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#3564849 - 04/30/12 01:01 AM Re: Blacksix patch update 28/4/2012 [Re: Chivas]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: Chivas
Originally Posted By: cheesehawk
And no one thought there'd be a chance in H#$@ that we'd still be waiting for the first patch 6 months after the introduction of the CTDs in early October. Please Chivas, save the sunshine and rainbows for the banana forums...


What did you expect when they decided to rewrite the graphic engine. A two week wait? Yes the bugs may be basicly the same but there appears to be a marked improvement in performance, which is a little sunshine and rainbows, amongst the doom and gloom. I know its hard for you to notice anything positive when your wallowing in negativism.


There have been no patches since October, please tell me where the marked improvement is?

Chivas & AoA, the Knights Templar of MG, they've found the holy grail and hidden it away... wink


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#3564850 - 04/30/12 01:10 AM Re: Blacksix patch update 28/4/2012 [Re: cheesehawk]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: cheesehawk
Originally Posted By: Chivas
Originally Posted By: cheesehawk
And no one thought there'd be a chance in H#$@ that we'd still be waiting for the first patch 6 months after the introduction of the CTDs in early October. Please Chivas, save the sunshine and rainbows for the banana forums...


What did you expect when they decided to rewrite the graphic engine. A two week wait? Yes the bugs may be basicly the same but there appears to be a marked improvement in performance, which is a little sunshine and rainbows, amongst the doom and gloom. I know its hard for you to notice anything positive when your wallowing in negativism.


There have been no patches since October, please tell me where the marked improvement is?

Chivas & AoA, the Knights Templar of MG, they've found the holy grail and hidden it away... wink


Well I suppose your right, the developer could be lying about the performance improvements they've made over the past six months.

Cheesehawk, member in good standing of the Debbie Downer Assc, nothing positive to see here. wink
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#3564862 - 04/30/12 01:42 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
Aullido Offline
Member

Registered: 03/08/07
Posts: 293
Well, if they already have fixed the FM, I think the best course is release it. A small patch now is better than 100 mega-patches tomorrow.

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#3564870 - 04/30/12 02:21 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
10-17-2011
We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.

03-23-2012
Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state.

04-28-2012
However, the things that are the current "known issues" are:
· No dynamic low-caliber hit decals showing on aircraft;
· Detached aircraft chunks losing their texture and becoming pitch-black;
· Little particle "dust" that comes out of weapon hits looking like untextured squares;
· Gunsights always white in color;
· No waypoint lines rendered in map or FMB;
· Pilot and Plane models not rendering textures in Options - Pilot and Options - Plane respectively;
· DX9 support not ready for public consumption.


We have gone from final testing 5 months ago to the problems getting worse, the patch seems to be further away than ever...

Remember this Chivas?-
http://SimHQ.com/forum/ubbthreads.php/ubb/showflat/Number/3505219/Searchpage/1/Main/351310/Words/%22they+cant+fix+clod%22/Search/true/Re_Update_27_1_12.html#Post3505219


Edited by BKHZ_Furbs (04/30/12 02:26 AM)
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#3564877 - 04/30/12 02:39 AM Re: Blacksix patch update 28/4/2012 [Re: Chivas]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: Chivas


Well I suppose your right, the developer could be lying about the performance improvements they've made over the past six months.

Cheesehawk, member in good standing of the Debbie Downer Assc, nothing positive to see here. wink


Just a realist now, fool me once, shame on you, fool me twice, shame on me... fool me (counts quotes in Furb's post, and all of MG's posts)... I'm going to diss your deceptive business practices at every oppurtunity, so some poor clod doesn't go through the same pain we all have.

And unless it's released, any improvements haven't hit the community, and are pure speculation, we haven't even had a video of supposed frame rate increases, much less any specifics as to numbers or hardware, or what else they've removed from the graphics.


Edited by cheesehawk (04/30/12 02:45 AM)
Edit Reason: additional content

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#3564901 - 04/30/12 04:49 AM Re: Blacksix patch update 28/4/2012 [Re: cheesehawk]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3199
Loc: B.C. Canada
Originally Posted By: cheesehawk
Originally Posted By: Chivas


Well I suppose your right, the developer could be lying about the performance improvements they've made over the past six months.

