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#3571656 - 05/12/12 10:53 AM Patch report 2 + mini fix
JG52Uther Offline
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Registered: 04/20/06
Posts: 371
Loc: Warwickshire UK
http://forum.1cpublishing.eu/showthread.php?t=32035

Hi everyone,

The testing has been a great success! We’re still catching up to all the logs and dumps we’ve received. We’re only up to Wednesday’s logs so far. We’ve identified and tentatively (pending further testing) fixed every bug found so far, except for one. Most importantly, one lucky log gave us exactly what we were looking for, and we got a crash at the precise moment we needed to have it happen.

The only bug we haven’t yet fixed has to do with the game crashing due to some external programs running in the background. We’re still investigating that one. It apparently may be connected to having flash videos loaded in a web browser while playing the game, and / or using voice chat. We’re not done investigating that one yet however, so we haven’t yet fixed it.

With that, we do have an update to the beta that should address the other crash bugs, and address some of the others like reduced quality cockpits. It’s a tiny .dll file that you need to put into your
(Program Files)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core
Folder

Game version remains the same. When sending logs, dumps, screenshots, or any other info, please specify whether it’s pre- or post-fix.


Edited by JG52Uther (05/12/12 10:53 AM)


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#3571668 - 05/12/12 11:18 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Bokononist Offline
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Good news! I'm stuck at work at the moment though sigh He said all bugs but one fixed which sounds good, but has anyone tested to see if they've fixed the Spit throttle/boost situation?
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#3571675 - 05/12/12 11:29 AM Re: Patch report 2 + mini fix [Re: Bokononist]
SlipBall Offline
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Registered: 05/13/06
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Originally Posted By: Bokononist
Good news! I'm stuck at work at the moment though sigh He said all bugs but one fixed which sounds good, but has anyone tested to see if they've fixed the Spit throttle/boost situation?



No sorry, but the 109 was given a little performance boost biggrin
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#3571678 - 05/12/12 11:34 AM Re: Patch report 2 + mini fix [Re: SlipBall]
Bokononist Offline
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Originally Posted By: SlipBall
Originally Posted By: Bokononist
Good news! I'm stuck at work at the moment though sigh He said all bugs but one fixed which sounds good, but has anyone tested to see if they've fixed the Spit throttle/boost situation?



No sorry, but the 109 was given a little performance boost biggrin


Good grief! Here comes conspiricy theory time.... abducted
_________________________
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#3571695 - 05/12/12 11:59 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
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Registered: 04/08/05
Posts: 2395
Installed mini update, cleared cache, started game, restarted game...

Menu's all messed up, when clicking on buttons i get background pictures showing through and covering up the button im trying to press, map flickers and scrolls on its own.
2 crashes in 10 mins, clouds bring FPS from 60 to 20, cockpits back to normal but lost AA in game.

So my update wasn't far off was it?

back to being a coaster.
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#3571696 - 05/12/12 12:04 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
SlipBall Offline
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Registered: 05/13/06
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Loc: East Coast U.S.A.
My initial assessment was positive, slight fps gain as well...will test again for a longer time period
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#3571704 - 05/12/12 12:22 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
JG52Uther Offline
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Registered: 04/20/06
Posts: 371
Loc: Warwickshire UK
Originally Posted By: BKHZ_Furbs


Menu's all messed up, when clicking on buttons i get background pictures showing through and covering up the button im trying to press, map flickers and scrolls on its own.


Strange you didn't put that in your bug report! So far no one else has reported that particular problem.
Maybe you should follow Blackdogs method for install and see if that helps, because something is screwey on your system IMO.

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#3571707 - 05/12/12 12:26 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Comacho Offline
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Registered: 04/03/12
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Can't dload it anyway! I'm not creating an account just for a dll file. Can someone upload it somewhere else, please. I don't get the IC forums, they make you create an account just to view posted jpegs.

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#3571709 - 05/12/12 12:28 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
NattyIced Offline
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Works fine here.

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#3571718 - 05/12/12 12:41 PM Re: Patch report 2 + mini fix [Re: SlipBall]
cheesehawk Offline
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Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: SlipBall
Originally Posted By: Bokononist
Good news! I'm stuck at work at the moment though sigh He said all bugs but one fixed which sounds good, but has anyone tested to see if they've fixed the Spit throttle/boost situation?



No sorry, but the 109 was given a little performance boost biggrin


What speed are you getting it to? I'm still unable to reach the previous 470 in level flight, seem to get stuck at 450. We have yet to receive the speed increase to the 109's FM.

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#3571720 - 05/12/12 12:44 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Comacho Offline
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Registered: 04/03/12
Posts: 142
He was being sarcastic.

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#3571730 - 05/12/12 12:53 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
shadylurker Offline
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Registered: 07/16/06
Posts: 389
works great for me, low res texture problem gone, playing florists campaign with 100 airplanes max 40 minimum and getting great FPS on my old Q6700 @ 3.33 with ATI 6850

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#3571736 - 05/12/12 01:04 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
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Registered: 04/08/05
Posts: 2395
Originally Posted By: JG52Uther
Originally Posted By: BKHZ_Furbs


Menu's all messed up, when clicking on buttons i get background pictures showing through and covering up the button im trying to press, map flickers and scrolls on its own.


Strange you didn't put that in your bug report! So far no one else has reported that particular problem.
Maybe you should follow Blackdogs method for install and see if that helps, because something is screwey on your system IMO.


Why strange? i was tryin to get a screen shot first.....


By furbs9999 at 2012-05-12
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#3571737 - 05/12/12 01:05 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
SlipBall Offline
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Registered: 05/13/06
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All and all it seems to be a good patch for me...I give it thumbsup thumbsup
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#3571738 - 05/12/12 01:05 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
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Registered: 02/23/11
Posts: 605
Loc: CA, USA
Wow, that's really crazy looking. Have you checked your video drivers though? I'd suspect something there doesn't like the way the code changed.

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#3571741 - 05/12/12 01:10 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
SlipBall Offline
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Registered: 05/13/06
Posts: 622
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Originally Posted By: BKHZ_Furbs
Originally Posted By: JG52Uther
Originally Posted By: BKHZ_Furbs


Menu's all messed up, when clicking on buttons i get background pictures showing through and covering up the button im trying to press, map flickers and scrolls on its own.


Strange you didn't put that in your bug report! So far no one else has reported that particular problem.
Maybe you should follow Blackdogs method for install and see if that helps, because something is screwey on your system IMO.


Why strange? i was tryin to get a screen shot first.....


By furbs9999 at 2012-05-12



Furbs, I had similar in the past, turned off shadows/exit steam/restart game/turn on shadows/cross fingers/do a jig in your underwear skyisfalling


Edited by SlipBall (05/12/12 01:28 PM)
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#3571764 - 05/12/12 01:59 PM Re: Patch report 2 + mini fix [Re: SlipBall]
BKHZ_Furbs Offline
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Registered: 04/08/05
Posts: 2395
Originally Posted By: SlipBall


Furbs, I had similar in the past, turned off shadows/exit steam/restart game/turn on shadows/cross fingers/do a jig in your underwear skyisfalling


Really? not the jig bit, the shadows bit? smile
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#3571766 - 05/12/12 02:01 PM Re: Patch report 2 + mini fix [Re: cheesehawk]
SlipBall Offline
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Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
Originally Posted By: cheesehawk
Originally Posted By: SlipBall
Originally Posted By: Bokononist
Good news! I'm stuck at work at the moment though sigh He said all bugs but one fixed which sounds good, but has anyone tested to see if they've fixed the Spit throttle/boost situation?



