Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 3 of 6 1 2 3 4 5 6
#3548817 - 04/01/12 08:47 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs Offline
Senior Member
BKHZ_Furbs  Offline
Senior Member

Joined: Apr 2005
Posts: 2,818
I agree, what ever improvements we get look aged because of the jaggies, If were going to get FSAA they should come with the graphics patch.

Inline advert (2nd and 3rd post)

#3548864 - 04/01/12 09:57 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: May 2006
Posts: 1,088
SlipBall Offline
disillusioned
SlipBall  Offline
disillusioned
Member

Joined: May 2006
Posts: 1,088
East Coast U.S.A.
quote
they should come with the graphics patch

and a cold beer!....furbs, your about 2 weeks away from becoming a senior member

Last edited by SlipBall; 04/01/12 10:40 PM.

Post composed with speech to text, it woks grape!


Clod
OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
#3549180 - 04/02/12 03:04 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Dec 2006
Posts: 599
Ghost_swe Offline
Member
Ghost_swe  Offline
Member

Joined: Dec 2006
Posts: 599
sweden

#3549252 - 04/02/12 05:05 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs Offline
Senior Member
BKHZ_Furbs  Offline
Senior Member

Joined: Apr 2005
Posts: 2,818
The CLOD IL2 and landscape looks better, but does it look 10 years better?

#3549282 - 04/02/12 05:47 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Oct 2005
Posts: 864
Charlie_SB Offline
Member
Charlie_SB  Offline
Member

Joined: Oct 2005
Posts: 864
I don't care much about the graphics, clod looks plenty good to me. The lack of a game in there is my worry.

-C-

#3549328 - 04/02/12 07:15 PM Re: Friday Update, March 30, 2012 [Re: BKHZ_Furbs]  
Joined: Apr 2006
Posts: 761
Speyer Offline
Member
Speyer  Offline
Member

Joined: Apr 2006
Posts: 761
Originally Posted By: BKHZ_Furbs
The CLOD IL2 and landscape looks better, but does it look 10 years better?

This is what modern graphics look like wink ...

#3549335 - 04/02/12 07:25 PM Re: Friday Update, March 30, 2012 [Re: Speyer]  
Joined: Nov 2011
Posts: 6
Hobbnob Offline
Junior Member
Hobbnob  Offline
Junior Member

Joined: Nov 2011
Posts: 6
Originally Posted By: JG52Uther
Originally Posted By: BKHZ_Furbs
The CLOD IL2 and landscape looks better, but does it look 10 years better?

This is what modern graphics look like wink ...


If that's what I think it is (PCars) then technically that's the graphics of 2013, when it's due for release wink

#3549337 - 04/02/12 07:28 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs Offline
Senior Member
BKHZ_Furbs  Offline
Senior Member

Joined: Apr 2005
Posts: 2,818
I know Uther, no trouble with FSAA, DX11 and 64bit exe there.

#3549338 - 04/02/12 07:29 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Apr 2006
Posts: 761
Speyer Offline
Member
Speyer  Offline
Member

Joined: Apr 2006
Posts: 761
And a patch every week...

#3549351 - 04/02/12 07:56 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs Offline
Senior Member
BKHZ_Furbs  Offline
Senior Member

Joined: Apr 2005
Posts: 2,818
I bet Sli works already too.

#3549357 - 04/02/12 08:11 PM Re: Friday Update, March 30, 2012 [Re: BKHZ_Furbs]  
Joined: Jun 2010
Posts: 314
robtek Offline
Member
robtek  Offline
Member

Joined: Jun 2010
Posts: 314
Apples and Oranges!

Wonderful graphics, but nothing to compare.

#3549361 - 04/02/12 08:15 PM Re: Friday Update, March 30, 2012 [Re: Speyer]  
Joined: Mar 2001
Posts: 13,179
bisher Offline
I'll be your Huckleberry
bisher  Offline
I'll be your Huckleberry
Veteran

Joined: Mar 2001
Posts: 13,179
Manitoba, Canada
Ha modern graphics are easy, but try it in a flight sim! smile

#3549362 - 04/02/12 08:19 PM Re: Friday Update, March 30, 2012 [Re: bisher]  
Joined: Apr 2006
Posts: 761
Speyer Offline
Member
Speyer  Offline
Member

Joined: Apr 2006
Posts: 761
Absolutely, theres a world of difference. I know what I currently prefer though. I didn't look at the il2 Sturmo pics and think 'wow'

#3549368 - 04/02/12 08:40 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs Offline
Senior Member
BKHZ_Furbs  Offline
Senior Member

Joined: Apr 2005
Posts: 2,818
Robtek, what im getting at is the skill of the developers to utilize modern graphic features in a modern game.

