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#3567812 - 05/05/12 12:36 PM
Beta Patch is out!
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I'm just a
Member
Registered: 07/10/05
Posts: 1403
Loc: CA
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Edited by Force10 (05/06/12 01:09 AM)
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Alienware Area 51 X-58 Windows 7 64 bit Home edition Intel I7 920 @ 3.5 ghz 6 gig 1600mhz corsair in triple channel PowerColor 6970 PCS+ 2GB with factory OC Intel 510 series 120gb SSD (boot drive) Caviar Black 1 TB 7200 rpm Onboard Soundmax sound
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#3567823 - 05/05/12 12:53 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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I'll ping the boss about mirroring it or something. The download rate I'm getting now from that skanky looking PREMIUM/FREE/PORN! download site they used is pretty bad.
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#3567826 - 05/05/12 12:58 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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I got it, took 23 minutes to download..............testing begins now 
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Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3567829 - 05/05/12 01:04 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Just a friendly reminder for those with bandwidth restrictions. You can do a local 'Steam backup' of your current installation using this tool: https://support.steampowered.com/kb_article.php?ref=8794-YPHV-2033Then if you apply the patch files and then don't like it (or need to apply another beta patch from clean next week) then you can to a local 'Steam Restore' from a big ol backup file without having to download/reverify all the game files again (worse case) or the changes (best case). fyi - the patch is a single 200MB .rar file that needs to be extracted over the top of your existing program files.
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#3567837 - 05/05/12 01:31 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 08/11/10
Posts: 178
Loc: Edinburgh UK
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A watched pot never boils eh? Was looking at Eagle Dynamics for upcoming A10 and Black Shark patches, when I spotted news about this. I'm house/dog sitting at my Parents place so can't look into this until tomorrow (don't want to get my other half's sister to download/install this one as its not the most simple patching system. So I'm eagerly waiting the cheering if it's good or the torches and pitchforks if it's bad. Tell us all about it folks 
_________________________
The world is going mad. Me? I'm doing fine!
Asus Sabertooth X58, i7 950 @4GHz, 6GB corsair Dominator 1600 MHz, EVGA GTX 570, Samsung 1Tb, 60 Gb OCZ Vertex 2E SSD
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#3567838 - 05/05/12 01:32 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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OK, initial results as this is a performance patch.
- An easy track like the 'Hurricance vs He111' before on my system on 'High' gets an average of 82 frames per second.
- The same track with the patch gets 120 fps on average, but with a much higher typical rate (i.e what you generally see while looking at the counter) of about 180 fps compared to about 60 fps pre beta-patch.
So about a 70% increase in performance on a very quick look.
This is using the internal frame counter and not FRAPS etc.
Just a first look, as don't forget this patch is really meant as a 'public system test' where we all enable our log files and then send in crashes to help make the final patch release better.
(i5@4.0, 8GB, SSD, 6970 2GB, 1680x1050 (middle screen of 3 just being used) - Texture Quality: high, Land Shading: Medium, Forest: Low, No AA)
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#3567841 - 05/05/12 01:40 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Ok, now for the other extreme - The 'black death' track.
With everything I can find set to MAX_POWER_BASK_IN_MY_EPEEN_POWER setting (general video settings: Very High, plus x8 AA) i.e. I can't find anything to put higher, the track claims it plays back at an average of 43 fps. I have my doubts on that counter, so will use FRAPS now, as I saw quite a lot of land/tree studder.
PS I'm following the journalistic school of thought of 'not correct, just fast' here, so will continue to fiddle.
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#3567842 - 05/05/12 01:46 PM
Re: Beta Patch is out!
[Re: SlipBall]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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Arrgh.. not at home tonight. Have to wait till tomorrow. Bear in mind this from B6 if You're trying this out
Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu So! Get testing. Get reporting. Make sure your logging is enabled, and send us your crashlogs!
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3567843 - 05/05/12 01:48 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Ok, tweaked back 'black death' a bit, and it looks very nice. The (I suspect bust by the large deviation math) average frame counter on a run with these settings delivers 37 fps average. AA - off, Texture quality: High, SSAO - off, everything else set by the global 'Very High' detail. Now to actually fly 
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#3567846 - 05/05/12 01:58 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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I believe I read somewhere that the BlackDeath track would not be good for testing the new graphic engine/performance as a new one would have to made with the new code.
Fearless, is there any word yet on the patch being mirrored at SimHQ.
_________________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3567847 - 05/05/12 01:59 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Hmm, was going to test some air combat, but my Hurricane now can't catch up to a G50 to get close enough to shoot at it.. 
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#3567849 - 05/05/12 02:02 PM
Re: Beta Patch is out!
[Re: Chivas]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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I believe I read somewhere that the BlackDeath track would not be good for testing the new graphic engine/performance as a new one would have to made with the new code.
Fearless, is there any word yet on the patch being mirrored at SimHq. I've asked, and will update when I hear back.
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#3567850 - 05/05/12 02:04 PM
Re: Beta Patch is out!
[Re: FearlessFrog]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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I believe I read somewhere that the BlackDeath track would not be good for testing the new graphic engine/performance as a new one would have to made with the new code.
Fearless, is there any word yet on the patch being mirrored at SimHq. I've asked, and will update when I hear back. Thanks Fearless
_________________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3567854 - 05/05/12 02:19 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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Thanks Fearless, I've tried that link a couple of times, but it crashes Internet Explorer for me.
_________________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3567858 - 05/05/12 02:25 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 09/29/07
Posts: 282
Loc: Milwaukee, USA
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Pretty impressive improvement on my end. I was getting pretty decent framerates before, but now I'd call the framerate perfect (for the most part). It's a very significant step in the right direction..
Clouds still make a much bigger framerate hit than it seems they should. Didn't measure, but it's probably pegged at the refresh rate all the time on max details except when I look at a cloud, and then there is a sharp and very noticeable dip. Much better than it was, but compared to the better looking, much better performing, clouds in ROF, they got a ways to go. Smoke/Vapor effects in general seem to be a hog (chopping the throttle on the Merlin causing it to belch smoke dropped the frame rate easily to single digits).
The Spitfire certainly doesn't take off like it used to. Crashed my first two attempts (first time because, apparently, the wheel brakes are on by default when you start now?), second time because the part where I normally point the nose up 30 degrees and bank gracefully into a wide sweeping turn, I stalled and banked gracelessly into the ground.
580GTX 1.5G, 4.6Ghz 2600K
Edit: Check that, I was playing an old game yesterday and forgot I had transparency antialiasing cranked up in the nVidia control panel, which is something I normally leave disabled for modern games because it's such a performance hog. So I was probably seeing less than optimal performance.
Edited by Aero (05/05/12 02:31 PM)
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#3567867 - 05/05/12 02:42 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 08/30/05
Posts: 120
Loc: Melton Mowbray
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Hmm its an improvement FPS wise. BUT i just crashlanded a bf109 without any gear down and watched as the plane continued to drag itself along the ground without any damage...
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I would rather be a Man of Value than a Man of Success.
Carpe Diem, Carpe Jugulum
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#3567870 - 05/05/12 02:45 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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Madfish post a mirror thats quite quick. Here's a link to the IC forum where the link is posted. http://forum.1cpublishing.eu/showthread.php?t=31759&page=14
_________________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3567878 - 05/05/12 03:04 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 12/27/10
Posts: 1334
Loc: Portugal
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So if i install now from Steam will be with the latest patch already?
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#3567879 - 05/05/12 03:06 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Sad to report that I am reverting to the pre patch vs. I had no gain in fact a fps loss...new patch is a bit too buggy for me, but I hope those who were not able to fly in the past, can fly now.
_________________________
Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3567880 - 05/05/12 03:08 PM
Re: Beta Patch is out!
[Re: trindade]
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Member
Registered: 04/20/06
Posts: 371
Loc: Warwickshire UK
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So if i install now from Steam will be with the latest patch already? No, its a beta patch.You have to download and install it.
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#3567881 - 05/05/12 03:11 PM
Re: Beta Patch is out!
[Re: JG52Uther]
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Member
Registered: 12/27/10
Posts: 1334
Loc: Portugal
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So if i install now from Steam will be with the latest patch already? No, its a beta patch.You have to download and install it. ok, thanks
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#3567885 - 05/05/12 03:15 PM
Re: Beta Patch is out!
[Re: SlipBall]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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Sad to report that I am reverting to the pre patch vs. I had no gain in fact a fps loss...new patch is a bit too buggy for me, but I hope those who were not able to fly in the past, can fly now. Sorry to hear that, what are your specs?
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3567887 - 05/05/12 03:18 PM
Re: Beta Patch is out!