No sorry, but the 109 was given a little performance boost biggrin


What speed are you getting it to? I'm still unable to reach the previous 470 in level flight, seem to get stuck at 450. We have yet to receive the speed increase to the 109's FM.



I have not tried to see what she the 109 will do yet...been just messing with the settings to achieve max performance of my rig, and looking for something to complain about to them. blahblahblah
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#3571767 - 05/12/12 02:03 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
SlipBall Offline
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Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
Originally Posted By: BKHZ_Furbs
Originally Posted By: SlipBall


Furbs, I had similar in the past, turned off shadows/exit steam/restart game/turn on shadows/cross fingers/do a jig in your underwear skyisfalling


Really? not the jig bit, the shadows bit? smile



Yea, it worked for me...boy if not for you, what the heck is that.
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#3571790 - 05/12/12 02:40 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Aero Offline
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Registered: 09/29/07
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Anyone know any mirrors? I'm having trouble pealing the banana.

edit: Nevermind, as soon as I posted this, naturally the site loaded.


Edited by Aero (05/12/12 02:41 PM)

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#3571829 - 05/12/12 03:58 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Comacho Offline
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Posts: 142
I need a mirror because I don't have an IC forum account and don't really want one either.

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#3571841 - 05/12/12 04:26 PM Re: Patch report 2 + mini fix [Re: Comacho]
Bokononist Offline
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Check your pms comancho
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i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy


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#3571900 - 05/12/12 07:08 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
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Seems like im the only one with crashing still, frown going to validate files and try again.
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#3571909 - 05/12/12 07:23 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Chivas Offline
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Loc: B.C. Canada
The latest patch working fine here, but I still get the micro stutters, when looking at the buildings and trees flash by at treetop level over London, looking out the side of the cockpit. The only way I could get rid of them was by reducing all settings to Medium. Although I didn't see any noticeable difference in quality reducing from High settings to Medium settings. Frame rates stay at a constant 60fps with Vs On.
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#3571915 - 05/12/12 07:33 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
kilosierra Offline
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One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.

I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.


Edited by kilosierra (05/12/12 07:34 PM)
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#3571937 - 05/12/12 08:38 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Hopper Offline
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If someone would PM me this small patch it would be much appreciated as well. Thanks.

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#3571957 - 05/12/12 10:15 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
Chivas Offline
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Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: BKHZ_Furbs
Seems like im the only one with crashing still, frown going to validate files and try again.


Karma can be an evil mistress. wink
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Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60 gig Corsair SSD [with only COD and dual boot OP system]
500 gig HHD
LG 37" LCD
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

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#3571969 - 05/12/12 10:56 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Hopper Offline
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Registered: 07/13/02
Posts: 542
Nevermind. I got it. CTDs seem to be much better with this little file.


Edited by Hopper (05/12/12 10:57 PM)

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#3571974 - 05/12/12 11:22 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Chivas Offline
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Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
I was experiencing a huge drop in frames when flying thru clouds with the latest patch, but the fix eliminated the problem for me, anyone else.
_________________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60 gig Corsair SSD [with only COD and dual boot OP system]
500 gig HHD
LG 37" LCD
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
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#3571982 - 05/12/12 11:41 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
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Registered: 02/23/11
Posts: 605
Loc: CA, USA
I was averaging probably 40fps through clouds pre-fix, and now I'm back to around 45-50fps. It's still a drop from my v-sync limited 60, but definitely playable. Haven't tried any of the cloud formations in the FMB yet though.

All-in-all, I'm giving this patch a thumbs up, although there's a few random oddities in it.

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#3571996 - 05/13/12 12:31 AM Re: Patch report 2 + mini fix [Re: kilosierra]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: kilosierra
One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.

I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.
_________________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60 gig Corsair SSD [with only COD and dual boot OP system]
500 gig HHD
LG 37" LCD
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

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#3572030 - 05/13/12 01:54 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
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Registered: 02/23/11
Posts: 605
Loc: CA, USA
Vsync uses more system resources as the card tries to co-ordinate with the refresh, if you don't have screen tearing, you should leave it off anyways.

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#3572063 - 05/13/12 06:29 AM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
SlipBall Offline
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Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
Originally Posted By: BKHZ_Furbs
Seems like im the only one with crashing still, frown going to validate files and try again.



Any better now?...I get crashes when trying to close the game
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#3572074 - 05/13/12 07:36 AM Re: Patch report 2 + mini fix [Re: Chivas]
FIScott Offline
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Registered: 07/21/09
Posts: 166
Originally Posted By: Chivas
Originally Posted By: kilosierra
One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.

I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.


Exactly the same for me. Can't stand screen tearing but the way the game implements vsynch seems far less efficient than other games. I have mentioned this earlier in the 1C bug thread in the hopes they look at it. I have found that the 'half refresh rate' adaptive vsynch forced via the latest Nvidia driver helps but it doesn't get rid of it entirely.


Edited by FIScott (05/13/12 07:36 AM)

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#3572081 - 05/13/12 08:19 AM Re: Patch report 2 + mini fix [Re: FIScott]
Biggles07 Offline
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Registered: 01/22/09
Posts: 2474
Loc: Newcastle Upon Tyne, England.
Boko, could you or anyone please give me a link to the hotfix? I have joined the swelling Nomadic ranks of the Talibanned for a short time lol.....A desolate Tribe forced to wander the barren deserts of the banned in search of hotfixes and figs. biggrin

I reckon it would be a better idea if instead of PMing someone could provide a link for everyone, I'm far from the only one to have felt the Sting of the 'Sword of Banocles' lol.

Cheers chaps. smile


Edited by Biggles07 (05/13/12 08:40 AM)
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#3572095 - 05/13/12 09:05 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Tbag Offline
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#3572100 - 05/13/12 09:24 AM Re: Patch report 2 + mini fix [Re: Tbag]
Biggles07 Offline
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Just PM'd you before seeing the post T', thanks a bunch again....Yer a Star. cheers
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#3572780 - 05/14/12 03:59 PM Re: Patch report 2 + mini fix [Re: Chivas]
Xander Fulton Offline
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Registered: 04/20/01
Posts: 576
Loc: Portland, OR
Originally Posted By: Chivas
Originally Posted By: kilosierra
One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.

I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.


That's because that is how v-sync works.

It forces the render buffer to only output when it has completed a frame, so if it misses a monitor sync cycle, it has to wait for the next.

IE., if your monitor is running at 60hz, with v-sync on, you will be effectively viewing only 60fps exactly...or 30fps (if it drops even 1fps below 60), 15fps, etc.

That's why nVidia created "Adaptive V-Sync" in their new drivers. If you are rendering at higher than 60fps...it turns on v-sync, so you have a nice, solid 60fps display. If the render speed drops BELOW 60fps, it turns off v-sync so you don't experience the sharp drop to the next lowest 'synched' framerate.

