First, to respond to the awful Chu Lai ramp pictures:
Here's what we did when we concentrated on fixing an error.
Using a concrete ramp and realistic revetments coupled with more realistic ground object models (and not those lousy A6's Mike has been asking to replace), we get a pretty good effect. We succeed when it is taken for granted. We fail when it is noticed.
As far as long term, YAP3 runs on both XP and Windows 7. There are over 150 combat missions in those sets that cover the gamut of what pilots did in that war in every machine. We would just be repeating ourselves to add to it. We have a mission called SSDD...that is Same Sh*t Different Day which is what many of us felt we were doing. There is no need to do it to you, too.
We don't see ourselves escaping from the Thirdwire engine. It is going its own way now and we cannot follow along. We are finishing Rising Sun because we want to. The engine works quite well for prop planes. We have two other ideas that we are exploring. The one we will do right after Rising Sun Phase 3 is unique...never been done before by any game company ever. We know we can pull it off but we are assessing our chances of turning a profit. If this engine is going to be hated as much as it seems, then we would be smart to let the ideas die.
You may have seen some of our new stuff. Our Nimitz is the best we have seen yet. We have no plans to "operate" the Class in the North Atlantic. We have all the modern aircraft and can outfit them in a week.
Turner Joy in paint now.
Our new Thud
So, that's about it. YAP3. Update all mission sets. Rising Sun 3 & 4. Then the new idea IF we can get an indication that it will be accepted and not just dinged because we cannot come up with a quarter of a million dollars to update the environment.