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#3568255 - 05/06/12 11:19 AM FSX to Prepar3d migration tool
Legend Offline
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Just read about this tool, thought it might be interesting for some people here. I didn't try it myself (yet).

More info: http://www.flightsim.ee/products/fsx-to-prepar3d-migration-tool

Buy here: http://secure.simmarket.com/fsx-to-prepare3d-migration-tool.phtml
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#3568317 - 05/06/12 01:26 PM Re: FSX to Prepar3d migration tool [Re: Legend]
AggressorBLUE Offline
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I beleive Sccobe is our resident expert on FSX<>P3D migrations. He was commenting that most add-ons were pretty much drag n' drop, excpet for the real complex ones like the PMDG 737 needed some extra tweaking to get all their features working properly.
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#3568540 - 05/06/12 10:41 PM Re: FSX to Prepar3d migration tool [Re: Legend]
Scoobe Offline
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Registered: 12/23/08
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Yea, most addons will work just by pointing the installer to P3d. For some installers that dont allow that, you have to manually copy the files over from your FSX directory. The only addons I could not get to work were Ultimate traffic 2 (So I bought the My Traffic ver for P3d) and Shade. UTX kinda worked, but was a big pain to find all the files to do so. If this program can install UTX and Utimate traffic 2 correctly into P3d, than its worth it, Those 2 would be the acid test. Otherwise, you can do it yourself easily, just dont delete your fsx installation, you will need it.

Rob
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#3569089 - 05/07/12 07:29 PM Re: FSX to Prepar3d migration tool [Re: Legend]
Heretic Online   skullheadmood
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I bet $1 that this tool just adds the FSX registry entries, but points them to the P3D folder instead of the FSX one.

And they want €12 for that. Effin' ripoff.
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#3569184 - 05/07/12 10:46 PM Re: FSX to Prepar3d migration tool [Re: Heretic]
Paavo Offline
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Registered: 05/07/12
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Originally Posted By: Heretic
I bet $1 that this tool just adds the FSX registry entries, but points them to the P3D folder instead of the FSX one.

And they want €12 for that. Effin' ripoff.


Please donate that $1 to http://www.chernobylheart.org.uk/ in my behalf.

There is much more to my tool than merely copying a few files and setting few registry entries. It is evident if you take the time to go through the manual. For example, to get EZdok Camera working with Prepar3D, it is often suggested to make a copy of Prepar3D.exe to FSX.exe. And mind you, FSX.exe has to be named exactly so and must lie in Prepar3D root folder or it won't start.

Here comes the nuance: it is common for installers to check FSX version based on FSX.exe, and if you have a copied-over FSX.exe, old version-checking installers won't allow you to install anything into Prepar3D.

There's a remedy against it, allowing to both have FSX.exe in Prepar3D root folder (copied over from Prepar3D.exe), and have EZdok working. That remedy is included in my tool. I won't go into details, but my tool modifies that FSX.exe it previously copied over from Prepar3D.exe. (You may use any checksum calculating program to verify my claim.)

How you value your time and comfort is of course up to you, but there are quite a lot of users who prefer not to mingle with applying and removing fixes all the time.

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#3569435 - 05/08/12 11:32 AM Re: FSX to Prepar3d migration tool [Re: Legend]
letterboy1 Online   tunes
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Great response, Paavo. And welcome to SimHQ.
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#3575562 - 05/19/12 12:38 PM Re: FSX to Prepar3d migration tool [Re: Legend]
VonBarb. Offline
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The complexity of moving UTX from FSX to Prepar3d was one of the reasons I held off on the move since I've grown too accustomed to it and GEX to move back to default scenery. If your tool does indeed help the process Paavo, I might give it another try (when is 2.0 due again ?)

Scoobe, ever thought of putting together a quick "How to" ? wink biggrin

Cheers

Nico


Edited by VonBarb. (05/19/12 01:31 PM)
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#3575915 - 05/20/12 02:26 AM Re: FSX to Prepar3d migration tool [Re: VonBarb.]
Scoobe Offline
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Registered: 12/23/08
Posts: 2322
Originally Posted By: VonBarb.
Scoobe, ever thought of putting together a quick "How to" ? wink biggrin

Cheers

Nico


I did a write of it once on another site, It was based on my attempts and someone else's, but someone at Flight 1 didnt like their stuff being used in P3d, so it was deleted. I dont have P3d anymore and I dont remember all the steps, but UTX has a lot of hooks in different places where it installs stuff. It took me a long time to figure it out and it was a pain. If this app can do it for you, that would be great!

