Forums » » » Need for Speed: The Run Active Topics You are not logged in. [Log In] [Register User]
Page 2 of 4 < 1 2 3 4 >
Topic Options
Rate This Topic
Hop to:
#3554313 - 04/11/12 09:29 AM Re: Need for Speed: The Run [Re: Ahmad]
- Ice Online   tunes
Hotshot

Registered: 06/23/05
Posts: 7405
Loc: Philippines / North East UK
Last one I bought was NFS:HP (the new one) and was disappointed in it. It was fun, but I prefer working for and buying my own cars, and being able to select which car to use in which race. Annoying the cops to make bounty in MW was great fun too. Any of these in TR?
_________________________
- Ice

Top
#3554315 - 04/11/12 09:33 AM Re: Need for Speed: The Run [Re: Ahmad]
Ahmad Offline
Member

Registered: 09/05/07
Posts: 2311
Loc: Victoria, Australia
No you can't buy your own cars. In the main story you can only change your car at gas stations which are every few races or something. In challenges you can pick a car from a group they've selected for that challenge. There is no buying of cars, only unlocking.

Btw you can play MW in widescreen. If you tell me what resolution you want I can send you the new EXE.
_________________________
Messenger adverts annoying you? Get rid of them and much more with A-Patch.

facebook.com/SimHQ

Find me @ Facebook, Twitter, or YouTube
.

Top
#3554329 - 04/11/12 09:53 AM Re: Need for Speed: The Run [Re: Ahmad]
- Ice Online   tunes
Hotshot

Registered: 06/23/05
Posts: 7405
Loc: Philippines / North East UK
Let me be clear --- I liked the NFS U, NFS U2, and NFS MW system wherein you had some cash, bought a car, upgraded it, and used it to race, earn cash/bounty, and eventually "earn" your way into new cars which you then upgrade/race/etc. I am not very fond of the NFS:HP mode wherein cars were unlocked and free to use after a certain point, but no ability to upgrade or personalize cars outside of skinning it... I guess this system does not really let you spend "quality time" in the car getting to "learn" it, even in an arcade racer.

Can you really play MW in widescreen? There was a "fix" once but they only "stretched" the picture over the screen, hence the cars seemed wider/lower than they really were. Is this the same thing you are talking about?
_________________________
- Ice

Top
#3554340 - 04/11/12 10:08 AM Re: Need for Speed: The Run [Re: Ahmad]
Ahmad Offline
Member

Registered: 09/05/07
Posts: 2311
Loc: Victoria, Australia
No, TR is not like NFSU/MW in that sense, so you will probably feel the same about TR as you did HP.

MW widescreen does not stretch the game, but it does stretch the HUD (taco/map).

Here are some screenshots, the hack replaces the 640x480 resolution.

http://i.imgur.com/fzuj5.jpg
http://i.imgur.com/vaAjf.jpg
http://i.imgur.com/jaXlW.jpg
http://i.imgur.com/dgGHp.jpg
_________________________
Messenger adverts annoying you? Get rid of them and much more with A-Patch.

facebook.com/SimHQ

Find me @ Facebook, Twitter, or YouTube
.

Top
#3554344 - 04/11/12 10:15 AM Re: Need for Speed: The Run [Re: Ahmad]
- Ice Online   tunes
Hotshot

Registered: 06/23/05
Posts: 7405
Loc: Philippines / North East UK
Ah, pass on TR then. Looks great (based on the YouTube clip) but if the game is more like HP, I'll wait for the next one.
_________________________
- Ice

Top
#3554406 - 04/11/12 11:54 AM Re: Need for Speed: The Run [Re: Meurig]
MrWags Offline
Junior Member

Registered: 04/06/12
Posts: 42
Originally Posted By: Myrig
Is this drivable with a wheel or is it more suited to a gamepad? I could be in the market for an arcade racer that actually uses the wheel properly.


It's a blast with the wheel. I have a g27 and getting everything to work is straight forward and the pc version provides much better graphics than any console if you got the horsepower to push it.


Be Well
Mr Wags
_________________________



Top
#3554631 - 04/11/12 06:03 PM Re: Need for Speed: The Run [Re: Ahmad]
Piotr Offline
Member

Registered: 04/12/10
Posts: 399
Loc: Warsaw, Poland
...but why do we discuss it forum named "sim racing" :-)
_________________________
rF2 nick: Gemm

Top
#3555524 - 04/13/12 07:48 AM Re: Need for Speed: The Run [Re: Ahmad]
Ahmad Offline
Member

Registered: 09/05/07
Posts: 2311
Loc: Victoria, Australia
For those who have the game, the unlock code "aemintakes" will unlock the AEM Challenge series.
_________________________
Messenger adverts annoying you? Get rid of them and much more with A-Patch.

facebook.com/SimHQ

Find me @ Facebook, Twitter, or YouTube
.

Top
#3555536 - 04/13/12 08:33 AM Re: Need for Speed: The Run [Re: Ahmad]
LugnutUSA Offline
Member

Registered: 08/11/08
Posts: 1089
Loc: VA, USA
I like that they're trying to find new angles with the NFS series. If some work and some don't, that's okay.

I started with the original NFS, so to me the series has always been about racing exotic/high powered cars in a completely irresponsible manner. biggrin

By comparison, driving "normal" street cars modified with "tuner kits" and stickers just doesn't make for an interesting game. The series got a bit stale with the NFSU period. I wasn't part of the "Fast & Furious" crowd, never got into the "import tuner" scene, never really enjoyed that part of the series; I'm glad they moved away from it and started trying new things.
_________________________
Active Sims: rFactor, GTR2
Inactive Sims: NR 2003, RACE '07, F1C, GPL, GP3, GP2
citizen059 on Steam
citizen059 on Planetside 2 (Waterson - Vanu Sovereignty)

Top
#3555660 - 04/13/12 12:00 PM Re: Need for Speed: The Run [Re: Ahmad]
Ahmad Offline
Member

Registered: 09/05/07
Posts: 2311
Loc: Victoria, Australia
Even though I loved the Underground series and Most Wanted, it got stale after that. To me, The Run is a throwback to the original games with all the cars and varied environments, and lots of flat out racing around traffic. and is better than the recent Hot Pursuit. This game is, in my opinion, one of the best in the franchise. I went back and played Underground, Most Wanted, Carbon, Hot Pursuit (2010) and The Run definitely has the best handling (IMO). The controls are tight and feel good. And the graphics.. Frostbite 2, need I say more?

I can tell this game was in development for 3 years, everything is polished, right down to the interface. So I was definitely surprised by the mixed reviews, I hope it doesn't deter them from making a sequel or from continuing down this route. I think they're on a 2 year development cycle now with Criterion, so hopefully the quality doesn't decline.
_________________________
Messenger adverts annoying you? Get rid of them and much more with A-Patch.

facebook.com/SimHQ

Find me @ Facebook, Twitter, or YouTube
.

Top
Page 2 of 4 < 1 2 3 4 >
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.