I got a PM from one of the folks here about joining up in multiplayer. I thought I'd share the conversation for everyone, in case others have similar questions. Hope to see more of you on-line!
--- questions ---
I've been monitoring your Eno's firehouse stuff. I'm thinking about trying to join you guys for some MP flight; is everything I need to know for connection in the "what's cooking..." thread? It sounds like these missions are up all the time whether anyone is flying or not: is that true? Is there a mission brief or anything to look at? What about loadout?
--- my reply ---
Just take the plunge and jump in! All you need to start is to register for the DCS Multiplayer Lobby. I think I used the same login name and password that I have for my DCS account.
You do need to know your text chat key - because many folks who will join in Eno's Firehouse are not on Teamspeak. But when we do get a bunch of pilots all on SimHQ Teamspeak it does make it easier, and we tend then to do most all communicating from the TS and that leaves the non-TS guys out of the loop. Either way, text chat or TS, if you have questions just post them in-sim and you should get real-time instruction and answers!
We try to keep the server up most times, but sometimes it crashes or it's busy doing other things. For now, lots of times the server is not listed in the Internet lobby of the DCS Multiplayer, so you may have to go to History to see it, or enter its IP address the first time (Eno's Firehouse DCS Server: 188.8.131.52:10308).
You do need to set the Options in the Multiplayer Lobby - that is where you can change your handle and set your connection speed - I use 512 ASDL, I think it is.
We have some challenging missions. Do read the mission briefings - lots of good stuff in those, and some hints as to what to expect and what to do. Loadouts are on all the aircraft, You can switch out to a different loadout if you prefer. There is one mission - Moa's Fulda Gap - where you don't get no TGP by design, but there is nothing to prevent even buying one of those through the black market or trading something to your CIA friend for one.
Most of the missions we have on Eno's Firehouse provide Cold Start and Warm Start slots. There are typically four Ka-50 Black Shark slots, too. Most all of the missions are all Blue Team co-ops, but some missions feature some Red Black Shark slots as well.
Eno's back from work, SimHQ TS is back on-line, and my bro-in-law is finished with the new deck, so it should be a good week for flying. Did I mention that the wife is going out of town for the weekend?!