[Re: Bokononist]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Sad to report that I am reverting to the pre patch vs. I had no gain in fact a fps loss...new patch is a bit too buggy for me, but I hope those who were not able to fly in the past, can fly now. Sorry to hear that, what are your specs? Thanks, but thats the way it goes sometimes Gigabyte K8NXP-SLI, AMD 64 4800+ 2.41GHz x2, 4GB..DDR Super Talent, raptors x2, EVGA GTX560 2GB 865MHz x1, SB Audigy 2 ZS, CH line, OCZ 700w, Planar SA 2311W..120HZ-2ms, Microsoft anti-virus, Win 7..64b, 4x16gb flash Ready boost
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Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3567891 - 05/05/12 03:41 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/08/05
Posts: 2395
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Slight FPS increase, maybe 5-10FPS. More stutters low down than before but smoother dogfighting at alt. Land textures "seem" less detailed. Dials blurry in 109E
Particles still causing MAJOR FPS drop, down to single figures.
Not tried online yet...but so far its *Debbie Downer* not great, now remember they have taken out the medium and long range clouds, so that may explain the FPS increase, particles still causing the FPS drop, plus stutters...im not sure this has been a "major graphic rewrite" and more a tweak and stall tactic.
Still smoke and mirrors from Luthier for me, oh and the mirrors still dont work, no AA or AF.
I hope the retail doesn't take another 6 months to fix the multitude of problems from before and the new added ones.
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#3567895 - 05/05/12 03:46 PM
Re: Beta Patch is out!
[Re: SlipBall]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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That seems to be a strong rig, good card as well. I don't know that CPU off the top of my head, is it a dual or quad core? If it's a dual core Maybe its down the way they've optimized it for multicore cpus by dedicating one core to grass and trees, and another to landscape geometry etc. It seems to me (having not tried this out by the way) that they have put this beta out to give us something to do while they finish ironing out the bugs they know are still there. Maybe I'm being a bit too cynical, they may get some good data to find the last remnants of the CTD problems. Who knows?
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3567902 - 05/05/12 04:02 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Yea its 2 core...I have no real problems with the pre patch, so I went back to that till they square things away.
_________________________
Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3567904 - 05/05/12 04:05 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Land textures "seem" less detailed. I hope the retail doesn't take another 6 months to fix the multitude of problems from before and the new added ones.
Yes the land detail, absolutely
_________________________
Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3567905 - 05/05/12 04:06 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 02/23/11
Posts: 605
Loc: CA, USA
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I'm not getting any FPS increase, but mine was satisfactory anyways, so no complaints there.
Is it just me, or did the sound get really wierd? Didn't think I was in a 109 until I went to outside views.
Tracers seem a lot thinner, so thanks for that.
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#3567906 - 05/05/12 04:08 PM
Re: Beta Patch is out!
[Re: Force10]
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Junior Member
Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
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Not trying to be the sphincter bois of the universe....  My initial impressions of other folks and their posts about the "new patch"? It seems that the release is mostly things "taken away or turned off or down" to get a perceived improvement? I have down loaded the patch, not installed it.....yet. So.....when Furbs, Force10, Tree_UK or even CheeseHawk....say folks should go ahead and install it....? Only then, will I. It just seems.... a little fishy atm. 
_________________________
If CloD were an Ere_tile Dysfunction med? Nobody would "get off" the ground. Further, 14 months after "taking it"? The duct tape and splint patch ain't very fun. So, what ya got now? A bunch of folks sporting a male member, that looks like a "skinned squirrel".
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#3567908 - 05/05/12 04:10 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 02/23/11
Posts: 605
Loc: CA, USA
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I'd go ahead an instll it, what works good for one system might not for yours, and vice versa. I didn't have a lot of CTD's in the last patch, at least not after I upgraded my system, but so far the issues I've found in the new version are minor inconveniences. At least, it's really easy to go back to the stock version from the Beta patch, just ask Steam to verify local files.
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#3567909 - 05/05/12 04:12 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Pudfark the patch is your father 
_________________________
Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3567911 - 05/05/12 04:16 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/08/05
Posts: 2395
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Chivas, stop posting at 1C buddy. Just tried online and had the dreaded CTD after 20 mins on my first sortie.
It used to be about 45mins and now its 20mins so that's improved then....6 months for this?
Stutters worse. FPS slightly improved but no clouds. Ground textures worse. Blurry dials. Sound odd. Plane textures on 109 all blocky. No decals. Particles cause MAJOR FPS drop STILL.
But by far the most disappointing aspect is the online CTD is NOT FECKING FIXED!!!
Edited by BKHZ_Furbs (05/05/12 04:17 PM)
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#3567914 - 05/05/12 04:23 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Member
Registered: 08/09/10
Posts: 253
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Sums it up pretty good. Is it really a new graphics engine? Is it the same as before with some fps hogs disabled such as clouds? Beats me but sure looks bad, really bad.
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#3567915 - 05/05/12 04:24 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/03/12
Posts: 142
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As you were told by IC, it is an alpha patch and not an RC or even beta.
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#3567920 - 05/05/12 04:33 PM
Re: Beta Patch is out!
[Re: Comacho]
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Member
Registered: 04/08/05
Posts: 2395
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As you were told by IC, it is an alpha patch and not an RC or even beta. I know its a Alpha patch, but if they haven't fixed the online CTD in 6 months of coding, its not going to happen in the next month is it?
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#3567926 - 05/05/12 04:45 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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As you were told by IC, it is an alpha patch and not an RC or even beta. I know its a Alpha patch, but if they haven't fixed the online CTD in 6 months of coding, its not going to happen in the next month is it? Maybe sending in the crashlog file you have will help them? Worth a shot..
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#3567928 - 05/05/12 04:46 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 11/19/06
Posts: 570
Loc: Oshkosh, WI USA
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Think I'm gonna hold off until the official release, seems a bit too buggy.
Yeah I remember reading that too about the Black Death track. Luthier or Black6 posted a while back that the new patch would not make it a good benchmark anymore.
_________________________
Intel i5 2500k cpu // Asus P8P67 mobo // 8GB G.Skill RAM // ATi 7950 3GB // Corsair 650w psu // 3 x 27" monitor // Windows 7 64 bit
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#3567932 - 05/05/12 04:50 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 10/16/05
Posts: 354
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Framerate wise, clod runs quite well with the patch. I've got the blurry dials too though. I couldn't read the compass so I landed my spit in France ... everyone laughed as I was hauled off to captivity.
-C-
_________________________
Thermaltake Level 10GT Intel i7 2600K @4,3Ghz 2 X ASUS Radeon 6950 (6970 BIOS) 8GB Corsair Vengeance DDR3 1600MHz Corsair 120GB Force Series SSD Seagate Barracuda XT 2TB ASUS P8Z68-V PRO GEN3 Corsair H70 Hydro CPU Cooler
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#3567940 - 05/05/12 05:07 PM
Re: Beta Patch is out!
[Re: Force10]
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Lifer
Registered: 09/29/00
Posts: 21657
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"That's at least a third canine dog barking"
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#3567941 - 05/05/12 05:07 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/08/05
Posts: 2395
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2nd sortie 2nd crash, this time after 10mins. My squad mates having the same problems. Logfiles sent Frog.
Just as said "they cant fix CLOD".
I still think the "Graphic rewrite" was just a stalling tactic to get closer to the release of BOM, though to be honest i dont hold out any hope of that fixing the core engine of the series. You can also forget AA, AF and any sort of weather being introduced into CLOD, its never going to happen.
Edited by BKHZ_Furbs (05/05/12 05:23 PM)
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#3567942 - 05/05/12 05:09 PM
Re: Beta Patch is out!
[Re: guod]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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 Cheers! That's the international edition download, just to confirm.
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#3567947 - 05/05/12 05:16 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 06/28/08
Posts: 1337
Loc: The very north of Germany
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Higher FPS for me, the stuttering is still there, but much better now.
Had missing outside textures on my 109 (plane all white) some times. No crash so far (the game that is, me crashing planes OTOH.... ). Missing texture inside the cockpit on the left side in the 109 too, this cable near the throttle.
AA seems to work for me, cockpit struts look much better.
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i7 2600k @ 4,5 GHz Asus GTX570 Asus P8P67 8 GB RAM SB Audigy Gamer 128 GB Crucial M4 SSD Samsung F3 1 TB BeQuiet E8-700 W Thermalright Archon Samsung SyncMaster BX2450 LED W7 64 Pro
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#3567955 - 05/05/12 05:56 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/08/05
Posts: 2395
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One thing i noticed was only 201mb for a total rewrite? im no coder but does that sound right?
