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#3569255 - 05/08/12 02:28 AM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
theheld Offline
Junior Member

Registered: 02/09/09
Posts: 28
Now I have a reason to buy CLOD, Looks great, will have to get.


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#3569295 - 05/08/12 05:45 AM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
csThor Offline
Team Daidalos
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Registered: 03/06/01
Posts: 2551
Loc: Germany
Hehe, yes Tom is a man who doesn't do half things sim-wise. I remember when he was flying in the original Il-2 IOW and he "died" he gave himself a two-day timeout. mycomputer
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#3569584 - 05/08/12 03:50 PM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
Slot Offline
Junior Member

Registered: 06/28/11
Posts: 12
Loc: Oxford, England
Really informative article Heinkill. Thank you.
Your original COD review helped me take the plunge with this sim and i might just try this.

I'm keeping a weather eye out for the 2.12 BOB2 update too.
S
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#3569625 - 05/08/12 05:04 PM Re: Review: Desastersoft's Wick vs. Dumas [Re: Slot]
HeinKill Online   content
Member

Registered: 05/25/06
Posts: 2176
Loc: Denmark
Originally Posted By: Slot
Really informative article Heinkill. Thank you.
Your original COD review helped me take the plunge with this sim and i might just try this.

I'm keeping a weather eye out for the 2.12 BOB2 update too.
S


Thx, not to go too far O.T. (but I will) BOBII patch 2.12 is progressing well in beta testing. We have a stable code base now with all the changes working to our satisfaction. Now we need to merge with new landscape and objects, retest the merge, compile and test the installer and we are good to go. Still on track for a summer release...

Back on topic - I got a PM from a person who believes I made too much out of the fact the career system rewards realism (or penalises non-full real settings). As they point out (and I agree), the new Desastersoft campaign system is still better than the default campaign system because:

a) you can play any mission you wish, if you don't want to play it all through, or, if you want to go back to a favourite mission
b) the system tracks where you land, and if you are wounded or not and grounds you appropriately
c) using some clever scripting, the 'ground controller' gives you radar/RDF vectors to the enemy

So even if you don't play full real, you get these benefits over the existing (or rather, non existing) campaign that ships with CoD

T
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Looking for reviews, missions, info and campaigns for IL2 Battle of Stalingrad, War Thunder, IL2 Cliffs of Dover, or Battle of Britain II?

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BoB Game Hub
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#3570196 - 05/09/12 06:02 PM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
HeinKill Online   content
Member

Registered: 05/25/06
Posts: 2176
Loc: Denmark
Comment from Desastersoft, for the record:

Hi Freddy!

Reading your review ;)-

One Thing is wrong: We had no influence on your difficult settings or any Game Settings! Whatever happened there, it belongs not to WvsD Add On

Cheers

Thomas


Which is strange, because after I installed WvsD I went into the realism menu to check my settings and all the boxes were unchecked. Apparently just coincidence, which does happen!
_________________________
Looking for reviews, missions, info and campaigns for IL2 Battle of Stalingrad, War Thunder, IL2 Cliffs of Dover, or Battle of Britain II?

Only BoB GameHub has the CoD REDUX campaign, and Single Missions Megapack (50+ missions). Here you can also find the BOBII Whirlybird Missions Megapack.

10,000 downloads so far!


BoB Game Hub
http://bobgamehub.blogspot.com/
WWII air combat videos
http://www.youtube.com/user/3534067?feature=mhum#p/u

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#3571407 - 05/11/12 07:44 PM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
RSColonel_131st Offline
Lifer

Registered: 01/02/01
Posts: 21265
Loc: Vienna, 2nd rock left.
Impressive that third party content can be so well-integrated into the default UI.

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#3571960 - 05/12/12 10:20 PM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
Chris2525 Offline
Member

Registered: 03/07/11
Posts: 315
Loc: Ottawa, Canada
I'm sold. Even your "could be better" items are positives in my view.
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#3572615 - 05/14/12 10:39 AM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
HeinKill Online   content
Member

Registered: 05/25/06
Posts: 2176
Loc: Denmark
Sure, don't get me wrong. I just believe there is a middle ground which lets the user choose the degree to which they want to be penalised for not flying 'full real'.

