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#3570779 - 05/10/12 06:19 PM Re: DayZ [Re: MaceUK33]
komemiute Offline
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Registered: 05/03/09
Posts: 2692
Hey, Mace! Nice find! I'm going to try it...
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#3570898 - 05/10/12 10:40 PM Re: DayZ [Re: MaceUK33]
kludger Online   content
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Registered: 02/25/07
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Loc: Seattle,USA
I was able to try this out and get into a server, the level loading took a long time and I quit a couple of times before I waited and eventually got on.

Traveled for about 30mins without seeing anyone and being paranoid, had to quit for tonight but will continue again later.

Nice article on it here:
http://www.rockpapershotgun.com/2012/05/10/thank-you-for-the-dayz-part-zero/
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#3571005 - 05/11/12 07:15 AM Re: DayZ [Re: MaceUK33]
Spyder512 Offline
Member

Registered: 03/10/07
Posts: 338
Loc: Franklinville, New Jersey
Well later on last night I did actually manage to get into a server and play for a little bit. I managed to get into the same server as a friend of mine and we even managed to find each other in the middle of the night with no maps, flashlight, nothing lol. We walked for a while, checked out some buildings, but didnt find any zombies or any other players. Looking forward to hopefully trying it out again today after work.

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#3571091 - 05/11/12 09:57 AM Re: DayZ [Re: MaceUK33]
MaceUK33 Offline
Everything is true
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Registered: 01/10/05
Posts: 12261
Loc: Darlington, UK.
I've noticed since patch 1.5.6 that the zombies seem to be inside buildings and not wandering around as much. Also, I cleared out 5 from buildings and the nearby town was far enough away that any zombies there wouldn't hear but when I had looted the buildings and was moving to a nearby treeline I had 2 come after me. So has their hearing been tweaked?
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#3571098 - 05/11/12 10:11 AM Re: DayZ [Re: MaceUK33]
fatty Offline
Senior Member

Registered: 07/04/07
Posts: 3035
Loc: Brussels, Belgium
I keep getting kicked due to my PMC content being unsigned - except PMC is the official ArmA2 OA DLC. Anyone else encountered this?

This game seems like it'd be fun to get a group on Teamspeak to play for a few hours some night.
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#3571160 - 05/11/12 12:26 PM Re: DayZ [Re: MaceUK33]
kludger Online   content
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Registered: 02/25/07
Posts: 5209
Loc: Seattle,USA
@fatty - I was getting some connect errors until I finally connected with nothing but -mod=@dayz

Also I was reading last night that it seems there may be a bug where if the servers have been up for a long time, the zombies and items may stop spawning, so that may explain why I was exploring for about 30mins and didn't run into any zombies or anything... probably was just me and 50 human bandits.

Hopefully will try again later today.

Count me in for a teamspeak DayZ session, I'm too soft core and clueless for MM or TT but this sounds like fun.
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#3571161 - 05/11/12 12:28 PM Re: DayZ [Re: fatty]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3356
Loc: Portugal
Originally Posted By: fatty
I keep getting kicked due to my PMC content being unsigned - except PMC is the official ArmA2 OA DLC. Anyone else encountered this?

This game seems like it'd be fun to get a group on Teamspeak to play for a few hours some night.


Yes, I also had the same problem! I found that the reason was because I installed the DLCs (PMC and BAF) after updating the game with the latest patch. By doing this, the DLCs weren't updated to the latest version which is 1.01 for PMC and 1.02 for BAF.
So what you need to do (assuming that my problem was similar to yours) is to update the PMC and BAF (if you have it installed) DLCs to their latest version which is 1.01 for PMC and 1.02 for BAF.

Here is the link for the PMC update:
http://www.arma2.com/index.php?option=co...o-1&lang=en

And here's the link for the BAF update:
http://www.arma2.com/index.php?option=co...o-1&lang=en

After installing this updates you should have no problem (al least regarding the PMC signatures).


In the future I learned that if I have to reinstall ArmA2 again, first I will install the games (ArmA2 and ArmA2 OA) then install the DLCs (BAF and PMC) and then after having everything install is when I will update the game with the latest version/patch.

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#3571265 - 05/11/12 03:53 PM Re: DayZ [Re: MaceUK33]
Jeevz Offline
Duke of URL
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Registered: 08/06/03
Posts: 10946
Loc: Atlanta, GA
This mod is definitely the best thing I've played this year and probably in a few years, even though it's a buggy mess (mostly due to Arma 2 being a buggy mess) it's still the most intense game I've played in ages.

It even has Arma 2:CO back in the top sellers on steam.
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#3571443 - 05/11/12 08:41 PM Re: DayZ [Re: MaceUK33]
DeadMeat Offline
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Member

Registered: 09/29/09
Posts: 105
Loc: Kentucky
This mod has me interested, though so far I've had no luck playing because of servers being full, or I just can't seem to find them. Can't wait to try it though.
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#3571457 - 05/11/12 09:32 PM Re: DayZ [Re: MaceUK33]
Vertigo1 Offline
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Registered: 02/09/01
Posts: 10245
Loc: At the Mountains of Madness
First time I've heard of this. looks like fun.



I like the fact that they are 'fast zombies' a la '28 Days Later'.
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