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#3542952 - 03/21/12 06:49 PM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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"just do it"
Member
Registered: 07/10/07
Posts: 403
Loc: EL Centro, Cailfornia
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looks like a reinstall in order here.
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US Army MP, DSS/EP, CDCr; " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x970||corsair24gb1600||GTX680-4gb|| ATX1200Corsair||CBTitanium7.1||Win7x64pro|| TrackIr4Pro/ir||CH fighterstick||CH pedals| |X52ThrteCntrlr||G15Keyboard/Ratz7Mouse|| 32 1080p LCD 120hrz||2x 7inch lilliputs lcd 1x9inc
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#3543073 - 03/21/12 11:15 PM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Mastiff]
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Member
Registered: 10/22/10
Posts: 210
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looks like a reinstall in order here. I would agree. all of a sudden Im getting this error?
Exception core: 005: Unable to load texture.
[ trappenjagd ] That means, the intro map image is missing, or failed to install. just so you know it now stat SPM 1.5 mods,
But all the other missions are now gone only north and south missions are there.
and of course yours. There's something really odd about this. A fresh install would be the best option, at this point.
Edited by Kyth (03/21/12 11:17 PM)
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3543648 - 03/22/12 10:41 PM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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Member
Registered: 10/22/10
Posts: 210
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Another point that might be useful, for anyone using JSGME. This is from their user guide: Make sure you close all mod and game files and folders before enabling. Not doing so may result in integrity problems and possible game corruption as locked files and folders are ignored by JSGME.
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3544720 - 03/25/12 01:38 AM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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Member
Registered: 10/22/10
Posts: 210
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Have you eaten yet? 
Heh heh heh... It's time again for another nail-biting experience.Kyth Mission 2_05The unsightly, yet strategic mound that guards the route to the coast. You shall now persuade the equally unsightly occupants to leave their premises - mainly through the use of your 75mm!  Get it here, now! http://www.4shared.com/rar/rbADEus0/file.htmlWould you be so kind, as to add this line, to the 'user_camp.engcfg' file: KY2_05, txt_mc_mymission2_5, 1, 0, Back_KY205.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_05.level;Other Installation requirements:
The following mods are required to run these missions:
i. Steel Panzer Mod v1.5 (beta) ii. SPM1.5 beta fix iii. Unofficial Patch SF v0.1 iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one) v. Popgunsv2 (highly recommended)
The “Popguns mod” can be downloaded here: http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'. Now, test your shooting skill!
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3554780 - 04/11/12 11:58 PM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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Member
Registered: 10/22/10
Posts: 210
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Hello everyone!
Here's a recap of our releases, to date:
- Cry Havoc! - Fleas vs Gnats - Attack Attack Attack - Dawn's Early Fright - The Battle of Hellhole Hill
Collect them all!
Edited by Kyth (04/12/12 11:00 AM)
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3556553 - 04/15/12 10:26 AM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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Member
Registered: 10/22/10
Posts: 210
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Be of good cheer!
It is time for another round of mayhem and destruction. Kyth Mission 2_06At the end of this shoot-out, there'll be just 3 kinds of people... the Quick, the Dead & the Quick and Dead... Heh heh heh  Get it here! http://www.4shared.com/rar/aHYxcuvS/KythMission206.html And, add in this line to 'user_camp.engcfg': KY2_06, txt_mc_mymission2_6, 1, 0, Back_KY206.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_06.level; Other Installation requirements:
The following mods are required to run these missions:
i. Steel Panzer Mod v1.5 (beta) ii. SPM1.5 beta fix iii. Unofficial Patch SF v0.1 iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one) v. Popgunsv2 (highly recommended)
The “Popguns mod” can be downloaded here: http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'. Ta - ta!
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3560669 - 04/21/12 11:07 PM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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Senior Member
Registered: 12/04/00
Posts: 3273
Loc: Canberra, ACT, Australia
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Looks like I've got an awful lot of catching up to do regarding extra missions.  So much to do, so little time.
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"Somewhere out there is page 6!" "But Emillo you promised ....... it's postpone" ASWWIAH Member
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#3563963 - 04/28/12 10:38 AM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Kyth]
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Member
Registered: 04/07/02
Posts: 513
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Looks like mission 2 link is dead at the moment, the others work.
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#3564015 - 04/28/12 12:16 PM
Re: [Steel Fury] New Missions for the Panzer 38(t)!
[Re: Xambrium]
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Member
Registered: 10/22/10
Posts: 210
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Looks like mission 2 link is dead at the moment, the others work. Okay, I've reloaded the file, all is well again 
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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