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#3567956 - 05/05/12 05:58 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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One thing i noticed was only 201mb for a total rewrite? im no coder but does that sound right? Just for code that could be ok, it's the art/models/sound/assets that take up the disk. For example, a big ol title on the PC like EA's Battlefield 3 is only about 32 MB it terms of executable code - the other 7 GB is made up of 'stuff'.
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#3567983 - 05/05/12 06:58 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Member
Registered: 01/15/07
Posts: 1355
Loc: Indiana, USA
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now remember they have taken out the medium and long range clouds, so that may explain the FPS increase, particles still causing the FPS drop, plus stutters...im not sure this has been a "major graphic rewrite" and more a tweak and stall tactic.
As I recall, from the read me, that is exactly how they "fixed" the radio commands. They essentially took out the ones that didn't work.
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#3568008 - 05/05/12 08:05 PM
Re: Beta Patch is out!
[Re: FearlessFrog]
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Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
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Remember it is officially an Alpha patch - if it kills your install - please don't pick a fight here  I'm supposed to be on holiday. One thing i noticed was only 201mb for a total rewrite? im no coder but does that sound right? Just for code that could be ok, it's the art/models/sound/assets that take up the disk. For example, a big ol title on the PC like EA's Battlefield 3 is only about 32 MB it terms of executable code - the other 7 GB is made up of 'stuff'. Yup.
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#3568025 - 05/05/12 08:37 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 06/28/08
Posts: 1337
Loc: The very north of Germany
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Oki,
I activated log=1 in the conf.ini, where am I supposed to find the log?
Just for the fun of it, I joined ATAG and just over the English coast the game just froze when I was at 6,000 m in my E3.
Edit: Don`t know if it was like that before, but the Info window on the left always resets to the default position when I restart the game. I drag it up into the outer left above corner and reduce it to two columns, but every time it`s again at the default position after re-start.
Edited by kilosierra (05/05/12 08:43 PM)
_________________________
i7 2600k @ 4,5 GHz Asus GTX570 Asus P8P67 8 GB RAM SB Audigy Gamer 128 GB Crucial M4 SSD Samsung F3 1 TB BeQuiet E8-700 W Thermalright Archon Samsung SyncMaster BX2450 LED W7 64 Pro
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#3568028 - 05/05/12 08:47 PM
Re: Beta Patch is out!
[Re: kilosierra]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Oki,
I activated log=1 in the conf.ini, where am I supposed to find the log?
Just for the fun of it, I joined ATAG and just over the English coast the game just froze when I was at 6,000 m in my E3.
Edit: Don`t know if it was like that before, but the Info window on the left always resets to the default position when I restart the game. I drag it up into the outer left above corner and reduce it to two columns, but every time it`s again at the default position after re-start. Logs live here: DRIVE:\Users\YourNameNotMine\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash
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#3568036 - 05/05/12 09:08 PM
Re: Beta Patch is out!
[Re: Force10]
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XBL: Matador McNasty
Member
Registered: 10/09/10
Posts: 1641
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I was downloading as I read this thread, but I don't think I'm going to install it now. I'm not sure how they can expect people to buy BOM if they can't even get this right after over a year.  Sad panda. 
_________________________
I blame pilot error. A console is just a PC with most of the non-gaming bits stripped out. i7 3770 Ivy Bridge 3.4 GHZ 8 GB DDR3 RAM NVIDIA 680 2GB HAF X Full ATX Tower Win 7 64 Home Premium
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#3568037 - 05/05/12 09:08 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 06/28/08
Posts: 1337
Loc: The very north of Germany
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THX!
Nothing there as I have expected as the game just froze and didn`t crash.
_________________________
i7 2600k @ 4,5 GHz Asus GTX570 Asus P8P67 8 GB RAM SB Audigy Gamer 128 GB Crucial M4 SSD Samsung F3 1 TB BeQuiet E8-700 W Thermalright Archon Samsung SyncMaster BX2450 LED W7 64 Pro
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#3568047 - 05/05/12 09:37 PM
Re: Beta Patch is out!
[Re: Force10]
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Chief Pheasant Controller
Senior Member
Registered: 01/07/01
Posts: 3874
Loc: Lenexa, Kansas, USA
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Here I was all excited then I read this thread. Incredible. Has there ever been a bigger crash and burn of a proud franchise with one product release?? "Try Coke Arsenic. But it has only been on shelves a year or so, thus dont blame us if it sends you to the ER. We are on holiday now so bear with us!"
_________________________
"For I know the plans that I have for you," declares the Lord, "plans for welfare and not for calamity to give you a future and a hope." Jeremiah 29:11
Blessed are you when people insult you and persecute you, and falsely say all kinds of evil against you because of Me. Matthew 5:11
I will bless those who bless you, and the one who curses you I will curse; and in you all the families of the earth shall be blessed. Genesis 12:3
Ditat Deus.
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#3568077 - 05/05/12 11:27 PM
Re: Beta Patch is out!
[Re: Force10]
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It's KRT not Kurt
Member
Registered: 11/05/07
Posts: 2499
Loc: Gulf Coast of Florida
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First off; anyone else getting the vaguely Flag looking Red rectangle at the beginning with the plane in the crosshairs logo? I first ran it I wasn't impressed I did get some little issues but then I cranked all the settings up to High (even SSAO) and ran a few single missions with lots of planes and it looks sweet, very few stutters and no crashes. I also tweaked some vid card settings for generally High Quality and I cant complain, maybe I'll find something later but, It's Good!
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Windows 7 32 SP1 Gigabyte GA770 probably obsolete already AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked ATI HD 5830 1Gb 256 bit it was cheap 4 x 1Gb GSkill 1333Mhz looks pretty on the MB X-Fi Xtreme Creative Soundcard - cheap pair of headphones
"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues
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#3568083 - 05/05/12 11:40 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Yep, the red square before the target sight logo is what I see too.
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#3568093 - 05/06/12 12:04 AM
Re: Beta Patch is out!
[Re: FearlessFrog]
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Member
Registered: 03/30/08
Posts: 470
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Still furious they had the hide to charge people money for this and attempted to pass it off as a finished game.
what a sad end for such an important brand.
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#3568096 - 05/06/12 12:16 AM
Re: Beta Patch is out!
[Re: Force10]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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Yes a finished game with an alpha beta patch. Or is it a beta game with an alpha patch. 
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Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3568101 - 05/06/12 12:29 AM
Re: Beta Patch is out!
[Re: Force10]
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Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
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Mine crashed to. Serves me right for not being patient and waiting for the release version...
It is a beta game with an alpha patch... maybe I'll get it working in the morning.
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#3568102 - 05/06/12 12:30 AM
Re: Beta Patch is out!
[Re: FearlessFrog]
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Member
Registered: 02/23/11
Posts: 605
Loc: CA, USA
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Yep, the red square before the target sight logo is what I see too. It seems to be a placeholder for the Ubi logo, as this is the first patch that didn't put that .wmv file back in. I get it after the circle, but before the crazy eye pilot.
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#3568118 - 05/06/12 01:13 AM
Re: Beta Patch is out!
[Re: Force10]
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I'm just a
Member
Registered: 07/10/05
Posts: 1403
Loc: CA
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In light of how the patch is being recieved, I edited the subject line and removed about 19 exclamation points. lol
I was at work all day so I was feeling left out until I read the responses for the patch. I guess I will wait a couple of weeks (or longer) until it's deemed ready to be called retail, or at least a stable beta.
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Alienware Area 51 X-58 Windows 7 64 bit Home edition Intel I7 920 @ 3.5 ghz 6 gig 1600mhz corsair in triple channel PowerColor 6970 PCS+ 2GB with factory OC Intel 510 series 120gb SSD (boot drive) Caviar Black 1 TB 7200 rpm Onboard Soundmax sound
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#3568119 - 05/06/12 01:17 AM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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If this is the alpha beta then they still have 22 more Greek letters left before they run out  My guess is we'll see a patch a week/bi-weekly now.
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#3568130 - 05/06/12 02:03 AM
Re: Beta Patch is out!
[Re: Force10]
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Reverse engineered CloD simmer
Veteran
Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
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Well at least they gave us something to play with and give some feedback on finally. I will leave mine as is and wait for a better effort.
