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#3559689 - 04/20/12 10:30 AM Re: Strike Fighters 2 Sounds [Re: Brennus]
Brennus Offline
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Do a search for "WideSky" @ CombatACE.
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#3559691 - 04/20/12 10:33 AM Re: Strike Fighters 2 Sounds [Re: Brennus]
damson Offline
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Originally Posted By: Brennus
Do a search for "WideSky" @ CombatACE.


I've tried that but in SF2 it looks different than in original WOx series. Is your video taken from SF2 or SF1?

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#3559707 - 04/20/12 11:06 AM Re: Strike Fighters 2 Sounds [Re: Brennus]
Brennus Offline
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Have you tried Better widesky for SF2 series? I plan to update the video for the next incremental release. I'll post my in-game settings as for cross reference material...
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#3559801 - 04/20/12 01:39 PM Re: Strike Fighters 2 Sounds [Re: Brennus]
damson Offline
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I believe I tried this one also. But it didn't looked as good as Widesky in first series. I tried editing the environmentsystem.ini file on my own but couldn't get the ceiling low enough or the clouds dense and big enough for my taste (as in first series + Widesky). Thanks anyway Brennus.

Oh, you didn't answered my question about the video - is this first or the second series SF?

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#3559882 - 04/20/12 03:26 PM Re: Strike Fighters 2 Sounds [Re: Brennus]
Brennus Offline
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Sorry, I wanna say SF2, but now i'm not 100%.
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#3560066 - 04/20/12 08:45 PM Re: Strike Fighters 2 Sounds [Re: Brennus]
Brennus Offline
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It's definitely SF2...
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#3560070 - 04/20/12 08:48 PM Re: Strike Fighters 2 Sounds [Re: Brennus]
Brennus Offline
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Major update on the way.
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#3560151 - 04/21/12 12:27 AM Re: Strike Fighters 2 Sounds [Re: Brennus]
AggressorBLUE Offline
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Originally Posted By: Brennus
Major update on the way.


?

Do tell smile
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#3560153 - 04/21/12 12:30 AM Re: Strike Fighters 2 Sounds [Re: AggressorBLUE]
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Check the original post.
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#3560384 - 04/21/12 01:54 PM Re: Strike Fighters 2 Sounds [Re: Brennus]
Nimits Offline
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So is the radio chatter dubbed on top of the engine sounds?

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