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#3576823 - 05/21/12 03:21 PM
Re: When is the Beta Campaign...
[Re: TheBlackPenguin]
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I'm just a
Member
Registered: 07/10/05
Posts: 1415
Loc: CA
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We need to get away somewhat from the old games, they are dead and buried and do not come close to the modeling of FM and damage we have now, indeed you could claim ROF is over-modeled to the extent that it affects the amount of planes in the air. There is no way we can have the fluid FM and damage model we now have if you have 30+ planes in the air without it affecting the FPS, but there is room for improvement.
Wrong on all counts. Why should we forget when devs made games to be fun and immersive. I can put the max of 30 planes in the air in the quick mission and frames are buttery smooth with most settings at max on my 3 year old rig. The average amount of planes in a career mission is around 5-8. This can be doubled or even tripled and should be fine.
We just need to be realistic with our expectations, the team is small and yes revenue generation is important, but perhaps we can help?
If you are suggesting to just start throwing money down and buying everything they put out...ummm no. I'm not buying into that paradox anymore. IE: I have no reason to fly the planes I have now but if you don't support the devs by buying more planes, they won't be able to continue making more planes that you will have no reason to fly. It would be different if they actually announced something about the career mode being worked on, but it seems they are pretty content with leaving it as is. It's been 8 months since it was released and it is virtually the same. Here is a post from the First Eagles forum that sums it up pretty well: i must say that FE2 has a certain charm...
i used to fly ROF for a while, but despite all its beauty and complexity, offline it tends to be quite boring .even with the new beta campaign...ROFs DF Ai is quite weak and very predictable and the missions are often rather lifeless, especially if you linger away from the path.....FE2 in comparison seems to be rather primitive regarding flightmodelling, graphics, sounds etc. but it manages to be FUN ! The campaigns and dogfights are really challenging and often surprising...in a way i like its technical simplicity and concentration on the actual fighting... and FE2 world seems always to be full with life and lots of action going on... and Alt N is an underestimated feature in regards to gameplay... You will notice he said "used to fly ROF". Maybe the singleplayer crowd doesn't matter these days anymore to devs but there a lot of folks who agree with this thinking and won't be purchasing more stuff. Eye candy is great...but I will take immersion and fun over eye candy everytime.
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Alienware Area 51 X-58 Windows 7 64 bit Home edition Intel I7 920 @ 3.5 ghz 6 gig 1600mhz corsair in triple channel PowerColor 6970 PCS+ 2GB with factory OC Intel 510 series 120gb SSD (boot drive) Caviar Black 1 TB 7200 rpm Onboard Soundmax sound
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#3576875 - 05/21/12 04:27 PM
Re: When is the Beta Campaign...
[Re: Force10]
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Member
Registered: 03/11/04
Posts: 599
Loc: Plano, TX
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Here is a post from the First Eagles forum that sums it up pretty well: i must say that FE2 has a certain charm...
i used to fly ROF for a while, but despite all its beauty and complexity, offline it tends to be quite boring .even with the new beta campaign...ROFs DF Ai is quite weak and very predictable and the missions are often rather lifeless, especially if you linger away from the path.....FE2 in comparison seems to be rather primitive regarding flightmodelling, graphics, sounds etc. but it manages to be FUN ! The campaigns and dogfights are really challenging and often surprising...in a way i like its technical simplicity and concentration on the actual fighting... and FE2 world seems always to be full with life and lots of action going on... and Alt N is an underestimated feature in regards to gameplay... You will notice he said "used to fly ROF". Maybe the singleplayer crowd doesn't matter these days anymore to devs but there a lot of folks who agree with this thinking and won't be purchasing more stuff. Eye candy is great...but I will take immersion and fun over eye candy everytime. I fly single player almost exclusively. And I will not settle for primitive flight modeling, in particular, in order to have FUN. Not in a flight sim. Maybe for a flying game. But I bought RoF looking for a WW1 Air Combat simulation and it is the best I have found at that. Which is not the same as saying it is perfect because there are plenty of ways it could be made better. But regarding the shortcomings of the beta Career, I actually fly both it and in careers using Pat Wilson's CG utility. The later provides the numbers of aircraft, the frequent random encounters, other aircraft flying their own missions and more realistic mission altitudes. It does a lot to fill in where the beta Career falls short. However, the beta Career has its own charms and I go back to it from time to time and usually have good FUN flying it. I find both to be immersive. I think where that might start to be less true is in flying 2-seater campaigns if the missions are usually ground attack. In that case the lack of ground activity will be an issue since I would be operating much closer to the ground. I plan to try a 2-seater career eventually, but for now in scout careers, I am usually at 2-3K meters above ground and looking for aerial threats, not studying ground activity. So, while it would be nice to have, it is not a deal breaker for me. And regarding the AI, I use Criquet's AI mod and I find it makes fights, especially multi-aircraft engagements, more realistic. But I'll always welcome improvements to AI as it is quite rare to see extremely well done, human-like AI in any flight sim. RoF is no different on that score.