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#3572901 - 05/14/12 07:05 PM Re: Patch report 2 + mini fix [Re: Xander Fulton]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: Xander Fulton
Originally Posted By: Chivas
Originally Posted By: kilosierra
One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.

I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.


That's because that is how v-sync works.

It forces the render buffer to only output when it has completed a frame, so if it misses a monitor sync cycle, it has to wait for the next.

IE., if your monitor is running at 60hz, with v-sync on, you will be effectively viewing only 60fps exactly...or 30fps (if it drops even 1fps below 60), 15fps, etc.

That's why nVidia created "Adaptive V-Sync" in their new drivers. If you are rendering at higher than 60fps...it turns on v-sync, so you have a nice, solid 60fps display. If the render speed drops BELOW 60fps, it turns off v-sync so you don't experience the sharp drop to the next lowest 'synched' framerate.


I never had a problem with Vsync causing stutters with IL-2, but I will look for Adaptive V-Sync in the nvidia program.
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Intel core I7 950 @ 3.8
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Asus GTX580 Direct CU II
60 gig Corsair SSD [with only COD and dual boot OP system]
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#3573056 - 05/15/12 01:31 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
FIScott Offline
Member

Registered: 07/21/09
Posts: 166
Its on the latest Nvidia betas but not in the WHQL release. It certainly is making a difference for me. I've all but eliminated stutters.

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#3573660 - 05/16/12 02:18 AM Re: Patch report 2 + mini fix [Re: Chivas]
Xander Fulton Offline
Member

Registered: 04/20/01
Posts: 576
Loc: Portland, OR
Originally Posted By: Chivas
Originally Posted By: Xander Fulton
Originally Posted By: Chivas
Originally Posted By: kilosierra
One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.

I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.


That's because that is how v-sync works.

It forces the render buffer to only output when it has completed a frame, so if it misses a monitor sync cycle, it has to wait for the next.

IE., if your monitor is running at 60hz, with v-sync on, you will be effectively viewing only 60fps exactly...or 30fps (if it drops even 1fps below 60), 15fps, etc.

That's why nVidia created "Adaptive V-Sync" in their new drivers. If you are rendering at higher than 60fps...it turns on v-sync, so you have a nice, solid 60fps display. If the render speed drops BELOW 60fps, it turns off v-sync so you don't experience the sharp drop to the next lowest 'synched' framerate.


I never had a problem with Vsync causing stutters with IL-2, but I will look for Adaptive V-Sync in the nvidia program.


Well how often did IL-2 drop below 60fps? Not too often...at least, not that since I can remember...

(That said, IL-2:1946 and CloD are using very different APIs...one is OpenGL, the other Direct3D. They handle frame/render buffers and v-sync a bit differently.)

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#3573670 - 05/16/12 03:01 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
That's comparing apples to oranges, 1946 is a much older game, this is a new one, different coding, methods used, and calculations involved. It's like saying the original quake would run faster on today's equipment than a maxed out Crysis.

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#3573821 - 05/16/12 10:39 AM Re: Patch report 2 + mini fix [Re: Xander Fulton]
Avimimus Offline
Two-speed Five-Blade Fan
Senior Member

Registered: 11/19/01
Posts: 3199
Loc: Canada
Originally Posted By: Xander Fulton

Well how often did IL-2 drop below 60fps? Not too often...at least, not that since I can remember...

(That said, IL-2:1946 and CloD are using very different APIs...one is OpenGL, the other Direct3D. They handle frame/render buffers and v-sync a bit differently.)


- I was lucky to get 14-20fps in most situations (sometimes less). 30fps was good when my machine could manage it.

- Even with a machine which was much more powerful than the minimum system requirements, I couldn't run the single missions (too many objects)

- Oh, and when I upgraded, I once got bad stutters that could only be handled by lowering the resolution.

So, yes - many of these problems existed in Il-2 (which was originally released for 400mhz machines and 32mb video cards).

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#3574129 - 05/16/12 08:37 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
commorange Offline
Member

Registered: 06/06/04
Posts: 808
Loc: Troy, OH
Is the patch retail yet? I dont care to be a beta tester any more but i will play it when it goes live on steam.

also I have thousands of fireant bites that need to heal. But that shows I am loyal to CoD. behindcouch
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#3574227 - 05/17/12 02:28 AM Re: Patch report 2 + mini fix [Re: commorange]
Bokononist Offline
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Not yet, I have the feeling that we are a few betas away from the retail version. There are still CTD's for some it seems, clouds and particles need recoding etc and hopefully the will fix the odd throttle/boost situation in the spits that seems to have been caused by 'fixing' the FM. I think that as they make progress, they will release mini-updates to the beta to test them on us before final release.
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#3574309 - 05/17/12 08:28 AM Re: Patch report 2 + mini fix [Re: Chivas]
Icarus1 Offline
Member

Registered: 11/02/09
Posts: 538
Originally Posted By: Chivas


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.


Hey Chivas,

When many first complained about stuttering, they were told that their systems were outdated. Since our systems are similar, perhaps we need an upgrade? LOL (I also remember being told I needed to calibrate my monitor before CoD changed the gaudy colors).

BTW, I can run it fine (good fps with new patch) with all on highest and 1920 x 1200 NP, just the stutters are very bad and shimmers like he11. Need 2650 x 1600 to make shimmering semi reasonable, but a big fps drop. I think AA at 1920 x 1200 would be more efficient than very high res and I have GTX 580 x 2 3gb video memory.


Edited by Icarus1 (05/17/12 12:02 PM)
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#3574675 - 05/17/12 07:48 PM Re: Patch report 2 + mini fix [Re: Icarus1]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: Icarus1
Originally Posted By: Chivas


Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.


Hey Chivas,

When many first complained about stuttering, they were told that their systems were outdated. Since our systems are similar, perhaps we need an upgrade? LOL (I also remember being told I needed to calibrate my monitor before CoD changed the gaudy colors).

BTW, I can run it fine (good fps with new patch) with all on highest and 1920 x 1200 NP, just the stutters are very bad and shimmers like he11. Need 2650 x 1600 to make shimmering semi reasonable, but a big fps drop. I think AA at 1920 x 1200 would be more efficient than very high res and I have GTX 580 x 2 3gb video memory.


I never had much stuttering until after the mini-patch, now I have to disable Vsync for the time being. I prefer to buy the best single card I can afford as apposed to SLI as it can cause stuttering unless the sim is highly optimized for it. AA has never been a problem for me as I don't notice many jaggies flying at 1920x1080, although I do get some shimmering. I think the shimmering will be addressed with better use of AF. As far as the colors go I can adjust my monitor to make them look better, so they ain't that big a problem for me. That said there is still room for improvement with the sim colors.

The fact that the developers appears to be fixing the CTD and Launcher exe problem for most users will go along way in securing the future of the sim so that many of the issues we still have can be addressed. The future is starting to look alittle brighter, but still a long way to go.
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#3574833 - 05/18/12 08:03 AM Re: Patch report 2 + mini fix [Re: Chivas]
Icarus1 Offline
Member

Registered: 11/02/09
Posts: 538
I don't use SLI and i have always had constant stutters. I can't disable vsync without bad tearing in CoD. Funny thing, because at 1920 x 1200 I find the landscape shimmers like he11. Its really bad. 2650 x 1600 it is poor but better. Hope AF helps that because it is really ugly. I did not adjust the colours because they are fine now after they fixed them. It was just funny that some people were blaming customers monitors for the early ugly colours and then the customers rigs for the stutters. Now it is proven that CoD is to blame.

