Registered: 07/12/04
Posts: 7369
Loc: NW Alabama, USA
My character who survived for over a week and had about 200 zombie kills, and m16a2 and 10 clips along with just about every other piece of useful gear minus NVGs died last night trying to help out a pair of new players I stumbled upon. One of them aggroed a bunch of zombies and we got swarmed and then I took a shotgun to the chest at close range during a frantic battle.
With my dying breath I put a clip into the new player who aggroed the zombies and as I was bleeding out I watched him crumple to the ground and get swarmed by zombies.
Hope he learned a lesson lol I know I did! Kill everyone who isnt useful! (although I doubt I will be able to apply that lesson, I am too much of a nice guy.)
Wow sorry to hear that Master, hehe nowadays I tend to avoid players I run into, once I see that they didn't notice me or if they did that they are not pursuing, the game really is making me a paranoid hermit survivor which I find pretty interesting as a sign of what would happen if I was in this situation in real life.
BTW for anyone still trying to figure out how to get loot in towns despite the higher Zed count, the following vid shows pretty well how you can sneak around and walk in a town of the new Zeds as long as you try to avoid them and avoid shooting, fast forwarded to 7mins to show the part where he handles the town:
My character who survived for over a week and had about 200 zombie kills, and m16a2 and 10 clips along with just about every other piece of useful gear minus NVGs died last night trying to help out a pair of new players I stumbled upon. One of them aggroed a bunch of zombies and we got swarmed and then I took a shotgun to the chest at close range during a frantic battle.
With my dying breath I put a clip into the new player who aggroed the zombies and as I was bleeding out I watched him crumple to the ground and get swarmed by zombies.
Hope he learned a lesson lol I know I did! Kill everyone who isnt useful! (although I doubt I will be able to apply that lesson, I am too much of a nice guy.)
Bummer.
I had found an M4A3 CCO today at the NW airfield and had nothing but bad luck since finding it! I'm sure the zombies were angry I had it lol. Got attacked over and over trying to fight off wave after wave, down to 1K blood I managed to find food and get it back to 5k and went looking round the military camp at Stary Novoy but again the zombies knew where i was and got swarmed again. Fought them off and again down to 1K blood, passing out, black and white blurry vision ran east from the camp to get sniped and killed...
That M4 was cursed lol. Had 140 zed kills.
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Registered: 07/12/04
Posts: 7369
Loc: NW Alabama, USA
I have been looking for that m4a3 with the silencer the whole game lol. Sofar the best gun I have run into is the shotgun just because it is a 15rd .45 winchester that shoots 12ga shotgun shells and is almost silent... man they need to fix that gun asap lol.
Registered: 07/12/04
Posts: 7369
Loc: NW Alabama, USA
Quote:
rocket
Bandit/Survivor Morphing to be removed As the title said, the Bandit/Survivor morphing will be removed. You will find skins around the world, that you can wear if you choose. Humanity will be retained for an undisclosed purpose.
Because humanity is the feature DayZ deserves, but not the one it needs right now. So we'll remove bandit transitions, because its not helping. Because its not a good feature. Humanity remains as a silent guardian, watchful protector. An ... unfinished feature.
Please abuse/fanboy below so I can feast on your delicious tears...
Time to start killing anyone and everyone
You cant trust them now!
The main reason for this I am sure is the strain on the server since it has to despawn your character model and spawn a new one which has in the past caused all kinds of problems.
Wow that will be a big change and I know lots of bandits will be glad for that, but really it won't change how I play, I think I got shot by more pre-bandits that hadn't earned the skin all the way yet than I have by true bandits.