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#3576891 - 05/21/12 05:11 PM
Re: When is the Beta Campaign...
[Re: arjisme]
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I'm just a
Member
Registered: 07/10/05
Posts: 1415
Loc: CA
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I fly single player almost exclusively. And I will not settle for primitive flight modeling, in particular, in order to have FUN.
Who is saying you have to? I already said I can get 30 planes in the air no prob. You say that Pat's generator has got more planes in the air, why would you have to give up anything? We just need the devs to step it up some.
Edited by Force10 (05/21/12 05:11 PM)
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Alienware Area 51 X-58 Windows 7 64 bit Home edition Intel I7 920 @ 3.5 ghz 6 gig 1600mhz corsair in triple channel PowerColor 6970 PCS+ 2GB with factory OC Intel 510 series 120gb SSD (boot drive) Caviar Black 1 TB 7200 rpm Onboard Soundmax sound
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#3576923 - 05/21/12 05:59 PM
Re: When is the Beta Campaign...
[Re: Barkhorn1x]
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Member
Registered: 01/09/07
Posts: 839
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Each with his own. I'd prioritize AI development, because that in itself gives greater value to every type of mission in RoF, including the career. But i don't think any offensive (defensive?), combative or irritated posts would help the cause, on the contrary.
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#3576950 - 05/21/12 06:39 PM
Re: When is the Beta Campaign...
[Re: Barkhorn1x]
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Junior Member
Registered: 09/28/09
Posts: 46
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We all pretty much agree on what we want, the only difference being this "immersion' thing and that is subjective to the whims of each individual, but each suggestion and want would be welcomed by everyone I am sure.
I don't want to get into this vs that debate, doesn't achieve anything beyond saying what features you like to see added/improved.
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#3576996 - 05/21/12 07:44 PM
Re: When is the Beta Campaign...
[Re: Laser]
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I'm just a
Member
Registered: 07/10/05
Posts: 1415
Loc: CA
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But i don't think any offensive (defensive?), combative or irritated posts would help the cause, on the contrary.
Agreed. It might be helpful to let people know that suggestions to make the sim better shouldn't be seen as a threat that needs to be squashed. Apparently people see suggestions like that and think "OMG...If I don't respond with glowing praise they might stop working on the game" I just want a reason to spend more money on planes as many others do. We all pretty much agree on what we want, the only difference being this "immersion' thing and that is subjective to the whims of each individual
I like how you throw in the subtle condescending "whims" BS. Over 200 civil posts at the ROF forums about making the career better are not the "whims" of an individual but a plea from a community to do something about it. And 777 has responded with.....Zero. Not one mention of making it better. You made reference to "Aces Falling" earlier. I will say 777 has got the boringness of routine patrols down pat...historically correct isn't always fun though.
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Alienware Area 51 X-58 Windows 7 64 bit Home edition Intel I7 920 @ 3.5 ghz 6 gig 1600mhz corsair in triple channel PowerColor 6970 PCS+ 2GB with factory OC Intel 510 series 120gb SSD (boot drive) Caviar Black 1 TB 7200 rpm Onboard Soundmax sound
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#3576998 - 05/21/12 07:46 PM
Re: When is the Beta Campaign...
[Re: Barkhorn1x]
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Junior Member
Registered: 03/09/12
Posts: 65
Loc: Chattanooga, Tn
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First off, I'd like to say that I've enjoyed reading this thread. I'd also like to say that RoF is an incredible sim/game! I am and always have been more partial to single player games. The initial "immersion" with RoF was incredible. The game is still incredible, but after a while we tend to notice little things that we would prefer to have tweaked...that's only natural. The predictability of the AI is one for sure. Even so, the dogfights are very fun for me. My main gripe is when I get sniped by some random turning aircraft, right in the engine. I too agree with the other posters talking about the need for more aircraft in the skies. Or more activity in general. If there aren't aircraft to fight I tend to notice the lack of other things going on in the world. Little things like a more fluid interface to keep tabs on your squadron members, the ability to fly with historical aces, a way to develop your own paint scheme in game once you become an ace, and more realistic awards criteria, would all be welcome changes for me. But, as I said before, this game is amazing as it is! Why else would I spend so much time glued to the chair playing it? I don't mind buying planes to fund this great project. I do sympathize with the others who feel a bit overlooked though. For those of us who prefer the career mode, and support the developers by buying their additional content, there should be a little love sent our direction! And maybe this is a long shot, but I'd like the ability to customize my character more...just my $.02.