Glad they are fixing the CTD, but I never had many of those so its no biggy for me. I'm waiting for the stutters to get fixed and AA and AF. It should not take years to fix those things. I have written off CoD content wise as I know we will not get a proper campaign etc. ever. I have taken it off my SSD until the retail patch and I'll try it again then. If it is not up to scratch by then, I'm out for good as will so many others. But I'll never get serious with this sim as it has too much wrong with it that will never get fixed.

I think the future of this sim has been permanently damaged. Too many people are moving on. The banana forum is dead compared to say BMS or DCS which regularly have 4x the members logged in. Some will stay. If it is fixed to high enough standards some will return. I think they missed the boat though for any real resurgence.

I hope I'm wrong, but I don't see it.
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#3574914 - 05/18/12 11:22 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Warbirds Offline
Member

Registered: 09/25/01
Posts: 2317
You guys keep complaining about the clouds, smoke and dust so why don't you use Kegety's mod for this. I have used this from the first day it came out and get great frame rates with very little stutter. It reduces particles in dust, smoke and clouds.
Here is the link

http://forum.1cpublishing.eu/showthread.php?t=21744
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#3574981 - 05/18/12 01:15 PM Re: Patch report 2 + mini fix [Re: Icarus1]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: Icarus1
I don't use SLI and i have always had constant stutters. I can't disable vsync without bad tearing in CoD. Funny thing, because at 1920 x 1200 I find the landscape shimmers like he11. Its really bad. 2650 x 1600 it is poor but better. Hope AF helps that because it is really ugly. I did not adjust the colours because they are fine now after they fixed them. It was just funny that some people were blaming customers monitors for the early ugly colours and then the customers rigs for the stutters. Now it is proven that CoD is to blame.

Glad they are fixing the CTD, but I never had many of those so its no biggy for me. I'm waiting for the stutters to get fixed and AA and AF. It should not take years to fix those things. I have written off CoD content wise as I know we will not get a proper campaign etc. ever. I have taken it off my SSD until the retail patch and I'll try it again then. If it is not up to scratch by then, I'm out for good as will so many others. But I'll never get serious with this sim as it has too much wrong with it that will never get fixed.

I think the future of this sim has been permanently damaged. Too many people are moving on. The banana forum is dead compared to say BMS or DCS which regularly have 4x the members logged in. Some will stay. If it is fixed to high enough standards some will return. I think they missed the boat though for any real resurgence.

I hope I'm wrong, but I don't see it.


DCS and other modern flight sims are irrelevant to the WW2 aircombat community. As yet there are no hardcore WW2 combat flight sims that can compete with the original IL-2, at least as far a community size goes, which says alot about the other sims. If the new IL-2 series works out its problems and no other decent sim comes out in the mean time the whole community will eventually migrate to the new series. The tools for the community to build campaigns are there, especially triggers, which will make very interesting campaigns. Some in the community and third parties are making good campaigns now, once the bugs are fixed, and the community fills out then the campaign building will start in earnest.

Personally I don't think the sim is permanently damaged, even the haters continue to check the forums for news of updates. This stabability patch is a huge hurdle the sim is close to climbing, the next will be the Sequel. The developers will probably fix the major bugs before releasing the Sequel if they want enough sales for the series to survive. The series will get a new lease on life, if the reviews of the Sequel are good. This will not kill COD as almost every fix and new feature in the Sequels can be applied to COD.
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#3575004 - 05/18/12 01:54 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Chivas, please lose the "haters" stuff, nobody hates COD...ok...maybe Nuggetz, but everyone else wants COD to be fantastic.
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#3575012 - 05/18/12 02:08 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
SlipBall Offline
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Don't put words in my mouth! ahoy
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#3575014 - 05/18/12 02:15 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
addman Offline
Member

Registered: 01/13/01
Posts: 746
Loc: Swede in Finland :)
Originally Posted By: BKHZ_Furbs
Chivas, please lose the "haters" stuff, nobody hates COD...ok...maybe Nuggetz, but everyone else wants COD to be fantastic.


I don't hate CoD but I have given up the "it will be so awesome just give it some more time" idea. Maybe BoM will fare better, we'll see. As far as community goes, CoD barely has a coherent community, it consist mostly of the ATAG guys and trolls. There is a community ready in the trenches (IL-2 1946) just waiting for the next-gen IL-2 series to get going. Maybe when the beta testing (CoD) of the new series is done and the first complete game in the series is released (BoM) the community will start growing. We'll just have to wait and see. As for the CoD online community goes, by how much has it grown since release? Over 1 year after release how many populated dedicated servers are there out there?
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#3575071 - 05/18/12 03:36 PM Re: Patch report 2 + mini fix [Re: Chivas]
Icarus1 Offline
Member

Registered: 11/02/09
Posts: 538
Originally Posted By: Chivas
Originally Posted By: Icarus1
I don't use SLI and i have always had constant stutters. I can't disable vsync without bad tearing in CoD. Funny thing, because at 1920 x 1200 I find the landscape shimmers like he11. Its really bad. 2650 x 1600 it is poor but better. Hope AF helps that because it is really ugly. I did not adjust the colours because they are fine now after they fixed them. It was just funny that some people were blaming customers monitors for the early ugly colours and then the customers rigs for the stutters. Now it is proven that CoD is to blame.

Glad they are fixing the CTD, but I never had many of those so its no biggy for me. I'm waiting for the stutters to get fixed and AA and AF. It should not take years to fix those things. I have written off CoD content wise as I know we will not get a proper campaign etc. ever. I have taken it off my SSD until the retail patch and I'll try it again then. If it is not up to scratch by then, I'm out for good as will so many others. But I'll never get serious with this sim as it has too much wrong with it that will never get fixed.

I think the future of this sim has been permanently damaged. Too many people are moving on. The banana forum is dead compared to say BMS or DCS which regularly have 4x the members logged in. Some will stay. If it is fixed to high enough standards some will return. I think they missed the boat though for any real resurgence.

I hope I'm wrong, but I don't see it.



DCS and other modern flight sims are irrelevant to the WW2 aircombat community. As yet there are no hardcore WW2 combat flight sims that can compete with the original IL-2, at least as far a community size goes, which says alot about the other sims. If the new IL-2 series works out its problems and no other decent sim comes out in the mean time the whole community will eventually migrate to the new series. The tools for the community to build campaigns are there, especially triggers, which will make very interesting campaigns. Some in the community and third parties are making good campaigns now, once the bugs are fixed, and the community fills out then the campaign building will start in earnest.

Personally I don't think the sim is permanently damaged, even the haters continue to check the forums for news of updates. This stabability patch is a huge hurdle the sim is close to climbing, the next will be the Sequel. The developers will probably fix the major bugs before releasing the Sequel if they want enough sales for the series to survive. The series will get a new lease on life, if the reviews of the Sequel are good. This will not kill COD as almost every fix and new feature in the Sequels can be applied to COD.


