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#3557695 - 04/17/12 08:13 AM Re: Cliffs of Dover Screenshots *** [Re: Sim]
Ajay Offline
Reverse engineered CloD simmer
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Registered: 12/18/02
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Hey Cheese, be interested to see how much you can get on a map before she dies smile I managed only 896 buildings and 1250 Static or stationary objects before it got the point of locking up everytime i zoomed in in the FMB. I only got Manston, Hawkinge and two luftwaffe airelds done as well as a small seaside town and Point de Hoc. Leaves a lot of empty airfields smile Didnt even get started on Dover which was my next port of call so to speak. If you like i have heap of historical info, pics and maps, some very hard to come by of many of fields and surroundings... so then you can really bleed those eyes out wink

Hoping the patch may be of some help in this are as a full realistic map would be good as a base for campaigns and missions.
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My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011


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#3557767 - 04/17/12 10:29 AM Re: Cliffs of Dover Screenshots [Re: Ajay]
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Registered: 11/08/02
Posts: 3982
Loc: CT, USA
Originally Posted By: Ajay
Hoping the patch may be of some help in this are as a full realistic map would be good as a base for campaigns and missions.


That would be nice but I don't know how practical it will be to have so many objects that have to be rendered, unless they are able to do some sort of trigger to render when you approach the area to help out those with less capable PCs. Still, looking forward to seee what goodness the patch brings!
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#3558159 - 04/18/12 01:04 AM Re: Cliffs of Dover Screenshots [Re: Sim]
Ajay Offline
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Registered: 12/18/02
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It would be nice if you could delete the hard coded object and then replace with the correct object in the right position smile
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My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3559107 - 04/19/12 01:13 PM Re: Cliffs of Dover Screenshots [Re: cheesehawk]
HeinKill Offline
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Registered: 05/25/06
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Originally Posted By: cheesehawk



This one is just the end of HK's Sealion mission 2, just wanted to show off the ride and light conditions smile





Ooooh, I like that one beercheers
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#3559538 - 04/20/12 02:59 AM Re: Cliffs of Dover Screenshots [Re: Ajay]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: Ajay
Hey Cheese, be interested to see how much you can get on a map before she dies smile I managed only 896 buildings and 1250 Static or stationary objects before it got the point of locking up everytime i zoomed in in the FMB. I only got Manston, Hawkinge and two luftwaffe airelds done as well as a small seaside town and Point de Hoc. Leaves a lot of empty airfields smile Didnt even get started on Dover which was my next port of call so to speak. If you like i have heap of historical info, pics and maps, some very hard to come by of many of fields and surroundings... so then you can really bleed those eyes out wink

Hoping the patch may be of some help in this are as a full realistic map would be good as a base for campaigns and missions.


Due to some idiotic downloads on my part, I had to delete my c: drive. Without thinking, I grabbed all my controls and skins, but forgot my missions... the map is history. I will start again, but honestly, been having a lot of fun with the newer RoF stuff, and just waiting for the patch to come before I redo everything. I got 32GB of Osprey's history books, so I do have some info, but I'd love to trade sometime!

I also have a good plan now how to group and save objects, if I get off my lazy butt, I'll post some to Airwarfare.com. I've tried to recreate gun positions, and some grouped static aircraft, but will have to redo most of them.

I think I was close in your numbers, those damn sandbags and crates sure add a lot of objects without a real benefit (besides looks), but I hadn't had a crash that wasn't attributable to the general CTD, unless I switched cameras too fast.

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#3559820 - 04/20/12 02:05 PM Re: Cliffs of Dover Screenshots [Re: Sim]
tools4fools Offline
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Registered: 06/22/11
Posts: 2
Death of a Gladiator

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#3560797 - 04/22/12 07:10 AM Re: Cliffs of Dover Screenshots [Re: tools4fools]
Senseispcc Offline
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Registered: 04/11/11
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Loc: Belgium but not in Flanders
There is a little problem with the code of this airplane? FCoA! Nice picture but why do you invert it? pilot
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#3560981 - 04/22/12 03:05 PM Re: Cliffs of Dover Screenshots [Re: cheesehawk]
Freycinet Offline
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Registered: 04/15/02
Posts: 13361
Originally Posted By: cheesehawk
Actually, its very impressive the amount of detail objects you put into the maps. I've just spent about 4 hours on 1 new bomber airfield, and it still is missing enough objects to look real (and then the damn launcher crashed before I could save it!). I can't even imagine working that over a whole theater of operations.


You can save "groupings" of many different objects and just plop in the groupings in the FMB.
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#3560983 - 04/22/12 03:07 PM Re: Cliffs of Dover Screenshots [Re: Sim]
Freycinet Offline
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Registered: 04/15/02
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Wauw, did the top wing skin actually burn off?
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#3561375 - 04/23/12 10:45 AM Re: Cliffs of Dover Screenshots [Re: Freycinet]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: Freycinet
Originally Posted By: cheesehawk
Actually, its very impressive the amount of detail objects you put into the maps. I've just spent about 4 hours on 1 new bomber airfield, and it still is missing enough objects to look real (and then the damn launcher crashed before I could save it!). I can't even imagine working that over a whole theater of operations.


You can save "groupings" of many different objects and just plop in the groupings in the FMB.


LOL, yes I know, but you have to create the first set! Also, in order to look more realistic, you have to tweak each pasted copy. It doesn't look right when every parked plane has the exact same setup around it, every car is the same color, every tank has the same unit markings, etc.

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