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My il2 page Seelowe Campaign Cliffs of Dover page CloD My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011
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#3568149 - 05/06/12 03:20 AM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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I had my first game freeze. The ATAG guys say they've been flying for hours with no CTD's, although that could change. They did say that people who downloaded from a mirror site were having problems. I had Steam verify and fix my install and downloaded this time from the SimHQ mirror, if that doesn't work I'll try IC's site. I'll see what happens tomorrow when I have time to test the beta patch again.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3568150 - 05/06/12 03:30 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 08/09/10
Posts: 253
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Is FPS really this valuable to you guys? The overall experience without this alpha/beta patch is way better IMO. "No" clouds, blurry textures on ground/cockpit and missing textures (see through hydraulic lines) for a few FPS? Guess I'm the odd one then. Only issue graphics wise I have is particles on take-off, and they are still there. Feels like hard-coded what a user could achieve through settings and some textures ripped out. Amazing.
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#3568154 - 05/06/12 04:41 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 07/21/09
Posts: 166
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This Alpha/Beta is a step back in terms of graphical quality for me, FPS wise it is faster but marginally so (never had much complaint about FPS anyway). Offline CTD's appear cured which is great, haven't tried online yet. I am going to put some time in today and tomorrow to try and help the bug killing.
Personally I am going to stick it out but in my own mind I can hear 'Nearer my God to Thee' so far as this game is concerned. Not having a go but it is so obvious that this thing is way, way behind anything else I have on my PC (including '46). RoF makes it look like a bad joke.
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#3568162 - 05/06/12 06:20 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 07/20/10
Posts: 124
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Stupid question, not good with this sort of thing, where do I put the files??????? Polite answers only please.
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#3568172 - 05/06/12 06:35 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 09/13/02
Posts: 725
Loc: Maastricht, Holland
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look for the steamapps/common folder. That's where the game folder (where the files should go) should be.
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I'm a crappy pilot, but one hell of a shot.
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#3568189 - 05/06/12 07:24 AM
Re: Beta Patch is out!
[Re: Force10]
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It's KRT not Kurt
Member
Registered: 11/05/07
Posts: 2499
Loc: Gulf Coast of Florida
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I went on ATAG last night and I did get the CoD.exe crash but, No missing textures, no blurry dials, I can look at clouds and trees, buildings with high textures, tracers, explosions and no visible frame hit. I think a lot of you might want to clear the caches, reset you vidcard settings and try a few tweaks before you get too upset. Yes, it is an Alpha patch, Beta game yada, yada but this is a chance to get all of our machine settings collated into something tangible for the devs to work on. If it's not something you want to participate in fine, but we can do a lot here to help and that means sending in log files, I would love to know why people like me with my machine specs are doing fine while others with better rigs are having issues.
_________________________
Windows 7 32 SP1 Gigabyte GA770 probably obsolete already AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked ATI HD 5830 1Gb 256 bit it was cheap 4 x 1Gb GSkill 1333Mhz looks pretty on the MB X-Fi Xtreme Creative Soundcard - cheap pair of headphones
"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues
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#3568213 - 05/06/12 09:05 AM
Re: Beta Patch is out!
[Re: Force10]
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Junior Member
Registered: 08/11/11
Posts: 28
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Just finished testing the patch on my rig, having never had too many problems with the micro stutter before with the detail level turned down a bit. Strangely enough I seem to get them now after the patch. Also started getting crashed I didn't have before. Of course, I realise it's early days for the patch, if not the sim. I really hope that they can fix all that is broken, I really want to love this game and they are making it so damned hard to do so! Anyhoo, logs sent, lets hope they do the right thing by us 
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#3568231 - 05/06/12 10:12 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 11/02/09
Posts: 538
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I tested the patch and I got a bit more fps.  However, the stutters are there still, which was my main bummer, launcher crashes every time if res is different from desktop and the shimmering is way worse and truly hideous even at high resolutions. So net for me is a few fps for lower graphics quality. What a disappointment.  Slight FPS increase, maybe 5-10FPS. More stutters low down than before but smoother dogfighting at alt. Land textures "seem" less detailed. Dials blurry in 109E
Particles still causing MAJOR FPS drop, down to single figures.
Not tried online yet...but so far its *Debbie Downer* not great, now remember they have taken out the medium and long range clouds, so that may explain the FPS increase, particles still causing the FPS drop, plus stutters...im not sure this has been a "major graphic rewrite" and more a tweak and stall tactic.
Still smoke and mirrors from Luthier for me, oh and the mirrors still dont work, no AA or AF.
I hope the retail doesn't take another 6 months to fix the multitude of problems from before and the new added ones. Exactly what I found and I agree.
Edited by Icarus1 (05/06/12 10:22 AM)
_________________________
System Specs: Main: i7 3930k @4.8Ghz, 32Gb 2133 Ram, GTX 580 3Gb SLI, 256Gb Samsung 830 SSD + 600Gb + 2x 300 Gb VelociRaptors, 1.5kw PSU, Recon 3D Fatal1ty,Logitech Z-5500 5.1 Surround, 30" Samsung LCD + 24," Logitech G11, 3X CH MFP's, Cougar MFD's, Cougar FSSB-R2 + Simpeds, TrackIR5. Secondary: Core2 Extreme QX6850 3.00 Ghz, 8Gb RAM, GTX 580 + GTX 260 , 120Gb Ocz Vertex 2 SSD + 160Gb VelociRaptor, SB X-Fi Extreme Gamer, 2 x 19"Samsung LCD's, 2x 8" VGA, 2x 7" TFT's,1000W PSU
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#3568242 - 05/06/12 10:44 AM
Re: Beta Patch is out!
[Re: Force10]
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WW: Online Since 1992
Member
Registered: 05/16/02
Posts: 2219
Loc: N. Mankato, Minnesota, U.S.A.
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Just wondering if folks are following the install prep sequence that BlackDog suggests. Looks like a good way to ensure that your game files are correct before applying the alpha/beta (whatever Greek letter) patch. Found in this post: http://forum.1cpublishing.eu/showpost.php?p=420214&postcount=178The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do: - 1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
- 2) Defragment game files through Steam.
- 3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
- 4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
- 5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
- 6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
- 7) Exit the sim.
From that point on, it's safe to launch the sim again, test and fly. I've been following this routine through all the Beta patches and each one has been an improvement for me.
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#3568243 - 05/06/12 10:46 AM
Re: Beta Patch is out!
[Re: WWSandMan]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Just wondering if folks are following the install prep sequence that BlackDog suggests. Looks like a good way to ensure that your game files are correct before applying the alpha/beta (whatever Greek letter) patch. The official/final patches are automatically handled by Steam, but when installing an alpha or beta there's some more legwork involved to make it work properly. Here's what i do: - 1) Verify file integrity through Steam: This makes sure i have the correct files for the latest official version, ie the one before the optional patch.
- 2) Defragment game files through Steam.
- 3) Go inside my documents\1c softclub\Il2 CoD\cache folder and delete all files within it and the shaders subfolder.
- 4) Extract the optional patch into the sim's main directory (if prompted to overwrite existing files, choose "yes").
- 5) Run the sim and wait for it to rebuild the cache i deleted with the correct files for the new version.
- 6) Run a quick mission and fly around for a couple of minutes to "force" it to load anything it might need to load.
- 7) Exit the sim.
From that point on, it's safe to launch the sim again, test and fly. I've been following this routine through all the Beta patches and each one has been an improvement for me. Yep, broke everyone of those rules...will re-install and give it another go
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Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3568272 - 05/06/12 11:38 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 07/21/09
Posts: 166
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It seems to be over land where it is suffering most. Never had the micro stutter problem previously, got it now though. For me at least I think I have tracked it down to v-synch handling. Having reverted back to the pre patch version and back again (following the clear out procedure etc) It is obvious that there is a big graphics quality deficit in the new version.
I've not had a ctd with the new version but that comes at a hell of a cost. I'm done with it for today and testing has been a chore rather than a pleasure. Will do some more tomorrow but it is clear already that there is a lot to fix here.
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#3568276 - 05/06/12 11:51 AM
Re: Beta Patch is out!
[Re: Force10]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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I'm going reinstall on a new hard drive and freshly installed windows 7. See you guys in 3 or 4 hours or so. 
_________________________
Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3568285 - 05/06/12 12:09 PM
Re: Beta Patch is out!
[Re: bisher]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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I'm going reinstall on a new hard drive and freshly installed windows 7. See you guys in 3 or 4 hours or so. Did you remember to do a ritual sacrifice first? 
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3568290 - 05/06/12 12:13 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 11/11/06
Posts: 322
Loc: Londinium
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The best patch I ever seen!
I've gained up to 5 (FIVE) fps! Oh, there are some new bugs, but... 5 fps in 6 months of patch development is simply great!!!! And it is the beta, can't wait for final release of the patch, maybe I can gain others fps! Alright, own up. Which one of you is Andrea78? http://forum.1cpublishing.eu/showpost.php?p=420211&postcount=253
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#3568310 - 05/06/12 01:14 PM
Re: Beta Patch is out!