CLOD to me looks 5 years old already(apart from the cockpits)

Last edited by BKHZ_Furbs; 04/02/12 08:54 PM.
#3549369 - 04/02/12 08:42 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
Senior Member

Joined: Jan 2009
Posts: 4,737
WMD who make Project C.A.R.S are an experienced team, who are at the top of their game. The title is community funded, features a core code base of several AAA previous titles (Shift 2 etc) and their team reads like a who's who of racing titles.

CloD isn't in the same genre, tax bracket or team calibre. Not being rude to 1C, but the size of the market for a cross-platform AAA racing title like pCars is turning out to be is at least 10x the WW2 flight sim market. We might as well compare the pilot figure with the graphics in Mass Effect 3.. smile


Edit: Also, just to add, as I've played a fair bit of pCARS. It's an alpha version, with no release date as yet. The AI is not good, i.e. say significantly worse than dogfights in CloD smile some of the graphics pop-up is not ideal and the bugs/glitches are (forgivably, it's alpha) fairly serious each time it's patched. In the last month I've downloaded about 30GB of patches.. Having said that, it's an excellent title so far.

Last edited by FearlessFrog; 04/02/12 08:53 PM. Reason: Grass not always Greener
#3549385 - 04/02/12 08:59 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: May 2006
Posts: 1,088
SlipBall Offline
disillusioned
SlipBall  Offline
disillusioned
Member

Joined: May 2006
Posts: 1,088
East Coast U.S.A.
But is state of the art graphic features even possible in a sim like Clod, considering all the other features, weather, DM etc.


Post composed with speech to text, it woks grape!


Clod
OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
#3549395 - 04/02/12 09:09 PM Re: Friday Update, March 30, 2012 [Re: SlipBall]  
Joined: May 2010
Posts: 3,812
JAMF Offline
Frugalite & P-38 fan
JAMF  Offline
Frugalite & P-38 fan
Senior Member

Joined: May 2010
Posts: 3,812
The Netherlands
Originally Posted By: SlipBall
But is state of the art graphic features even possible in a sim like Clod, considering all the other features, weather, DM etc.
Without a doubt. They don't need to be applied on the entire visible world. They only need to be there, where they can be seen. Think of the grass, it only appears at a certain distance. Also, state of the art graphics do not preclude the use of resources. Quite often they free up resources, because these effects use tricks, shortcuts and algorithms.

#3549396 - 04/02/12 09:09 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Mar 2001
Posts: 13,179
bisher Offline
I'll be your Huckleberry
bisher  Offline
I'll be your Huckleberry
Veteran

Joined: Mar 2001
Posts: 13,179
Manitoba, Canada
Possible, but not probable, perhaps

#3549500 - 04/02/12 11:51 PM Re: Friday Update, March 30, 2012 [Re: trindade]  
Joined: Dec 2002
Posts: 4,024
Chivas Offline
Senior Member
Chivas  Offline
Senior Member

Joined: Dec 2002
Posts: 4,024
B.C. Canada
I would imagine that DX11 with give a considerable boost to the look of COD graphics. They built DX11 into the game engine but haven't enabled it, so I would assume it could be enabled at some point. That said I have no idea how the graphic/performance rewrite has effected DX11 code in CODs game engine. I know Oleg/or Luthier, I can't remember which stated that their was also some bugs in the Microsoft DX11 code in the manor they wished to use it with COD. Hopefully at some point it will all get sorted. I know the developer was designing the new game engine with enough future proofing for the engine to have a longer life than the original engine.


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#3549956 - 04/03/12 07:48 PM Re: Friday Update, March 30, 2012 [Re: Chivas]  
Joined: Feb 2011
Posts: 605
cheesehawk Offline
Member
cheesehawk  Offline
Member

Joined: Feb 2011
Posts: 605
CA, USA
I think you're making a lot of assumptions here, never seen anything indicating DX11 is implemented, just that the tools were used, its not the same thing.

Page 3 of 6 1 2 3 4 5 6

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Actors portraying US Presidents
by PanzerMeyer. 04/19/24 12:19 PM
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0