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#3559059 - 04/19/12 12:20 PM ARMA III Second island revealed
James McKenzie-Smith Offline
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Registered: 01/29/01
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#3559094 - 04/19/12 12:58 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
fatty Offline
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Registered: 07/04/07
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Loc: Brussels, Belgium
The light on that aircraft taking off looks too cool.
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#3559148 - 04/19/12 02:10 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Taosenai Online   biggrin
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Registered: 03/29/11
Posts: 1077
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They fixed muzzle flashes! ar15 And those gun sounds were pretty alright!

Those aircraft lights really were awesome.

For some reason I find myself struggling to get pumped about the underwater aspect of this. Perhaps my imagination is too limited, simply because I've never played a game that included something like it before...



Also, did you guys see that radio tower at the start?

I think you know what to do.


EDIT: What is that transport helicopter? A Merlin?


Edited by Taosenai (04/19/12 02:12 PM)
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#3559257 - 04/19/12 04:56 PM Re: ARMA III Second island revealed [Re: Taosenai]
bogusheadbox Offline
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Registered: 03/14/06
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Originally Posted By: Taosenai

For some reason I find myself struggling to get pumped about the underwater aspect of this. Perhaps my imagination is too limited, simply because I've never played a game that included something like it before...


Sharks with Frikken laser beams Baby !!!!

Yeah Baby .. YEAH !!!
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#3559310 - 04/19/12 06:25 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
komemiute Offline
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This is pretty unreal! And I mean it in the good way.

Hell, I'm afraid I'm going to be a sucker once more and buy this too...
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#3559326 - 04/19/12 06:58 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Tigerwulf Offline
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Registered: 11/20/06
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Loc: Wolverhampton, UK
This is looking very very good!

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#3559337 - 04/19/12 07:17 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
TankerWade Offline
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Registered: 06/14/11
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Loc: Portsmouth, NH
I can't believe they had the nerve to even TRY to broadcast radio signals near us..
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#3559341 - 04/19/12 07:25 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Comet Offline
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Registered: 01/26/04
Posts: 328
Loc: Now here... now there...
I....... I want it !!! eek

Daaaddyyyy, will you by me awma twhee? biggrin
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#3559364 - 04/19/12 07:53 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
PFunk Offline
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Yeah. I'm on board.
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#3559828 - 04/20/12 02:18 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Vertigo1 Offline
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looks cool.
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#3559867 - 04/20/12 03:03 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
damson Offline
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Registered: 03/02/08
Posts: 290
Loc: Poland
Looks pretty cool but I have enough of Arma for now becouse my nearly 3 year old son want's to play the first one everyday (I mostly fly choppers with him - he likes that the most) - I'm just tired of that.
On the other hand it's pretty impressive that he can name almost every chopper in first and second Arma, a feat that no one I know personally can accomplish hahaha

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#3559938 - 04/20/12 05:04 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
ricnunes Online   cool
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Registered: 12/17/01
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Where's the Spaceport? neaner

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#3559946 - 04/20/12 05:15 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Shadow629 Offline
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Registered: 10/31/08
Posts: 161
Yep, I guess I will start looking for a place to pre-order. It's looking good!

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#3559962 - 04/20/12 05:40 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Evil Flower Offline
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Registered: 08/10/02
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Loc: Eslöv, Sverige
Hell yeah!

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#3561287 - 04/23/12 06:10 AM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Coot Online   content
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I'm looking forward to the underwater ops myself. Hope they do it justice and that it doesn't feel like some sort of plastic layer slapped onto the underside of the map. I used to love my swimming and re-breather in Delta Force 2. I also hope altitudes are rendered better.
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#3561298 - 04/23/12 06:45 AM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
MaceUK33 Offline
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Will we ever have arctic environments in ARMA? Always seems to be the same desert/urban/generic grassy place.
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#3562640 - 04/25/12 03:03 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
bonchie Offline
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Registered: 01/07/09
Posts: 128
The underwater stuff was pretty cool in Hidden and Dangerous 2.

The mission where you use the mini-sub to the outskirts of the old island and sneak your way up through the basement docks was just too immersive.

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#3562678 - 04/25/12 04:49 PM Re: ARMA III Second island revealed [Re: bonchie]
Coot Online   content
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Originally Posted By: bonchie
The underwater stuff was pretty cool in Hidden and Dangerous 2.

The mission where you use the mini-sub to the outskirts of the old island and sneak your way up through the basement docks was just too immersive.


Yeah that's good stuff. I did an AAR for the Norway water ops mission.
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#3563089 - 04/26/12 01:15 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
shadylurker Offline
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Registered: 07/16/06
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I'll get it if it actually runs...

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#3568374 - 05/06/12 04:05 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
saghen Online   cool
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Registered: 03/18/07
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In case anybody missed it, here is some new footage of ARMA 3. Looking good. Heck, it even has a woman in a bikini.


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#3569197 - 05/07/12 11:27 PM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Master Online   sigh
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Anyone know when the arma3 alpha is going to be released?
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#3569407 - 05/08/12 10:43 AM Re: ARMA III Second island revealed [Re: James McKenzie-Smith]
Zorg12 Offline
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Game of the year for me!
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