[Re: Force10]
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Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
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I just got the patch to stop crashing!
I can fly with everything maxed out! With unlimited buildings there is a slight stutter over London (but these haven't been optimised yet). The engine now seems faster than RoF or DCS.
My wish list: - Anti-Aliasing - Smoother control animations - Collidable trees
I can't think of anything else to improve (other than weather, AI etc.)
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#3568312 - 05/06/12 01:20 PM
Re: Beta Patch is out!
[Re: Airdrop01]
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Member
Registered: 12/15/09
Posts: 2064
Loc: Jerz
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Here I was all excited then I read this thread. Incredible. Has there ever been a bigger crash and burn of a proud franchise with one product release?? "Try Coke Arsenic. But it has only been on shelves a year or so, thus dont blame us if it sends you to the ER. We are on holiday now so bear with us!" Don't forget the part where it took 7 years to make...
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My Rig:AMD Phenom X4 955 Black Edition OCed@4.0 GHz/GIGABYTE GA-890FXA-UD5 AM3 AMD 890FX Mobo\ MSi AMD 6950 2GB \ 8 Gigs of G.skills Ram\Storage: OCZ SSD 240GB/ Bunch of HDDs\All held together by: Coolermaster HAF 932 case Other Assets Deployed: HOTAS: Logitech G940  CH FighterStick/Pro-Throttle/Throttle Quad/Saitek Combat Rudder Pedals TrackIR Simpit: ETA Q2 2013 Wheel: ETA Q4 2013
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#3568319 - 05/06/12 01:30 PM
Re: Beta Patch is out!
[Re: Avimimus]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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I just got the patch to stop crashing!
I can fly with everything maxed out! With unlimited buildings there is a slight stutter over London (but these haven't been optimised yet). The engine now seems faster than RoF or DCS.
My wish list: - Anti-Aliasing - Smoother control animations - Collidable trees
I can't think of anything else to improve (other than weather, AI etc.) I think AA works now? Not sure, but in-cockpit it certainly looks different with it set higher in-game.
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#3568324 - 05/06/12 01:40 PM
Re: Beta Patch is out!
[Re: Force10]
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Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
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Well not for me...  - let me check again...
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#3568333 - 05/06/12 02:07 PM
Re: Beta Patch is out!
[Re: Avimimus]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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I just got the patch to stop crashing!
I can fly with everything maxed out! With unlimited buildings there is a slight stutter over London (but these haven't been optimised yet). The engine now seems faster than RoF or DCS.
My wish list: - Anti-Aliasing - Smoother control animations - Collidable trees
I can't think of anything else to improve (other than weather, AI etc.) Was it the dx10 thingy that fixed it for you as per this post from the 'unextended' forum: I also had CTDs, here was the solution:
- I opened up conf.ini and changed D3D10_1 to D3D10_0
This allowed it to load (launcher.exe was crashing), I got the orange square. A while later I got the menu and the game seemed to work. However, it wouldn't run missions, as it couldn't find the sounds.
- I deleted the cache - I then re-installed the patch (ie. just copied its contents again).
Now it works perfectly! or was there more to it?
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3568336 - 05/06/12 02:13 PM
Re: Beta Patch is out!
[Re: Force10]
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Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
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Yes - that got it working. However, it might also be why I'm missing AA  I'm using a ATI 6950
Edited by Avimimus (05/06/12 02:22 PM)
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#3568341 - 05/06/12 02:20 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 11/20/08
Posts: 215
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I am just here for the entertainment. Lol
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#3568359 - 05/06/12 03:26 PM
Re: Beta Patch is out!
[Re: Force10]
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Junior Member
Registered: 04/03/11
Posts: 9
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hi everyone. i to have tried the test pach. and had bad stutters and freeze ups. so i tryed something and it works great no freeze ups and very little to no micro studers. i went to my computer program filesx86 steam/steamapps common. il2 cliffs of dover ang go to conf. and at the top changed windows depthbits from 24 to 64 and made a big diffrence for me sorry about the spelling. x58 classified 2 480 gtx 6 gigs of memmory
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#3568400 - 05/06/12 05:16 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 06/27/08
Posts: 535
Loc: Hungary
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Installed, still stutters bad, looks worse than previously, tried everything you suggested, same result, uninstalled, I'll check this thing againg 1 patch later... Oh, how much I want to believe... but its getting harder every month...
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Freedom of speech is our birth right, but the privilege of being heard needs to be gained.
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#3568458 - 05/06/12 07:01 PM
Re: Beta Patch is out!
[Re: Staniol]
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Member
Registered: 01/22/09
Posts: 2474
Loc: Newcastle Upon Tyne, England.
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The Horror....The Horror..... Proof positive, and affirmation that they do not have a f*cking clue what they are doing. I can forgive Amateurish behaviour, once. Sometmes, twice. PRESSURE? LOL! Lets swap jobs ye Muppet, (I have been more than patient. I have flown this Alpha Disaster and now no more. Why should I care about them? They Clearly do not give a flying F*ck about their Customers (Yep, those Dreamers Who Keep the Dream alive, and splash the cash) But never fear, Consumer. The Battle of F*cking whatever is upon us. Moscow, so we can all fly about in an IL2, wondering where it all went wrong. Not quite sure how these muppets get away with it.  Any other Industry, Its THANK YOU AND GOOD NIGHT. There is clearly a "skills shortage" , and it is manifestly clear that the staff are not up to the Job. End of story. No second chances. They have had more than enough.
Edited by Biggles07 (05/06/12 07:07 PM)
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"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals".
Sir Winston Churchill
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#3568461 - 05/06/12 07:10 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 02/23/11
Posts: 605
Loc: CA, USA
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I've noticed our resident flag waver has been far less talkative. I agree with Biggles that this dev team simply does not have the coding/physics knowledge for their project. Whether or not they can still get over the hump, is debatable at best.
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#3568469 - 05/06/12 07:24 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/08/05
Posts: 2395
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The problem is they are chopping stuff out to get the FPS increase, i though one of the main problems 5 months ago has been the particle slow down and the decals, now if they did a major rewrite why are the problems not changed at all? i mean they are exactly the same.
They have chopped out the clouds, decals, flash effects, textures are reduced, cockpit dials are blurry, plane textures are low, no wonder people are getting a FPS increase!
Whats worrying is they say it will take only a few days to fix the latest problems, so why not wait another week? i mean we have been waiting 6 months. I think its going to be more than a while before we get these fixes.
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#3568475 - 05/06/12 07:33 PM
Re: Beta Patch is out!
[Re: Bokononist]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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I'm going reinstall on a new hard drive and freshly installed windows 7. See you guys in 3 or 4 hours or so. Did you remember to do a ritual sacrifice first?  Of course, with a little hemp rope thrown in for good measure
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Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3568482 - 05/06/12 07:45 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Member
Registered: 01/22/09
Posts: 2474
Loc: Newcastle Upon Tyne, England.
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The problem is they are chopping stuff out to get the FPS increase,We have a winner!  The most atrocious thing of all is the absolute Contempt shown to the Consumer, and the continual barrage of insults to our Intelligence. I'll post some more bugs thi' Morra, truth is though, THEY should be doing this....Not ME I've got a fecking job already. Rant over (Nearly lost me rag....but didn't I am so Proud of meself.)
Edited by Biggles07 (05/06/12 07:46 PM)
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"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals".
Sir Winston Churchill
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#3568502 - 05/06/12 08:25 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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I had Steam verify and remove the patch I downloaded from Madfish's mirror. Downloaded the patch from the SimHQ site and retested. Just flew for a couple of hours offline and online with better frames, no CTD's, etc, @1920x1080 everything ON and set to HIGH. except SSAO. Offline isn't much better, infact its boring, online was a much better experience. I've never had a CTD, ever, just a system freeze with Madfish's mirror patch flying offline.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3568510 - 05/06/12 09:04 PM
Re: Beta Patch is out!
[Re: Force10]
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Veteran
Registered: 01/01/01
Posts: 16492
Loc: Raleigh,NC
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Haven't downloaded the patch yet, but from reading the ChangeList on SimHQ seems a major architecture change with the way they threaded the different tasks. I've done this before on a much simpler system, and this level of optimization is NOT an easy thing to do.
Just saying to the folks who think they're not doing much.
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#3568524 - 05/06/12 09:52 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 04/11/11
Posts: 128
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The visual for the engine oil leaking has also been removed in the new patch. I noticed this after recording a bomber intercept track in 1.06.x and replaying it in earlier versions.