Rob


Edited by Scoobe (05/20/12 02:27 AM)
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#3576655 - 05/21/12 10:52 AM Re: FSX to Prepar3d migration tool [Re: Paavo]
AggressorBLUE Offline
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Registered: 12/15/09
Posts: 2149
Loc: Jerz
Originally Posted By: Paavo
Originally Posted By: Heretic
I bet $1 that this tool just adds the FSX registry entries, but points them to the P3D folder instead of the FSX one.

And they want €12 for that. Effin' ripoff.


Please donate that $1 to http://www.chernobylheart.org.uk/ in my behalf.

There is much more to my tool than merely copying a few files and setting few registry entries. It is evident if you take the time to go through the manual. For example, to get EZdok Camera working with Prepar3D, it is often suggested to make a copy of Prepar3D.exe to FSX.exe. And mind you, FSX.exe has to be named exactly so and must lie in Prepar3D root folder or it won't start.

Here comes the nuance: it is common for installers to check FSX version based on FSX.exe, and if you have a copied-over FSX.exe, old version-checking installers won't allow you to install anything into Prepar3D.

There's a remedy against it, allowing to both have FSX.exe in Prepar3D root folder (copied over from Prepar3D.exe), and have EZdok working. That remedy is included in my tool. I won't go into details, but my tool modifies that FSX.exe it previously copied over from Prepar3D.exe. (You may use any checksum calculating program to verify my claim.)

How you value your time and comfort is of course up to you, but there are quite a lot of users who prefer not to mingle with applying and removing fixes all the time.


Hmm. Might try this over the next weekend then. I'm hunting for more performance in FSX, and migrating everything over to P3d might help out smile
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#3576718 - 05/21/12 01:27 PM Re: FSX to Prepar3d migration tool [Re: Legend]
Scoobe Offline
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Registered: 12/23/08
Posts: 2322
You wont see much of a performance increase in P3d over FSX. Many people say they do, but most of that is because they are running P3d with fewer frame rate hungry addons than FSX and so it appears to run faster than FSX. Also, if your like me, you add scenery or planes, then delete them and add more stuff etc.. after a few years my FSX install would start acting up on me. A fresh install of FSX and all my addons (although a big pain) would always do the trick to get a more stable and slightly faster running FSX. No mater how meticulously I would un-install stuff, Id always leave something behind. Plus im a big tinkerer and would often screw something up. Over time it builds up and causes performance issues. Just like it does on the OS.

With P3d, you will see an improvement in how the scenery renders scenery textures. In FSX, Id often take a long flight, and by the time I got to my destination the scenery testures would not totally come back into focus (the blurries). Id either re-load the textures or pause the sim for a min or so for the textures to come back into focus. This was always something I hated about FSX.

With P3d, I didn't have this problem. FPS were the same, but blurries were almost gone. This was using ver 1.2 of P3d. I understand they have 1.3 now, but the improvements didnt really change the FPS from what Im told. The fact is that most of those running P3d are mot using UTX or some other frame rate hungry addons and is why many say performance(FPS)is much better. Run FSX without those addons and you will see a boost in FPS too. Once I got everything (And I meen everything) to work in P3d from FSX, performance (FPS) was the same.

I do think P3d is worth it just for the blurry scenery fix. I should also add that not everyone reports that the blurries are fixed in P3d. Some say its the same as FSX, But I personally did see a big improvment in this area. Also, I never really got the blurries with GA flying in FSX. Only Heavy stuff for long distances.

In the future, LM is planning DX11 support. This should be a big help in a lot of areas for those with video cards that support DX11. We will have to see, but I dont know what the time frame on that will be. There has also been talk of a 64bit version down the line, but I dont think this has been confirmed yet. If LM can deliver on this, than it will be as close to an FX11 as people had hopped Flight would be.

Right now, Im smitten with XPX, but im a fickle flight simmer and have no allegence to any one sim. I jumped to XPX, because I spent 6+ years with FSX and many years before that with previous versions of FS and just felt a little burnt out with it. I needed something very different focusing on different strengts and XPX hit the spot. That doesnt mean its right for everyone. XPX lacks the 3rd party ecosystem that FSX has enjoyed. Its getting better now, but has a long ways to catch up in terms of developers support. Its focus is less on eye candy and more of other stuff. Is it better? I cant really say because thats all a matter of opinion. For me it is, but it all depends on what your looking for. XPX has a longer learning curve, is not as user friendly and requires a lot more configuring than FSX to get it looking and running well. That being said, I love it. But I can jump ship at any time(lol), so Im going to enjoy XP for now and keep my eyes peeled on P3d and whatever XP does down the road.

I really hope both Lockheed Martin and Laminar research get into a heated race for customers money, because thats whats going to get us the best flight sims. We need compitition to furthur our hobby.

Sorry for the long post, I got a little long winded. (lol)


Rob
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