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#3565420 - 05/01/12 06:02 AM Re: DCS=Flight? JMO [Re: Magnum]
JAMF Offline
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I hope so too.

Proof of concept = stage 1, opponent aircraft (Bf/FW) = stage 2, map (Bulge/Channel) = stage 3, ground targets = stage 4?


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#3565584 - 05/01/12 01:11 PM Re: DCS=Flight? JMO [Re: Magnum]
Ark Offline
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If ED wanted to really put some time into fleshing out this product, they could potentially grab a lot of fans from IL-2 (Series), BoB, and even FSX. The market for WWII style sims is huge (relatively speaking). WWII aircraft are, by nature, easier to start and get going so they are therefore more accessible to new players. I wonder what the future will bring.
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#3565711 - 05/01/12 05:26 PM Re: DCS=Flight? JMO [Re: Magnum]
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WW2 planes are much easier to develop than EDs usual techno birds, there's obviously a big market for WW2 planes and with CloDs problems there's a bit of a hole in the market. I think the $40 price tag is a toe on the water, the vultures are circling. If enough people are prepared to pay $40 a flyable plane then I think we'll see a lot more in this direction from ED.

After some contemplation as others have said I think I'd rather ED stick to their modern stuff, I'm not convinced this won't impact on their future current technology releases.
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#3565729 - 05/01/12 05:52 PM Re: DCS=Flight? JMO [Re: Mogster]
Nate Offline
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Originally Posted By: Mogster
WW2 planes are much easier to develop than EDs usual techno birds


You'd be surprised, the developers notes only hint at at the overall picture - but the detail in the P-51 systems is at least on par if not more detailed than anything ED have done yet - just because it doesn't have a computer and lights flashing in the cockpit doesn't mean it is easier to model. The Piston engine model, for example, is a first for ED. The complexity of that model would rival anything in the A-10.

Examples..
http://forums.eagle.ru/showpost.php?p=1436727&postcount=1
http://forums.eagle.ru/showpost.php?p=1441842&postcount=92

Nate

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#3565928 - 05/02/12 04:45 AM Re: DCS=Flight? JMO [Re: Magnum]
Frederf Offline
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MS Flight is a slick core backbone focused primarily on mission content and graphics with lots of integration at the expense of depth of simulation. DCS is a clunky, late backbone focused primarily on depth of simulation at the expense of mission content (graphics are improving).

The concept of a unified environment (see also Rise of Flight) they do have in common but MS Flight and DCS are almost complete opposites in other important ways.

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#3566600 - 05/03/12 08:30 AM Re: DCS=Flight? JMO [Re: Magnum]
AggressorBLUE Offline
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Originally Posted By: Magnum
Is it just me... or is DSC falling too far from what they are good and and what is unique in the flight sim market? DSC P-51 too me seems to be a more sim like FLIGHT game, really I fail to understand the purpose and direction... IMO, they should be sticking with what there good at, study sims... bring us the Longbow, F/A-18 and so on and so on... This is no bash against them, they can do what they want, and if this new direction works for them, then great... I'm am no hardcore flight simmer, but I do have and play both A-10 and Blackshark 1/2... because they are unique and rare games... why change direction? Just wondering... and again, JMO... don't expect everyone to agree or disagree.

Now to test out this new sim-FLIGHT game. wink




If you want unique, go Hip Hunting in an Mustang! Hour's o' Fun biggrin


Edited by AggressorBLUE (05/03/12 08:30 AM)
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#3567753 - 05/05/12 09:39 AM Re: DCS=Flight? JMO [Re: Magnum]
Ripcord Offline
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This was a really good thread in so many respects. I agree with those that really wonder what it the point of flying the P-51 in a modern environment. I also agree that it might be worth the pricetag to just have one consolidated DCS:World to fly in. Personally I don't get it, though I love the P-51, but what is compelling about flying around the Black Sea and Georgia, among modern weapons and radars and defenses, in a WWII aircraft -- even if I do get DCS World along with it.