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#3568600 - 05/07/12 01:48 AM
Re: Beta Patch is out!
[Re: 911dan]
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Member
Registered: 08/09/10
Posts: 253
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The visual for the engine oil leaking has also been removed in the new patch. I noticed this after recording a bomber intercept track in 1.06.x and replaying it in earlier versions.
Another removed feature huh? One could easily fool oneself into thinking the 1.06 is a 1.05 with tonnes of visuals removed suprisingly showing better fps. Nothing wrong in that of course, all people check/ask for is fps.
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#3568608 - 05/07/12 02:37 AM
Re: Beta Patch is out!
[Re: Force10]
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Junior Member
Registered: 11/21/06
Posts: 23
Loc: Perth. WA
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I haven't commented on CLOD since it's release despite not being able to play it, I've been lurking here the whole time and still managed to remain optimistic.
After installing the alpha patch last night though, given that the driving factor for it was enhancing the performance, I'm finally starting to think that this sim is simply to broken to fix. Considering the amount of time they've had, I'm extremely disappointed.
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#3568623 - 05/07/12 04:13 AM
Re: Beta Patch is out!
[Re: theOden]
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Member
Registered: 01/13/01
Posts: 746
Loc: Swede in Finland :)
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The visual for the engine oil leaking has also been removed in the new patch. I noticed this after recording a bomber intercept track in 1.06.x and replaying it in earlier versions.
Another removed feature huh? One could easily fool oneself into thinking the 1.06 is a 1.05 with tonnes of visuals removed suprisingly showing better fps. Nothing wrong in that of course, all people check/ask for is fps. Kind of funny though, don't you think, that they announced prior to releasing the patch -on several occasions- that there would be no changes to the visuals, everything would look like before but with better performance. To be fair though, this is the pre-alpha beta patch so those visuals might be rectified in the final version of the patch.
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It rushed along like an arrow, but when you lost control you could end up beneath its hoofs. Aleksandr Ivanovich Pokryshkin comment on the MiG-3
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#3568627 - 05/07/12 04:28 AM
Re: Beta Patch is out!
[Re: Staniol]
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Member
Registered: 06/27/08
Posts: 535
Loc: Hungary
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Installed, still stutters bad, looks worse than previously, tried everything you suggested, same result, uninstalled, I'll check this thing againg 1 patch later... Oh, how much I want to believe... but its getting harder every month... Sorry it was a fast and a bit emotional post, but I think its fair to provide my computer specs because my rig is far from being state of the art: Intel 4core 2.4ghz 4 GIG ram ATI 4850 1GB I think my video card is the bottleneck, but even if I turn off every fancy thing (building, terrain shading, trees, grass, roads,AA, Effects), I have a lot of stutter, and it looks worse than Il2. Shadows are one of the biggest hits. I really like the cockpit shadows, but I can live without others, its a pitty that I cannot switch everything off, apart from cockpit, maybe its an engine limitation. Generally I wouldn't complain, but on the other hand, I am capable of running ROF with almost everything maxed out, without any hiccups. I do not think that ROF is doing much less work in the background (OK, it doesn't simulate tanks... but I am emotional again  ).
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Freedom of speech is our birth right, but the privilege of being heard needs to be gained.
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#3568647 - 05/07/12 05:46 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 12/27/10
Posts: 1334
Loc: Portugal
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I guess i am in the same boat as you Staniol! I had hoped that after all this time the patch would be much better regarding fps improvement, but i was wrong! My rig is lower than yours, i only have 512mb vcard, so i realy can't complain about clod even though i can run RoF very decently. It's a new rig i need, not a good patch!  Good luck guys!  Cheers
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#3568710 - 05/07/12 08:59 AM
Re: Beta Patch is out!
[Re: Force10]
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Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
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Update: - Doesn't look worse than previously (max settings) - Graphical glitches are fixed with terrain - After a few minutes of playing I am experiencing bad stutters *I never* experienced stutters with CoD before. I suspect this is because Not fully optimized: grass, clouds, and trees. Clouds cause constant FPS drop; grass and trees cause hick-ups. A few extra days of work for this, a few days for grass, few days for clouds, we felt that we could start open testing the patch without waiting for these changes.
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#3568776 - 05/07/12 10:39 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 11/20/08
Posts: 215
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I think i will check back in 5 years. But not expecting much.
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#3568829 - 05/07/12 12:01 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 05/25/07
Posts: 758
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I'm just here for the entertainment value... I've actually completely stopped caring about ClOD; I can't even muster any indignation anymore. Steam indicates I've "played" just over an hour of this sim... in fact 80% of that time was tweaking. I bought ClOD because I gave them the benefit of the doubt that they would/could fix it. Then I stopped caring... In all those years of playing IL2 while waiting for BoB/CloD with bated breath I never thought it would come to this: complete apathy! I don't know how they are going to convince anyone to buy BoM after this fiasco. Oh well... Back over the Somme in my n.11 I go 
_________________________
Asus P8P67 Pro Rev. 3.0 i5 2500k (OC to 4.3 GHz) now with Noctua NH-D14 (can OC to 4.8, but there seems to be little perf improvement) AMD 6970 8 GB DDR3 1600 Win7 home 64 bit 450 GB VelociRaptor Recon3D Champion
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#3568855 - 05/07/12 12:45 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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Good news, I've managed to get 14,500 frames per second using the following options: All: off Obviously there are few things to tweak: - Not happy with the landscape color obviously - a work in progress, and will be calibrating with 1940 photos. - The altimeter goes from 10 to 10, but good enough for fast frames! - Keep your resolution under 256 pixels for maximum performance Bonus: Print this out and run around the house with it infront of your face - you get a really cool shadow effect. 
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#3568862 - 05/07/12 12:53 PM
Re: Beta Patch is out!
[Re: 911dan]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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The visual for the engine oil leaking has also been removed in the new patch. I noticed this after recording a bomber intercept track in 1.06.x and replaying it in earlier versions.
Hence alpha
_________________________
Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3568870 - 05/07/12 01:12 PM
Re: Beta Patch is out!
[Re: Force10]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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Well Fearless the shadow effect thingy is compelling, might have to give it a go 
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Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3568887 - 05/07/12 01:36 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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Senior Member
Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
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Chivas, stop posting at 1C buddy. Just tried online and had the dreaded CTD after 20 mins on my first sortie.
It used to be about 45mins and now its 20mins so that's improved then....6 months for this?
Stutters worse. FPS slightly improved but no clouds. Ground textures worse. Blurry dials. Sound odd. Plane textures on 109 all blocky. No decals. Particles cause MAJOR FPS drop STILL.
But by far the most disappointing aspect is the online CTD is NOT FECKING FIXED!!! Still testing on my end, no CTD's yet except for a system freeze which appears to be caused by a corrupt mirror patch download. A few on the ATAG server say things have greatly improved regarding their CTD problems. Quite a few people on the forums seem to be having a multiude of problems, for a miriad of reasons. This is all part of the process. We will see how it all shakes out after the patch testing period, log file checks, code adjustments, and the offical release of the patch on Steam. I'm not jumping to conclusion yet, even though first impressions look bleak for some. I do hear some odd sounds from the new sound code.
Edited by Chivas (05/07/12 01:39 PM)
_________________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60 gig Corsair SSD [with only COD and dual boot OP system] 500 gig HHD LG 37" LCD MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip
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#3568892 - 05/07/12 01:53 PM
Re: Beta Patch is out!
[Re: FearlessFrog]
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Member
Registered: 12/26/06
Posts: 441
Loc: sweden
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Good news, I've managed to get 14,500 frames per second using the following options: All: off Obviously there are few things to tweak: - Not happy with the landscape color obviously - a work in progress, and will be calibrating with 1940 photos. - The altimeter goes from 10 to 10, but good enough for fast frames! - Keep your resolution under 256 pixels for maximum performance Bonus: Print this out and run around the house with it infront of your face - you get a really cool shadow effect. Funniest yet. I love the bonus, and guess what, it works.
Edited by Ghost_swe (05/07/12 01:54 PM)
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#3568931 - 05/07/12 03:10 PM
Re: Beta Patch is out!
[Re: bisher]
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Member
Registered: 04/08/05
Posts: 2395
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We have been in alpha for 14 months now.
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#3568940 - 05/07/12 03:18 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 10/16/05
Posts: 354
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It's worrying that some problems might be caused by a dodgy mirror download site. Not being able to provide a reliable download Is really weak. I'm not jealous of the poor blokes trying to triage the defects being reported.
