The last few weeks I was looking at tank sims placed in WW2 and although you can find some uncut diamonds that get a lot better with some mods("Steel Fury" with the SPM as best example), there is nothing compared to "Rise of Flight" in the tank sim market.
So I wonder if the way "Rise of Flight" went is a way to give the community what it would like to have, a Grade A tank sim based in World War 2.
Personally I think so, RoF started out with much less compared to where it is now and it has been made clear that it would have died long ago without the continuous cash flow by new planes, field mods, etc. that supports the developer.
This could also work for a tanks sim letting the player buy tanks, minor enhancements(like RoFs field mods), skins, etc. for it would make a more or less constant cash flow.
Further it could help to expand this sim from its initially small covered area(few tanks, landscapes, locations etc.) to other areas.
At start the Russian campaign(late 1942 to early 1943) would suit best as initial battle ground for the sim and this could be expanded into a Poland campaign where early German and Russian tanks and also Polish tanks could be covered, going on to the West with the 1940 campaign covering French & British tanks, onto the African theater with Italian tanks, on to the Italian Theater 1943-44 and later a 1944-45 campaign in the West, finishing with a 1945 End of the Reich expansion.
The main problem I see is the initial "resistance" that has to be overcome to get this show rolling, there has to be simply a lot more in compared to with what RoF started, not only the tanks have to be covered, but also trucks & prime movers for PaK, artillery & FlaK and those units them self of course, APCs for infantry & infantry itself, and aircraft, not to speak of a really good sim itself regarding all the physics(ballistic, damage model, etc.) that have to be covered.
So a lot money has to flow into it for a long while till a good starting point is reached from where the jump-off can be done.
Personally this is the only way I see how the community can get a sim that evolves into the best(hopefully) WW2 tank sim ever.
How does the community think about this?
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