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"I have only two men out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." 1stLt. Clifton B. Cates, USMC in Belleau Wood, 19 July 1918
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#3577015 - 05/21/12 08:20 PM
Re: When is the Beta Campaign...
[Re: Force10]
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Junior Member
Registered: 09/28/09
Posts: 46
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But i don't think any offensive (defensive?), combative or irritated posts would help the cause, on the contrary.
Agreed. It might be helpful to let people know that suggestions to make the sim better shouldn't be seen as a threat that needs to be squashed. Apparently people see suggestions like that and think "OMG...If I don't respond with glowing praise they might stop working on the game" I just want a reason to spend more money on planes as many others do. We all pretty much agree on what we want, the only difference being this "immersion' thing and that is subjective to the whims of each individual
I like how you throw in the subtle condescending "whims" BS. Over 200 civil posts at the ROF forums about making the career better are not the "whims" of an individual but a plea from a community to do something about it. And 777 has responded with.....Zero. Not one mention of making it better. You made reference to "Aces Falling" earlier. I will say 777 has got the boringness of routine patrols down pat...historically correct isn't always fun though. First of all, no-one is trying kill off "threats", and just because people are having fun, yet want improvements hardly constitutes people wanting these ideas killed off (honest I don't see anyone getting defensive). This makes little sense...Even getting the correct colour for the flak would be a nice thing to have  . What would you like to see in the career? Actually I never once intended our 'whims' to construed as condescending, so I apologise as you've completely misconstrued my intentions as I meant immersion, not wants, are subject to each individual. Does this make sense? I like the beta career as it is now, something just clicked and have spent hours on it, but I see room for improvement just as everyone  . Here is a nice career story: Beta career experience Yes it would be nice if Jason announced the final plans for the career, however some things I'd like, such as more activity on the ground and greater variety of objects, does not relate only to the career, but the map in its entirety and not just air activity. Why is the beta career limited vs QMB? I don't know to be honest and won't speculate beyond what I can gather from the devs when they post, it could be anything. I am enjoying ROF, onwards and upwards as they say!
Edited by TheBlackPenguin (05/21/12 09:10 PM)
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#3577138 - 05/22/12 01:17 AM
Re: When is the Beta Campaign...
[Re: Barkhorn1x]
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Amasser of Mosins
Hotshot
Registered: 06/11/01
Posts: 9073
Loc: Riverside, California, USA
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It's been 8 months since it was released and it is virtually the same. Not hardly. Since it was released, beyond getting new aircraft and squadrons added to the campaign, career mode has recieved: -More accurate ranks for all nations -Enemy AI that won't follow you through a cloud -Enemy AI that will disengage and return to base when seriously damaged -Airfield transfer missions -Infantry support flights -Improvements to the main map ...and probably some other stuff I've forgotten. Yes, there is still room for improvement (I myself have things I'd like to see implemented / changed), but to say that work on career mode has stalled is incorrect. Yes, it may not be at the pace we'd all like to be, but I take encouragement in the fact that changes have and continue to come. As for ground objects, I think it has something to do with the way objects are loaded into memory that's keeping more ground ambience from being added into the game.
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#3577150 - 05/22/12 02:21 AM
Re: When is the Beta Campaign...
[Re: Barkhorn1x]
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Junior Member
Registered: 03/09/12
Posts: 65
Loc: Chattanooga, Tn
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Another thing I think would be cool is if the individual pilots had some personality. Pictures, attributes (positive and negative), and more integration into the game. As it stands now theyre basically filler names that dont do much besides fill space. And usually die off rapidly when they fly with me  . If anyone is familiar with the Total War series of games, the character details in those are similar to what I had in mind. They gain real attributes that have an influence on how the game progresses, it's just one more way to get lost in your persona when playing this game, which is exactly what I like to do! Oh yeah, and I may be alone in this, but I'd like to see my character digitally rendered...in uniform with awards and such...just cause it would be cool. I would definitely pay for additions to the career. As it stands right now I buy all the add ons and planes even though I don't use them, just because I want to support the development of the game. I'd love the opportunity to directly fund this aspect of it!
_________________________
"I have only two men out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." 1stLt. Clifton B. Cates, USMC in Belleau Wood, 19 July 1918
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