Personally I'm running the seelöwe campaign and so far no crashes. Biggest problem for me is the ever rolling enemy, those guys must have cockpits stacked with pukebags. Tailgunners letting rip while inverted is equally (non)-impressive.
As a side note, I'm having serious problems making out the radio communication. Is there any way to fix this? I found a setting for voice volume but that didn't do diddly.
-C-
_________________________
Thermaltake Level 10GT Intel i7 2600K @4,3Ghz 2 X ASUS Radeon 6950 (6970 BIOS) 8GB Corsair Vengeance DDR3 1600MHz Corsair 120GB Force Series SSD Seagate Barracuda XT 2TB ASUS P8Z68-V PRO GEN3 Corsair H70 Hydro CPU Cooler
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#3568945 - 05/07/12 03:38 PM
Re: Beta Patch is out!
[Re: BKHZ_Furbs]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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We have been in alpha for 14 months now. Please Furbs, that's annoying taking what I say out of context and then making a statement that suggests you're challenging my statement that is presented out of context. You're expecting me to justify 14 mnths of alpha state? Don't think so.
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Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3568951 - 05/07/12 03:45 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
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Post composed with speech to text, it woks grape! V1.00.13954 FX 4300 3.8GHz G.Skill sniper 1866 32gb. Raptor 64mb. Evga 660 ti 3gb. Planar 120HZ Win 7.64b
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#3568963 - 05/07/12 04:00 PM
Re: Beta Patch is out!
[Re: Force10]
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Junior Member
Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
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There exists irrefutable scientific evidence that strongly suggests? A person can traipse through a cattle feed lot, bend over and pick up a "clod".....throw it as far as they can? Then....argue that it flew, in fact. "Field Testing" has proven this theory. The "alpha patch" is proof positive, the Russians have stumbled upon it. 
_________________________
If CloD were an Ere_tile Dysfunction med? Nobody would "get off" the ground. Further, 14 months after "taking it"? The duct tape and splint patch ain't very fun. So, what ya got now? A bunch of folks sporting a male member, that looks like a "skinned squirrel".
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#3568965 - 05/07/12 04:01 PM
Re: Beta Patch is out!
[Re: Charlie_SB]
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Senior Member
Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
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It's worrying that some problems might be caused by a dodgy mirror download site. Not being able to provide a reliable download Is really weak. I'm not jealous of the poor blokes trying to triage the defects being reported.
Personally I'm running the seelöwe campaign and so far no crashes. Biggest problem for me is the ever rolling enemy, those guys must have cockpits stacked with pukebags. Tailgunners letting rip while inverted is equally (non)-impressive.
As a side note, I'm having serious problems making out the radio communication. Is there any way to fix this? I found a setting for voice volume but that didn't do diddly.
-C- For the ever-rolling enemy, here's a AI tweak worth trying: http://simhq.com/forum/ubbthreads.php/topics/3557661/FIX_for_crazy_AI_snap_rolls_in.html#Post3557661Personally I think they should put it in the patch as I much prefer it.
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#3568983 - 05/07/12 04:26 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 10/15/99
Posts: 834
Loc: Baltimore, MD USA
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Why is everybody "#%&*$#" about this BETA patch? Everyone should look up and understand the word "beta". You have the choice of downloading and trying it out or playing the game as it is. It would be different to complain if it was a final patch, but it isn't. They were kind enough to give us the beta patch so we could try it out and let them know any problems we come across so they can fix it. CONSTRUCTIVE CRITICISM people! Stop the #%&*$#. Be happy they let us try it. Many people complained about the delay of the patch. We got it. Test it. Move on.
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ASUS P8Z77 - Intel I7 3770K - Thermaltake Water2.0 Pro BFG Geforce 295OC 16 Gig G.Skill Ares DDR3 Intel 520 Series SSD 180GB Plenty of storage Windows 7 64bit Thrustmaster Warthog - Saitek Combat Rudder Pedals
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#3569029 - 05/07/12 05:45 PM
Re: Beta Patch is out!
[Re: specialksl]
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Member
Registered: 06/27/08
Posts: 535
Loc: Hungary
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Why is everybody "#%&*$#" about this BETA patch? Everyone should look up and understand the word "beta". You have the choice of downloading and trying it out or playing the game as it is. It would be different to complain if it was a final patch, but it isn't. They were kind enough to give us the beta patch so we could try it out and let them know any problems we come across so they can fix it. CONSTRUCTIVE CRITICISM people! Stop the #%&*$#. Be happy they let us try it. Many people complained about the delay of the patch. We got it. Test it. Move on. I think my problem is, that for me the game is unplayable as it is, and the patch only made it worse, so I do not have too much choice. But ok, next time I do not even mention it, if it bothers you too much. 
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Freedom of speech is our birth right, but the privilege of being heard needs to be gained.
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#3569032 - 05/07/12 05:51 PM
Re: Beta Patch is out!
[Re: bisher]
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Member
Registered: 04/08/05
Posts: 2395
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We have been in alpha for 14 months now. Please Furbs, that's annoying taking what I say out of context and then making a statement that suggests you're challenging my statement that is presented out of context. You're expecting me to justify 14 mnths of alpha state? Don't think so. Sorry Bish i wasn't challenging your statement, more of just a comment. I know where you stand mate.
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#3569035 - 05/07/12 05:52 PM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 02/15/06
Posts: 3249
Loc: Kansas City, Missouri - USA
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I think I understand sexism better. I will no longer use a derogatory term involving women and complaining as I see men seem to be just as guilty.
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Race you to the Mucky Duck!
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#3569126 - 05/07/12 08:26 PM
Re: Beta Patch is out!
[Re: bisher]
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Member
Registered: 04/11/11
Posts: 128
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The visual for the engine oil leaking has also been removed in the new patch. I noticed this after recording a bomber intercept track in 1.06.x and replaying it in earlier versions.
Hence alpha What does that mean, I'm not supposed to post my observations because it's "alpha"?
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#3569176 - 05/07/12 10:31 PM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 02/24/11
Posts: 157
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Damn, after all this time they havent fixed it  I havent played it since summer of last year waiting and hoping to come back to a solid sim but it seems that it will never happen.I will wait for a while, probalbly 6 months or so and if it isnt running as it should Im honestly going to unisntall it and just forget about it.I would have been happy with a 2 plane sim with a single map half the size of the current one if it worked properly.
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#3569180 - 05/07/12 10:39 PM
Re: Beta Patch is out!
[Re: specialksl]
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Reverse engineered CloD simmer
Veteran
Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
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Why is everybody "#%&*$#" about this BETA patch? Everyone should look up and understand the word "beta". You have the choice of downloading and trying it out or playing the game as it is. It would be different to complain if it was a final patch, but it isn't. They were kind enough to give us the beta patch so we could try it out and let them know any problems we come across so they can fix it. CONSTRUCTIVE CRITICISM people! Stop the #%&*$#. Be happy they let us try it. Many people complained about the delay of the patch. We got it. Test it. Move on. Oooops. someone got a frog in their coffee. Or ran around with FF's awesome 1D drawing and hit a wall. Ouch.
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My il2 page Seelowe Campaign Cliffs of Dover page CloD My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011
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#3569307 - 05/08/12 06:23 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 10/16/05
Posts: 354
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I've gotten my first crashes now (single player) and I'll swear it has to do with the Wellington bomber. If I replace them with the Blenheim I don't get the crashes.
-C-
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Thermaltake Level 10GT Intel i7 2600K @4,3Ghz 2 X ASUS Radeon 6950 (6970 BIOS) 8GB Corsair Vengeance DDR3 1600MHz Corsair 120GB Force Series SSD Seagate Barracuda XT 2TB ASUS P8Z68-V PRO GEN3 Corsair H70 Hydro CPU Cooler
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#3569353 - 05/08/12 09:03 AM
Re: Beta Patch is out!
[Re: 911dan]
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I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
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The visual for the engine oil leaking has also been removed in the new patch. I noticed this after recording a bomber intercept track in 1.06.x and replaying it in earlier versions.
Hence alpha What does that mean, I'm not supposed to post my observations because it's "alpha"? No we're pretty strict around here about posting our observations. Strict rules
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Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
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#3569361 - 05/08/12 09:23 AM
Re: Beta Patch is out!