OK, DCS and BMS are not relevant. It is very relevant that the forum is a quarter as busy as it used to be just a few months ago, even with the the new patch coming.

Lets just say you are optimistic despite the fact this sim has been unfinished for over a year and the prospect of it getting finished is at least year(s) away. I am not so optipmistic but hope it gets fixed soon, because the longer this takes the worse its future prospects will be.


Edited by Icarus1 (05/18/12 03:37 PM)
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#3575084 - 05/18/12 03:59 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Avimimus Offline
Two-speed Five-Blade Fan
Senior Member

Registered: 11/19/01
Posts: 3199
Loc: Canada
The forum peaked at 800 people viewing it (just after release). However, the forum is far from a liveable environment, except for the hardiest of soles.

I think the SimHQ crowd might also be a bit more laid back and slower to migrate. smile The official forums have over twice the number of threads in the CoD section (despite it existing for a shorter period) and five times the number of viewers: http://forum.1cpublishing.eu/

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#3575255 - 05/18/12 07:56 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: BKHZ_Furbs
Chivas, please lose the "haters" stuff, nobody hates COD...ok...maybe Nuggetz, but everyone else wants COD to be fantastic.


Yes, I agree "hater" is a little strong as is "fanboy" at the other end of the spectrum, used to describe anyone who says anything good about the sim.
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#3575262 - 05/18/12 08:01 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
I propose new nomenclature rather than this 'fanboy vs hater' stuff:

'Mildly Interested' or 'milter' in short-hand

and

'Not that bothered' or 'notboth' for quick use.

Don't be a notboth, be a milter!

smile

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#3575298 - 05/18/12 09:00 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Fanboy is ok, its when you cross the line and get to Fanboi that you should be worried.

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#3575303 - 05/18/12 09:03 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
I had always assumed Fanboi was the Italian pronunciation? lol

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#3575422 - 05/19/12 03:05 AM Re: Patch report 2 + mini fix [Re: Chivas]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Originally Posted By: Chivas
Originally Posted By: BKHZ_Furbs
Chivas, please lose the "haters" stuff, nobody hates COD...ok...maybe Nuggetz, but everyone else wants COD to be fantastic.


Yes, I agree "hater" is a little strong as is "fanboy" at the other end of the spectrum, used to describe anyone who says anything good about the sim.


Agreed, i dont call them fanboi's either.
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#3575424 - 05/19/12 03:11 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
theOden Offline
Member

Registered: 08/09/10
Posts: 253
No patch-demands nor and friday-hysteria or any saturday-stand-in-for-friday mayhem and no nothing on bananaforums.
All happily flying alpha patch or is it worse?
A little worrying in contrast to what it usually is like over there.

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#3575437 - 05/19/12 03:57 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Patient has has stabilized some what Oden, still a long way to go but its not critical now.
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#3575561 - 05/19/12 12:35 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
SlipBall Offline
Member

Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
I would still keep that patient's bed pan handy, this sim is unpredictable. jackolantern
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#3575769 - 05/19/12 07:19 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
The major issue CTD is greatly improved. FM's and such are still needing work, but there's been progress.

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#3576017 - 05/20/12 08:55 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Para_Bellum Offline
Oberkriegkaboomführer
Hotshot

Registered: 01/18/01
Posts: 6436
Loc: Germany
I've basically given up on the sim. I doubt it will ever become an enjoyable experience for me in offline play.

I might check back in another half a year or so, but by now I have lost all trust in the development.










Edited by Para_Bellum (05/20/12 08:57 AM)
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#3576043 - 05/20/12 09:30 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
IV/JG7trumps Offline
Member

Registered: 05/18/04
Posts: 829
Loc: Perth australia
working just fine and dandy for me, frame rates good, no stutters, and most importantly after 6 hrs online over the last few days not a single CTD! things are starting to look up, now if we can get the FM's sorted, the coms functional, and some of the eratic AI sorted out then we will be well and truely on our way to a winner!

Cheers
Craig
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#3577734 - 05/22/12 09:10 PM Re: Patch report 2 + mini fix [Re: BKHZ_Furbs]
commorange Offline
Member

Registered: 06/06/04
Posts: 808
Loc: Troy, OH

fambois are the burgeois. Fanboys are the proletariat. Anyone who would like Oleg to autograph their

game box.. CoD, Il2 , IL2FB etc is a fanboy. Using this criteria, I consider myself a fanboy.
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#3577865 - 05/23/12 02:25 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
PV1 Offline
sometime mudslinger
Member

Registered: 08/11/02
Posts: 1631
Loc: Ladner, Wet Coast, Canada
Frambois are the rasberries...






behindcouch

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#3577946 - 05/23/12 07:16 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Pudfark Offline
Junior Member

Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
Seems to me?
That everybody is running out of hope and patience, to include me.
With the lack of activity here and at the Banana Forums, it seems to prove it.

I think....That 1C will mostly fix the CTD/Launcher.exe problems and that will be it for CloD.
I think....That they will use an excuse of "dwindling resources" or the like, as an
excuse to abandon CloD and free up resources for BOM development.

I agree with PV1 "Frambois are the rasberries..." exitstageleft
_________________________
If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

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#3578166 - 05/23/12 01:03 PM Re: Patch report 2 + mini fix [Re: Pudfark]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: Pudfark
Seems to me?
That everybody is running out of hope and patience, to include me.
With the lack of activity here and at the Banana Forums, it seems to prove it.

I think....That 1C will mostly fix the CTD/Launcher.exe problems and that will be it for CloD.
I think....That they will use an excuse of "dwindling resources" or the like, as an
excuse to abandon CloD and free up resources for BOM development.

I agree with PV1 "Frambois are the rasberries..." exitstageleft


Not sure why you would think that the developers are abandoning COD. Every improvement they make to the AI, FM, DM, Trees, Water, Clouds, Dynamic weather, DX11, etc during the next ten or so years of development of new theaters can be applied to COD. Not to mention all the third party professional and amateur modders working on enhancements to COD and every other theater.
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#3578220 - 05/23/12 02:09 PM Re: Patch report 2 + mini fix [Re: Pudfark]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10073
Loc: Manitoba, Canada
Personally, I've run out of new material to keep posting. I do have hope.
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#3578224 - 05/23/12 02:10 PM Re: Patch report 2 + mini fix [Re: Chivas]
shadylurker Offline
Member

Registered: 07/16/06
Posts: 389
Originally Posted By: Chivas
Originally Posted By: Pudfark
Seems to me?
That everybody is running out of hope and patience, to include me.
With the lack of activity here and at the Banana Forums, it seems to prove it.

I think....That 1C will mostly fix the CTD/Launcher.exe problems and that will be it for CloD.
I think....That they will use an excuse of "dwindling resources" or the like, as an
excuse to abandon CloD and free up resources for BOM development.

I agree with PV1 "Frambois are the rasberries..." exitstageleft


Not sure why you would think that the developers are abandoning COD. Every improvement they make to the AI, FM, DM, Trees, Water, Clouds, Dynamic weather, DX11, etc during the next ten or so years of development of new theaters can be applied to COD. Not to mention all the third party professional and amateur modders working on enhancements to COD and every other theater.



get out of here with your reason!

NOT WELCOME!!

