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#3564331 - 04/29/12 10:48 AM Dayz  
Joined: Nov 2006
Posts: 2,144
Tigerwulf Offline
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Tigerwulf  Offline
Member

Joined: Nov 2006
Posts: 2,144
Wolverhampton, England
Posted this by accident in BF3 forum, but still hasn't been moved so reposted here.

Just a quick post to say check out the 'Dayz' alpha. Been playing it over the weekend and it could be a really fantastic mod when finished. It's a zombie survival RPG and details or in the dayz thread on the BIS forums.

Inline advert (2nd and 3rd post)

#3564334 - 04/29/12 11:05 AM Re: Dayz [Re: Tigerwulf]  
Joined: Apr 2005
Posts: 777
Zorg12 Offline
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Zorg12  Offline
Member

Joined: Apr 2005
Posts: 777
Copenhagen, Denmark
i've played it, it's sooo much fun! highly recommended.


I will ignore all ideas for new works and engines of war, the invention of which has reached its limits and for whose improvement I see no further hope.

— Julius Frontinus, chief military engineer to the Emperor Vespasian, cica AD 70.
#3565019 - 04/30/12 01:16 PM Re: Dayz [Re: Tigerwulf]  
Joined: Apr 2007
Posts: 763
Punisher5555 Offline
Member
Punisher5555  Offline
Member

Joined: Apr 2007
Posts: 763
Cleveland, Ohio
The only thing I do not like is the "Benny Hill" zombies. I hope they slow them down.


3 Samsung 27" LED Monitors powered by a Zotac 4GB 680GTX. Set at PCI Gen3. 5760 x 1080 resolution.
MSI z68a-gd80 (g3) motherboard
Ivy Bridge 3770k 3.5Ghz
32GB RAM (all .pbo's loaded into a 12GB RamDisk)
TrackIR4
zboard merc keyboard
Saitek X-52 stick/throttle/pedals
Logitech MOMO racing wheel/pedals
Razer Deathadder 3500 black mouse
Sony receiver for 5.1 surround sound. 5 speakers and powered sub-woofer.
#3565142 - 04/30/12 06:37 PM Re: Dayz [Re: Tigerwulf]  
Joined: Apr 2005
Posts: 777
Zorg12 Offline
Member
Zorg12  Offline
Member

Joined: Apr 2005
Posts: 777
Copenhagen, Denmark
I think their speed is ok, sorta like 28 days later. Animations could be better, but that's the way it is with Arma2 I guess.

The mod plays just like a Stalker MMO. Great gameplay. I've joined up with a lot of players and working together, but it's risky, as most players are out to kill you for loot.


I will ignore all ideas for new works and engines of war, the invention of which has reached its limits and for whose improvement I see no further hope.

— Julius Frontinus, chief military engineer to the Emperor Vespasian, cica AD 70.
#3565197 - 04/30/12 08:30 PM Re: Dayz [Re: Tigerwulf]  
Joined: Apr 2007
Posts: 763
Punisher5555 Offline
Member
Punisher5555  Offline
Member

Joined: Apr 2007
Posts: 763
Cleveland, Ohio
Never saw 28 days later. But they have to slow down some, cause there are no melee weapons in ArmA2. Right now they virtually teleport to you.


3 Samsung 27" LED Monitors powered by a Zotac 4GB 680GTX. Set at PCI Gen3. 5760 x 1080 resolution.
MSI z68a-gd80 (g3) motherboard
Ivy Bridge 3770k 3.5Ghz
32GB RAM (all .pbo's loaded into a 12GB RamDisk)
TrackIR4
zboard merc keyboard
Saitek X-52 stick/throttle/pedals
Logitech MOMO racing wheel/pedals
Razer Deathadder 3500 black mouse
Sony receiver for 5.1 surround sound. 5 speakers and powered sub-woofer.
#3565219 - 04/30/12 09:37 PM Re: Dayz [Re: Punisher5555]  
Joined: Mar 2006
Posts: 852
Section_Eight Offline
Member
Section_Eight  Offline
Member

Joined: Mar 2006
Posts: 852
South Carolina
Originally Posted By: Punisher5555
Never saw 28 days later. But they have to slow down some, cause there are no melee weapons in ArmA2. Right now they virtually teleport to you.


Blasphemy!

#3566784 - 05/03/12 05:11 PM Re: Dayz [Re: Punisher5555]  
Joined: Oct 2011
Posts: 431
Santhonax Offline
Member
Santhonax  Offline
Member

Joined: Oct 2011
Posts: 431
Temporarily relocated to Brita...
Originally Posted By: Punisher5555
The only thing I do not like is the "Benny Hill" zombies. I hope they slow them down.


Started playing this last night. Atmosphere is exceptional and the game is a blast. I do agree with the above statement though. The warping/Benny Hill zombies really need to be reworked.


Ebola for you!

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