In the dawn of Internet gaming I remember being in a squad flying Jane's ATF/NATO Fighters DOS version. We were using a freeware IPX emulator KAHN (an alternative to the much fuller featured KALI) over 28K modems. It required loading a complex network stack and carefully crafting the autoexec.bat and stack loading .bat files to leave enough memory for ATF to run. I think ATF required a huge amount of conventional RAM (over 500K!!!!!!!) so it was always a struggle. Once a satisfactory arrangement was found, it was shared around and revered.
Voice chat??? HAHAHAHAH not even a dream at that point. Text Chat through KAHN shell and the in game interface, squadron meetings via IRC channel.
Sometime later, an Internet friend and I did each buy the same brand of DSVD modems so we COULD actually have voice chat when connected with ATF/NATO DOS. He lived on the West Coast and I on the East Coast, and we also played around with various phone company plans to moderate the Long Distance charges.
I remember dragging my Gateway Tower to a Falcon3 LAN party once as well, scrounging up a network card from work and struggling to load the required driver stack. Finally got connected and ended up frying my modem in the process.
Good Times!! Good Times!!
Then ATF GOLD came out with native TCP/IP connections... Roger Wilco arrived for voice comms and the whole 'game' changed radically.
Edited by Recluse (05/02/12 08:01 AM)
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