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#3578231 - 05/23/12 02:21 PM Re: Patch report 2 + mini fix [Re: bisher]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
Originally Posted By: bisher
Personally, I've run out of new material to keep posting. I do have hope.


I'm going to give it 3 more weeks and then I'm going to start recycling the jokes I did last year..

smile

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#3578281 - 05/23/12 03:42 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Im just going to re-post my posts from just after the release, its so long ago and the content is the same im sure nobody will notice. smile
_________________________


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#3578436 - 05/23/12 07:07 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
I'm waiting to see how any Warsaw Pact country with a small dev team handles there release this Friday (Iron Front Liberation). If they deliver on their promises, I think CoD is getting shelved for awhile...

Side note, the FW-190 in their screenshot looks great, I miss flying that bird!

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#3578535 - 05/23/12 09:38 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Pudfark Offline
Junior Member

Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
@Chivas....It's been a good 14 months since this product was sold.
It still does not work correctly and is lacking in content.

Seems to me, a good thing, that folks do CPR on a victim to try to save a life.
However, 14 months later? Seems like some folks like kissing the corpse.



itsabeta
_________________________
If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

Top
#3578576 - 05/23/12 11:14 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10073
Loc: Manitoba, Canada
lol good one Furbs

Yes jokes Fearless, and it'll fun to reprise the cheese danish debate as well.
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#3578601 - 05/23/12 11:54 PM Re: Patch report 2 + mini fix [Re: Pudfark]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: Pudfark
@Chivas....It's been a good 14 months since this product was sold.
It still does not work correctly and is lacking in content.

Seems to me, a good thing, that folks do CPR on a victim to try to save a life.
However, 14 months later? Seems like some folks like kissing the corpse.



itsabeta


It took years to release the Unfinished product, so its going to take a lot time to finish. I don't think the devs thought they would have to rewrite the graphic code to get the sim working properly, and that set them back months. It seems to me that the forums are full of people now saying that the sim is starting to work for them since the last patch, so its not dead yet. If the sim is dead to some people, I'm not sure why they keep coming back to kick the corpse.
_________________________
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#3578627 - 05/24/12 01:36 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
FIScott Offline
Member

Registered: 07/21/09
Posts: 166
Its as alive as the number of people flying it and talking about flying it. Personally I've done what I think I can in terms of testing the Alpha and spent more time flying the game doing that than I had in the previous year. If it hadn't been for Heinkills Seelowe missions that would have been a ball ache as it was and I'm glad I can now switch something else on I want to fly, that says it all about what CoD does for me.

It doesn't look as good as anything else I have, it doesn't run as well as anything else I have and its got more holes in it than a tea bag, both in terms of content and functionality. The only motivation not to delete and move on now is the prospect of it becoming something it currently isn't. Never say never etc but really I'm coming back to an old firmly held belief of mine- You can't polish a turd.

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#3578688 - 05/24/12 05:39 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
DaveP63 Offline
Member

Registered: 01/15/07
Posts: 1355
Loc: Indiana, USA

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#3578717 - 05/24/12 07:46 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Allen Online   content
Hotshot

Registered: 10/13/99
Posts: 5059
Loc: Ohio USA
I tried CoD when it came out.

Now, I'm pretending it was never released -- rather that was a paid for beta test -- its still in development -- and I await the actual release.

I come to the Forum every so often. You guys' posts will tell me when the game is "finished" (one way or another wink ).

Hopefully, it will be finished in a positive way and, then, evolve on into the future (making happy customers and rich developers). We'll see smile
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#3578718 - 05/24/12 07:48 AM Re: Patch report 2 + mini fix [Re: Allen]
Staniol Offline
Member

Registered: 06/27/08
Posts: 535
Loc: Hungary
Originally Posted By: Allen
I tried CoD when it came out.

Now, I'm pretending it was never released -- rather that was a paid for beta test -- its still in development -- and I await the actual release.

I come to the Forum every so often. You guys' posts will tell me when the game is "finished" (one way or another wink ).

Hopefully, it will be finished in a positive way and, then, evolve on into the future (making happy customers and rich developers). We'll see smile


This is exactly how I do. Not playing and arguing till its finished... saves a lot of valuable time. smile
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Freedom of speech is our birth right, but the privilege of being heard needs to be gained.

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#3578721 - 05/24/12 07:53 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Georgio Offline
Member

Registered: 10/31/01
Posts: 1905
Loc: Hockley, UK
Picture the scene, it's a grimy, dirty boardroom with a distinct cold war era feel. Sitting around the dusty table are a dozen or so old men quietly coughing and wheezing, they're expectently looking at a lone figure at the end of the table.

"So Luthier, you want yet more money to develop this....'flight sim' into a retail product?" one of the old men growls in a low voice.

"Uhum, well we did promis..."

"SILENCE, promise? promise? I'll give you a promise" the man barked, "my promise is that not one more ruble will be wasted on this 'fruitless' endeavour"

The old men looked at each other in the silence following the outburst.

"Ok let's humour you" the old man carried on "assuming you fullfill your 'promise' and spend time and money on this 'game'" he spat, "what will we the board get in return?, more money?"

The lone figure shuffled awkwardly under the focussed gaze of the room.

"I thought not comrade" the man continued, " do what you need to do to look like something is happening; talk is cheap"
"Hopefully in a few months the proletariat will lose interest and discover console flight-sims"

A low chuckle raised a few coughs from the old men.

"Now go" and with a wave of his bony hand the lone figure was ushered from the room...

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#3579183 - 05/24/12 06:34 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
addman Offline
Member

Registered: 01/13/01
Posts: 746
Loc: Swede in Finland :)
I've just totally lost interest in the "thing", nothing more to say really. I hang out at the forums to see if there will be any further progress or not, making some random posts in the pilots lounge mostly these days. The silence at banana means one of two things:

1. The game has become so functional now, everybody is busy playing it instead of lurking around the forum.
2. People have given up, more or less, on the game or temporarily shelved it.

Personally, I see it as a combination of the two above mentioned reasons with number 2 being the major one.
_________________________
It rushed along like an arrow, but when you lost control you could end up beneath its hoofs. Aleksandr Ivanovich Pokryshkin comment on the MiG-3

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#3579245 - 05/24/12 08:01 PM Re: Patch report 2 + mini fix [Re: addman]
Bumfluff Offline
Member

Registered: 03/30/08
Posts: 470
I've been playing DCS P-51. Even though it's set in a modern map its far more functionable and enjoyable than CloD.

I'm sorry to say I haven't booted up CloD for months.

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#3579249 - 05/24/12 08:09 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10073
Loc: Manitoba, Canada
Again, I think many are simpley waiting for the end, whatever shape that takes.
_________________________
Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?