Now had you given me DCS World AND a new terrain (with WWII technology AI) and the P-51D, then I'd have done it and would have even paid more.

But good for them, I hope it works. I respect what DCS is doing and I certainly get the cash flow side of this. If they can generate some additional revenue now, then good for them and in the long run, good for us!
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#3567872 - 05/05/12 02:48 PM Re: DCS=Flight? JMO [Re: Ripcord]
Executioner Offline
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Registered: 06/21/08
Posts: 200
Originally Posted By: Ripcord

Now had you given me DCS World AND a new terrain (with WWII technology AI) and the P-51D, then I'd have done it and would have even paid more.


I wonder if you realise that DCS:World is the new base for ALL the DCS modules ?

You don't have to pay $40 to get it - that is the price for the P-51D module pre-order (which gives you Beta access) smile

DCS:World is in Beta too at present and as such ED have put all 5 files (4 for DCS:World and 1 for P-51D) in one Beta download area for now.

With the next patches for DCS:BS2 and DCS:A10C (Real Soon Now) you will be able to integrate with DCS:World - and assuming you own them, you've basically got a combined install "for free"). On top of which you get the FC2 Su-25T as a flyable biggrin

Once again - no reason to pay for P-51D unless you want to fly that plane smile

New terrain, well yeah - that's likely gonna cost you (as is the upcoming DCS:Mig-21) wink

Martin...


Edited by Executioner (05/05/12 02:50 PM)
Edit Reason: mistyped P-51 (!!!)

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#3568622 - 05/07/12 04:12 AM Re: DCS=Flight? JMO [Re: Magnum]
HogDriver Offline
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When I saw Wags' P-51 video on Youtube, where he's flying through gates, the first thing I thought of was FLIGHT. I know that's not very fair, but it's just a little irritating to be offered such a great P-51, and then fly it through gates. Or shoot weapons at targets that are 70 years out of the Mustang's era. Yeah yeah, beating a dead horse with that but...
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#3569218 - 05/08/12 12:22 AM Re: DCS=Flight? JMO [Re: Ark]
Bearcat99 Offline
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Originally Posted By: LEADBELLY
Not a True Study Sim?? Really?? The manual is 186 pages,It's very,very detailed.The Mustangs two stage supercharger as well as K-14 Gunsight are modeled among numberous other features unique to The P-51.Are you sure you aren't flying in "Game" mode?


I just went on and bought it... I DLd the beta last night and said something along these lines to myself..

Originally Posted By: Smokin_Hole
I sympathize with Magnum's criticism (or maybe "doubt" is better). I and a few hundred others voiced the same on the DCS forum when the P-51 was announced. But after having bought it and played it for an hour or two I think I get it, at least partially. It's more like the first plane offered in a new sim to compete with FSX than a true DCS combat sim. Where ED lost me (and still loses me) is in showing this thing in the Warthog world shooting at Su25's and the like. Now that I can takeoff, shoot and land I am not really sure what to do with it. But if my purchase helps fund a single icon (DCS: World) and lets me drop the other nine, it's $40 well spent.


+100%

Originally Posted By: Ark
If ED wanted to really put some time into fleshing out this product, they could potentially grab a lot of fans from IL-2 (Series), BoB, and even FSX. The market for WWII style sims is huge (relatively speaking). WWII aircraft are, by nature, easier to start and get going so they are therefore more accessible to new players. I wonder what the future will bring.


The market is huge... and if they are smart they will tap into it.. This thing has everything that many have been clamoring for for years.. clickable pits.. pilots... total control... every function has a control.. from switching tanks to heating the guns.. This looks very very promising.. I know they said that they weren't planning to expand into another arena.. but even if they could really shake things up in the market by pursuing this.. right now 1C & Gaijin are the top dogs as far as WWII sims go with Gaijin running a distant second.. This could potentially change everything, especially iof they opened up a lot of the grunt work to 3rd party developers. Set the specs... and see what happens.. tweak what's bent till they get it right.. The Warbird feinds ... like yours truly will eat it up... unless of course they want to charge $40 a plane...
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