The Desastersoft approach is to penalise players who don't fly full real by awarding them fewer points per kill (or requiring them to score more kills to get the same career points), than those who do fly full real.

Desastersoft argues that this is more 'fair'...why should you get the same points for a kill if you are using external padlock to keep your enemy in sight, rather than in cockpit views?

Fine, but the level of penalty effectively makes the career system irrelevant for non 'full real' flyers, because if you get a 500% penalty on your realism settings (and I am not talking arcade style 'no damage, unlimited ammo' but rather full damage, stalls and spins, map icons, limited ammo, external views), it means instead of needing two kills in a mission, you need 10!! Sorry, but that is just unachievable.

And in my opinion, the realism penalty is pointless when it is offline play! This is offline competition, not online with a leaderboard that garners bragging rights, so the player is only competing against themselves.

I would argue the best approach is to create a career system which is scalable, and encourages players to take on the full real challenge, while allowing them to enjoy the career system to the max, no matter what their preferred realism settings.

The Desastersoft approach is to say unless you fly full real, we are going to penalise you, and make it harder (darn near impossible) for you to be promoted and get medals.

I simply didn't/don't get that.





_________________________
Looking for reviews, missions, info and campaigns for IL2 Battle of Stalingrad, War Thunder, IL2 Cliffs of Dover, or Battle of Britain II?

Only BoB GameHub has the CoD REDUX campaign, and Single Missions Megapack (50+ missions). Here you can also find the BOBII Whirlybird Missions Megapack.

10,000 downloads so far!


BoB Game Hub
http://bobgamehub.blogspot.com/
WWII air combat videos
http://www.youtube.com/user/3534067?feature=mhum#p/u

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#3573649 - 05/16/12 01:18 AM Re: Review: Desastersoft's Wick vs. Dumas [Re: HeinKill]
Desastersoft Offline
Junior Member

Registered: 05/12/12
Posts: 6
Originally Posted By: HeinKill
Sure, don't get me wrong. I just believe there is a middle ground which lets the user choose the degree to which they want to be penalised for not flying 'full real'.

The Desastersoft approach is to penalise players who don't fly full real by awarding them fewer points per kill (or requiring them to score more kills to get the same career points), than those who do fly full real.

Desastersoft argues that this is more 'fair'...why should you get the same points for a kill if you are using external padlock to keep your enemy in sight, rather than in cockpit views?

Fine, but the level of penalty effectively makes the career system irrelevant for non 'full real' flyers, because if you get a 500% penalty on your realism settings (and I am not talking arcade style 'no damage, unlimited ammo' but rather full damage, stalls and spins, map icons, limited ammo, external views), it means instead of needing two kills in a mission, you need 10!! Sorry, but that is just unachievable.

And in my opinion, the realism penalty is pointless when it is offline play! This is offline competition, not online with a leaderboard that garners bragging rights, so the player is only competing against themselves.

I would argue the best approach is to create a career system which is scalable, and encourages players to take on the full real challenge, while allowing them to enjoy the career system to the max, no matter what their preferred realism settings.

The Desastersoft approach is to say unless you fly full real, we are going to penalise you, and make it harder (darn near impossible) for you to be promoted and get medals.

I simply didn't/don't get that.







Sorry, i wont get in that, but your Statement is Wrong Freddy.

You do not have to get 10 Kills in a Mission in that way. Thta is impossible. Kill counts and Promotion Points are NOT counted by Mission. They are "Over All" the Campaign! Thatīs a big difference. Also the Mission Win ability is not up to your choose of Difficult settings. The Penalty ist EVER to the whole Campaign. Not to a Mission.

Please no Roumors.

Cheers
Thomas

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#3573652 - 05/16/12 01:32 AM Re: Review: Desastersoft's Wick vs. Dumas [Re: guod]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
I have to say, I'm with Mr. Voss on this one, even though I think "Anthropomorphic Controls" should not be included, as there's definite hardware issues that force a lot of people to play with this off. My X52 has enough play in the rotaries, and slider, that I can't use Anthro and consistently do anything...

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