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#3565113 - 04/30/12 05:54 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Chivas Offline
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I agree Scott that a paid beta would have been afar better option, in many respects, but I'm not sure it would have garnered enough support and cash to keep the investors/beancounters willing to keep footing the bill. Unfortunately the development has been spending millions for so many years, that I doubt the investors are going to get their monies back, plus profit until they are well in the series. People making the money decisions, must be seeing some sunshine and rainbows, that the rest of us a hard pressed to see, or Luthier is one h#ll of a salesman atleast in the boardroom.

Personally I just think the epilepsy filter was just another roadblock in a long line of roadblocks the development has had to find away around.

Its been a h#llish development for "everyone" involved. Hopefully it will have a happy ending.

Anyway, anyone testing WarThunder see any positives that the IL-2 crowd could gravitate too and stay? And no I'm not asking you NuggetX. wink Actually he's been awfully quiet for a year or so, he must be playing alot of COD, or testing WarThunder. smile Gaijin has done some decent work and its possible they could enter the more complex sim market, especially now that they have a revenue stream with their less complex sims. I'm not holding my breath for that to happen, but remain hopeful.


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#3565134 - 04/30/12 06:24 PM Re: Blacksix patch update 28/4/2012 [Re: Lixma]  
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Originally Posted By: Lixma
Originally Posted By: Chivas
The failure will certainly scare away any other future investment in the last bastion of complex WW2 air combat sim development.


"No...."




"....there is another."




(Maybe)


Maybe, but probably not.

From the developer..."DCS is not intended to be a full WW2 era simulation."

Although they could change their business model in the future. Even if they did, it would be many years before anything substantial would be released.

Atleast the P51, would be fun target practice for modern jets, weapons systems.

Last edited by Chivas; 04/30/12 06:26 PM.

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#3565150 - 04/30/12 07:01 PM Re: Blacksix patch update 28/4/2012 [Re: Chivas]  
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Originally Posted By: Chivas


Personally I just think the epilepsy filter was just another roadblock in a long line of roadblocks the development has had to find away around.



I know its old ground Chivas, but please tell me you didn't buy that epilepsy filter rubbish?

You telling me a professional software team didn't know about that and for the first time in game development history it caused a major roadblock just weeks before release?


Some things you say Chivas make sense, but that? come on pull the other one its got bells on.

#3565177 - 04/30/12 07:34 PM Re: Blacksix patch update 28/4/2012 [Re: BKHZ_Furbs]  
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Originally Posted By: BKHZ_Furbs
Originally Posted By: Chivas


Personally I just think the epilepsy filter was just another roadblock in a long line of roadblocks the development has had to find away around.



I know its old ground Chivas, but please tell me you didn't buy that epilepsy filter rubbish?

You telling me a professional software team didn't know about that and for the first time in game development history it caused a major roadblock just weeks before release?


Some things you say Chivas make sense, but that? come on pull the other one its got bells on.



I never believed the ignorance of the epilepsy filter thing either...I still would like to hear from Chivas about the money thing, backers and all. I can't see the devs having much expense, and they should be loaded with our money.


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#3565214 - 04/30/12 09:25 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Seems to me a "patch" is something that is applied to fix a few minor problems andmaybe add a few updates or additions.

This thing they are working on now ought to have a new word. I guess one could call it a "Major overhaul" but I doubt such

a term will stick in the computer software world. So.. what do we call something that is way bigger than a patch, in fact

virtually a complete re write of the product ? Just wondering.

Last edited by commorange; 04/30/12 09:25 PM.

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#3565222 - 04/30/12 09:48 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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For CLOD "CPR"

smile

#3565250 - 04/30/12 11:05 PM Re: Blacksix patch update 28/4/2012 [Re: BKHZ_Furbs]  
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Chivas Offline
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Originally Posted By: BKHZ_Furbs
Originally Posted By: Chivas


Personally I just think the epilepsy filter was just another roadblock in a long line of roadblocks the development has had to find away around.



I know its old ground Chivas, but please tell me you didn't buy that epilepsy filter rubbish?

You telling me a professional software team didn't know about that and for the first time in game development history it caused a major roadblock just weeks before release?


Some things you say Chivas make sense, but that? come on pull the other one its got bells on.


I believe UBISOFT said that they wouldn't publish COD in the west without the Epilepsy Filter. Who knows what the timing of that request was, it would be quite possible that a copy of COD was sent to UBISOFT to publish in the west and after their tests decided they wanted an Epilepsy filter. The epilepsy filter was a problem, but obviously not the main problem with the sim, just another delay.

Personally I've never seen a sim make use of an epilepsy filter, although I understand certain people are susceptible to the condition playing some video games. I don't believe the COD developers used the issue as some sort of boondoggle, as they certainly wouldn't have time to play that game. It would serve no purpose.


