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#3552417 - 04/07/12 07:56 PM Need for Speed: The Run  
Joined: Sep 2007
Posts: 2,311
Ahmad Offline
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Ahmad  Offline
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Joined: Sep 2007
Posts: 2,311
Victoria, Australia
I know it's not a sim, but I only inhabit the Motorsports part of the forum elvesdragon


Does anyone have this game so I can add them to Autolog/Origin? bokuwahmz is my name there.


I've been waiting for a great NFS game since Most Wanted, but it never came (Hot Pursuit wasn't bad, but a bit too "floaty").. and then I tried NFS:TR and was disappointed. But this weekend I picked it up again and gave it another go and picked up where I left off. I had already past the initial Quick Time Events (banghead) and the first getaway slash train scene (boom) so it was into the actual "racing" straight away.

That must have done the trick.

The varied environments looked amazing on the Frostbite 2 engine, from wide highways, great green plains, snow, mountains, desert, forests, just amazing! And the racing was great. I was waiting for a game with varied environments like in High Stakes (NFS4) and it was here too. The handling was back to (almost) Most Wanted style, which was great too.

To top it all off, the final level BLEW MY MIND dizzy bananadance It was just crazy, really enjoyed it.

The only downsides were the few QTEs that broke up the racing, but there were only about 3 or 4, so it was bearable. And also the game was a little short, would have loved more races. But now I'm going to redo it all on the unlocked Extreme difficulty and also do the Challenges. Multiplayer? Maybe.

Overall I'd give it a solid "Best NFS Since Most Wanted" rating, which is pretty high!


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#3552447 - 04/07/12 08:48 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Jun 2005
Posts: 1,189
Meurig Offline
Old Fart
Meurig  Offline
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Joined: Jun 2005
Posts: 1,189
Cardiff, UK
Is this drivable with a wheel or is it more suited to a gamepad? I could be in the market for an arcade racer that actually uses the wheel properly.


Xbox Gamertag: Myrig
PSN ID: Meurig
Steam ID: Meurig
iRacing name: Marcus Meyrick
#3552453 - 04/07/12 09:02 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Sep 2007
Posts: 2,311
Ahmad Offline
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Ahmad  Offline
Member

Joined: Sep 2007
Posts: 2,311
Victoria, Australia
Gamepad! (Haven't tried the wheel, this is an Arcade racer!)

Wheel + DodgingTrafficArcadeRacer = oxymoron


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#3552469 - 04/07/12 09:42 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Feb 2007
Posts: 8,632
kludger Offline
Hotshot
kludger  Offline
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Joined: Feb 2007
Posts: 8,632
SE Pennsylvania, USA
I was boycotting this due to EA's not allowing Porches in Forza4, but now that they relented on that I'll pick this up the next time I see it on sale.


i7-7700k@4.5ghz, GTX1080,BenQ XL2420G-g-sync
#3552863 - 04/08/12 07:54 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Apr 2010
Posts: 1,353
Darren_Blythe Offline
SimHQ MotorSports Editor
Darren_Blythe  Offline
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Member

Joined: Apr 2010
Posts: 1,353
Middlesex, UK
I loved NFSMW so i might keep an eye on the bargin bin for this one. Thanks for the heads up Ahmad.


Roses are #FF0000 , Violets are #0000FF
#3553128 - 04/09/12 10:32 AM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Sep 2007
Posts: 2,311
Ahmad Offline
Member
Ahmad  Offline
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Joined: Sep 2007
Posts: 2,311
Victoria, Australia
I bought it online for $20, if you want to know where just drop me a PM.


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#3553256 - 04/09/12 04:35 PM Re: Need for Speed: The Run [Re: Meurig]  
Joined: May 2009
Posts: 14
marley Offline
Junior Member
marley  Offline
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Joined: May 2009
Posts: 14
Taiwan
It's actually not bad with the wheel, and I used the G25 with it. The driving in The Run is much more sophisticated than for example in Hot Pursuit. You have to brake, can't/shouldn't drift around every corner, should watch throttle to avoid spinning RWD... Although there's obvious aids that keep you from getting severely out of shape, during normal driving it's quite a semi-sim.

Driving a Porsche through some long mountain pass with G25 and force feedback is very enjoyable.

#3553379 - 04/09/12 07:46 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Sep 2007
Posts: 2,311
Ahmad Offline
Member
Ahmad  Offline
Member

Joined: Sep 2007
Posts: 2,311
Victoria, Australia
Yes indeed. The need to brake and not drift (I never drift if I can help it, loses time) plus needing to control wheelspin when coming out of hairpins is a welcome return!

I actually fired up MW to compare the handling and found TR to be even tighter. NFS:TR is now my favourite NFS game (plus the game is gorgeous)!

(Hot Pursuit 2010 is also very good, kinda like TR's evil twin brother.)


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#3553394 - 04/09/12 08:28 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Jun 2005
Posts: 12,803
- Ice Online tunes
Veteran
- Ice  Online Tunes
Veteran

Joined: Jun 2005
Posts: 12,803
Philippines / North East UK
I didn't get TR since I didn't like the recent offerings of NFS, but I loved NFS:MW, pity it doesn't have widescreen support. So can you "upgrade" your cars/garage like MW?


- Ice
#3553429 - 04/09/12 09:08 PM Re: Need for Speed: The Run [Re: Ahmad]  
Joined: Sep 2007
Posts: 2,311
Ahmad Offline
Member
Ahmad  Offline
Member

Joined: Sep 2007
Posts: 2,311
Victoria, Australia
I say you will love NFS:TR even more than MW, if given a chance. I am nearly through all the challenges and it just keeps getting better.

For car customization, you can choose which colour you want and you can also choose between 3 design kits (depending on car). The kits are purely superficial but make the cars looks awesome (and there are a lot of cars).

I love The Run! I'm just afraid of them messing up the next version.

This is one of the Challenge Series:



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