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#3555814 - 04/13/12 03:49 PM Re: Friday Update - April 13th [Re: kendo]
bisher Offline
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Registered: 03/14/01
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Ya well this is a direct quote from Luthier - 'No, we had planned on adding more BOB content, but this Furbs fellow kept saying there would be no additions, so we scrapped it.'

j/k wink
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#3555834 - 04/13/12 04:32 PM Re: Friday Update - April 13th [Re: bisher]
cheesehawk Offline
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Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: bisher
Originally Posted By: cheesehawk
Actually, that's not that surprising, if you really get into tweaking each peice of the AI customization sliders, you can reproduce pretty decent flying out of them. Certain things are still whack, like the AI knowing right when you pull the trigger everytime, but the flight behavior can be made a lot more realistic than most of the online, user made SP missions have put out there for us so far.


I agree the intelligence is there, it's just difficult to see what with the three stooges routine it can engage in wink


rofl! Wonder if that's Larry, Moe, or Curly in the spitfire behind me! hahahaha

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#3555836 - 04/13/12 04:44 PM Re: Friday Update - April 13th [Re: bisher]
BKHZ_Furbs Offline
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Registered: 04/08/05
Posts: 2402
Originally Posted By: bisher
Ya well this is a direct quote from Luthier - 'No, we had planned on adding more BOB content, but this Furbs fellow kept saying there would be no additions, so we scrapped it.'

j/k wink


LOL bish smile
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#3555842 - 04/13/12 04:54 PM Re: Friday Update - April 13th [Re: IV/JG7trumps]
JG52Uther Offline
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Registered: 04/20/06
Posts: 373
Loc: Warwickshire UK
Originally Posted By: IV/JG7trumps
Originally Posted By: Lieste
How on earth could they write a BOB simulator with 'deeply-set limitations in the engine code do not allow us to minimize the margin of error at altitudes about 7 km (21,000 ft)'?

Who was driving this thing ? ahoy


Pretty sure that if you do any research you will find that the battle was mainly fought at medium altitudes of around 15000 feet, and most of the types used could not reach 20000 with a bomb load! These were unpressurized early war aircraft, not B-29 raids!

Craig

Exactly! It will serve for the sequel as well, but they might have to rethink things if we progress through the war.

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#3555883 - 04/13/12 06:24 PM Re: Friday Update - April 13th [Re: kendo]
DaveP63 Offline
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Registered: 01/15/07
Posts: 1364
Loc: Indiana, USA
Quote:
Originally Posted by Strike View Post
Luthier, if I may ask, are you currently saying that the sequel to Cliffs of Dover will not be backwards-compatible with cliffs of dover?

No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.

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#3555885 - 04/13/12 06:37 PM Re: Friday Update - April 13th [Re: kendo]
SlipBall Offline
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Registered: 05/13/06
Posts: 628
Loc: East Coast U.S.A.
I saw the most people on the banana forum that I have ever seen 267... bananadance...if you build it, they will come. stirthepot
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#3555898 - 04/13/12 06:57 PM Re: Friday Update - April 13th [Re: kendo]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3201
Loc: B.C. Canada
This is great news having some AI, Commands, and FM fixes included with the performance patch. The performance optimization should greatly reduce the CTD issues for most people, unless their home system is relatively low end or highly unoptimized. This should make the sim playable for most people, and have more people interested in building immersive and realistic/historic Battle of Britain missions and campaigns. With the release of the SDK, and more community involvement, the future for COD is very bright. smile

I still don't see the Sequel coming out any time soon so there could be plenty of time for another patch or two for COD. Those patches wouldn't include any major features as those would probably be saved to help sales of the Sequel. Although you will be able to add those features to COD, if and when we buy the sequel. ie Dynamic Weather. Thats if Dynamic Weather is even ready when the Sequel is released. Although I could see some aspects of Dynamic Weather being released and then improve it during the life of the series.
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#3555997 - 04/14/12 12:15 AM Re: Friday Update - April 13th [Re: SlipBall]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: SlipBall
I saw the most people on the banana forum that I have ever seen 267... bananadance...if you build it, they will come. stirthepot


There used to be that mid-week with nothing to discuss.

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#3556045 - 04/14/12 03:04 AM Re: Friday Update - April 13th [Re: kendo]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3201
Loc: B.C. Canada
Now that more people will be able to fly the sim the FM debates will begin in earnest. Actually there is a heated discussion on the IC forums about the FM's, (my favorite ride) (insert preference) (being porked), and they have yet to try the new FM's. smile
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Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60 gig Corsair SSD [with only COD and dual boot OP system]
500 gig HHD
LG 37" LCD
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

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#3556051 - 04/14/12 04:14 AM Re: Friday Update - April 13th [Re: kendo]
BKHZ_Furbs Offline
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Registered: 04/08/05
Posts: 2402
Chivas, told you no problem with working other stuff in this patch and they were only working on BOM. neaner

Even if were getting no more content for BOB we can get other fixes pretty soon maybe. my hopes ARE some what raised. smile


Edited by BKHZ_Furbs (04/14/12 09:20 AM)
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