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#3309714 - 06/02/11 09:52 PM Re: 32-bit render mod in the work [Re: Rudel]
iam73 Offline
Member

Registered: 03/03/08
Posts: 176
Originally Posted By: Rudel
Is your source Frenchy or the guy that help create DXTweeker?


Neither... The source I'm talking about actually has answers to a lot of things...

Let's just say this source knows the game better than anyone else!


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#3309757 - 06/02/11 10:51 PM Re: 32-bit render mod in the work [Re: iam73]
Rudel Offline
TSH Artist
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Registered: 03/15/01
Posts: 1886
Loc: Tampa, FL
I dont know how.....i had to read it again...LOL.

No wonder....


Edited by Rudel (06/02/11 10:55 PM)
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#3309884 - 06/03/11 02:47 AM Re: 32-bit render mod in the work [Re: Joe]
Staniol Offline
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Registered: 06/27/08
Posts: 535
Loc: Hungary
Originally Posted By: Joe
Originally Posted By: Staniol
That would be a miracle. I mean forging those two words. But we do not talk about miracles, ehh? smile
Sometimes miracles happen.

That is great news, way beyond our expectations. When will it be official?
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#3309982 - 06/03/11 08:17 AM Re: 32-bit render mod in the work [Re: Staniol]
iam73 Offline
Member

Registered: 03/03/08
Posts: 176
Originally Posted By: Staniol
Originally Posted By: Joe
Originally Posted By: Staniol
That would be a miracle. I mean forging those two words. But we do not talk about miracles, ehh? smile
Sometimes miracles happen.

That is great news, way beyond our expectations. When will it be official?


Well, he said sometimes, so my guess would be that it shall be official when the miracle happens! biggrin

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#3310132 - 06/03/11 11:05 AM Re: 32-bit render mod in the work [Re: Staniol]
Joe Offline
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Registered: 04/05/02
Posts: 17733
Loc: Bridgewater, NJ
Originally Posted By: Staniol
Originally Posted By: Joe
Originally Posted By: Staniol
That would be a miracle. I mean forging those two words. But we do not talk about miracles, ehh? smile
Sometimes miracles happen.

That is great news, way beyond our expectations. When will it be official?
When will what be official? smile

If you know some C++ programmers send them my way.

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#3310750 - 06/04/11 06:40 AM Re: 32-bit render mod in the work [Re: Joe]
Staniol Offline
Member

Registered: 06/27/08
Posts: 535
Loc: Hungary
Originally Posted By: Joe
Originally Posted By: Staniol
Originally Posted By: Joe
Originally Posted By: Staniol
That would be a miracle. I mean forging those two words. But we do not talk about miracles, ehh? smile
Sometimes miracles happen.

That is great news, way beyond our expectations. When will it be official?
When will what be official? smile

If you know some C++ programmers send them my way.


Used it sometimes, but far from being a professional. I am more the sound/music/graphics guy. If you need any of these, maybe I can help you out, but usually the programmers lack.
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Freedom of speech is our birth right, but the privilege of being heard needs to be gained.

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#3312025 - 06/06/11 12:41 PM Re: 32-bit render mod in the work [Re: iam73]
iam73 Offline
Member

Registered: 03/03/08
Posts: 176
No idea what's happening with Rudel's, I'm thinking there's something else in the background hooking to the f18.exe process and messing things up, such as nhancer or DXTweaker...


I think I know why some drawings are offset, I'll see if I can find a way to fix this in the proxy dll until we have a better way of implementing this mod...

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#3312184 - 06/06/11 04:10 PM Re: 32-bit render mod in the work [Re: iam73]
Rudel Offline
TSH Artist
Member

Registered: 03/15/01
Posts: 1886
Loc: Tampa, FL
Nothing is offset, it appears like it is because of the objects becoming transparent. I'm not using DXTweeker either. Almost as if it is sharing the same properties of the carrier's lights on the deck.
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http://www.JF18-Resource.com

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#3322781 - 06/19/11 08:41 PM Re: 32-bit render mod in the work [Re: iam73]
Rudel Offline
TSH Artist
Member

Registered: 03/15/01
Posts: 1886
Loc: Tampa, FL
IAM, I have a new bug for ya,

The water does not shimmer (fade in/out) any more with the 32-bit exe.
_________________________
VMFA-531 'Grey Ghosts'
http://www.vmfa-531.com/

Jane's F/A-18 Resource v2
http://www.JF18-Resource.com

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#3359886 - 08/05/11 04:45 PM Re: 32-bit render mod in the work [Re: iam73]
MAN76UTD Offline
Junior Member

Registered: 08/11/09
Posts: 94
Any new news on this mod? Are you still taking testers, if so I would love to try it out.

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