have never considered touching it (for better or worse). The sandbox style, open-world model with huge islands that they've developed is useful for many ideas besides war simulation.
_________________________
"The more laws, the less justice." ~ Marcus Tullius Cicero
“To learn who rules over you, simply find out who you are not allowed to criticize.” — Voltaire
"The people never give up their liberties but under some delusion." - Edmund Burke
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#3572596 - 05/14/12 10:11 AM
Re: DayZ
[Re: MaceUK33]
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Professional Meat Shield
Member
Registered: 09/29/09
Posts: 107
Loc: Kentucky
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I would support a DayZ server! I finally met up with someone last night and it makes a difference. It was nice having someone to watch my back, but at the same time I kept wondering if they were going to take the opportunity to pop me in the back. Though I do find that if you meet people on TS first, you get to know them better than just meeting people through chat.
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I've come to realize that many adults act more childish than most children.
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#3572604 - 05/14/12 10:22 AM
Re: DayZ
[Re: MaceUK33]
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meh
Hotshot
Registered: 07/12/04
Posts: 7368
Loc: NW Alabama, USA
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Here is a link to the dev talking about hosting servers. http://www.dayzmod.com/forum/showthread.php?tid=1429I dont think he is too keen on private/clan servers. It would probably be best to just all join a specific server and group up at a specific location.
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