Forums » Air Combat & Civil Aviation » IL-2: Cliffs of Dover » IL-2: Cliffs of Dover - Extended Discussions » No Patch Active Topics You are not logged in. [Log In] [Register User]
Page 2 of 4 < 1 2 3 4 >
Topic Options
Rate This Topic
Hop to:
#3559977 - 04/20/12 05:59 PM Re: No Patch [Re: Murph]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
'Compile' in this context almost certainly means 'run a compiler'. A compiler is a computer program that takes the source code and assets and produces binary files that run. The programmers edit the source code (C++/C#) and these get fed into the compiler that then produces the .exe's and libraries that go to make up a 'build'.

Ref 4 here http://dictionary.reference.com/browse/compile


Top
#3559988 - 04/20/12 06:31 PM Re: No Patch [Re: Murph]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Any idea how long it takes on average to "run a compiler" frog?
Though i guess they have to fix it first.


Edited by BKHZ_Furbs (04/20/12 06:32 PM)
_________________________


Top

#3559997 - 04/20/12 06:45 PM Re: No Patch [Re: Murph]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
The compiles don't take long with decent hardware and a 'pipeline' that's automated a fair bit (convert image formats, pre-process a bunch of stuff) - say 20 minutes for a decent sized game. A few years back 'overnight builds' used be the norm, but tools/hardware tend to be quicker now. The trick is usually making the changes and getting everyone coordinated etc. (oh - you left my tweak in, you should take that out etc)

With most things in programming, it's the thinking part that's hard, as the computers are just really quick at either doing stuff right or wrong - it's the fleshy thing in-front of the keyboard that's usually the bottleneck. smile

Top
#3560045 - 04/20/12 08:18 PM Re: No Patch [Re: Murph]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10077
Loc: Manitoba, Canada
That's interesting information, I see why they call you Fearless
_________________________
Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?

Top
#3560054 - 04/20/12 08:26 PM Re: No Patch [Re: Murph]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
I dont know why theu just didnt throw it out there and let us play with it. Say its another couple of weeks and they know it is flawed, see what we can find. If it is simply terrible we can roll it back so no big deal. Maybe the big crushing secret is in there and they dont want us to see it yet ? A couple of thousand beta testers is surely better than their resources yeh ?
_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

Top
#3560062 - 04/20/12 08:40 PM Re: No Patch [Re: Murph]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10077
Loc: Manitoba, Canada
Jeeza, don't put thoughts of 'crushing secrets' in my brain I'm delicate enough wink
_________________________
Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?

Top
#3560080 - 04/20/12 09:15 PM Re: No Patch [Re: FearlessFrog]
piper Offline
Veteran

Registered: 01/01/01
Posts: 16493
Loc: Raleigh,NC
Originally Posted By: FearlessFrog

With most things in programming, it's the thinking part that's hard, as the computers are just really quick at either doing stuff right or wrong - it's the fleshy thing in-front of the keyboard that's usually the bottleneck. smile


While what Fearless says is true. You do know there's porn on the internet. Should keep ya busy while they sort it out.

Top
#3560081 - 04/20/12 09:16 PM Re: No Patch [Re: Murph]
ATAG_Snapper Offline
Member

Registered: 02/01/01
Posts: 1601
Loc: Kitchener, Ontario, Canada
I have a hunch it's the gear shift in the new drivable jeep that keeps grinding away and is holding up the entire works. Once they've settled on a keyboard assignment that effectively double declutches the new beta will be issued. You heard it here first, folks! exitstageleft
_________________________
-------------------------------------------------------------------------------------------------
My system: i7 920 @ 2.67 MHZ, Win 7 64-bit, 12 Gig DDR3, Gigabyte GTX 680 2 Gig, Thrustmaster Warthog HOTAS, CH Quadrant, CH Pedals, Track IR 5

Top
#3560233 - 04/21/12 07:45 AM Re: No Patch [Re: bisher]
VonBarb. Offline
Earth-bound misfit
Hotshot

Registered: 02/07/02
Posts: 6378
Loc: The Dust,Pandora
Originally Posted By: bisher
Sticks and stones may not be that helpful.


They might not be of much use to the programmers trying to re-compile the patch, but I do believe they could be useful to some angry, fed-up community members to "re-compile" the programmers biggrin I mean, right now it's like 1C is saying Jehovah every Friday...

Cheers

Nico
_________________________
"Et s'il ne pleure personne, que Dieu nous le pardonne "

ArmA2/OA - RoF - FSX

ASUS P8P67 Pro Motherboard - Intel i5 2500K @ 3.3Ghz - 8Gb G-Skill DDR3 1866Mhz - Gainward GTX660 Ti Phantom II - Win7 Ultimate 64bits - Saitek av8r

Top
#3561022 - 04/22/12 04:48 PM Re: No Patch [Re: Murph]
Dart Offline
Just upgraded from intern
Veteran

Registered: 09/02/01
Posts: 16602
Loc: Alabaster, AL USA
Quote:
A couple of thousand beta testers is surely better than their resources yeh ?


Wait, wait, wait - you mean there is a release version of this sim?
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events.

More dumb stuff at http://www.darts-page.com

From Laser:
"The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."

Top
Page 2 of 4 < 1 2 3 4 >
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.