Cheesehawk, member in good standing of the Debbie Downer Assc, nothing positive to see here. wink


Just a realist now, fool me once, shame on you, fool me twice, shame on me... fool me (counts quotes in Furb's post, and all of MG's posts)... I'm going to diss your deceptive business practices at every oppurtunity, so some poor clod doesn't go through the same pain we all have.

And unless it's released, any improvements haven't hit the community, and are pure speculation, we haven't even had a video of supposed frame rate increases, much less any specifics as to numbers or hardware, or what else they've removed from the graphics.


So your only reason for staying in the COD forums is to warn simmers away from the broken sim. Thats a noble pursuit. I would agree that the developers were very deceptive on the state of the sim at release, but it should have been obvious their motives weren't to screw people over. Their motives were to keep the project alive, their jobs intact, investors a chance to get a return on their investment, and finally a new sim series we all want. Now you would have been right if they shut down the development after the western release, but that didn't happen. Right now the development hasn't taken in any substantial monies for months and are bleeding even more investors dollars to get the patch out. That doesn't appear to me to be a corrupt publisher/developer. They also know full well the patch must be successful enough to warrant some confidence in the future of the series, before sales of any sequel will be large enough to keep the development alive, let alone get even a tiny portion of their investment back.

If people understood the process of doing a major code rewrite and debugging rewritten software that has no known finished working state, they wouldn't be so dumbfounded by the delays.

Personally I can't see the investors throwing good money after bad, much longer, unless they see a very bright light at the end of this very dark tunnel. The failure will certainly scare away any other future investment in the last bastion of complex WW2 air combat sim development. These complex small genre sims are just too time consuming, expensive, and risky for investors to even contemplate for the foreseeable future.
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#3564907 - 04/30/12 05:04 AM Re: Blacksix patch update 28/4/2012 [Re: Chivas]
Lixma Offline
Member

Registered: 11/11/06
Posts: 322
Loc: Londinium
Originally Posted By: Chivas
The failure will certainly scare away any other future investment in the last bastion of complex WW2 air combat sim development.


"No...."




"....there is another."




(Maybe)

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#3564923 - 04/30/12 05:32 AM Re: Blacksix patch update 28/4/2012 [Re: Chivas]
SlipBall Offline
Member

Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
[quote=ChivasPersonally I can't see the investors throwing good money after bad, much longer, unless they see a very bright light at the end of this very dark tunnel. The failure will certainly scare away any other future investment in the last bastion of complex WW2 air combat sim development. These complex small genre sims are just too time consuming, expensive, and risky for investors to even contemplate for the foreseeable future. [/quote]


I don't see a very large amount of money needed here from the so called investors. I mean just what is there that is so much money?, weekly salary's, electric bill, rent for the building etc, hardly a lot of money I would think...okay possibly vodka, unknown


Edited by SlipBall (04/30/12 06:05 AM)
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#3564930 - 04/30/12 05:55 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
komemiute Offline
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Senior Member

Registered: 05/03/09
Posts: 2671
@LIXMA:

LOL Perfect, that was!
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#3564931 - 04/30/12 05:55 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
FIScott Offline
Member

Registered: 07/21/09
Posts: 166
I can appreciate what you are saying Chivas but whatever the developers intentions were the fact is they did grossly underplay the technical difficulties the sim had in its release state, I could easily be wrong but I think the Epilepsy filter debacle was a panic reaction in the sure knowledge of the battering they knew they were going to get after release. Don't you think it might have been a better strategy to release a paid beta ? that way anyone who chose to take part would have known from the outset what it was they were getting involved in and a greater part of the bad blood that has arisen could have been avaioded. Water under the bridge I suppose but the decisions taken then affect the mood you take such strong objection to now.

As to the patch the fact that there is obviously disagreement in the team is a concern, I think I can see the point of those who have done good work being frustrated in not having their efforts recognised and enjoyed due to other parts being unfit. The next patch is make or break for the game and as I see it the series. 'Failure to Launch' is (imo) doing more harm than good now. If people could play the game without ctd's and with better, smoother performance the glitches would be far less of an issue than the dev's may think. If they are flying it they ain't in front of keyboards complaining about it.

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