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#3558505 - 04/18/12 03:25 PM [SABOW] Quick Start for Beginners
Krabb Offline
Member

Registered: 01/08/12
Posts: 211
After starting the game, click "Quick battle". In the window that appears, configure the settings as desired. I chose the side of Iraq (1) against Iran (2) and set the default camouflage (19, 20). Proceed to the deployment of forces by clicking on the second button from the left on the bottom panel.



Select the cell around which the battle will take place (left click on it).



Place your subordinates. Select the desired platoon from the list on the left and place it by left-clicking at any point of any green cell. The icon of a man indicates platoons, which the player can control. I placed three T-62 platoons in one cell.



Place enemy forces in the same way by pressing the blue flag. I placed three Chieftain platoons. Push the button with a clock icon (rightmost) and ...



... start the battle by clicking on the fire icon.



Deployment of forces mode. There is currently no need to invent anything, just leave the mess that has turned out after the start. Go to the next mode by pressing the clock on the bottom right panel (or simply Enter).



Initial orders mode. Box select the mess and give the attack order (bottom right panel) somewhere in the enemy cell. Press the "pause" button on the bottom left panel (or Enter).



The battle begins! Initially, we start at commander's place. But enough of the command, so switch to the gunner by pressing F6. Don't lose time, immediately give the order to start loading the gun: select APDS - key 1, start loading - R. Look in sights - V key, switch zoom - Tab, look closer - Backspace. Set battlesight range (1900 m) with mouse wheel or Page Up and Page Down keys. Aim the gun using mouse, fast rotate the turret and gun - cursor arrows. Fire from the gun - left click, coax machinegun - right click. Since you'll be firing within battlesight range, aim at the base of the visible target. The screenshot shows how it approximately should look. If it is hard to aim, you can press E key - short stop - after firing the tank will continue to move.



See also:
Deployment of forces
M60 firing
T-62 firing
Using the rangefinder on the M60
Range determination using the mil-relation formula
Tanks weak spots


Edited by Krabb (11/29/12 11:57 AM)

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#3558859 - 04/19/12 04:12 AM Re: [SABOW] Quick Start for Beginners [Re: Krabb]
markl Offline
Junior Member

Registered: 12/22/06
Posts: 68
Thanks for the above tutorial.

The more of these the better to help people get started.

Regards, MarkL
_________________________
MarkL

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#3559182 - 04/19/12 03:07 PM Deployment of forces [Re: Krabb]
Krabb Offline
Member

Registered: 01/08/12
Posts: 211
Last time we decided to rely on chance and leave the forces in a disorder. Now we will master the deployment in our own way.

To avoid unnecessary map clutter, disable the briefing - F7, as well as markers - F6 (it will be possible to get them back by pressing F6 once for individual markers or twice - for group markers).

At the bottom there is unit selection panel. Select the commander of the first platoon. By default, we are in unit placement mode (marked button on the bottom right panel). Relocate the commander by right clicking on the target point. If you "stretch" the cursor in any direction holding the right button, you will see a green arrow indicating the direction in which the unit will turn.



Place the platoon in a line by clicking on the marked button on the bottom right panel.



Repeat the procedure for the second and third platoons.





As you can see two tanks appeared a little aside. Fix it. Choose one of the tanks, and Ctrl-select the other. Right click at a point just below the middle between them, in my case it is indicated by a small blue circle.



Unit rotation mode. Select all units and switch to this mode by pressing the marked button on the bottom right panel. Right-click to set the direction in which units will turn.



Here's how it should look like.



Edited by Krabb (11/29/12 11:59 AM)

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#3559183 - 04/19/12 03:07 PM Re: [SABOW] Quick Start for Beginners [Re: Krabb]
skimbo Offline
Member

Registered: 02/22/12
Posts: 119
Loc: UK
Brilliant stuff Krabb!

Put a little help tutorial with pictures here:

http://simhq.com/forum/ubbthreads.php/topics/3556241/SA_BoW_question_about_aiming.html#Post3556241

Feel free to steal butcher modify and amend this if it might save you some time regarding t62 aiming.

Regards

Skimbo
_________________________
Never open an umbrella in your trousers

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#3559199 - 04/19/12 03:26 PM Re: [SABOW] Quick Start for Beginners [Re: Krabb]
Krabb Offline
Member

Registered: 01/08/12
Posts: 211
Thanks for the feedback MarkL and Skimbo!

