And thus we learn that SkateZilla has no idea how antialiasing works.
you must be trying to hint that i dont know that Anti Aliasing is for super sampling 3d rendering sequences to smooth edges and remove artifacts.
dont get me started on Strike Fighters : Project ML.
hrmm, Testing my old screens in 2x Eyefinity (3 24 inch 1080p screens will be setup this weekend):

_________________________
Skate Zilla
William B.
HAF922, 700W OCZ, ASRock Fata1ity 990FX Pro,
Corsair H100,AMD FX8350 @ 5.15GHz, 16GB G.SKILL Sniper@DDR2133,
Sapphire DualX HD7950-OC@1.1 GHz Core/6GHz Mem, Creative XFi Fata1ity Platinum Champ.,
ASUS VS248HP 24" LEDx3, 5760x1080(6048x), Turtle Beach Earforce, RCA 5.1 Surround
CH Fighterstick, Pro Throttle, Pro Pedals, Saitek EclipseII
IntensityPro 10-Bit, Kinect For Windows, TrackIR 4 Pro
WD 1.5TB Black SATA3, SG 1TB SATA2, 2x SG 500GB SATA2, 1x SG Ext. 1TB USB3