Good rounds. That first one, especially, went really well. That mission is a lot of fun, and well-balanced. My older, crazier missions continue to punish, though... and then there was that Osprey stunt pulled on us by the server.
Since attendance has been sky high lately, I am going to try to build a few new large-scale missions that aren't as overwhelmingly complex as Rainmaker and Road Rage, for example. Those missions were made when I was trying to do everything ArmA was capable of to learn the systems. At this point I have a better grasp of balance and gameplay efficiency as a mission maker, versus my older goal to make the biggest, most epic stuff possible :3
Some fun COIN play at the end, there, too. Those mortars really had our number!

Love that Osprey.