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#3579270 - 05/24/12 09:24 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Force10 Offline
I'm just a
Member

Registered: 07/10/05
Posts: 1403
Loc: CA
I'm starting to believe the conspiracy theories that all this code re-write, was really just a stall tactic until they can get BOM closer to release. It sure looks like they just removed offending textures at the last minute and wrote them out of the code, instead of properly optimizing the code. Next comes the re-naming of the current patch: Add some different numbers at the end, remove the word beta, and release to the public and then act surprised when the crap hits the fan. Release a statement saying "Were looking in to it", then hide until BOM is released. LOL

I know it's kinda far fetched but who really knows whats been going on over there.
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#3579281 - 05/24/12 09:49 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Pudfark Offline
Junior Member

Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
Chivas knows.... band
dancinfools
_________________________
If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

Top
#3579495 - 05/25/12 08:23 AM Re: Patch report 2 + mini fix [Re: Force10]
Para_Bellum Offline
Oberkriegkaboomführer
Hotshot

Registered: 01/18/01
Posts: 6436
Loc: Germany
Originally Posted By: Force10
I'm starting to believe the conspiracy theories that all this code re-write, was really just a stall tactic until they can get BOM closer to release. It sure looks like they just removed offending textures at the last minute and wrote them out of the code, instead of properly optimizing the code. Next comes the re-naming of the current patch: Add some different numbers at the end, remove the word beta, and release to the public and then act surprised when the crap hits the fan. Release a statement saying "Were looking in to it", then hide until BOM is released. LOL

I know it's kinda far fetched but who really knows whats been going on over there.


That's basically my line of thought, too: work on CloD with minimal resources while putting the main effort into BoM.

An interesting bit of information I found today on the banana forum from Blacksix:

"I got info from Ilya today and I published it. I don't know about details of work the programmers, sorry. I'm working with only sequel now."

Now, I really don't want to over-interpret this, but it basically confirms my suspicions. For me CloD could only be saved with a massive patch, including a total overhaul of the campaigns and vastly improved terrain. We will never see this happen though. At best CloD will become a somewhat stable piece of software with maybe some added functionality like working radios. The core issues, like the weather system, AI, terrain, FMs, campaigns will not be fundamentally improved.
_________________________
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Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm


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#3579508 - 05/25/12 08:37 AM Re: Patch report 2 + mini fix [Re: Para_Bellum]
NattyIced Offline
Member

Registered: 04/25/08
Posts: 664
Originally Posted By: Para_Bellum
The core issues, like the weather system, AI, FMs, will not be fundamentally improved.


I edited the quote above to remove items that can't be improved by working on BoM, but the items above would update/replace the modules in CloD.

FMs, okay so if they don't work on a Spitfire for BoM then it won't get improved - but they if they want to keep making sequels the FMs then they will have to revise it. On the other hand - Hurricanes and 109s (more the latter for BoM?) were used on the Eastern Front so they'd have to be revised. Unless they just want to push us another "meh, I guess that's how they flew" product.

I really thought they'd have introduced that landing gear wheel stickiness in this patch, the one they were working on that had vehicles able to turn without sliding halfway across the landscape but apparently it's only for vehicles.

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#3579654 - 05/25/12 12:40 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
This development is not a game or a conspiracy, its a business with millions of dollars invested. The only possible way this business will make money is by fixing the game issues, not by using smoke and mirrors. The development has already played their past quality card releasing the sim unfinished to give the sim a chance to be finished. There is absolutely no point and they don't have the time to play silly head games with the community, they already have our money and aren't getting any more until they deliver.
_________________________
Intel core I7 950 @ 3.8
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500 gig HHD
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#3579711 - 05/25/12 01:47 PM Re: Patch report 2 + mini fix [Re: Chivas]
Pudfark Offline
Junior Member

Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
Originally Posted By: Chivas
This development is not a game or a conspiracy, its a business with millions of dollars invested. The only possible way this business will make money is by fixing the game issues, not by using smoke and mirrors. The development has already played their past quality card releasing the sim unfinished to give the sim a chance to be finished. There is absolutely no point and they don't have the time to play silly head games with the community, they already have our money and aren't getting any more until they deliver.



Chivas, I know that you have the best of intentions about "explaining" CloD.
All appearances, patches and communication from "Luthier" suggest a "Titanic" ending
for this "mistake"...It doesn't matter how hard "they" are trying to bail the boat,
using coffee cups.

When the designated "community manager" for CloD at 1C does not have anything, whatsoever,
to do with or fixing CloD? You have one heck of a serious problem. A problem that 1C will not
fix. Let alone, fix this sim. Google the word "maskirovka", perhaps you will have a better
understanding of what is going on and the why of it.

If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

No disrespect to your person Chivas.
You are without a doubt, the most positive person to ever write about CloD.
While it may seem that I am a critic here?
I appreciate your many attempts to do the right thing. My comments are meant
to be more aimed at 1C, Luthier and Blacksix.

Salute Chivas
_________________________
If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

Top
#3579738 - 05/25/12 02:19 PM Re: Patch report 2 + mini fix [Re: Pudfark]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: Pudfark
Originally Posted By: Chivas
This development is not a game or a conspiracy, its a business with millions of dollars invested. The only possible way this business will make money is by fixing the game issues, not by using smoke and mirrors. The development has already played their past quality card releasing the sim unfinished to give the sim a chance to be finished. There is absolutely no point and they don't have the time to play silly head games with the community, they already have our money and aren't getting any more until they deliver.



Chivas, I know that you have the best of intentions about "explaining" CloD.
All appearances, patches and communication from "Luthier" suggest a "Titanic" ending
for this "mistake"...It doesn't matter how hard "they" are trying to bail the boat,
using coffee cups.

When the designated "community manager" for CloD at 1C does not have anything, whatsoever,
to do with or fixing CloD? You have one heck of a serious problem. A problem that 1C will not
fix. Let alone, fix this sim. Google the word "maskirovka", perhaps you will have a better
understanding of what is going on and the why of it.

If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

No disrespect to your person Chivas.
You are without a doubt, the most positive person to ever write about CloD.
While it may seem that I am a critic here?
I appreciate your many attempts to do the right thing. My comments are meant
to be more aimed at 1C, Luthier and Blacksix.

Salute Chivas


I never been totally optimistic on the sims survival, as a matter of fact I've often suggested this sim will fail if the latest stability patch is unsuccesfull. I just don't agree with your opinion that COD is dead because the development crew is working on the sequel, as its the same game except for maps, and campaigns.
_________________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60 gig Corsair SSD [with only COD and dual boot OP system]
500 gig HHD
LG 37" LCD
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

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#3579798 - 05/25/12 03:45 PM Re: Patch report 2 + mini fix [Re: Chivas]
Force10 Offline
I'm just a
Member

Registered: 07/10/05
Posts: 1403
Loc: CA
Originally Posted By: Chivas
Originally Posted By: Pudfark
Originally Posted By: Chivas
This development is not a game or a conspiracy, its a business with millions of dollars invested. The only possible way this business will make money is by fixing the game issues, not by using smoke and mirrors. The development has already played their past quality card releasing the sim unfinished to give the sim a chance to be finished. There is absolutely no point and they don't have the time to play silly head games with the community, they already have our money and aren't getting any more until they deliver.



Chivas, I know that you have the best of intentions about "explaining" CloD.
All appearances, patches and communication from "Luthier" suggest a "Titanic" ending
for this "mistake"...It doesn't matter how hard "they" are trying to bail the boat,
using coffee cups.

When the designated "community manager" for CloD at 1C does not have anything, whatsoever,
to do with or fixing CloD? You have one heck of a serious problem. A problem that 1C will not
fix. Let alone, fix this sim. Google the word "maskirovka", perhaps you will have a better
understanding of what is going on and the why of it.

