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#3570823 - 05/10/12 07:41 PM May update, did I miss it?
strykerpsg Offline
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TK was releasing a patch each month and would really like to see SF2NA fixed to where it's enjoyable and winnable. My apologies in advance if I overlooked a patch making it playable and Russian fleet not spawning in the middle of the US fleet.
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#3570901 - 05/10/12 10:45 PM Re: May update, did I miss it? [Re: strykerpsg]
PFunk Offline
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Originally Posted By: strykerpsg
TK was releasing a patch each month and would really like to see SF2NA fixed to where it's enjoyable and winnable. My apologies in advance if I overlooked a patch making it playable and Russian fleet not spawning in the middle of the US fleet.


The April patch was supposed to fix this, but I've pretty much given up on this series. It's just too hard to enjoy. Not because it's too difficult to play, but you shouldn't have to work so hard modifying a game to get it to look or play better than something coded 12 years ago.
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#3570992 - 05/11/12 05:51 AM Re: May update, did I miss it? [Re: strykerpsg]
soulfreak Offline
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Originally Posted By: strykerpsg
TK was releasing a patch each month


Not really.
Only the last ones came monthly, cause TK had to fix so many bugs....
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#3571035 - 05/11/12 08:46 AM Re: May update, did I miss it? [Re: soulfreak]
Kodiak Online   sleepy
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Originally Posted By: soulfreak
Originally Posted By: strykerpsg
TK was releasing a patch each month


Not really.
Only the last ones came monthly, cause TK had to fix so many bugs....


So I guess we're out of bugs now? biggrin
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#3571102 - 05/11/12 10:17 AM Re: May update, did I miss it? [Re: strykerpsg]
PFunk Offline
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yep
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#3571157 - 05/11/12 12:23 PM Re: May update, did I miss it? [Re: strykerpsg]
UnderTheRadar Offline
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I was just gonna make a new post asking if NA was worth my time. I LOVE the Tomcat and holding off for a playable set of bug fixes is very hard. Based on this thread, I take it we are not there yet?
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#3571159 - 05/11/12 12:25 PM Re: May update, did I miss it? [Re: strykerpsg]
Lion Offline
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Registered: 10/22/10
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Loc: Canada
What are you people talking about? My game works perfectly fine. In fact, I finished the Corsair campaign about a week ago. Very fun. No soviet fleets spawning in my fleet...
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#3571168 - 05/11/12 12:39 PM Re: May update, did I miss it? [Re: strykerpsg]
ricnunes Offline
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Completly and totally agree with Lion! What are you people talking about???

With STOCK (with absolutelly NO MODs) SF2:NA install updated with the April patch, I was able to finish the campaign (Victoriously) with both the F-14 and the A-7E and I didn't had any bug or problems with the campaign (such as the Soviet fleet spawning in the middle of the US fleet or others).
In fact the SF2:NA campaign with the April patch was IMO the best flight sim campaign that I played for years (excluding perhaps Falcon 4) since the "old days" (with titles such as Jane's LB2, F-15, F/A-18, etc...) being one of the most thrilling and without bug experiences that I had (again in many years).

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#3571170 - 05/11/12 12:50 PM Re: May update, did I miss it? [Re: strykerpsg]
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I think you'll notice from my first post in this thread that I stated the April patch fixed the campaign bugs.
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#3571172 - 05/11/12 12:52 PM Re: May update, did I miss it? [Re: strykerpsg]
UnderTheRadar Offline
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Thanks for the feedback. I am excited to start playing this evening smile
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#3571480 - 05/11/12 10:41 PM Re: May update, did I miss it? [Re: ricnunes]
strykerpsg Offline
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Originally Posted By: ricnunes
Completly and totally agree with Lion! What are you people talking about???

With STOCK (with absolutelly NO MODs) SF2:NA install updated with the April patch, I was able to finish the campaign (Victoriously) with both the F-14 and the A-7E and I didn't had any bug or problems with the campaign (such as the Soviet fleet spawning in the middle of the US fleet or others).
In fact the SF2:NA campaign with the April patch was IMO the best flight sim campaign that I played for years (excluding perhaps Falcon 4) since the "old days" (with titles such as Jane's LB2, F-15, F/A-18, etc...) being one of the most thrilling and without bug experiences that I had (again in many years).


Thanks ricnunes, I didn't see the feedback addressing the spawning, so will definitely give it a whirl this weekend. I have been cruising the TK forums and was surprised about a lack of comment on the fixed fleet spawning. Again, thanks for the feedback. Its been quite awhile since I played this series and can't wait to get the multitude of downloads available for it.