[Re: Force10]
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It's KRT not Kurt
Member
Registered: 11/05/07
Posts: 2499
Loc: Gulf Coast of Florida
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Okay Just an observation here I recently did an in place re-install of Windows, this unfortunately did not fix the problem I was having so last night I re-formatted and did a fresh install. Steam and most of my games are installed to a separate drive and when I started up Cliffs of Dover it acted like a new install, I hadn't yet put the 1C Soft Club folder back in My Documents. When I ran the Black Death Track it had all kinds of weird colors, 110's with bright White code letters and Yellow crosses, etc.. just all kinds of strange things I didn't have before so I put back the old 1c Soft Club folder and everything was fine. I'm thinking that this is important, just as back in the day with FB certain tweaks to the config file were important for getting perfect textures it might be the same with CoD and you guys should try making some adjustments to your settings including your Vid Card, it might be worth it. My conf settings, please note my machine specs in my sig.
[BOB] EpilepsyFilter=0
[window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1280 height=1024 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=1 Frequency=60 StereoMode=0
[NET] speed=25000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 localHost= SkinDownload=1
[Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=1 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=1
[rts] tickLen=30 ;ProcessAffinityMask=3 maxTimerTicksInRealTick=20 ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 DisableIME=0 culture=en-GB
[rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0
[rts_joystick] FF=0
[core] RandSeed = 0 TexQual=2 TexFlags.PolygonStipple=0 Shadows=1 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 LandShading=2 LandDetails=2 Sky=3 Forest=3 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=2 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=3 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=2 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=2 MeshStatics=2 MeshStaticsDetail=3 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=1 TexFlags.SSAO=1 TexFlags.VSync=1 TexFlags.FastTransparency=1
[sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=8 vgVoice=8 vgMusic=12
[game] mapPadX=0.7359375 mapPadY=0.7167969
Edited by KRT_Bong (05/08/12 09:32 AM)
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Windows 7 32 SP1 Gigabyte GA770 probably obsolete already AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked ATI HD 5830 1Gb 256 bit it was cheap 4 x 1Gb GSkill 1333Mhz looks pretty on the MB X-Fi Xtreme Creative Soundcard - cheap pair of headphones
"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues
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#3569376 - 05/08/12 09:48 AM
Re: Beta Patch is out!
[Re: KRT_Bong]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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The top setting "anti epilepsy filter=0" was probably what cause the funny colours in Black death to dissapear, and the chances are that was all you needed to do. It has caused weird colour issues ever since the last official patch and is enabled by default. I appreciate you probably don't want to reinstall the old conf.ini to test this out, but if you have a copy of the original 'untainted' conf.ini I'd be interested to see it, as I'm sure I've done more fiddling there than I can recall, and I'd like to see how it works with the beta patch, minus the epilepsy setting of course! If you could post it that would be much appreciated.
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"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3569834 - 05/09/12 05:22 AM
Re: Beta Patch is out!
[Re: Force10]
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Member
Registered: 08/30/05
Posts: 120
Loc: Melton Mowbray
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I'd say it was the Anti Epilepsy kicking in that caused the graphical problems as i too was experiencing that issue.. Anyhow removing the patch and going back to the previous patch, as i keep getting CTD's and Freezes...But the patch was offering an improvement in FPS on my system with everything Maxed out @1920x1080 Alienware Aurora i7-960 @4.0ghz 16gb Ram Ati 6970
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I would rather be a Man of Value than a Man of Success.
Carpe Diem, Carpe Jugulum
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#3569900 - 05/09/12 09:04 AM
Re: Beta Patch is out!
[Re: bisher]
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Member
Registered: 06/06/04
Posts: 808
Loc: Troy, OH
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Its bitterly disappointing to see the bomb craters are still alpha.  7 years of developement and 14 months of alpha patch and we got: alpha bomb craters. It almost makes me want to douse myself in maple syrup and sit on a hill of fireants. 
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my system: Intel Core I7 920 @ 3570ghz Asus P6T MB 6 GB OCZ DDR3 RAM , dram freq 680 mhz, NB freq 2720 mhz Radeon HD 4870 w/ 1 Gb vram OS.. Windows 7 professional 64 bit WD 2 TB hard disk drive etc.
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#3570055 - 05/09/12 01:46 PM
Re: Beta Patch is out!
[Re: Force10]
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Junior Member
Registered: 09/26/09
Posts: 31
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Hi
After the patch, I've a black with a red square screen just before the game start. The patch bring me massive freezes / stuttening. Didn't had before aply it, was running just fine, only the annoying multiplayer CTD.
Anyone have this?
Any cure?
I am thinking of uninstall the game and install it over again. I'd buy the Russian digital version, but can't find any regist of it, and can't remember the site where I buy it. Just want to go there to check my serial number, just in case I'll need it.
Anyone had buy the Russian digital ver? Can you point the site where you did it?
Thanks
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#3570146 - 05/09/12 04:33 PM
Re: Beta Patch is out!
[Re: Pedro]
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Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
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Just right click on CloD in your Steam library and select Properties-local files-verify game cache and you will revert to the latest release version.
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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#3570360 - 05/10/12 02:07 AM
Re: Beta Patch is out!
[Re: Force10]
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Senior Member
Registered: 09/19/04
Posts: 4503
Loc: MA
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WIN 7 64
Duo Core 6700 @ 2.66Ghz.
4 Gig Ram
ATI/MSI Video Card with 512MB of ram.
Creative SB X-Fi soundcard.
CoD resolution is 1024 X 728... low I know, but I still have a very good 4:3 CRT and like it. I'll try pumping the resolution soon to seee how it affects CoD.
After mucking about I have to admit, though originally I wasn't impressed, I'm happy but confused.
I have several single player QMB missions that I traditionally play. For me they are my bench mark because I am familiar with them and know what to expect.
Free Flight France in a 109E3.
Fre Flight England in a Hawker Hurricain along the coast of England.
Bomber Intercept Hawkindge
Free Hunt 109s - with the option to go after Blenheims or Wellingtons.
and finally London Sightseeing in the Spit.
Prior to the patch I'd crank the settings as high as I could and maintain pretty graphics while maintaining acceptable playablity for me. Typically that meant trees were low, grass was ticked, SAU (or what ever that graphic option is called)was on, medium amount of buildings with high detail. Shadows, plane detail was high. Clouds were MED level.
I was able to sight see Calais relatively well, though Level of Detail popped in and out quite generously. LOL I wasn't fighting so I was more interested in the candy wrapper than the candy. For my system I was pleased. When I flew low over cities, I'd get a steady freeze, but it wasn't so pronounced that it killed me. Reember my PC specs.
Flying the Hurri over the Cliffs of Dover was still a nice experience. Low over cities I'd get the same level of draw in and Level of Detail pop up.... along with the same freezes.
Flying over London in the Spit was a different story. Consistent stutters with frequent pauses - probably from loading textures. If I turned down trees, amount of buildings a notch as well as level of detail I could fly okey dokey, but still with stutters.
The two fighter missions I'd attempt would be a mixed bag, though the more promenant problem was when I made initial contact with the enemy. Frequent pauses and lag ocurred on my original settings, but they also happened on my lowered settings.
Fast forward to Saturday. Frame rate was smoother, but the stuttering was so pronounced I couldn't believe it. Not good. Even after restating the game, restarting my PC, detailing my installation process to assure I did it right I was getting less performance. I shelved the game for a day or two.
For sh!ts and giggles I decided to fire up CoD today and fly the Spit over London. Ummmmmmmm WHY is it so smooth over London? I changed several graphic settings, numerous times in the map and it was still smooth as silk with minimal to no freezes. There was relativel LITTLE pop up with almost no discernable Level of Detail pop up on the buildings. NONE!
Here's the kicker that confuses me. No matter the setting of trees and grass, SAU (whatever) building detail etc... when I fly on the outskirts of London or in the 'greenlands of the country' I get stutters.
I currently fly with building detail on high (not max, but next level down) and density on MED. No stutters and pretty silky frame rate.... especially for my system.
I just finished flying Free Hunt 109 and had no pauses of interuptions when meeting the enemy. Same with Bomber Intercept Hawkindge.
If I could figure out the stuttering over the outskirts of the city and farmlands I'd be 100% happy with the graphics rewrite (bearing in mind I know they are finalizing the missing ingrediants).
I think tomorrow I'll install FRAPS and bench mark the sim. It's not perfect and there are issues that personally drive me bat crap crazy but I think the team is on the track with graphics for at least low end systems.
Not sure if my internet would effectivel handle online. I usually download patches et al @ about 88kbs per second. That's slow, so I don't wanna get kicked or cause lag for other players.
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#3570709 - 05/10/12 04:14 PM
Re: Beta Patch is out!
[Re: Force10]
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Frugalite & P-38 fan
Senior Member
Registered: 05/29/10
Posts: 3512
Loc: The Netherlands
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 I flew IL2 on a 19" CRT and started with 1280x960, but as I got more performance performance, I set the res to 1400x1050. You might like that res too.
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