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#3548393 - 03/31/12 07:52 PM Re: Friday Update, March 30, 2012 [Re: trindade]
BKHZ_Furbs Offline
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Registered: 04/08/05
Posts: 2395
Chivas, ive said this before, Luthier has NEVER once mentioned adding FSAA, in fact hes NEVER spoken about FSAA or DX11 since before the release.
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#3548514 - 04/01/12 02:51 AM Re: Friday Update, March 30, 2012 [Re: BKHZ_Furbs]
Chivas Offline
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Registered: 12/26/02
Posts: 3200
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Originally Posted By: BKHZ_Furbs
Chivas, ive said this before, Luthier has NEVER once mentioned adding FSAA, in fact hes NEVER spoken about FSAA or DX11 since before the release.


I wouldn't bring it up either, if I was Luthier, until I new for sure that the performance patch allowed enough headroom to implement AA, and DX11. Even then I don't know how much extra work they would need to add and test DX11 after the performance/graphic rewrite.
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#3548516 - 04/01/12 02:59 AM Re: Friday Update, March 30, 2012 [Re: trindade]
knightgames Offline
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#3548518 - 04/01/12 03:08 AM Re: Friday Update, March 30, 2012 [Re: trindade]
FIScott Offline
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Registered: 07/21/09
Posts: 166
So far as AA is concerned I think that it is basically unacceptable that a modern game can be released without it. No excuses, no BS about how much more sophisticated this game is etc etc- other games including sims can do it, just not this one !!.

And by the looks of the BoM screens they still haven't got it sorted out. Don't tell me, 'screens from the old engine'..erm...'no AA for testing purposes'....errrm...'the Pixies stole it'

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#3548564 - 04/01/12 05:33 AM Re: Friday Update, March 30, 2012 [Re: trindade]
Repent Offline
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Registered: 06/27/09
Posts: 14
nice discussion guys, refreshing after watching the banana forums for so long.

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#3548596 - 04/01/12 07:34 AM Re: Friday Update, March 30, 2012 [Re: trindade]
VonBarb. Offline
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Registered: 02/07/02
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Could one of you lucky Banana Forums members kindly share the BoM preview pics with us less privileged, so we can see what all the fuss is about and get a chance to sneer at them too biggrin ?

That would be much appreciated, whatever those pics are actually worth.

Cheers

Nico
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#3548599 - 04/01/12 07:54 AM Re: Friday Update, March 30, 2012 [Re: trindade]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Your wish is my command...



By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


By furbs9999 at 2012-04-01


Edited by BKHZ_Furbs (04/01/12 07:56 AM)
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#3548610 - 04/01/12 08:46 AM Re: Friday Update, March 30, 2012 [Re: trindade]
addman Offline
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Registered: 01/13/01
Posts: 746
Loc: Swede in Finland :)
LOL! Now when I look at them again I'm actually convinced those are IL-2 1946 shots. It's still WIP so wouldn't worry too much plus stills doesn't do this game any justice, lightning and other environmental effects in CloD is much more impressive when in video or real time.
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#3548612 - 04/01/12 08:50 AM Re: Friday Update, March 30, 2012 [Re: BKHZ_Furbs]
VonBarb. Offline
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Registered: 02/07/02
Posts: 6378
Loc: The Dust,Pandora
Originally Posted By: BKHZ_Furbs
Your wish is my command...


I really wasn't asking for so much, but you have my many thanks for taking the time.

They do look a lot like Il-2, but maybe the barren snow-covered landscape is to be blamed here. A snow blanket will look like a snow blanket whatever the resolution... Still the same old clouds and buildings though...

Cheers

Nico
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#3548783 - 04/01/12 03:40 PM Re: Friday Update, March 30, 2012 [Re: trindade]
kestrel79 Offline
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Registered: 11/19/06
Posts: 570
Loc: Oshkosh, WI USA
I am really hoping that when the new graphics patch comes out in makes the AA work. Right now the jaggies are the biggest turnoff for me in the graphics department.

Once we get some AA, and an increase in fps this sim will be sitting pretty for me flying online smile
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