Anyone have any good Intruder recommendations?
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#3571603 - 05/12/12 08:19 AM Re: May update, did I miss it? [Re: strykerpsg]
arthur666 Offline
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Originally Posted By: strykerpsg


Anyone have any good Intruder recommendations?


You can drop this into your stock A-6 folders to make them flyable. http://combatace.com/files/file/12061-a-6e-cockpit/

Flight model feels a bit roll-happy, at least compared to the other TW planes.

I've enjoyed playing NA campaign and a slightly modded version too, after the April patch.


Edited by arthur666 (05/12/12 09:51 AM)
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#3571622 - 05/12/12 09:07 AM Re: May update, did I miss it? [Re: strykerpsg]
UnderTheRadar Offline
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If only this sim had MP frown
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#3571701 - 05/12/12 12:19 PM Re: May update, did I miss it? [Re: strykerpsg]
Lion Offline
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I've enjoyed the SF2NA campaign too, especially after modding it to create '89 and '99 technology level campaigns. :p
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#3571705 - 05/12/12 12:24 PM Re: May update, did I miss it? [Re: Lion]
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Originally Posted By: Lion
I've enjoyed the SF2NA campaign too, especially after modding it to create '89 and '99 technology level campaigns. :p


What affect did this have? Off of the top of my head I have to imagine the US got more capable strikers.

How was this accomplished?
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#3572102 - 05/13/12 09:29 AM Re: May update, did I miss it? [Re: strykerpsg]
Lion Offline
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Registered: 10/22/10
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Loc: Canada
I just extracted the campaign config files from the main folder and edited them to be the dates 1989 and 1999 respectively, as well as converted some squadrons to their time-period aircraft. Haven't finished converting all of them yet, but once those fishbeds and floggers become foxbats and fulcrums, its gonna be fuuuuun.

Though starting as a Hornet off the carrier is also fuuuuun. biggrin
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#3572123 - 05/13/12 11:13 AM Re: May update, did I miss it? [Re: strykerpsg]
HomeFries Online   cool
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Originally Posted By: strykerpsg

Anyone have any good Intruder recommendations?


At the risk of tooting my own horn, you might like this:
A-6 Superpack 1.1 at Combat Ace
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#3572147 - 05/13/12 12:22 PM Re: May update, did I miss it? [Re: HomeFries]
Topcat Offline
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Registered: 10/13/10
Posts: 40
Originally Posted By: HomeFries
Originally Posted By: strykerpsg

Anyone have any good Intruder recommendations?


At the risk of tooting my own horn, you might like this:
A-6 Superpack 1.1 at Combat Ace


+1

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#3572219 - 05/13/12 02:42 PM Re: May update, did I miss it? [Re: strykerpsg]
Suicidal_6 Offline
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Flew the campaign in the F-15A. Good fun, no bugs that I noticed.
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#3572235 - 05/13/12 03:31 PM Re: May update, did I miss it? [Re: HomeFries]
ricnunes Offline
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Registered: 12/17/01
Posts: 3356
Loc: Portugal
Originally Posted By: HomeFries
Originally Posted By: strykerpsg

Anyone have any good Intruder recommendations?


At the risk of tooting my own horn, you might like this:
A-6 Superpack 1.1 at Combat Ace


Excuse my ignorance but where can I get the A-6 cockpit itself? From what I read your superpak is an "extra" for the A-6 cokcpit (resuming the cockpit is not included).

Another question: Can I install this superpak without using the "Generic Mod Enabler"? Is it possible to install this "manually" just like the majority of all mods/extras for SF2?

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#3572293 - 05/13/12 06:17 PM Re: May update, did I miss it? [Re: strykerpsg]
HomeFries Online   cool
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ricnunes,

You can get an A-6A cockpit from the SF2V Air and Ground War Expansion, and a modified TRAM cockpit (a re-skinned A-6A pit) from Desert Storm . That said, I think the RAZBAM cockpit set alone is worth the $16, and it adds quite a bit to the feeling of "being there".

As far as GME goes, that's optional. I put instructions in the readme on how to install it old school. Basically every module in the MODS folder has the proper file structure beneath it, so you can install them directly to your SF2 Mods folder. However, some of the optional mods may be better served so that you can activate or deactivate via GME at your behest (e.g. A-6AB Flare mod and the restricted modexes mod).
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#3572482 - 05/14/12 06:16 AM Re: May update, did I miss it? [Re: strykerpsg]
ricnunes Offline
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Registered: 12/17/01
Posts: 3356
Loc: Portugal
Thanks for the reply HomeFries thumbsup

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