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#3496030 - 01/16/12 02:09 PM Re: SAM Simulator [Re: santy86]
piston79 Offline
Member

Registered: 09/02/11
Posts: 871
Originally Posted By: santy86
I noticed that when trying to simulate some target from Ashuluk test range the target, the target spawns very close to the battery position instead of outside the maximum range mark (it would be cool to test those missiles at full range).
I was wondering if this is a bug or just a feature that you implemented specifically that way.

Hi, Santy86.
If you push "E" button you will see the plotting table with red curcle of maximum range and inside him - red polyangle - this is the area of the training ground (Ashuluk itself)... So, Queen Vega is too big to Ashuluk. One day, if Hpasp activated mission editor, you could create something more fittable to Vega. thumbsup


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#3496062 - 01/16/12 02:57 PM Re: SAM Simulator [Re: santy86]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

In the simulator, and so now 5 SAM, you first learn them.

I know this simulator only 1 year, and it still has a lot of questions.

Ashuluk polygon is too small for Vega.

It is calculated on the Dvina, Volkhov, Neva, KRUG.

I would recommend not to take Vega again.

For the beginner Dvina is good, it is simple.

You can try all five SAMs and choose which is more suited to you.

I recommend to start Dvina!

My opinion!

thumbsup

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#3496068 - 01/16/12 03:05 PM Re: SAM Simulator [Re: max2012]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

Start with a simple Dvina Training.

First you can train without missiles just for training purposes interception in Hungary.

Type 747 or to intercept the MiG 25 as an example.

My recommendation is to first on a slow target that you have time to deal with the management.

Read the documentation you can start slowly with the interception.

I just do first interception, then on.

You can then go to the landfill Ashuluk.

There, too, at first slowly aim to choose V <1 Mach

Do not just take complex jobs.

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#3496100 - 01/16/12 03:55 PM Re: SAM Simulator [Re: Hpasp]
piston79 Offline
Member

Registered: 09/02/11
Posts: 871
There is something wrong with shooting against jamming target... 6 5Ya23 against f*ckin radar reflector with jamming and nothing.... banghead
I tried another:
I shot against non-jamming Radar Reflektor, T/T mode, Rab ot VM, fuse Standart; AS only on beta and epsilon, distance boresight slightly further than target (on 5 km mode), and nothing!....

Hpasp, do you thing that is real???


Edited by piston79 (01/16/12 04:18 PM)

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#3496163 - 01/16/12 05:29 PM Re: SAM Simulator [Re: Hpasp]
vintorez Offline
Member

Registered: 06/17/10
Posts: 108
Another bug-like: Neva tends to lose angle track of jamming target after a few seconds - I was unable to shoot anything around Hanoi, I lost every single missile after launch.

Dvina works well: brought down 2x F-105 and 4x F-4 before forced out of a computer (bad habits, I know smile ).

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#3496180 - 01/16/12 06:07 PM Re: SAM Simulator [Re: Hpasp]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

Dvina works well, and Neva became ill to work.

It's like Hpasp corrects errors, and their more and more?

Strange!

confused

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#3496184 - 01/16/12 06:13 PM Re: SAM Simulator [Re: Hpasp]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

Hpasp is constantly corrects errors and should be less and less, not more!

Shilka removed!

Apparently it will not!

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#3496366 - 01/17/12 12:46 AM Re: SAM Simulator [Re: piston79]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1710
Loc: Hungary, Europe
What was "fixed"?

The menu system, and the X on the map, after hitting a target.
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

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#3496367 - 01/17/12 12:47 AM Re: SAM Simulator [Re: santy86]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1710
Loc: Hungary, Europe
Hi, I am new to SAM simulation. I really like this simulator and I've been playing around with the SA-5 VE for a couple of days now.
I noticed that when trying to simulate some target from Ashuluk test range the target, the target spawns very close to the battery position instead of outside the maximum range mark (it would be cool to test those missiles at full range).
I was wondering if this is a bug or just a feature that you implemented specifically that way.


Limitation of the Firing range only.
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top
#3496375 - 01/17/12 01:10 AM Re: SAM Simulator [Re: piston79]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1710
Loc: Hungary, Europe
I shot against non-jamming Radar Reflektor, T/T mode, Rab ot VM, fuse Standart; AS only on beta and epsilon, distance boresight slightly further than target (on 5 km mode), and nothing!....
Hpasp, do you thing that is real???


That is a bug.
banghead
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top
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