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#3563956 - 04/28/12 10:29 AM Blacksix patch update 28/4/2012
Bokononist Offline
Currently using: Occams Electric Shaver
Member

Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
BlackSix
Moderator
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 226
"Friday" Update, April 28, 2012
Dear friends,
Yes, we know it's ridiculous. No one is more upset at the situation than us,
believe me. You have lives outside flight sims. You have jobs, you have homes.
For us, Cliffs of Dover is our life. When we can't get it right, it hurts us. When we
are in the constant state of "almost ready", when we break promises week after
week, it affects us very deeply.
Unfortunately, even though it looked like we had something releasable this
morning, by lunchtime we felt we should work on it more. What we almost
released would have been a "DX10 alpha". All the FM changes are there, lots of
other great things, FPS and stability improvements, etc.
However, the things that are the current "known issues" are:
· No dynamic low-caliber hit decals showing on aircraft;
· Detached aircraft chunks losing their texture and becoming pitch-black;
· Little particle "dust" that comes out of weapon hits looking like untextured
squares;
· Gunsights always white in color;
· No waypoint lines rendered in map or FMB;
· Pilot and Plane models not rendering textures in Options - Pilot and Options -
Plane respectively;
· DX9 support not ready for public consumption.
We just felt that this was one known issue too many. The decision was very hard
to make. Many team members are unhappy with it, especially those responsible
for the parts of the patch that are fully tested and working such as the FM.
I believe however that, rather than presenting ourselves as a team that releases
half-finished patches with lots of graphic issues, we should work very hard on
building the reputation for making things right, the first time, however long it
takes.
We’ll keep providing regular reports.
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#3563966 - 04/28/12 10:48 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
BKHZ_Furbs Online   content
Member

Registered: 04/08/05
Posts: 2395
Glad to see the problems that were holding up the release 5 months ago are still "last minute problems"

Its almost funny now.
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#3563974 - 04/28/12 10:58 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
Pudfark Offline
Junior Member

Registered: 05/19/09
Posts: 92
Loc: Republic of Texas
What is really funny?
How much BlackSix has suddenly improved in language skills... bananadance
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If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".

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#3563980 - 04/28/12 11:10 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
KRT_Bong Online   cool
It's KRT not Kurt
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Registered: 11/05/07
Posts: 2498
Loc: Gulf Coast of Florida
Well, he was contrite and gave an explanation of what exactly they are dealing with, kind of puts it in terms everyone can understand. I have no problem with that.
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#3563982 - 04/28/12 11:12 AM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
BKHZ_Furbs Online   content
Member

Registered: 04/08/05
Posts: 2395
You guys know Blacksix just copy's and pastes Luthier's text right? its been that way since Blacksix started posting updates.
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#3564003 - 04/28/12 12:01 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
bisher Offline
I'll be your Huckleberry
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Registered: 03/14/01
Posts: 10073
Loc: Manitoba, Canada
Damn!!! So close, yet so far
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#3564048 - 04/28/12 01:16 PM Re: Blacksix patch update 28/4/2012 [Re: BKHZ_Furbs]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: BKHZ_Furbs
Glad to see the problems that were holding up the release 5 months ago are still "last minute problems"

Its almost funny now.


I agree, I really think their coding skills are not up to par with the current technologies.

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#3564052 - 04/28/12 01:22 PM Re: Blacksix patch update 28/4/2012 [Re: cheesehawk]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10073
Loc: Manitoba, Canada
Originally Posted By: cheesehawk
I really think their coding skills are not up to par with the current technologies.


Now I'd like to see how a member of the team would respond to this. This type of statement plants a seed in my brain, and I'd like to hear a member say either 'This is ludicrousness in its' highest form!!' or 'It is true we are quite unlearned people in the way of electric.' smile

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#3564060 - 04/28/12 01:38 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
addman Offline
Member

Registered: 01/13/01
Posts: 746
Loc: Swede in Finland :)
One of my favorite replies in the thread is "It's a stunning update.". Any who, thanks to CloD's failure to keep me interested I have now discovered the awesomeness of civlian flight sims, FSX to be precise, off to my a2a Piper Cub again! Thanks CloD for not wanting me to fly you. wave

P.S Of course I couldn't post this @ banana, the "Knights of the Holy CloD" would have torn me to pieces.


Edited by addman (04/28/12 01:45 PM)
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#3564062 - 04/28/12 01:42 PM Re: Blacksix patch update 28/4/2012 [Re: Bokononist]
SlipBall Offline
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Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
Day after day, day after day, We stuck, nor breath nor motion; As idle as a painted ship Upon a painted ocean
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