I'm actually translating my tut from Sukhoi.ru: http://www.sukhoi.ru/forum/showthread.php?t=74674. But I'm open for suggestions, criticism and such.

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#3559318 - 04/19/12 06:43 PM Re: [SABOW] Quick Start for Beginners [Re: Krabb]
skimbo Offline
Member

Registered: 02/22/12
Posts: 119
Loc: UK
You are doing great - keep it up!

Skimbo
_________________________
Never open an umbrella in your trousers

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#3560421 - 04/21/12 02:37 PM M60 firing [Re: Krabb]
Krabb Offline
Member

Registered: 01/08/12
Posts: 211
Selecting a shell

The bar at the bottom right displays the selected shell, the status of "load" command and the number of available shells.



Keys:
1 - armor-piercing discarding sabot tracer (APDS-T M392),
2 - high explosive anti-tank tracer (HEAT-T M456),
3 - high-explosive plastic tracer (HEP-T M393A1).

In addition extra shells are available - their presence is indicated by a small triangle on the icon of the shell. By right-clicking on the icon with such triangle, you can switch between: high explosive anti-tank tracer (HEAT-T M456) and white phosphorus tracer (WP-T M416), as well as between high-explosive plastic tracer (HEP-T M393A1) and anti-personnel tracer (APERS-T M494).

Pressing R key commands the loader to start loading until all shells are exhausted or until the cancellation command (by pressing R again).

Pay attention: the selected shell is also indexed in the ballistic computer, therefore do not select another shell ahead of time!

Firing within battlesight range

For APDS-T M392 battlesight range is 1600 m, for HEAT-T M456 and HEP-T M393A1 - 1200 m.

Using the nonballistic reticle and the ballistic computer

Index battlesight range in the ballistic computer - press N and set the range by rotating the mouse wheel or by pressing Insert and Delete keys (hold Shift for larger steps).



Look in sights - V key, switch to the nonballistic reticle - Z and C, look closer - Backspace. Aim at the base of the visible target.



To turn off/on the ballistic computer, hold Ctrl to show the cursor and click on the ballistic computer icon on the bottom bar.



Using the ballistic reticle

Switch to the ballistic reticle - Z and C. Place the range line corresponding to battlesight range of the selected shell on the base of the visible target. APDS-T M392 and HEP-T M393A1 scale.



HEAT-T M456 scale. Switch between scales for different ammo types - G.



Request the range from the commander

Hold Ctrl to show the cursor and click on the target. The commander will determine the range, it will be automatically indexed in the ballistic computer. For nonballistic reticle (switch to it with Z and C) the aiming point is the center of the target. Blue triangle on "binocular" icon indicates that the commander sees the target and can determine the range.



Clicking on the target designates it for the entire platoon by default. To avoid this, press ` key (left of 1 and above Tab) and disable shared targets.



For ballistic reticle place the range line corresponding to the determined range and the selected shell on the center of the target. You can view the range indexed in the ballistic computer and determined by the commander on the marked icons.



In poor visibility you can turn on a light filter - F and reticles highlight - H.





At night targets are illuminated by the xenon searchlight mounted coaxially to the main gun.



Of course, the enemy can see the searchlight too, therefore you can turn it off by pressing ` key (left of 1 and above Tab) and prohibiting the firing (see screenshot). View through sights deteriorates significantly.



Fire from the gun - left click or Space, coax machinegun - right click or Q. For coax MG for the ballistic computer you can use HEP-T M393A1, or use its scale on the ballistic reticle.


Edited by Krabb (11/29/12 12:02 PM)

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#3560430 - 04/21/12 02:45 PM Re: M60 firing [Re: Krabb]
Krabb Offline
Member

Registered: 01/08/12
Posts: 211
Gosh, this forum doesn't have tables? My penultimate lesson will be UGLY.

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#3560459 - 04/21/12 03:43 PM Re: M60 firing [Re: Krabb]
skimbo Offline
Member

Registered: 02/22/12
Posts: 119
Loc: UK
Lol - good work krabb. Can't wait for next tutorial.

Skimbo
_________________________
Never open an umbrella in your trousers

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#3560597 - 04/21/12 08:43 PM Re: M60 firing [Re: Krabb]
godzilla1985 Offline
Member

Registered: 11/22/07
Posts: 1054
Loc: Pa
Yes excellent indeed, thanks for doing this Krabb thumbsup
cheers
_________________________
"It's the man, not the machine" Gen Chuck Yeager

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