Rampant Bear would be a good test of Gameplan, since it can easily go over 24 hours.
Or a mission with a long ingress route (& refueling) with a flight plan that could not be deviated from because of threats. But maintenance openings in air defense coverage could provide scheduled windows of opportunity for strikes. EinsteinEP theorized a harsh penalty for going out side of the flight path - execution. OTOH, a team can build points by completing tasks. I am pretty darn sure that a Client A-10C cannot trigger a flag by entering a trigger zone, so the Client pilots have to destroy things in order for the programming to recognize their presence, as far as event triggers go. So than means that Einstein's theory doesn't work.(We should get an answer on that soon.)
Expanded - Both Red and Blue teams can build points. Can Gameplan separate out the coalitions so Red can't see Blue? I haven't tried Gameplan yet.