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#3565257 - 04/30/12 11:19 PM Re: Blacksix patch update 28/4/2012 [Re: SlipBall]  
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Chivas Offline
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Originally Posted By: SlipBall
Originally Posted By: BKHZ_Furbs
Originally Posted By: Chivas


Personally I just think the epilepsy filter was just another roadblock in a long line of roadblocks the development has had to find away around.



I know its old ground Chivas, but please tell me you didn't buy that epilepsy filter rubbish?

You telling me a professional software team didn't know about that and for the first time in game development history it caused a major roadblock just weeks before release?


Some things you say Chivas make sense, but that? come on pull the other one its got bells on.



I never believed the ignorance of the epilepsy filter thing either...I still would like to hear from Chivas about the money thing, backers and all. I can't see the devs having much expense, and they should be loaded with our money.


I inferred in a couple of posts back that the developers aren't even close to covering the costs so far for the sim. They've spent millions of dollars so far trying to get the new game engine built and working properly. Those costs won't be recovered by COD, but should be recovered sometime during the release of quite a number of sequels the new game engine will spawn. This is why the performance/graphic patch is so critical, without the much needed performance and stability the series is dead, and the developers will have a lost a considerable amount of money.


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#3565293 - 05/01/12 12:43 AM Re: Blacksix patch update 28/4/2012 [Re: commorange]  
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cheesehawk Offline
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Originally Posted By: commorange

Seems to me a "patch" is something that is applied to fix a few minor problems andmaybe add a few updates or additions.

This thing they are working on now ought to have a new word. I guess one could call it a "Major overhaul" but I doubt such

a term will stick in the computer software world. So.. what do we call something that is way bigger than a patch, in fact

virtually a complete re write of the product ? Just wondering.


The already did it, it was called a patch, and a complete overhaul of the graphics engine with 200% more performance.... then not.

#3565377 - 05/01/12 05:36 AM Re: Blacksix patch update 28/4/2012 [Re: Chivas]  
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BKHZ_Furbs Offline
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Originally Posted By: Chivas


I believe UBISOFT said that they wouldn't publish COD in the west without the Epilepsy Filter. Who knows what the timing of that request was, it would be quite possible that a copy of COD was sent to UBISOFT to publish in the west and after their tests decided they wanted an Epilepsy filter. The epilepsy filter was a problem, but obviously not the main problem with the sim, just another delay.

Personally I've never seen a sim make use of an epilepsy filter, although I understand certain people are susceptible to the condition playing some video games. I don't believe the COD developers used the issue as some sort of boondoggle, as they certainly wouldn't have time to play that game. It would serve no purpose.


So when they signed the contract with UBISOFT to publish CLOD the epilepsy filter was not in it and was added at the last minute?...come on.
A professional game studio would of known about this sort of filter form the very start, if they forgot then its gross incompetence. It was used to explain bad performance at release, just like the excuse of the show PC's of "only 2 GB of RAM at the shows PC's at Kiev dont worry everything will be fine with 4 GB", though let me guess, you believed that too?

Anyway...its old ground like i said Chivas, not worth arguing over again, its done now.

Last edited by BKHZ_Furbs; 05/01/12 05:49 AM.
#3565380 - 05/01/12 05:51 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Furbs, tone it down a bit on the agressive-o-meter please, I know you guys get on but Chivas didn't write the bad game. smile

Given Ubisoft's well deserved reputation with developers it isn't impossible to imagine a scenario where a build was given to them as a publisher and they had all sorts of daft criteria to add. I've no idea if that's credible, but it is all speculation..

#3565389 - 05/01/12 06:42 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Sorry Frog if i came across aggressive, its meant in a jokey ribbing in the pub way. smile ...im sure Chivas knows that but to anyone else who reads my post i get your point.

Must remember to add smileys. biggrin

Last edited by BKHZ_Furbs; 05/01/12 06:57 AM.
#3565391 - 05/01/12 06:45 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Cheers - just don't want to scare anyone off otherwise it's just us 3 weirdos left lol smile

#3565424 - 05/01/12 10:33 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Folklore certainly, however if a similar spirit is delaying the release i have every reason to look forward to it.


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#3565463 - 05/01/12 12:24 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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What I never understand is how they 'fix' something and then something completely unrelated goes west i.e. they update the damage decals and the gunsights all turn white?

I mean is this sim coparable with the proverbial house of cards and one little tweak here and there causes the whole shebang to collapse...I mean who would write stuff to behave like that?

I've given up on this title ever being 'fixed' in that it fullfills the original concept of simulating BoB and not just one tiny little snapshot from the battle.

I still think that if someone were to combine the campaign engine from Rowan's Bob with the 'fixed' graphics of CloD then that would be something, a title worthy of being called the Battle of Britain.

#3565466 - 05/01/12 12:28 PM Re: Blacksix patch update 28/4/2012 [Re: TangoRomeo]  
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Quote:
I believe UBISOFT said that they wouldn't publish COD in the west without the Epilepsy Filter.