If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

No disrespect to your person Chivas.
You are without a doubt, the most positive person to ever write about CloD.
While it may seem that I am a critic here?
I appreciate your many attempts to do the right thing. My comments are meant
to be more aimed at 1C, Luthier and Blacksix.

Salute Chivas


I never been totally optimistic on the sims survival, as a matter of fact I've often suggested this sim will fail if the latest stability patch is unsuccesfull. I just don't agree with your opinion that COD is dead because the development crew is working on the sequel, as its the same game except for maps, and campaigns.



The problem here Chivas is that there really doesn't seem to be 8 months of a code re-write in the patch we received. They just stripped out textures and turned off features that were giving them problems, and the game is still porked. Even the ATAG folks are complaining about the slide show present now when attacking human planes. So what the hell were they doing for the last 8 months? It would be my guess they were going full steam on the sequel and in the last month finally decided they needed to put together some sort of patch. I don't care to hear your same argument about "Modelers for BOM don't work on game code" stuff. Unless you show me a list of employees for Maddox that shows exactly what each person does, you are just speculating.

I would think that 1C is in full on crunch mode with money and time, that means they will be having people multitask and take on more duties than is optimal. You might very well have modeling people helping out on the coding. We just don't know.
_________________________
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#3579808 - 05/25/12 04:06 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
NattyIced Offline
Member

Registered: 04/25/08
Posts: 664
Modellers of anything don't work on code. They create 3D models, they don't code.

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#3579814 - 05/25/12 04:14 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Well maybe they should be working on some more ships for COD, instead of just a minesweeper.
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#3579836 - 05/25/12 04:31 PM Re: Patch report 2 + mini fix [Re: NattyIced]
Force10 Offline
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Originally Posted By: NattyIced
Modellers of anything don't work on code. They create 3D models, they don't code.



And you know this how? I realize that's how it's supposed to work. Unless you have been to some meetings at COD headquarters, you don't know who's working on what. The way COD has been going, I doubt coders have been working on the code lately.
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#3579844 - 05/25/12 04:37 PM Re: Patch report 2 + mini fix [Re: Force10]
Pudfark Offline
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It seems to me the "code writers" for CloD....have been using the wrong end of the pencil.
oops
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#3579849 - 05/25/12 04:49 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
NattyIced Offline
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I know this because I'm in IT. Coders go to school to code. Modellers go to school for 3D modelling. The two do not intertwine. It'd be like a database administrator that does SQL going out and setting up an advanced network. Not going to happen.

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#3579858 - 05/25/12 04:55 PM Re: Patch report 2 + mini fix [Re: NattyIced]
Force10 Offline
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Originally Posted By: NattyIced
I know this because I'm in IT. Coders go to school to code. Modellers go to school for 3D modelling. The two do not intertwine. It'd be like a database administrator that does SQL going out and setting up an advanced network. Not going to happen.


Doesn't mean squat. You still don't know what the hell is going on over there so don't pretend you do. There are plenty of modeling folks that pick up on coding through their years and dabble in it themselves. You don't always want to pigeon hole yourself in one area and one area only. There are plenty of modders for games that make the models and then code them in. Unless you work for Luthier, you can't prove otherwise.
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#3579861 - 05/25/12 04:59 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
NattyIced Offline
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Means everything, but just continue on.

Next time you're at your General Practitioners office, ask him to do surgery.

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#3579865 - 05/25/12 05:02 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
addman Offline
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Yeah, Force10...maybe you should let this one slip. I'm a network technician, I do networks, servers and stuff but I can barely code a basic html page.:) We had some very basic coding in school but main focus was on networks and network structures.


Edited by addman (05/25/12 05:03 PM)
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#3579866 - 05/25/12 05:04 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
FearlessFrog Offline
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Putting the job specialization stuff to one side (please) then one thing we can all probably agree on - we don't really know what exactly is going on in their dev team, but it's slow progress so far.

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#3579890 - 05/25/12 05:35 PM Re: Patch report 2 + mini fix [Re: FearlessFrog]
Force10 Offline
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Originally Posted By: FearlessFrog
we don't really know what exactly is going on in their dev team


Thank you. That's the point I was trying to make, even though people here are acting like they know exactly what's going on. I guess some folks don't understand that there are plenty of Indie developers out there with one and two man teams, where they cross over and do both. John Carmack and John Romero used to do both...you might know them....they basically created the first person shooter. It's just frustrating when someone thinks it's "impossible" that a person can be good at more than one skill. They think never in the history of gaming has a person been able to model and code. Can't give a clue to the clueless I suppose....
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#3579899 - 05/25/12 05:50 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
NattyIced Offline
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Sprites are not 3D modelling.

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#3579902 - 05/25/12 05:56 PM Re: Patch report 2 + mini fix [Re: NattyIced]
Force10 Offline
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Originally Posted By: NattyIced
Sprites are not 3D modelling.


What about Indie developers? I'm an image retoucher that has to do assembly as well. The 3D modelers here at work have to know 3D Max, Maya, Cinema 4D, and Modo. Most specialize in one but are proficient in others and they have to cross over into other areas. Basically, the more programs and areas you are good at makes you more of an asset to the company. That goes for any company really.
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#3579914 - 05/25/12 06:07 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
NattyIced Offline
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3D modelers that have to know 3D programming software?

That's like a computer programmer knowing how to use a few compilers.


Edited by NattyIced (05/25/12 06:08 PM)

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#3579972 - 05/25/12 07:44 PM Re: Patch report 2 + mini fix [Re: JG52Uther]
Chivas Offline
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It should be obvious to everyone when you use the same game engine for every sequel, the only people working on the sequel exclusively are the, data collectors, map makers, and campaign builders. BlackSix is a campaign builder and is working on the Sequel exclusively. The majority of the development crew will be working on aspects that apply to EVERY sequel, the Game Engine Code, AI, Commands, FM, DM, Trees, Water, Clouds, Dynamic Weather. Not sure why this isn't obvious. Also some of the aircraft being built for the sequels will be used historically on the COD map aswell, so even some of the aircraft modelers aren't working exclusively for any particular sequel.
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#3579996 - 05/25/12 08:45 PM Re: Patch report 2 + mini fix [Re: FearlessFrog]
Pudfark Offline
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Originally Posted By: FearlessFrog
Putting the job specialization stuff to one side (please) then one thing we can all probably agree on - we don't really know what exactly is going on in their dev team, but it's slow progress so far.


Please read the above Chivas....

Is what FF wrote, inaccurate?
_________________________
If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

Top
#3580134 - 05/26/12 01:31 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
bisher Offline
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'tis, as most feel they know exaclty what is going on. So yes inaccurate, sorry Frog smile
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#3582571 - 05/30/12 01:21 AM Re: Patch report 2 + mini fix [Re: JG52Uther]
Ajay Offline
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Sadly i unplugged my stick and put it in the cupboard yesterday as it was just gathering dust on my desk. Hopefully i will be able to bring it out and clean it up early next year. By then i may have the excitement back that i initially had for CloD. All these years huh..what a bummer.
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#3582677 - 05/30/12 08:29 AM Re: Patch report 2 + mini fix [Re: Chivas]
commorange Offline
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So there will be a sequel to the mock up so we will get another mock up. duck
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