From inside Ubi (i think even Luthier wrote this once, but not inclined to go dig banana forum, those interested will), this is not exactly what happened.

What happened is Clod failed the epilepsy tests, and would have needed some adjustments to pass it. Either 1C or MG (not known at Ubi) decided the antiepilepsy filter would do.

Another myth: "Ubi pulled out the Su26". From Oleg's mouth, 1C pulled it out. MG nor Ubi were able to oppose.

A last mostly unknown fact, again form inside Ubi: MG threatened to try Ubi for not promoting the Sim enough. Ubi threatened back to try MG for delivering a faulty product (Ubi was denied the right to test the RC) and their lawyers applied to MG the maximum penalties negociated in the distribution contract, wich made the game distribution a no loss operation for Ubi.

Now back on apr 28 update, i don't know any more what to think. I don't have a high opinion of Luthier as a boss, as many i know who worked with him once, but i'm pretty sure he really loves his current job (as Oleg did) and wishes to get the game to work properly. Has he got the right team for this ? The money to pay for the right team ? Another full time work to pay the bills while working overnight on the patch and sequel ? I really don't know, and have no hope of seeing the patch soon (or see it but with the game still broken), but can't say neither "we will have no patch, that's for sure". The only sure thing is it's entertaining to read you people, can i have some rope as well ? pilot

#3565501 - 05/01/12 01:14 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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Interesting, though surely Luthier and the team would have known what it would take to pass the epilepsy test months before release?
Just turning on the EF in the game basically screws the graphics up, so its clearly not working is it?
I agree it seems the patch is still a long way off, Luthier is talking about almost releasing with the problems it has currently...

· No dynamic low-caliber hit decals showing on aircraft;
· Detached aircraft chunks losing their texture and becoming pitch-black;
· Little particle "dust" that comes out of weapon hits looking like untextured squares;
· Gunsights always white in color;
· No waypoint lines rendered in map or FMB;
· Pilot and Plane models not rendering textures in Options - Pilot and Options - Plane respectively;
· DX9 support not ready for public consumption.


...if thats the case then it seems they are having alot of problems finding fixes.

#3565535 - 05/01/12 02:51 PM Re: Blacksix patch update 28/4/2012 [Re: BKHZ_Furbs]  
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Originally Posted By: BKHZ_Furbs

· No dynamic low-caliber hit decals showing on aircraft;
· Detached aircraft chunks losing their texture and becoming pitch-black;
· Little particle "dust" that comes out of weapon hits looking like untextured squares;
· Gunsights always white in color;
· No waypoint lines rendered in map or FMB;
· Pilot and Plane models not rendering textures in Options - Pilot and Options - Plane respectively;
· DX9 support not ready for public consumption.


...if thats the case then it seems they are having alot of problems finding fixes.

It would seem to me that these are, or must be related somehow and maybe if they released a beta patch with the caviat that it is not without problems that someone in the community might figure out that which is eluding them and at the very least get a bigger sampling of what hardware the community is using, not everyone may have the same results. just a thought.


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#3565550 - 05/01/12 03:34 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]  
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I think when it gets down to it, Maddox Games are a bunch of well meaning, extremely hardworking guys, who have really high ambitions for what they do, but don't have anyone with any business or management sense.

#3565664 - 05/01/12 07:08 PM Re: Blacksix patch update 28/4/2012 [Re: rollnloop.]  
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Originally Posted By: rollnloop.
Quote:
I believe UBISOFT said that they wouldn't publish COD in the west without the Epilepsy Filter.


From inside Ubi (i think even Luthier wrote this once, but not inclined to go dig banana forum, those interested will), this is not exactly what happened.

What happened is Clod failed the epilepsy tests, and would have needed some adjustments to pass it. Either 1C or MG (not known at Ubi) decided the antiepilepsy filter would do.

Another myth: "Ubi pulled out the Su26". From Oleg's mouth, 1C pulled it out. MG nor Ubi were able to oppose.

A last mostly unknown fact, again form inside Ubi: MG threatened to try Ubi for not promoting the Sim enough. Ubi threatened back to try MG for delivering a faulty product (Ubi was denied the right to test the RC) and their lawyers applied to MG the maximum penalties negociated in the distribution contract, wich made the game distribution a no loss operation for Ubi.

Now back on apr 28 update, i don't know any more what to think. I don't have a high opinion of Luthier as a boss, as many i know who worked with him once, but i'm pretty sure he really loves his current job (as Oleg did) and wishes to get the game to work properly. Has he got the right team for this ? The money to pay for the right team ? Another full time work to pay the bills while working overnight on the patch and sequel ? I really don't know, and have no hope of seeing the patch soon (or see it but with the game still broken), but can't say neither "we will have no patch, that's for sure". The only sure thing is it's entertaining to read you people, can i have some rope as well ? pilot



Yea no, not happening, till rope has time to dry out...took a big wave over the bow ahoy


Post composed with speech to text, it woks grape!


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